axis-dominion (allies+20) vs ghost bm3

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from 26 Sea Zone to Queensland
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from Persia to Egypt
            1 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Western Germany
            1 aaGun, 6 artilleries and 43 infantry moved from Novgorod to Baltic States
            1 aaGun, 1 armour and 13 mech_infantrys moved from Eastern Poland to Baltic States
            5 mech_infantrys moved from Romania to Baltic States
            6 mech_infantrys moved from Poland to Baltic States
            9 infantry moved from Germany to Poland
            3 infantry moved from Western Germany to Germany
            4 artilleries moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            4 infantry placed in Germany
            6 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,4,6,2,1
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 artilleries moved from Bryansk to Western Ukraine
            8 artilleries moved from Belarus to Eastern Poland
            8 infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 8 artilleries and 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 8 infantry in Eastern Poland, round 2 : 7/16 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 artilleries and 9 infantry moved from Vologda to Smolensk
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 aaGun, 1 armour, 6 artilleries, 30 infantry and 11 mech_infantrys moved from Belarus to Eastern Poland
            2 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
            1 aaGun moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 fighter moved from Russia to Norway
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 armour moved from Russia to Smolensk
            8 mech_infantrys moved from Russia to Smolensk
            1 aaGun moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Russia to Smolensk
            4 mech_infantrys moved from Russia to Western Ukraine
            1 infantry moved from Urals to Timguska
    
        Place Units - Russians
            10 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 artilleries and 9 infantry moved from Burma to India
            1 fighter and 2 tactical_bombers moved from Caroline Islands to 30 Sea Zone
            2 fighters moved from 33 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            3 fighters moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Ceylon
            Battle in India
                Japanese attack with 9 artilleries and 9 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 9 artilleries and 9 infantry in India, round 2 : 5/18 hits, 6.00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
            3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            3 fighters moved from Japan to Caroline Islands
            2 bombers moved from Yunnan to Caroline Islands
            2 fighters moved from 6 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 39 Sea Zone
            4 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to India
            3 armour moved from Yunnan to India
            1 mech_infantry moved from Hunan to Yunnan
    
        Place Units - Japanese
            2 carriers and 1 tactical_bomber placed in 6 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -2.83
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 artilleries and 9 infantry moved from Burma to India
            1 fighter and 2 tactical_bombers moved from Caroline Islands to 30 Sea Zone
            2 fighters moved from 33 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            3 fighters moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Ceylon
            Battle in India
                Japanese attack with 9 artilleries and 9 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 9 artilleries and 9 infantry in India, round 2 : 5/18 hits, 6.00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
            3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            3 fighters moved from Japan to Caroline Islands
            2 bombers moved from Yunnan to Caroline Islands
            2 fighters moved from 6 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 39 Sea Zone
            4 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to India
            3 armour moved from Yunnan to India
            1 mech_infantry moved from Hunan to Yunnan
    
        Place Units - Japanese
            2 carriers and 1 tactical_bomber placed in 6 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -2.83
    UK_Pacific regular : -0.33
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 64 PUs; 
            Americans buy 1 aaGun, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Norway to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Germany causes 5 damage total. 
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            2 transports moved from 125 Sea Zone to 110 Sea Zone
            2 carriers and 1 fighter moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Gibraltar to Norway
            2 cruisers, 2 destroyers and 3 fighters moved from 125 Sea Zone to 110 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            8 fighters moved from Queensland to 54 Sea Zone
            1 destroyer moved from 52 Sea Zone to 54 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Norway
            5 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 14x factory_major; Remaining resources: 48 PUs; 
            British buy 1 carrier and 3 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 artilleries and 3 infantry moved from Algeria to Tunisia
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Tunisia
            1 fighter moved from Syria to Tunisia
    
        Combat - British
            Battle in Tunisia
                British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 3 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/8 hits, 3.17 expected hits
                    Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia
                    British roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                    British roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Tunisia, round 4 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Tunisia to Algeria
            1 carrier and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone
            2 fighters moved from Syria to Eastern Poland
            1 armour and 1 infantry moved from Syria to Iraq
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            2 aaGuns, 3 artilleries and 29 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 125 Sea Zone to 119 Sea Zone
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            5 infantry moved from Eastern Persia to Persia
            2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            1 carrier and 3 fighters placed in 110 Sea Zone
            British undo move 1.
            1 carrier placed in 110 Sea Zone
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Germans AA : -0.17
    British regular : -1.17
    

    Savegame


  • TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 bomber and 4 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            4 fighters moved from Southern Italy to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    

    Savegame


  • Intercept London?



  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 bomber and 4 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            4 fighters moved from Southern Italy to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Italians
            Air Battle in United Kingdom
                Italians attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Holland Belgium
                Italians attack with 4 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            4 fighters moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            4 fighters moved from Holland Belgium to Western Germany
            1 aaGun and 3 infantry moved from Northern Italy to Western Germany
            1 artillery moved from Romania to Yugoslavia
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Romania to Yugoslavia
            1 artillery moved from Bessarabia to Romania
            1 mech_infantry moved from Bessarabia to Yugoslavia
            1 fighter moved from Romania to Germany
            1 artillery and 3 infantry moved from Albania to Greece
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,5,1
            Italians collect 11 PUs (5 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -1.17
    British AA : -0.33
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Gibraltar
            1 cruiser, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            7 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Gibraltar
            1 cruiser, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            7 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 46 PUs; 
            Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 transports moved from 112 Sea Zone to 113 Sea Zone
            4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 7 infantry moved from Germany to 113 Sea Zone
            1 artillery, 7 infantry and 7 transports moved from 113 Sea Zone to 114 Sea Zone
            6 infantry moved from Poland to 114 Sea Zone
            1 artillery, 13 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 13 infantry moved from 115 Sea Zone to Finland
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Karelia to Finland
            2 infantry moved from Baltic States to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 bomber moved from Southern Italy to Norway
            6 fighters moved from 112 Sea Zone to Norway
    

    Savegame


  • Intercept Norway?


  • @Ghostglider said in axis-dominion (allies+20) vs ghost bm3:

    Intercept Norway?

    no intercept. thanks


  • Is it OK I include late attack on Yenisey (4 m.INF+7 ARM vs. 1 INF)?


  • @Ghostglider said in axis-dominion (allies+20) vs ghost bm3:

    Is it OK I include late attack on Yenisey (4 m.INF+7 ARM vs. 1 INF)?

    sure


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 46 PUs; 
            Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yakut S.S.R.: 7 armour and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Yenisey: 7 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            7 transports moved from 112 Sea Zone to 113 Sea Zone
            4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 7 infantry moved from Germany to 113 Sea Zone
            1 artillery, 7 infantry and 7 transports moved from 113 Sea Zone to 114 Sea Zone
            6 infantry moved from Poland to 114 Sea Zone
            1 artillery, 13 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 13 infantry moved from 115 Sea Zone to Finland
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Karelia to Finland
            2 infantry moved from Baltic States to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 bomber moved from Southern Italy to Norway
            6 fighters moved from 112 Sea Zone to Norway
    
        Combat - Germans
            Germans creates battle in territory Yenisey
            Air Battle in Norway
                Germans attacks with 7 units heading to Norway
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Battle in 115 Sea Zone
                Germans attack with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 7 transports
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 4 carriers, 1 destroyer, 2 fighters and 7 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Novgorod
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery and 15 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 15 infantry in Finland, round 2 : 4/16 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yenisey
                Germans attack with 7 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour and 4 mech_infantrys in Yenisey, round 2 : 3/11 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Germans win, taking Yenisey from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 aaGuns, 7 artilleries and 7 infantry moved from Western Germany to Denmark
            2 aaGuns, 1 armour, 6 artilleries, 41 infantry and 24 mech_infantrys moved from Baltic States to Poland
            1 fighter moved from Norway to Denmark
            1 bomber moved from Novgorod to Poland
            5 fighters moved from Norway to Denmark
            1 bomber moved from Norway to Poland
            1 aaGun moved from Germany to Western Germany
            3 artilleries moved from Germany to Poland
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 artillery and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,2,3
            Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Americans AA : -0.17
    Russians regular : -0.17
    Germans regular : 2.17
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            1 mech_infantry moved from Smolensk to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Eastern Poland to Bessarabia
                  Russians take Bessarabia from Italians
            1 armour moved from Bessarabia to Romania
            2 armour moved from Eastern Poland to Romania
            12 mech_infantrys moved from Eastern Poland to Romania
            2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Smolensk to Baltic States
            1 fighter moved from Norway to Novgorod
            1 artillery moved from Eastern Poland to Slovakia Hungary
            1 tactical_bomber moved from Smolensk to Novgorod
            1 infantry moved from Eastern Poland to Baltic States
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Romania
                Russians attack with 3 armour, 2 infantry and 12 mech_infantrys
                Italians defend with 1 artillery
                    Russians roll dice for 3 armour, 2 infantry and 12 mech_infantrys in Romania, round 2 : 6/17 hits, 3.83 expected hits
                    Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 3 armour, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Baltic States
                Russians attack with 1 fighter and 3 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Slovakia Hungary
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 13 artilleries and 31 infantry moved from Eastern Poland to Romania
            1 infantry moved from Western Ukraine to Eastern Poland
            5 mech_infantrys moved from Western Ukraine to Romania
            1 aaGun and 2 infantry moved from Ukraine to Bessarabia
            1 aaGun and 3 artilleries moved from Western Ukraine to Bessarabia
            1 infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Kazakhstan to Novosibirsk
            2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
            2 mech_infantrys moved from Russia to Kazakhstan
            2 mech_infantrys moved from Russia to Novosibirsk
            2 artilleries and 9 infantry moved from Smolensk to Belarus
            1 armour and 8 mech_infantrys moved from Smolensk to Western Ukraine
            6 mech_infantrys moved from Russia to Western Ukraine
            1 fighter moved from Novgorod to Belarus
            1 fighter moved from Baltic States to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Ukraine
            8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Ceylon to 39 Sea Zone
            3 armour and 4 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 armour and 1 infantry moved from 72 Sea Zone to Kenya
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from 31 Sea Zone to Wake Island
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Midway
    
        Combat - Japanese
            Battle in French Madagascar
            Battle in Kenya
            Battle in Ethiopia
            Battle in Tanganyika Territory
            Battle in Wake Island
            Battle in Midway
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Midway, round 2 : 2/8 hits, 3.83 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking French Madagascar from ANZAC, taking Kenya from British, taking Ethiopia from ANZAC, taking Tanganyika Territory from British, taking Wake Island from Americans, taking Midway from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 carriers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Midway to 25 Sea Zone
            2 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 submarine moved from 58 Sea Zone to 77 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone
            13 infantry moved from India to West India
            11 artilleries moved from India to West India
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from Japan to 33 Sea Zone
            2 bombers moved from Caroline Islands to India
            1 mech_infantry moved from Yunnan to India
            1 armour and 3 mech_infantrys moved from India to West India
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 armour and 1 mech_infantry moved from India to Yunnan
    
        Place Units - Japanese
            3 submarines placed in 39 Sea Zone
            1 factory_minor placed in Korea
            3 infantry placed in Kwangtung
            1 submarine and 2 transports placed in 6 Sea Zone
            2 artilleries, 1 fighter and 4 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 3.
            1 submarine placed in 20 Sea Zone
            2 infantry placed in Kwangtung
            1 infantry placed in Japan
            2 transports placed in 6 Sea Zone
            Japanese undo move 2.
            1 factory_minor placed in French Indo China
            Japanese undo move 7.
            1 factory_minor placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -1.83
    

    Savegame

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