L20 BM3 SC (Allies +14) vs AetV's (Axis)

  • 19

    @aequitas-et-veritas I wish I had two hits in sz 92… If you go all in with Italy, best OOL please!

  • 19

    @aequitas-et-veritas Or just one hit on the 1st round but hit high dice

  • 19

    TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            3 destroyers placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from Yunnan to French Indo China
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 92 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 submarine and 1 transport; Italians defend with 1 cruiser and 1 transport
                1 submarine owned by the Germans submerged
                    British roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the British lost in 92 Sea Zone
                    British roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                Germans win, taking 106 Sea Zone from Germans with 2 transports remaining. Battle score for attacker is -8
                Casualties for British: 2 fighters
                Casualties for Italians: 1 cruiser
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in French Indo China
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 mech_infantry moved from Syria to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery moved from Union of South Africa to Rhodesia
            1 infantry moved from West India to India
            1 cruiser moved from 79 Sea Zone to 38 Sea Zone
    
        Place Units - British
            2 fighters and 1 infantry placed in Egypt
            British undo move 1.
            3 fighters placed in Egypt
            1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
            EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,1,2,1,3,4,2,4,6,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,3,5,4,5,1,6
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 72 Sea Zone: 1 battleship
            EDIT: Removing units owned by Russians from 122 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    Germans regular : 1,00
    British regular : -1,83
    

    Savegame

  • 19

    @aequitas-et-veritas Plz use second file

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 1 artillery and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Belgian Congo, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            2 fighters moved from Southern Italy to Gibraltar
            2 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 armour placed in Northern Italy
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 0,33
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 1 artillery and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Belgian Congo, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            2 fighters moved from Southern Italy to Gibraltar
            2 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 armour placed in Northern Italy
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 72 Sea Zone: 1 battleship
            EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship
            EDIT: Removing units owned by Russians from 122 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 0,33
    

    Savegame


  • @Sovietishcat said in L20 BM3 SC (Allies +14) vs AetV's (Axis):

    @aequitas-et-veritas Plz use second file

    I oversaw this and made the edits again in my second Ita Map post. Please use the 2nd File @Sovietishcat .

    Thank you.

  • 19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to Queensland
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 fighters moved from India to Yunnan
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 fighter moved from Iceland to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 8 mech_infantrys moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Baltic States to Belarus
            1 fighter moved from Bessarabia to Belarus
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Finland to Karelia
            2 mech_infantrys moved from Poland to Bessarabia
            1 armour and 5 mech_infantrys moved from Germany to Romania
            3 aaGuns, 10 armour, 5 artilleries, 27 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
            1 bomber and 1 fighter moved from Belarus to Bessarabia
            2 bombers moved from Alexandria to Bessarabia
            2 fighters and 3 tactical_bombers moved from Alexandria to Algeria
            1 fighter moved from Western Germany to Gibraltar
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Southern France
            10 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Germans undo move 2.
            1 mech_infantry placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 0,67
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 8 mech_infantrys moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Baltic States to Belarus
            1 fighter moved from Bessarabia to Belarus
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Finland to Karelia
            2 mech_infantrys moved from Poland to Bessarabia
            1 armour and 5 mech_infantrys moved from Germany to Romania
            3 aaGuns, 10 armour, 5 artilleries, 27 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
            1 bomber and 1 fighter moved from Belarus to Bessarabia
            2 bombers moved from Alexandria to Bessarabia
            2 fighters and 3 tactical_bombers moved from Alexandria to Algeria
            1 fighter moved from Western Germany to Gibraltar
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Southern France
            10 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Germans undo move 2.
            1 mech_infantry placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 0,67
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Yenisey to Timguska
            2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Tambov
            24 infantry moved from Bryansk to Tambov
            2 aaGuns moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            2 aaGuns moved from Bryansk to Russia
            17 infantry moved from Bryansk to Russia
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Kwangsi to 41 Sea Zone
            2 fighters moved from Kwangsi to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to Philippines
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Buryatia to Dzavhan
                  Japanese take Dzavhan from Russians
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from Kwangsi to 38 Sea Zone
            1 tactical_bomber moved from Kwangsi to 38 Sea Zone
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Guam
            Battle in Java
                Japanese attack with 2 artilleries, 2 infantry and 1 marine
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Java from ANZAC with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 5/6 hits, 3,17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 38 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    British roll dice for 1 cruiser in 38 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 38 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            2 fighters and 2 tactical_bombers moved from Shan State to Malaya
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            2 bombers moved from Philippines to Borneo
            1 aaGun moved from Kwangsi to Kiangsi
            2 fighters and 1 tactical_bomber moved from Kwangsi to Malaya
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Philippines to 20 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 factory_minor placed in Shantung
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    French regular : -0,33
    Japanese regular : 0,50
    UK_Pacific regular : 0,00
    ANZAC regular : -0,33
    British regular : -0,50
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to Caroline Islands
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone
            1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/10 hits, 3,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 5/9 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 54 Sea Zone to 49 Sea Zone
            2 destroyers and 2 submarines moved from 49 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            3 carriers moved from 54 Sea Zone to 48 Sea Zone
            3 carriers moved from 48 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 48 Sea Zone
            1 destroyer moved from 48 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
            3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 bomber moved from Egypt to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Iraq
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
            1 mech_infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 artillery moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
    
        Combat - British
            Battle in Kiangsi
                British attack with 1 mech_infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 submarine; Italians defend with 1 transport
                1 submarine owned by the Germans submerged
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 3,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Alexandria
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 fighter and 1 infantry in Alexandria, round 3 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in French Indo China
                British attack with 1 artillery, 1 fighter and 1 mech_infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                British win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            3 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Alexandria to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 72 Sea Zone to 71 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 92 Sea Zone to Morocco
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 factory_minor placed in Persia
            1 artillery and 2 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 tactical_bomber
            EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 fighters
            EDIT: Adding units owned by British to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,6,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,3,3,2,1
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2,17
    Americans regular : 0,00
    Japanese regular : 0,00
    Italians regular : 0,67
    Japanese AA : -0,50
    Neutral_Axis regular : -1,00
    British regular : -0,83
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 bomber moved from Northern Italy to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Rostov to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 armour moved from Northern Italy to Romania
            2 fighters moved from Gibraltar to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
            Italians undo move 1.
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Russians regular : -0,33
    

    Savegame

  • 19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 fighter moved from 91 Sea Zone to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame


  • @Sovietishcat I request a permission to move my two remaining Inf in S.Fra over to N.Ita.
    I ask this before I do my G turn, b/c it just came right now to my attention to have them rather there and not on my prev. Ita Turn. I also apologize for the delay. But I needed a little more time to consider my next step(s) with Germany.

    Tyia

  • 19

    @aequitas-et-veritas It’s okay, go ahead!

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Bessarabia to Western Ukraine
            3 bombers moved from Bessarabia to Russia
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    SBR on Moscow @Sovietishcat. 3 Bmbrs vs 2 Ftr’s, intercept?

  • 19

    @aequitas-et-veritas Yes full intercept please!

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