ArtofWar (allies) V 666 P2V

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    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Solomon Islands to 50 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            2 infantry moved from Northwest Persia to Southern Caucasus
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 39 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 9:26:17 AM
    Savegame

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    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Stalingrad
            1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
            1 infantry moved from Vologda to Nenetsia
            1 fighter and 1 tactical_bomber moved from Vologda to Nenetsia
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Nenetsia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Stalingrad to Ukraine
            3 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 infantry moved from Romania to Bulgaria
            1 armour and 2 mech_infantrys moved from Poland to Romania
            2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine
            1 fighter and 1 tactical_bomber moved from Nenetsia to Leningrad
            1 infantry moved from Leningrad to Northern Belarus
            2 artilleries and 4 infantry moved from Leningrad to Vologda
            2 infantry moved from Poland to Eastern Poland
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 3 infantry moved from Germany to 117 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun and 5 infantry moved from Normandy Bordeaux to Southern France
            3 infantry moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 3 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Ukraine
            2 fighters moved from Germany to Southern Italy
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            2 infantry moved from Denmark to Western Germany
            3 infantry moved from Western Germany to Austria
            1 submarine moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 117 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Leningrad
            1 armour and 2 mech_infantrys placed in Romania
            1 armour and 2 mech_infantrys placed in Southern France
            1 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4,2,3
            Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 1.00
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
    Holland Belgium : 1 aaGun and 3 infantry
    Romania : 3 armour, 1 factory_minor and 6 mech_infantrys
    Germany : 1 artillery, 1 factory_major and 3 infantry
    Austria : 3 infantry
    Southern Belarus : 1 flag
    Nenetsia : 1 flag, 1 infantry
    Bryansk : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 2 infantry
    Karelia : 1 flag
    Archangel : 1 flag
    Ukraine : 1 flag, 3 aaGuns, 13 armour, 15 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 45 infantry, 11 mech_infantrys and 2 tactical_bombers
    Vyborg : 1 flag
    Baltic States : 1 flag
    Vologda : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys
    Northern Belarus : 1 flag, 1 infantry
    Leningrad : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
    Novgorod : 1 flag, 1 infantry
    Stalingrad : 1 flag, 1 mech_infantry
    Southern Italy : 4 fighters and 1 tactical_bomber
    Southern France : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    115 Sea Zone : 1 submarine
    Finland : 1 flag, 8 infantry
    Bulgaria : 1 flag, 1 infantry
    Yugoslavia : 1 flag
    114 Sea Zone : 1 submarine
    118 Sea Zone : 1 battleship, 1 cruiser and 2 transports
    

    Production/PUs Summary :

    Germans : 59 / 74
    Russians : 28 / 33
    Japanese : 45 / 63
    Americans : 50 / 75
    Chinese : 15 / 19
    British : 42 / 51
    UK_Pacific : 14 / 17
    Italians : 12 / 13
    ANZAC : 10 / 13
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 armour, 11 infantry and 1 mech_infantry moved from Amur to Northern Manchuria
            1 infantry moved from Smolensk to Bryansk
            2 artilleries and 4 infantry moved from Russia to Bryansk
            2 infantry moved from Samara to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
            1 artillery and 1 infantry moved from Kursk to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Kursk to Rostov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 5 infantry in Bryansk, round 2 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Stalingrad
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Northern Manchuria
                Russians attack with 1 armour, 11 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 11 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 5/13 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 1 armour, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Amur to Northern Manchuria
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Samara
            1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
            1 fighter moved from Rostov to Kursk
            1 fighter moved from Rostov to Russia
            2 artilleries and 4 infantry moved from Tula to Kursk
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 infantry moved from Gorky to Russia
            1 infantry moved from Yaroslavl to Russia
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour, 3 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
            Russians collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Italians regular : 0.33
    Germans regular : 0.33
    Russians regular : 3.33
    

    Savegame

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    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:42:11 AM
    Savegame

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    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:43:03 AM
    Savegame

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    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:29:55 AM
    Savegame

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    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Soviet Far East
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 artillery and 1 infantry moved from Fukien to Kiangsi
            2 bombers moved from Southern Manchuria to Kiangsi
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Fukien to Kiangsi
            3 infantry moved from French Indo China to Yunnan
            5 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            2 tactical_bombers moved from Japan to 17 Sea Zone
            2 fighters moved from 7 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in Amur
            Battle in Siberia
            Battle in Malaya
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Japanese win, taking Amur from Russians, taking Siberia from Russians, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Soviet Far East
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 5 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/10 hits, 4.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/10 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/7 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Korea to Southern Manchuria
            1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 infantry moved from Shantung to Anhwe
            1 artillery, 4 infantry and 1 mech_infantry moved from Shantung to Jehol
            1 aaGun and 1 artillery moved from Kwangtung to Kwangsi
            1 carrier moved from 20 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from Soviet Far East to 7 Sea Zone
            2 fighters moved from 37 Sea Zone to 7 Sea Zone
            2 submarines moved from 36 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            2 bombers moved from Kiangsi to French Indo China
            2 fighters moved from Yunnan to 37 Sea Zone
            3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 carrier, 1 destroyer and 2 fighters moved from 21 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 7 Sea Zone
            3 infantry placed in Kyushu
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in French Indo China
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 3 infantry
            EDIT: Adding units owned by Japanese to Kyushu: 3 infantry
            EDIT: Removing units owned by Japanese from Kyushu: 3 marines
            EDIT: Adding units owned by Japanese to Japan: 3 marines
            EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : 0.83
    Japanese regular : -1.00
    Russians regular : 0.67
    

    Territory Summary for Japanese :

    Siberia : 1 flag, 1 infantry
    Soviet Far East : 1 flag, 1 infantry
    Amur : 1 flag, 1 infantry
    Kyushu : 1 aaGun, 1 factory_minor and 7 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag
    Korea : 1 infantry
    Siam : 1 airfield
    Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 5 infantry
    Jehol : 1 flag, 2 artilleries, 7 infantry and 1 mech_infantry
    Japan : 1 airfield, 1 factory_major, 1 harbour, 7 infantry, 3 marines and 1 tactical_bomber
    Kwangsi : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 artillery and 2 infantry
    Kwangtung : 1 flag, 1 harbour
    Yunnan : 1 flag, 2 infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Borneo : 1 flag
    New Britain : 1 flag
    French Indo China : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 17 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers
    38 Sea Zone : 1 transport
    Java : 1 flag, 2 infantry
    7 Sea Zone : 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 6 fighters, 6 submarines and 4 tactical_bombers
    5 Sea Zone : 1 submarine and 3 transports
    Dutch New Guinea : 1 flag
    37 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
    Celebes : 1 flag
    6 Sea Zone : 1 transport
    20 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 56 / 74
    Russians : 29 / 33
    Japanese : 54 / 57
    Americans : 50 / 75
    Chinese : 12 / 19
    British : 42 / 51
    UK_Pacific : 11 / 17
    Italians : 11 / 13
    ANZAC : 10 / 13
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    @ArtofWar1947 japan can’t, probably no power can, put units into z132. the Jpn trn was supposed to go there. another bug

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    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from New Guinea to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Shan State to Java
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to 94 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 submarines moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily
    
        Combat - Americans
            Battle in Sicily
            Battle in Java
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Java, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Java, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 4 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 5 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Sicily from Italians, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            2 bombers moved from 97 Sea Zone to Malta
            2 fighters moved from 97 Sea Zone to Malta
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 32 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Removing units owned by Americans from Western United States: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 32 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Americans to 55 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Queensland: 2 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Szechwan to Yunnan
            12 infantry moved from Shansi to Honan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Honan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Honan, round 2 : 1/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            6 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Sardinia
            1 fighter moved from United Kingdom to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Malaya
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 94 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Sardinia
            Battle in Malaya
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                British win, taking Sardinia from Italians, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter could not land in 97 Sea Zone and was removed
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            2 infantry moved from Egypt to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
            3 infantry and 1 mech_infantry moved from 97 Sea Zone to Sicily
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Sicily
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            9 armour, 8 artilleries, 2 fighters, 6 infantry and 9 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            1 mech_infantry moved from Iraq to Southern Caucasus
            2 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
            1 fighter moved from Egypt to Southern Caucasus
            1 carrier and 1 fighter moved from 81 Sea Zone to 42 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
            3 infantry moved from Shan State to 39 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports moved from 39 Sea Zone to 42 Sea Zone
            4 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from Malaya to Shan State
            1 fighter moved from Malaya to 42 Sea Zone
            2 armour and 2 mech_infantrys moved from Eastern India to Shan State
            2 mech_infantrys moved from Northern Caucasus to Samara
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Sicily: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Shan State: 2 fighters
            EDIT: Adding units owned by UK_Pacific to Eastern India: 2 fighters
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Southern Persia
            1 fighter placed in Egypt
            1 submarine placed in 100 Sea Zone
            1 destroyer placed in 109 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 42 Sea Zone: 2 fighters
            EDIT: Adding units owned by UK_Pacific to Shan State: 2 fighters
            EDIT: Removing units owned by British from Shan State: 1 marine
            EDIT: Adding units owned by UK_Pacific to Sumatra: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -3.17
    Japanese regular : 0.00
    British regular : -0.83
    

    Savegame


  • @ArtofWar1947

    Did not scramble Axis fighter to SZ 97 to defend against the invasion of Sicily on the US turn or Sardinia on the UK, because the overwhelming odds. But will be glad to fight those battles if you wish.

    Although only 1 UK fighter (from UK) used up it movement allowance, the program would not allow me to land three fighter during the UK NCM on Sicily. (During the CM, two fighters and the tac had moved from Gibraltar to SZ 97, and two fighter moved from SZ 94. So the these 5 planes all should have been able to move up to 2 more spaces.

    The program would not allow the 2 (UK) fighters in Shan State to join the attack on Malaya. They are now edited to be UK-Pac planes.

    Will attack the Japanese transport in SZ 38–actually SZ 132–with an ANZAC sub. So, there will be no need to ask for a scramble if the Japanese decide to take it out next turn.

    I found the rule in the the PTV Notes regarding building capital ships. Need both a factory and naval base, so it was not a bug when the program would not allow a CV build in SZ 82.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947 said in ArtofWar (allies) V 666 P2V:

    @ArtofWar1947

    Did not scramble Axis fighter to SZ 97 to defend against the invasion of Sicily on the US turn or Sardinia on the UK, because the overwhelming odds. But will be glad to fight those battles if you wish.

    Although only 1 UK fighter (from UK) used up it movement allowance, the program would not allow me to land three fighter during the UK NCM on Sicily. (During the CM, two fighters and the tac had moved from Gibraltar to SZ 97, and two fighter moved from SZ 94. So the these 5 planes all should have been able to move up to 2 more spaces.

    The program would not allow the 2 (UK) fighters in Shan State to join the attack on Malaya. They are now edited to be UK-Pac planes.

    Will attack the Japanese transport in SZ 38–actually SZ 132–with an ANZAC sub. So, there will be no need to ask for a scramble if the Japanese decide to take it out next turn.

    I found the rule in the the PTV Notes regarding building capital ships. Need both a factory and naval base, so it was not a bug when the program would not allow a CV build in SZ 82.

    that is good that you found the rule, can’t speak to the other bugs…it is inconvenient but I do like P2V.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 1:29:07 PM
    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 aaGun and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Southern France to Northern Italy
            1 aaGun and 5 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Rostov to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 aaGun placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,2,5,1,5
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    

    Territory Summary for Italians :

    Romania : 2 armour and 2 mech_infantrys
    Western Ukraine : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 aaGun, 1 bomber and 1 infantry
    Rostov : 1 flag, 1 infantry
    Northern Italy : 1 factory_major and 3 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
    Southern France : 1 aaGun and 5 infantry
    97 Sea Zone : 1 destroyer
    Bulgaria : 2 infantry
    Greece : 1 flag
    

    Production/PUs Summary :

    Germans : 56 / 74
    Russians : 28 / 33
    Japanese : 46 / 57
    Americans : 53 / 78
    Chinese : 14 / 18
    British : 42 / 51
    UK_Pacific : 14 / 17
    Italians : 12 / 9
    ANZAC : 10 / 13
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to New Britain
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            1 submarine moved from 55 Sea Zone to 38 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                ANZAC win, taking 38 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Celebes
            Battle in New Britain
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Java
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @ArtofWar1947

    Like the Japanese, ANZAC could not send a naval unit to SZ 132.
    ANZAC sent a sub to SZ 38 to attack the Japanese transport, and the program asked if the Japanese wanted to scramble a fighter from SZ 37 to defend it.
    So apparently, the program does not realize that SZ 38 was split in two, and the new part is SZ 132. That is, it seems to treat SZ 38 as both 38 and 132.

    I agree; the map and rules make more sense than BM3.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947 I wonder if we should be playing a different map version or upgraded version, the other two games I am playing aren’t having these map issues…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 3:26:07 PM
    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    @666

    Is there a later version than 2.5.22294? I am not getting an update notice.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Stalingrad
            1 infantry moved from Nenetsia to Kirov
                  Germans take Kirov from Russians
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 bombers, 3 fighters and 2 tactical_bombers moved from Ukraine to Stalingrad
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Stalingrad, round 2 : 3/8 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers, 3 fighters and 2 tactical_bombers moved from Stalingrad to Ukraine
            3 armour and 6 mech_infantrys moved from Romania to Ukraine
            1 fighter and 1 tactical_bomber moved from Leningrad to Ukraine
            1 artillery and 6 infantry moved from Leningrad to Vologda
            8 infantry moved from Finland to Vyborg
            1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 submarine moved from 114 Sea Zone to 116 Sea Zone
            1 battleship, 1 cruiser and 2 transports moved from 118 Sea Zone to 116 Sea Zone
            1 artillery and 3 infantry moved from Germany to Poland
            3 infantry moved from Austria to Northern Italy
            1 aaGun and 5 infantry moved from Southern France to Northern Italy
            1 armour and 2 mech_infantrys moved from Southern France to Southern Italy
            2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 aaGun and 5 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun and 3 infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            1 armour, 1 infantry and 1 mech_infantry placed in Romania
            2 armour and 1 mech_infantry placed in Leningrad
            2 fighters and 3 infantry placed in Western Germany
            Germans undo move 3.
            Germans undo move 3.
            1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
            2 fighters and 2 infantry placed in Western Germany
            Germans undo move 2.
            2 armour and 1 mech_infantry placed in Romania
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,5,3,6
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3
            Germans collect 56 PUs (5 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.00
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
    Holland Belgium : 3 infantry
    Poland : 1 artillery and 3 infantry
    Romania : 2 armour, 1 factory_minor and 1 mech_infantry
    Slovakia Hungary : 1 armour and 3 mech_infantrys
    Germany : 1 factory_major
    Southern Belarus : 1 flag
    Nenetsia : 1 flag
    Smolensk : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 2 infantry
    Karelia : 1 flag
    Archangel : 1 flag
    Yaroslavl : 1 flag, 1 infantry
    Ukraine : 1 flag, 3 aaGuns, 17 armour, 15 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 46 infantry, 17 mech_infantrys and 4 tactical_bombers
    Vyborg : 1 flag, 8 infantry
    Gorky : 1 flag, 1 infantry
    Baltic States : 1 flag
    Vologda : 1 flag, 1 aaGun, 2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys
    Northern Belarus : 1 flag
    Leningrad : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Kirov : 1 flag, 1 infantry
    Novgorod : 1 flag
    Stalingrad : 1 flag, 1 mech_infantry
    Northern Italy : 1 aaGun and 8 infantry
    Southern Italy : 1 armour, 2 fighters and 2 mech_infantrys
    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Finland : 1 flag
    Bulgaria : 1 flag, 1 infantry
    Yugoslavia : 1 flag
    116 Sea Zone : 1 battleship, 1 cruiser, 2 submarines and 2 transports
    

    Production/PUs Summary :

    Germans : 61 / 74
    Russians : 23 / 33
    Japanese : 44 / 57
    Americans : 53 / 78
    Chinese : 14 / 18
    British : 42 / 51
    UK_Pacific : 14 / 17
    Italians : 12 / 9
    ANZAC : 12 / 21
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

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