Do you scramble to SZ 112?
wheatbeer (Axis) vs JDOW (Allies +20) BM3
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 fighter moved from India to 54 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Romania to Bessarabia 2 bombers moved from Western Germany to Bessarabia 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 artillery moved from United Kingdom to Scotland Germans take Scotland from British Combat - Germans Battle in 91 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bessarabia Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Poland to Slovakia Hungary 4 artilleries and 19 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Germany 3 artilleries and 4 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to Germany 4 armour moved from United Kingdom to 110 Sea Zone 4 armour and 4 transports moved from 110 Sea Zone to 113 Sea Zone 4 armour moved from 113 Sea Zone to Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 aaGun moved from France to Western Germany 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Slovakia Hungary 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 armour moved from Romania to Greece 2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Romania to Slovakia Hungary 2 bombers moved from Bessarabia to Germany 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from 113 Sea Zone to Germany 3 transports moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 2 armour, 1 fighter and 7 mech_infantrys placed in Germany 2 infantry and 1 mech_infantry placed in United Kingdom 3 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 8 infantry moved from Turkey to Greece 1 bomber moved from Russia to Greece 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 2 infantry moved from Eastern Poland to Romania 2 fighters moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 3 artilleries and 18 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland Combat - Russians Russians creates battle in territory 106 Sea Zone Battle in Greece Russians attack with 1 bomber and 8 infantry Germans defend with 1 armour Russians roll dice for 1 bomber and 8 infantry in Greece, round 2 : 2/9 hits, 2,00 expected hits Germans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Greece Russians win, taking 106 Sea Zone from Germans, taking Greece from Germans with 1 bomber and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Bessarabia Russians attack with 3 artilleries and 18 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 18 infantry in Bessarabia, round 2 : 2/21 hits, 4,50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 infantry moved from Finland to Sweden Russians take Sweden from Neutral_True 1 armour moved from Turkey to Persia Russians take Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Syria 1 aaGun moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery and 8 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 3 armour moved from Eastern Poland to Bessarabia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Finland to Karelia 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Russia to Belarus 3 aaGuns moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 fighters moved from Romania to Belarus 1 bomber moved from Greece to Ukraine 1 armour moved from Bessarabia to Ukraine 1 tactical_bomber moved from Romania to Belarus 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Novgorod to Belarus 2 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Ukraine to Bessarabia Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 3 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Russians collect 56 PUs; end with 56 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 63 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,17 Russians regular : -1,50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_major, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Siberia 1 fighter moved from 5 Sea Zone to Buryatia 2 bombers moved from Korea to Buryatia 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians Combat - Japanese Battle in Java Battle in Soviet Far East Battle in Siberia Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Java from ANZAC, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Buryatia Japanese attack with 2 bombers and 1 fighter Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 fighter in Buryatia, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win with 2 bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to 42 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Amur 2 bombers moved from Buryatia to Japan 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 carrier moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 1 factory_major placed in Korea 1 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Japanese regular : 1.17 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to 91 Sea Zone 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from British Guiana to Portugal 1 fighter moved from Morocco to Portugal 1 bomber moved from Eastern United States to Portugal 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Spain Battle in Caroline Islands Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 5/8 hits, 3,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Spain from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Portugal Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Portugal Americans win, taking Portugal from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 armour moved from Brazil to Chile Americans take Argentina from Neutral_True Americans take Chile from Neutral_True 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Venezuela to Suriname 1 infantry moved from Brazil to Suriname 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Portugal to Morocco 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Portugal to Morocco 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 4 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : 2,83 Italians regular : -0,33 Japanese regular : -0,67 Japanese AA : 0,50 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 artillery moved from Hunan to Kiangsi 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Jehol 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to 91 Sea Zone 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from British Guiana to Portugal 1 fighter moved from Morocco to Portugal 1 bomber moved from Eastern United States to Portugal 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Spain Battle in Caroline Islands Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 5/8 hits, 3,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Spain from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Portugal Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Portugal Americans win, taking Portugal from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 armour moved from Brazil to Chile Americans take Argentina from Neutral_True Americans take Chile from Neutral_True 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Venezuela to Suriname 1 infantry moved from Brazil to Suriname 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Portugal to Morocco 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Portugal to Morocco 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 4 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 artillery moved from Hunan to Kiangsi 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Jehol 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Changing ownership of Chile from Americans to Neutral_Allies EDIT: Removing units owned by Americans from Chile: 1 armour and 2 infantry EDIT: Adding units owned by Neutral_True to Chile: 2 infantry EDIT: Changing ownership of Chile from Neutral_Allies to Neutral EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Chile from Neutral to Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Argentina: 1 infantry EDIT: Adding units owned by Americans to Suriname: 1 infantry EDIT: Removing units owned by Americans from Suriname: 1 mech_infantry EDIT: Adding units owned by Americans to Argentina: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 armour EDIT: Changing PUs for Americans from 91 to 89 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Turning off Edit Mode UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 1 marine moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery moved from 71 Sea Zone to Union of South Africa 1 marine moved from 71 Sea Zone to Union of South Africa 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Syria to Greece 1 mech_infantry moved from Egypt to Syria 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 fighters moved from Egypt to Greece 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 aaGun and 3 infantry moved from Yunnan to Hunan 2 mech_infantrys moved from Burma to Hunan 1 infantry moved from Burma to Shan State 4 infantry moved from West India to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 3 infantry moved from Burma to India 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Hunan: 1 mech_infantry EDIT: Adding units owned by British to Yunnan: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2,83 Italians regular : -0,33 Japanese regular : -0,67 Japanese AA : 0,50 -
Sir, I edited the US NCM. TripleA allowed me to “blitz” through the neutrals in South America which I think is illegal, so I edited it back.
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Expected no scramble in 91
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to 91 Sea Zone 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from British Guiana to Portugal 1 fighter moved from Morocco to Portugal 1 bomber moved from Eastern United States to Portugal 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Spain Battle in Caroline Islands Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 5/8 hits, 3,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Spain from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Portugal Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Portugal Americans win, taking Portugal from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 armour moved from Brazil to Chile Americans take Argentina from Neutral_True Americans take Chile from Neutral_True 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Venezuela to Suriname 1 infantry moved from Brazil to Suriname 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Portugal to Morocco 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Portugal to Morocco 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 4 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 artillery moved from Hunan to Kiangsi 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Jehol 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Changing ownership of Chile from Americans to Neutral_Allies EDIT: Removing units owned by Americans from Chile: 1 armour and 2 infantry EDIT: Adding units owned by Neutral_True to Chile: 2 infantry EDIT: Changing ownership of Chile from Neutral_Allies to Neutral EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Chile from Neutral to Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Argentina: 1 infantry EDIT: Adding units owned by Americans to Suriname: 1 infantry EDIT: Removing units owned by Americans from Suriname: 1 mech_infantry EDIT: Adding units owned by Americans to Argentina: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 armour EDIT: Changing PUs for Americans from 91 to 89 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Turning off Edit Mode UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 1 marine moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery moved from 71 Sea Zone to Union of South Africa 1 marine moved from 71 Sea Zone to Union of South Africa 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Syria to Greece 1 mech_infantry moved from Egypt to Syria 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 fighters moved from Egypt to Greece 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 aaGun and 3 infantry moved from Yunnan to Hunan 2 mech_infantrys moved from Burma to Hunan 1 infantry moved from Burma to Shan State 4 infantry moved from West India to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 3 infantry moved from Burma to India 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Hunan: 1 mech_infantry EDIT: Adding units owned by British to Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 artilleries and 2 infantry EDIT: Adding units owned by British to Alexandria: 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2,83 Italians regular : -0,33 Japanese regular : -0,67 Japanese AA : 0,50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French 1 infantry moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain 1 infantry moved from Slovakia Hungary to Poland 1 fighter moved from Northern Italy to Poland Combat - Italians Battle in Poland Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Poland Italians roll dice for 1 fighter in Poland, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Poland Russians win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Italians: 1 fighter and 1 infantry Battle in Spain Italians attack with 1 fighter and 2 infantry Americans defend with 1 airfield and 1 marine Italians roll dice for 1 fighter and 2 infantry in Spain, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Spain Italians win, taking Spain from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 fighter moved from Spain to Gibraltar 2 mech_infantrys moved from Southern France to Gibraltar 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 11 PUs (4 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00 Russians regular : 1.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 infantry moved from Burma to Yunnan 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 armour and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 77 Sea Zone 1 cruiser moved from 81 Sea Zone to 77 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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Looking very grim.
Even if I can push to the Russian/Egyptian VCs, I doubt that I can simultaneously guard London, Paris, etc. at the same time.
I want to see what happens for a little bit though.
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Yeah it is tough for the axis. The Russians will do their best to prevent the Germans from pushing through.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 bombers moved from Germany to Finland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Finland 1 mech_infantry moved from United Kingdom to Eire Germans take Eire from British 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone 2 artilleries and 4 infantry moved from 113 Sea Zone to Sweden 1 artillery and 1 infantry moved from Germany to Poland 28 infantry moved from Slovakia Hungary to Romania 8 artilleries moved from Slovakia Hungary to Romania 2 armour moved from Slovakia Hungary to Romania 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Slovakia Hungary to Sweden 1 armour moved from Germany to 113 Sea Zone 1 armour moved from 113 Sea Zone to Sweden 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Norway Battle in Sweden Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber Russians defend with 7 infantry Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Sweden, round 2 : 1/8 hits, 2.83 expected hits Russians roll dice for 7 infantry in Sweden, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Sweden Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Sweden, round 3 : 2/6 hits, 2.50 expected hits Russians roll dice for 5 infantry in Sweden, round 3 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Sweden Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Sweden, round 4 : 2/3 hits, 1.50 expected hits Russians roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Sweden Germans roll dice for 1 armour and 1 tactical_bomber in Sweden, round 5 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sweden Germans win, taking Norway from Russians, taking Sweden from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Russians: 7 infantry Battle in Finland Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Finland Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 3 : 4/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Romania Germans attack with 2 armour, 8 artilleries and 28 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 8 artilleries and 28 infantry in Romania, round 2 : 9/38 hits, 9.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 2 armour, 8 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Poland Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 1 artillery moved from Scotland to United Kingdom 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Germany 1 aaGun moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Romania 1 carrier moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from Finland to Western Germany 1 tactical_bomber moved from Sweden to 113 Sea Zone 1 armour and 3 mech_infantrys moved from Germany to Western Germany 4 armour and 6 mech_infantrys moved from Germany to Romania 3 aaGuns moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to United Kingdom Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in United Kingdom 1 artillery placed in France 4 artilleries and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -3.00 -
Definitely rough dice for the Germans. Sorry about that.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Ukraine to 127 Sea Zone 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour moved from Belarus to Poland 2 mech_infantrys moved from Belarus to Poland 1 tactical_bomber moved from Belarus to Poland 1 infantry moved from Greece to Albania Russians take Albania from Italians 1 infantry moved from Greece to Bulgaria Russians take Bulgaria from Germans Combat - Russians Battle in 127 Sea Zone Russians attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Poland Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery and 1 infantry Germans roll AA dice in Poland : 0/1 hits, 0,17 expected hits Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Germans lost in Poland Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry Battle in Finland Russians attack with 2 infantry Germans defend with 1 artillery Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 bomber moved from 127 Sea Zone to Vologda 3 aaGuns, 2 armour, 4 artilleries, 29 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 aaGun, 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Ukraine to Western Ukraine 1 armour moved from Russia to Novosibirsk 2 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 armour moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Syria to Saudi Arabia Russians take Saudi Arabia from Neutral_True 2 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Turkey Place Units - Russians 3 infantry placed in Novgorod 2 infantry and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -0,33 Russians regular : -2,00 -
I concede this one.
A few turns ago, I thought maybe I’d have the resources to hold a line in Eastern Europe and send any surplus forces through Turkey, but I think I’m way too slow.
Japan is 4 turns away from putting any real pressure on Russia, and that’s also way too slow with the economy skewed this way.
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Also, I’m sorry it wound up being a short game … probably not my best judgement, but still interesting to test something different.
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Hey Wheatbeer,
frankly, I believe it was not wrong to concede here. The Russians were simply too strong. The Germans would have never made enough process, especially as the Americans were coming from the other side, too.
Italy was weak and would have been convoyed soon.Japans economy was wrecked and there was no chance they’d contribute enough to towards Euro victory.
The neutral crush was a bit too much. Too many extra income and units for the Allies.Short, but interesting game.





