axis-dominion (allies+20) vs ghost bm3


  • TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 bomber and 4 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            4 fighters moved from Southern Italy to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    

    Savegame


  • Intercept London?



  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 bomber and 4 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            4 fighters moved from Southern Italy to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Italians
            Air Battle in United Kingdom
                Italians attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Holland Belgium
                Italians attack with 4 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            4 fighters moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            4 fighters moved from Holland Belgium to Western Germany
            1 aaGun and 3 infantry moved from Northern Italy to Western Germany
            1 artillery moved from Romania to Yugoslavia
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Romania to Yugoslavia
            1 artillery moved from Bessarabia to Romania
            1 mech_infantry moved from Bessarabia to Yugoslavia
            1 fighter moved from Romania to Germany
            1 artillery and 3 infantry moved from Albania to Greece
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,5,1
            Italians collect 11 PUs (5 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -1.17
    British AA : -0.33
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Gibraltar
            1 cruiser, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            7 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Gibraltar
            1 cruiser, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            7 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 46 PUs; 
            Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 transports moved from 112 Sea Zone to 113 Sea Zone
            4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 7 infantry moved from Germany to 113 Sea Zone
            1 artillery, 7 infantry and 7 transports moved from 113 Sea Zone to 114 Sea Zone
            6 infantry moved from Poland to 114 Sea Zone
            1 artillery, 13 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 13 infantry moved from 115 Sea Zone to Finland
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Karelia to Finland
            2 infantry moved from Baltic States to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 bomber moved from Southern Italy to Norway
            6 fighters moved from 112 Sea Zone to Norway
    

    Savegame


  • Intercept Norway?


  • @Ghostglider said in axis-dominion (allies+20) vs ghost bm3:

    Intercept Norway?

    no intercept. thanks


  • Is it OK I include late attack on Yenisey (4 m.INF+7 ARM vs. 1 INF)?


  • @Ghostglider said in axis-dominion (allies+20) vs ghost bm3:

    Is it OK I include late attack on Yenisey (4 m.INF+7 ARM vs. 1 INF)?

    sure


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 46 PUs; 
            Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yakut S.S.R.: 7 armour and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Yenisey: 7 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            7 transports moved from 112 Sea Zone to 113 Sea Zone
            4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 7 infantry moved from Germany to 113 Sea Zone
            1 artillery, 7 infantry and 7 transports moved from 113 Sea Zone to 114 Sea Zone
            6 infantry moved from Poland to 114 Sea Zone
            1 artillery, 13 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 13 infantry moved from 115 Sea Zone to Finland
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Karelia to Finland
            2 infantry moved from Baltic States to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 bomber moved from Southern Italy to Norway
            6 fighters moved from 112 Sea Zone to Norway
    
        Combat - Germans
            Germans creates battle in territory Yenisey
            Air Battle in Norway
                Germans attacks with 7 units heading to Norway
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Battle in 115 Sea Zone
                Germans attack with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 7 transports
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 4 carriers, 1 destroyer, 2 fighters and 7 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Novgorod
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery and 15 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 15 infantry in Finland, round 2 : 4/16 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yenisey
                Germans attack with 7 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour and 4 mech_infantrys in Yenisey, round 2 : 3/11 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Germans win, taking Yenisey from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 aaGuns, 7 artilleries and 7 infantry moved from Western Germany to Denmark
            2 aaGuns, 1 armour, 6 artilleries, 41 infantry and 24 mech_infantrys moved from Baltic States to Poland
            1 fighter moved from Norway to Denmark
            1 bomber moved from Novgorod to Poland
            5 fighters moved from Norway to Denmark
            1 bomber moved from Norway to Poland
            1 aaGun moved from Germany to Western Germany
            3 artilleries moved from Germany to Poland
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 artillery and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,2,3
            Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Americans AA : -0.17
    Russians regular : -0.17
    Germans regular : 2.17
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            1 mech_infantry moved from Smolensk to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Eastern Poland to Bessarabia
                  Russians take Bessarabia from Italians
            1 armour moved from Bessarabia to Romania
            2 armour moved from Eastern Poland to Romania
            12 mech_infantrys moved from Eastern Poland to Romania
            2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Smolensk to Baltic States
            1 fighter moved from Norway to Novgorod
            1 artillery moved from Eastern Poland to Slovakia Hungary
            1 tactical_bomber moved from Smolensk to Novgorod
            1 infantry moved from Eastern Poland to Baltic States
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Romania
                Russians attack with 3 armour, 2 infantry and 12 mech_infantrys
                Italians defend with 1 artillery
                    Russians roll dice for 3 armour, 2 infantry and 12 mech_infantrys in Romania, round 2 : 6/17 hits, 3.83 expected hits
                    Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 3 armour, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Baltic States
                Russians attack with 1 fighter and 3 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Slovakia Hungary
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 13 artilleries and 31 infantry moved from Eastern Poland to Romania
            1 infantry moved from Western Ukraine to Eastern Poland
            5 mech_infantrys moved from Western Ukraine to Romania
            1 aaGun and 2 infantry moved from Ukraine to Bessarabia
            1 aaGun and 3 artilleries moved from Western Ukraine to Bessarabia
            1 infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Kazakhstan to Novosibirsk
            2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
            2 mech_infantrys moved from Russia to Kazakhstan
            2 mech_infantrys moved from Russia to Novosibirsk
            2 artilleries and 9 infantry moved from Smolensk to Belarus
            1 armour and 8 mech_infantrys moved from Smolensk to Western Ukraine
            6 mech_infantrys moved from Russia to Western Ukraine
            1 fighter moved from Novgorod to Belarus
            1 fighter moved from Baltic States to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Ukraine
            8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Ceylon to 39 Sea Zone
            3 armour and 4 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 armour and 1 infantry moved from 72 Sea Zone to Kenya
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from 31 Sea Zone to Wake Island
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Midway
    
        Combat - Japanese
            Battle in French Madagascar
            Battle in Kenya
            Battle in Ethiopia
            Battle in Tanganyika Territory
            Battle in Wake Island
            Battle in Midway
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Midway, round 2 : 2/8 hits, 3.83 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking French Madagascar from ANZAC, taking Kenya from British, taking Ethiopia from ANZAC, taking Tanganyika Territory from British, taking Wake Island from Americans, taking Midway from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 carriers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Midway to 25 Sea Zone
            2 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 submarine moved from 58 Sea Zone to 77 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone
            13 infantry moved from India to West India
            11 artilleries moved from India to West India
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from Japan to 33 Sea Zone
            2 bombers moved from Caroline Islands to India
            1 mech_infantry moved from Yunnan to India
            1 armour and 3 mech_infantrys moved from India to West India
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 armour and 1 mech_infantry moved from India to Yunnan
    
        Place Units - Japanese
            3 submarines placed in 39 Sea Zone
            1 factory_minor placed in Korea
            3 infantry placed in Kwangtung
            1 submarine and 2 transports placed in 6 Sea Zone
            2 artilleries, 1 fighter and 4 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 3.
            1 submarine placed in 20 Sea Zone
            2 infantry placed in Kwangtung
            1 infantry placed in Japan
            2 transports placed in 6 Sea Zone
            Japanese undo move 2.
            1 factory_minor placed in French Indo China
            Japanese undo move 7.
            1 factory_minor placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -1.83
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 67 PUs; 
            Americans buy 1 carrier, 4 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            3 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            4 fighters moved from Western United States to Hawaiian Islands
            1 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            3 fighters moved from 110 Sea Zone to Norway
            1 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            2 cruisers moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Norway
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
            EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Removing units owned by Americans from Norway: 1 bomber
            EDIT: Adding units owned by Americans to Syria: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 98 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            British buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - British
            1 artillery moved from Tunisia to Libya
                  British take Libya from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from 92 Sea Zone to Egypt
            2 fighters moved from Algeria to Egypt
            1 tactical_bomber moved from Algeria to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 aaGun moved from Scotland to 111 Sea Zone
            2 aaGuns and 2 transports moved from 111 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 2 carriers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 aaGuns and 1 infantry moved from 112 Sea Zone to Norway
            4 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Scotland to Norway
            2 destroyers moved from 119 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Eastern Poland to Syria
            1 fighter moved from Eastern Poland to Norway
            1 infantry moved from Iraq to Syria
            2 aaGuns, 3 artilleries and 29 infantry moved from Eastern Persia to Persia
            1 artillery and 2 infantry moved from Iraq to Persia
            2 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan
    
        Place Units - British
            1 carrier, 1 destroyer and 1 transport placed in 81 Sea Zone
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 14 PUs; 
    
        Combat Move - Italians
            1 artillery, 3 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Germany to Slovakia Hungary
            4 fighters moved from Western Germany to Slovakia Hungary
    
        Combat - Italians
            Battle in Slovakia Hungary
                Italians attack with 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 5/11 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            5 fighters moved from Slovakia Hungary to Southern Italy
            1 infantry moved from Greece to Bulgaria
            1 artillery and 2 infantry moved from Greece to Albania
            1 bomber moved from Western Germany to Southern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 aaGuns and 4 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Holland Belgium to Western Germany
            2 fighters moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5,5,4
            Italians collect 6 PUs (10 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Russians regular : -1.00
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Persia
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Gibraltar to Norway
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Persia
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Gibraltar to Norway
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    btw 5 anz figs on US carriers


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 3 infantry moved from Finland to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from 115 Sea Zone to Baltic States
            1 fighter moved from 115 Sea Zone to Novgorod
            1 fighter moved from 115 Sea Zone to Eastern Poland
            1 bomber moved from Poland to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            1 artillery moved from Poland to Baltic States
            1 bomber moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Baltic States, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            10 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from Finland to Vyborg
            4 carriers, 1 destroyer, 10 infantry, 1 submarine and 5 transports moved from 115 Sea Zone to 113 Sea Zone
            10 infantry moved from 113 Sea Zone to Denmark
            2 aaGuns, 1 armour, 8 artilleries, 42 infantry and 24 mech_infantrys moved from Poland to Slovakia Hungary
            1 bomber moved from Baltic States to Southern Italy
            1 bomber moved from Eastern Poland to Southern Italy
            1 artillery and 4 infantry moved from Germany to Slovakia Hungary
            6 artilleries moved from Denmark to Western Germany
            2 fighters moved from Denmark to Western Germany
            1 fighter moved from Denmark to Western Germany
            1 fighter moved from Denmark to 113 Sea Zone
            1 fighter moved from Denmark to 113 Sea Zone
            1 fighter moved from Denmark to 113 Sea Zone
            5 mech_infantrys moved from Slovakia Hungary to Germany
            1 fighter moved from Novgorod to 113 Sea Zone
            1 fighter moved from Eastern Poland to Germany
            1 armour and 2 mech_infantrys moved from Slovakia Hungary to Germany
    
        Place Units - Germans
            5 infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1
            Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.83
    

    Savegame

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