@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Canuck12 (Allies) vs. MacPhearsome (Axis) - 1942 2nd ed. LH balance edits.
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Here we go!
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Test summary from TripleA, engine version: 2.5.22294, time: 1:50:28 p.m.
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Test summary from TripleA, engine version: 2.5.22294, time: 2:20:44 p.m.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by British to 7 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Germany: 1 bomber EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber EDIT: Adding units owned by British to India: 2 infantry EDIT: Turning off Edit Mode Russians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 1 fighter and 4 infantry moved from Karelia S.S.R. to West Russia 1 armour and 1 infantry moved from Archangel to West Russia 2 armour moved from Russia to West Russia 1 artillery moved from Russia to West Russia 2 infantry moved from Russia to West Russia 1 armour moved from Caucasus to West Russia 1 artillery moved from Caucasus to West Russia Combat - Russians Battle in West Russia Russians attack with 4 armour, 3 artilleries, 1 fighter and 7 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 4 armour, 3 artilleries, 1 fighter and 7 infantry in West Russia, round 2 : 5/15 hits, 5.17 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 0/5 hits, 1.83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 4 armour, 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 infantry moved from Russia to Caucasus 1 aaGun moved from Russia to Caucasus 1 fighter moved from West Russia to Caucasus 1 fighter moved from Russia to Egypt 1 infantry moved from Kazakh S.S.R. to Szechwan 1 infantry moved from Novosibirsk to Russia 2 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 4 Sea Zone to 7 Sea Zone Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 1 armour and 1 artillery placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : -1.83 Russians regular : -0.17 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 9 Sea Zone to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 cruiser and 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Finland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 armour moved from Baltic States to West Russia 1 armour moved from Poland to West Russia 1 armour moved from Bulgaria Romania to West Russia 1 fighter moved from Germany to West Russia 3 infantry moved from Belorussia to West Russia 1 fighter moved from Poland to West Russia 1 fighter moved from Bulgaria Romania to West Russia 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Ukraine S.S.R. to West Russia 1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan Combat - Germans Battle in 17 Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in West Russia Germans attack with 4 armour, 1 artillery, 1 bomber, 4 fighters and 6 infantry Russians defend with 4 armour, 3 artilleries and 7 infantry Germans roll dice for 4 armour, 1 artillery, 1 bomber, 4 fighters and 6 infantry in West Russia, round 2 : 5/16 hits, 6.17 expected hits Russians roll dice for 4 armour, 3 artilleries and 7 infantry in West Russia, round 2 : 2/14 hits, 5.33 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia 1 artillery owned by the Germans, 4 infantry owned by the Germans and 4 armour owned by the Germans retreated to Ukraine S.S.R. Russians win with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in 7 Sea Zone Germans attack with 1 cruiser, 2 fighters and 3 submarines British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 1 submarine owned by the Russians Submerged 1 transport owned by the British lost in 7 Sea Zone Germans win with 1 cruiser, 2 fighters and 2 submarines remaining. Battle score for attacker is 29 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Trans-Jordan Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to Northwestern Europe 2 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 infantry moved from Italy to France 1 armour moved from Northwestern Europe to 5 Sea Zone 1 armour moved from France to Northwestern Europe 1 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 2 infantry moved from Norway to Finland 1 infantry moved from Poland to Ukraine S.S.R. 1 infantry moved from Poland to Belorussia 4 fighters moved from West Russia to Ukraine S.S.R. 2 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. 2 armour moved from Germany to Ukraine S.S.R. 1 armour moved from Italy to Bulgaria Romania 1 bomber moved from West Russia to Germany 1 artillery and 1 infantry moved from Algeria to Libya 1 infantry moved from Morocco to Algeria Place Units - Germans 1 fighter placed in Italy 1 armour, 1 artillery and 7 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Russians regular : -3.33 Germans regular : -0.00 British regular : -0.83 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 cruiser moved from 13 Sea Zone to 7 Sea Zone 2 fighters moved from United Kingdom to 7 Sea Zone 1 bomber moved from United Kingdom to 7 Sea Zone 1 infantry moved from Persia to Trans-Jordan 2 infantry moved from India to 35 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Trans-Jordan 1 fighter moved from 35 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Eastern Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 cruiser and 1 submarine moved from 39 Sea Zone to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone 1 cruiser and 1 submarine moved from 40 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Solomon Islands Combat - British Battle in 7 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 cruiser and 2 submarines British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the Germans lost in 7 Sea Zone British win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 16 Casualties for British: 1 destroyer Casualties for Germans: 1 cruiser and 2 submarines Battle in Trans-Jordan British attack with 2 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 fighters and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Solomon Islands British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands British win, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from 7 Sea Zone to United Kingdom 2 fighters moved from Trans-Jordan to Egypt 1 carrier moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to India 1 infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Western Canada to Eastern Canada Place Units - British 1 carrier and 1 destroyer placed in 7 Sea Zone 3 infantry placed in India Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.50 British regular : 2.00 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Yunnan 1 transport moved from 61 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Burma Japanese take Burma from British 1 artillery and 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from French Indo-China Thailand to Anhwei 1 fighter moved from Manchuria to Anhwei 4 infantry moved from Kiangsu to Anhwei 1 artillery and 1 infantry moved from Kwangtung to Yunnan 3 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 34 Sea Zone 1 submarine moved from 44 Sea Zone to 53 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 battleship moved from 60 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 artilleries and 4 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Yunnan, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Anhwei Japanese attack with 2 fighters and 4 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 4 infantry in Anhwei, round 2 : 3/6 hits, 1.67 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 53 Sea Zone Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 carrier in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 carrier, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 26 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine Casualties for Japanese: 1 bomber Battle in 34 Sea Zone Japanese attack with 1 battleship, 1 carrier and 2 fighters British defend with 1 carrier, 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the British lost in 34 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits British roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese, 1 transport owned by the British and 1 cruiser owned by the British lost in 34 Sea Zone Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 23 Casualties for British: 1 carrier, 1 cruiser and 1 transport Casualties for Japanese: 1 fighter Non Combat Move - Japanese 1 destroyer moved from 60 Sea Zone to 51 Sea Zone 1 infantry moved from Malaya to French Indo-China Thailand 1 fighter moved from Anhwei to Japan 1 fighter moved from Anhwei to Kiangsu Place Units - Japanese 1 cruiser and 1 transport placed in 60 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs 1 unit repaired.Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 0.50 British regular : 0.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Szechwan to Kwangtung Americans take Kwangtung from Japanese Combat - Americans Non Combat Move - Americans 1 cruiser moved from 19 Sea Zone to 56 Sea Zone 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States 1 infantry moved from Central United States to Eastern United States 1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Eastern United States to 56 Sea Zone 1 bomber moved from Eastern United States to Solomon Islands 1 infantry moved from Szechwan to Kazakh S.S.R. 1 fighter moved from Szechwan to Caucasus 1 infantry moved from Alaska to Western Canada 1 destroyer and 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from West Russia to Belorussia 1 fighter moved from Caucasus to Belorussia 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Russians Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Egypt to Caucasus 1 infantry moved from Szechwan to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Russia to Archangel 2 artilleries moved from West Russia to Caucasus 4 armour moved from West Russia to Caucasus 1 armour and 1 artillery moved from Russia to Caucasus 1 fighter moved from Belorussia to Caucasus 1 infantry moved from Novosibirsk to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2 Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 17 Sea Zone to 14 Sea Zone 1 infantry moved from France to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Gibraltar Germans take Gibraltar from British 2 infantry moved from Karelia S.S.R. to West Russia 1 armour moved from Karelia S.S.R. to Belorussia 1 armour moved from Bulgaria Romania to Belorussia 6 armour, 1 artillery and 6 infantry moved from Ukraine S.S.R. to Belorussia 2 fighters moved from Ukraine S.S.R. to West Russia 2 fighters moved from Ukraine S.S.R. to Archangel 1 fighter moved from Northwestern Europe to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Germany to Belorussia 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Belorussia Germans attack with 9 armour, 1 artillery and 6 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 9 armour, 1 artillery and 6 infantry in Belorussia, round 2 : 3/16 hits, 6.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 9 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in West Russia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from West Russia to Northwestern Europe 1 fighter moved from Italy to France 1 infantry moved from Germany to France 3 fighters moved from Archangel to Karelia S.S.R. 1 battleship moved from 17 Sea Zone to 15 Sea Zone 1 artillery and 6 infantry moved from Germany to Poland Place Units - Germans 1 destroyer and 1 transport placed in 15 Sea Zone 1 infantry placed in Italy 2 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
British AA : 0.83 Russians regular : -1.33 Germans regular : -4.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2 Purchase Units - British British buy 2 armour, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Solomon Islands to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Philippine Islands British take Philippine Islands from Japanese 1 cruiser and 1 submarine moved from 44 Sea Zone to 51 Sea Zone Combat - British Battle in 51 Sea Zone British attack with 1 cruiser and 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 51 Sea Zone British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 8 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from India to Persia Place Units - British 2 armour and 1 infantry placed in India 2 destroyers placed in 8 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 British regular : 0.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 2 fighters moved from 53 Sea Zone to Solomon Islands 1 destroyer moved from 61 Sea Zone to 51 Sea Zone 1 cruiser and 1 submarine moved from 53 Sea Zone to 51 Sea Zone 1 cruiser moved from 60 Sea Zone to 51 Sea Zone 1 fighter moved from Japan to 48 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery moved from Burma to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan 1 fighter moved from 34 Sea Zone to Anglo-Egyptian Sudan 1 armour moved from Yunnan to Sinkiang Japanese take Szechwan from Americans Japanese take Sinkiang from Americans 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Alaska Japanese take Alaska from Americans 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from Kiangsu to Kwangtung Combat - Japanese Battle in 48 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 51 Sea Zone Japanese attack with 2 cruisers, 1 destroyer and 1 submarine British defend with 1 cruiser and 1 submarine Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 51 Sea Zone Japanese roll dice for 2 cruisers and 1 destroyer in 51 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 cruiser in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 51 Sea Zone Japanese win with 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18 Casualties for British: 1 cruiser and 1 submarine Battle in Solomon Islands Japanese attack with 2 fighters Americans defend with 1 bomber Japanese roll dice for 2 fighters in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 bomber in Solomon Islands, round 2 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Solomon Islands Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 bomber Battle in Anglo-Egyptian Sudan Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Japanese win, taking Anglo-Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 carrier moved from 53 Sea Zone to 50 Sea Zone 1 carrier moved from 34 Sea Zone to 36 Sea Zone 1 battleship moved from 34 Sea Zone to 36 Sea Zone 4 infantry moved from Anhwei to Sinkiang 1 fighter moved from Solomon Islands to 50 Sea Zone 1 fighter moved from Kwangtung to Buryatia S.S.R. 1 fighter moved from 48 Sea Zone to 50 Sea Zone 1 fighter moved from Anglo-Egyptian Sudan to 36 Sea Zone 1 artillery and 3 infantry moved from Yunnan to Szechwan Place Units - Japanese 2 transports placed in 62 Sea Zone 1 armour, 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 2.33 British regular : 0.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western Canada to Alaska 1 armour moved from Eastern Canada to Alaska 1 fighter moved from 56 Sea Zone to 64 Sea Zone 1 fighter moved from 56 Sea Zone to Alaska 1 fighter moved from Caucasus to 34 Sea Zone Combat - Americans Battle in 64 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 64 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 armour and 1 fighter in Alaska, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to Caucasus 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Solomon Islands 1 fighter moved from Hawaiian Islands to 44 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom 1 aaGun moved from Central United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 infantry moved from Western United States to Central United States 1 fighter moved from 64 Sea Zone to 56 Sea Zone 1 fighter moved from Alaska to 56 Sea Zone 1 infantry moved from Kazakh S.S.R. to Novosibirsk Place Units - Americans 1 transport placed in 11 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Archangel 2 fighters moved from Caucasus to Archangel 2 infantry moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 5 armour, 6 artilleries and 7 infantry moved from Caucasus to West Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in West Russia Russians attack with 5 armour, 6 artilleries and 7 infantry Germans defend with 2 infantry Russians roll dice for 5 armour, 6 artilleries and 7 infantry in West Russia, round 2 : 5/18 hits, 6.67 expected hits Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 5 armour, 6 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Caucasus to West Russia 1 submarine moved from 5 Sea Zone to 8 Sea Zone 2 fighters moved from Archangel to Caucasus Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to West Russia: 1 armour EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to West Russia: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 4 infantry placed in Russia 1 armour and 1 infantry placed in Caucasus Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry EDIT: Adding units owned by Russians to Caucasus: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Archangel 2 fighters moved from Caucasus to Archangel 2 infantry moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 5 armour, 6 artilleries and 7 infantry moved from Caucasus to West Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in West Russia Russians attack with 5 armour, 6 artilleries and 7 infantry Germans defend with 2 infantry Russians roll dice for 5 armour, 6 artilleries and 7 infantry in West Russia, round 2 : 5/18 hits, 6.67 expected hits Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 5 armour, 6 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Caucasus to West Russia 1 submarine moved from 5 Sea Zone to 8 Sea Zone 2 fighters moved from Archangel to Caucasus Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to West Russia: 1 armour EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to West Russia: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 4 infantry placed in Russia 1 armour and 1 infantry placed in Caucasus Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry EDIT: Adding units owned by Russians to Caucasus: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 5 infantry EDIT: Adding units owned by Russians to Evenki National Okrug: 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.50 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel 2 infantry moved from Poland to Ukraine S.S.R. 3 fighters moved from Karelia S.S.R. to Archangel 2 fighters moved from Northwestern Europe to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 3 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 fighters moved from Archangel to Northwestern Europe 2 fighters moved from Ukraine S.S.R. to Poland 9 armour, 1 artillery and 5 infantry moved from Belorussia to Baltic States 1 aaGun moved from Germany to Northwestern Europe 1 infantry moved from Gibraltar to 14 Sea Zone 1 infantry moved from France to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Libya 1 infantry moved from Algeria to Libya 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from France to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Libya 1 infantry moved from Italy to France 2 infantry moved from Germany to France 2 armour moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in Italy 2 armour, 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.00 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel 2 infantry moved from Poland to Ukraine S.S.R. 3 fighters moved from Karelia S.S.R. to Archangel 2 fighters moved from Northwestern Europe to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 3 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 fighters moved from Archangel to Northwestern Europe 2 fighters moved from Ukraine S.S.R. to Poland 9 armour, 1 artillery and 5 infantry moved from Belorussia to Baltic States 1 aaGun moved from Germany to Northwestern Europe 1 infantry moved from Gibraltar to 14 Sea Zone 1 infantry moved from France to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Libya 1 infantry moved from Algeria to Libya 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from France to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Libya 1 infantry moved from Italy to France 2 infantry moved from Germany to France 2 armour moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Poland 1 aaGun moved from Italy to Germany Place Units - Germans 1 artillery and 2 infantry placed in Italy 2 armour, 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Egypt to 15 Sea Zone 2 fighters moved from 8 Sea Zone to 15 Sea Zone 1 bomber moved from United Kingdom to 15 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Egypt to Anglo-Egyptian Sudan 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Algeria British take Algeria from Germans 3 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 4 infantry Japanese defend with 1 infantry British roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 infantry in Burma, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 4 infantry in Burma, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Anglo-Egyptian Sudan British attack with 1 armour, 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anglo-Egyptian Sudan British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 15 Sea Zone British attack with 1 bomber and 4 fighters Germans defend with 1 battleship, 1 destroyer and 2 transports British roll dice for 1 bomber and 4 fighters in 15 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 15 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 bomber owned by the British, 2 transports owned by the Germans and 1 fighter owned by the British lost in 15 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 20 Casualties for British: 1 bomber and 1 fighter Casualties for Germans: 1 battleship, 1 destroyer and 2 transports Non Combat Move - British 2 infantry moved from Persia to Trans-Jordan 2 armour moved from India to Trans-Jordan 1 fighter moved from 15 Sea Zone to Trans-Jordan 2 fighters moved from 15 Sea Zone to 14 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in India 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 1.00 British regular : 1.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 fighters moved from 50 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 cruisers, 1 destroyer and 1 submarine moved from 51 Sea Zone to 44 Sea Zone 1 bomber moved from Japan to 44 Sea Zone 1 carrier moved from 50 Sea Zone to 44 Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from Buryatia S.S.R. to Novosibirsk 2 transports moved from 62 Sea Zone to 60 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 60 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 60 Sea Zone to 48 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 48 Sea Zone to Philippine Islands 1 artillery and 3 infantry moved from Szechwan to Yunnan 1 artillery moved from Kwangtung to Yunnan 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Yunnan 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Sinkiang to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 3 infantry moved from Sinkiang to Novosibirsk 1 armour moved from Sinkiang to Yunnan Combat - Japanese Battle in Philippine Islands Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Philippine Islands Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Philippine Islands Japanese win, taking Philippine Islands from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Novosibirsk Japanese attack with 1 fighter and 3 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits Americans roll dice for 1 battleship, 1 fighter and 1 transport in 44 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 44 Sea Zone Japanese win with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 57 Casualties for Japanese: 1 bomber, 1 fighter and 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport Non Combat Move - Japanese 1 fighter moved from Novosibirsk to Sinkiang 1 carrier moved from 36 Sea Zone to 60 Sea Zone 1 battleship moved from 61 Sea Zone to 60 Sea Zone 1 battleship moved from 36 Sea Zone to 50 Sea Zone Place Units - Japanese 1 fighter and 1 transport placed in 60 Sea Zone 1 armour, 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 3.17 Russians regular : -0.33 British regular : -1.00 -
@macphearsome said in Canuck12 (Allies) vs. MacPhearsome (Axis) - 1942 2nd ed. LH balance edits.:
Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits Americans roll dice for 1 battleship, 1 fighter and 1 transport in 44 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 44 Sea Zone Japanese win with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 57 Casualties for Japanese: 1 bomber, 1 fighter and 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transportPhone died so I don’t know if you replied to my text. I picked casualties for you as honestly as possible. Let me know if you agree with them.
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 3.17 Russians regular : -0.33 British regular : -1.00Ouch… lol





