Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from France to 12 Sea Zone
1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from France to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
1 submarine moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Poland to East Poland
1 artillery moved from Baltic States to East Poland
1 fighter moved from Norway to East Poland
1 artillery and 1 infantry moved from Germany to Poland
1 artillery moved from Poland to East Poland
1 bomber moved from Norway to Germany
1 infantry moved from Baltic States to East Poland
5 infantry moved from Germany to Poland
2 armour moved from Libya to Egypt
1 artillery moved from Libya to Egypt
2 infantry moved from Libya to Egypt
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 fighter moved from 12 Sea Zone to France
Place Units - Germans
1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
1 infantry moved from Finland to Norway
4 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Combat - Russians
Battle in Norway
Russians attack with 1 artillery and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/1 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Finland
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 6 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 6 infantry in Karelia S.S.R., round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 infantry moved from Persia to India
1 artillery moved from Caucasus to Persia
1 armour moved from Ukraine to Caucasus
1 infantry moved from Russia to Belorussia
1 infantry moved from Ukraine to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Russia to India
1 armour moved from Russia to Caucasus
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 infantry moved from Russia to Caucasus
2 infantry moved from Caucasus to Persia
Place Units - Russians
6 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 0.00
Russians regular : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from East Indies to 38 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 battleship and 1 cruiser moved from 50 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
1 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Burma to 37 Sea Zone
2 infantry moved from Burma to 37 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 37 Sea Zone to 61 Sea Zone
2 fighters moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
2 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from 61 Sea Zone to Fukien
1 fighter moved from 61 Sea Zone to Fukien
2 infantry moved from Hupeh to Yunnan
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 transport moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Suiyuan to Hupeh
2 fighters moved from Kiangsu to Buryatia S.S.R.
4 fighters moved from 62 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in Fukien
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Fukien, round 2 : 2/1 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery, 6 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Buryatia S.S.R., round 2 : 4/1 hits, 4,33 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Australia
Japanese attack with 3 infantry
British defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 3 infantry in Australia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 infantry in Australia, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
Japanese roll dice for 2 infantry in Australia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Australia
Japanese roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Australia, round 7 : 0/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Australia, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Australia, round 8 : 0/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Australia, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Australia
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Fukien to 61 Sea Zone
1 fighter moved from French Indo-China Thailand to Fukien
4 fighters moved from Buryatia S.S.R. to 62 Sea Zone
2 fighters moved from Buryatia S.S.R. to Kiangsu
1 fighter moved from Fukien to Kiangsu
Place Units - Japanese
1 factory placed in Manchuria
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -1,17
Russians regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 11 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Persia
1 artillery moved from India to Persia
1 armour, 1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 24 Sea Zone
1 aaGun moved from India to Persia
2 fighters moved from Archangel to Persia
1 bomber moved from United Kingdom to Persia
1 destroyer moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from Western Canada to Alaska
Place Units - British
1 armour and 1 infantry placed in India
1 submarine placed in 35 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 carrier placed in 3 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
2 infantry moved from Italy to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
2 infantry moved from Morocco Algeria to Libya
1 fighter moved from Libya to Italy
1 armour moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Norway
2 bombers moved from United Kingdom to Norway
Combat - Americans
Battle in Norway
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Norway, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Norway to United Kingdom
1 fighter moved from United Kingdom to Russia
1 fighter moved from Eastern Canada to 3 Sea Zone
1 destroyer moved from 1 Sea Zone to 3 Sea Zone
1 fighter moved from Eastern Canada to United Kingdom
3 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
2 destroyers and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 10 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 submarine placed in 56 Sea Zone
1 armour placed in Western United States
5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
6 armour moved from East Poland to Karelia S.S.R.
2 artilleries moved from East Poland to Baltic States
1 infantry moved from East Poland to Baltic States
6 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 fighter moved from East Poland to Karelia S.S.R.
1 bomber and 1 fighter moved from Germany to Karelia S.S.R.
1 fighter moved from France to Karelia S.S.R.
1 infantry moved from Egypt to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
2 infantry moved from Libya to Egypt
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 6 armour, 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 factory and 6 infantry
Germans roll dice for 6 armour, 1 bomber, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 6/1 hits, 5.33 expected hits
Russians roll dice for 6 infantry in Karelia S.S.R., round 2 : 2/0 hits, 2.00 expected hits
6 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 5 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
2 fighters moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Baltic States
8 infantry moved from Germany to Poland
Place Units - Germans
1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from India to Trans-Jordan
Combat - Russians
Battle in Trans-Jordan
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 5 armour and 1 factory
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/1 hits, 1.33 expected hits
Germans roll dice for 5 armour in Karelia S.S.R., round 2 : 2/1 hits, 2.50 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R.
1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Finland
Germans win with 3 armour remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 1 armour and 1 artillery
EDIT: Adding units owned by Russians to Archangel: 1 armour and 1 artillery
EDIT: Turning off Edit Mode
1 infantry moved from Ukraine to Caucasus
1 infantry moved from Russia to Belorussia
2 infantry moved from Kazakh S.S.R. to Chinghai
1 fighter moved from Trans-Jordan to Caucasus
1 infantry moved from Russia to Novosibirsk
3 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Persia to Caucasus
1 artillery moved from Persia to Caucasus
4 infantry moved from India to Persia
1 armour moved from Caucasus to Russia
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 aaGun moved from Finland to Norway
2 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.50
Russians regular : 0.33
sorry about the edit. the intent was to have the armor move through archangel (the computer took it through Belorussia) so everyone could retreat there after a round of combat. If that’s not okay with you, just edit the armor and artillery into Finland.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yunnan to Burma
1 fighter moved from 61 Sea Zone to Burma
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery and 2 infantry moved from Japan to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
1 fighter moved from 61 Sea Zone to Burma
1 carrier and 2 transports moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from 50 Sea Zone to Philippine Islands
2 fighters moved from 62 Sea Zone to 50 Sea Zone
1 fighter moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 50 Sea Zone to Philippine Islands
1 battleship, 1 cruiser and 2 transports moved from 39 Sea Zone to 50 Sea Zone
1 carrier moved from 62 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Philippine Islands
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 2/1 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/1 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits, 1,17 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Burma to Yunnan
1 infantry moved from Yunnan to French Indo-China Thailand
2 infantry moved from Kwangtung to French Indo-China Thailand
1 artillery moved from Fukien to French Indo-China Thailand
1 infantry moved from Hupeh to Ningxia
1 infantry moved from Hupeh to Sikang
3 fighters moved from Kiangsu to Hupeh
2 fighters moved from Philippine Islands to 50 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
3 armour and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 fighter moved from Persia to Anglo-Egypt Sudan
1 fighter moved from Persia to Anglo-Egypt Sudan
1 bomber moved from Persia to Burma
Combat - British
Battle in Anglo-Egypt Sudan
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Anglo-Egypt Sudan
British win, taking Anglo-Egypt Sudan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egypt Sudan to Persia
1 fighter moved from Persia to Chinghai
1 bomber moved from Burma to Chinghai
1 fighter moved from Anglo-Egypt Sudan to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo
1 carrier, 1 destroyer and 1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
Place Units - British
1 fighter, 2 submarines and 1 transport placed in 8 Sea Zone
1 armour and 2 infantry placed in India
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
British regular : -0.00
@The_Good_Captain No need to worry, ofc there is no problem with me
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Bulgaria Romania to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Balkans to Bulgaria Romania
2 infantry moved from Italy to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
2 infantry moved from Libya to Egypt
1 fighter moved from Italy to Libya
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Italy
1 destroyer placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 factory, 3 infantry and 1 transport; Remaining resources: 8 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 bombers moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
Combat - Americans
Battle in Karelia S.S.R.
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 3 armour and 1 factory
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 3/0 hits, 3.00 expected hits
Germans roll dice for 3 armour in Karelia S.S.R., round 2 : 2/1 hits, 1.50 expected hits
3 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Karelia S.S.R.
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 3 armour
Non Combat Move - Americans
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Archangel
2 bombers moved from Karelia S.S.R. to United Kingdom
1 fighter moved from 8 Sea Zone to Archangel
4 infantry moved from Eastern Canada to 1 Sea Zone
4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
2 destroyers moved from 1 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
2 transports moved from 10 Sea Zone to 1 Sea Zone
1 armour moved from Western United States to Eastern Canada
3 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
1 carrier and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 53 Sea Zone to 45 Sea Zone
Place Units - Americans
1 factory placed in Norway
3 infantry placed in Eastern United States
1 armour placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 armour, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Germany to 5 Sea Zone
2 infantry moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Belorussia
8 infantry moved from Poland to Baltic States
8 infantry moved from Germany to Poland
1 bomber moved from Germany to Belorussia
2 infantry moved from France to Germany
Combat - Germans
Battle in 5 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belorussia
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belorussia, round 2 : 1/1 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/0 hits, 2,00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 5 Sea Zone to Germany
1 fighter moved from Belorussia to Germany
1 bomber moved from Belorussia to Germany
Place Units - Germans
1 infantry placed in Karelia S.S.R.
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,50
British regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 12 Sea Zone to 13 Sea Zone
2 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
2 infantry moved from Archangel to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
1 infantry owned by the Russians retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/1 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Chinghai
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Urals
6 infantry moved from Russia to Archangel
1 armour moved from Russia to Chinghai
1 armour moved from Caucasus to Chinghai
1 artillery moved from Russia to Archangel
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Persia to Caucasus
5 infantry moved from Yakut S.S.R. to Evenki National Okrug
Place Units - Russians
1 armour and 1 infantry placed in Caucasus
1 fighter and 2 infantry placed in Russia
1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : 0.67
Russians regular : -0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Ningxia to Suiyuan
1 infantry moved from Sikang to Hupeh
3 infantry moved from Manchuria to Suiyuan
1 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from Yunnan to Burma
1 artillery and 2 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 destroyer moved from 50 Sea Zone to 39 Sea Zone
1 fighter moved from 50 Sea Zone to Australia
1 carrier moved from 50 Sea Zone to 39 Sea Zone
1 fighter moved from 50 Sea Zone to Australia
1 battleship moved from 50 Sea Zone to 48 Sea Zone
3 armour and 3 infantry moved from Japan to 62 Sea Zone
3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
2 carriers and 2 fighters moved from 62 Sea Zone to 36 Sea Zone
3 armour and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 cruiser and 2 transports moved from 50 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 fighters moved from Hupeh to 36 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Australia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 aaGun and 1 infantry
British roll AA dice in Australia : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Australia, round 2 : 2/1 hits, 1.67 expected hits
British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Burma to French Indo-China Thailand
1 fighter moved from Hupeh to French Indo-China Thailand
2 fighters moved from Australia to 39 Sea Zone
Place Units - Japanese
1 factory placed in East Indies
1 destroyer placed in 62 Sea Zone
3 infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
British AA : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 8 PUs; 0 techTokens;
Combat Move - British
3 infantry moved from India to Burma
1 bomber moved from Chinghai to Manchuria
1 fighter moved from Persia to Trans-Jordan
1 fighter moved from Chinghai to Trans-Jordan
1 fighter moved from Belgian Congo to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Trans-Jordan
1 armour moved from India to Trans-Jordan
1 armour moved from India to Trans-Jordan
Combat - British
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Manchuria causes 6 damage total.
Battle in Trans-Jordan
British attack with 2 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
British roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/1 hits, 3.33 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/0 hits, 2.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 1 artillery and 3 fighters in Trans-Jordan, round 3 : 2/1 hits, 2.83 expected hits
Germans roll dice for 2 armour in Trans-Jordan, round 3 : 1/0 hits, 1.00 expected hits
2 armour owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Burma, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Burma, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Burma, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Burma, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 2 infantry in Burma, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 infantry in Burma, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Burma, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Burma, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Non Combat Move - British
2 armour, 2 artilleries and 4 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from Rhodesia to Italian Africa
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 17 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 8 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar
1 fighter moved from Trans-Jordan to 13 Sea Zone
2 fighters moved from Trans-Jordan to Persia
1 infantry moved from India to Persia
1 transport moved from 23 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Manchuria to Chinghai
Place Units - British
1 infantry placed in India
1 armour and 1 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
British regular : -4.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Egypt
2 infantry moved from Libya to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 2 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Libya to Egypt
1 infantry moved from Italy to Balkans
Combat - Italians
Battle in Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 4 infantry
British defend with 2 armour
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 fighter and 4 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 2 armour in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Italians and 2 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 2 armour
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
Place Units - Italians
1 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 10 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 bombers moved from United Kingdom to Karelia S.S.R.
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 fighters moved from Archangel to 4 Sea Zone
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1,2 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Battle in 4 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 4 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 bombers moved from Karelia S.S.R. to United Kingdom
1 fighter moved from Russia to Chinghai
1 fighter moved from 4 Sea Zone to Russia
1 fighter moved from 4 Sea Zone to Caucasus
4 infantry moved from Norway to Finland
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 3 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour and 3 infantry moved from 3 Sea Zone to Norway
3 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 carrier and 1 destroyer moved from 1 Sea Zone to 3 Sea Zone
1 submarine moved from 57 Sea Zone to 53 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Norway
1 armour, 1 artillery and 4 infantry placed in Eastern United States
Americans undo move 1.
Americans undo move 1.
1 armour placed in Western United States
1 artillery and 4 infantry placed in Eastern United States
1 armour and 2 infantry placed in Norway
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.17