Everyone rolls up!
Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 8x factory_major; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 3 fighters and 11 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Shantung to Chahar 1 bomber moved from Shantung to Chahar 2 artilleries and 6 infantry moved from Shantung to Anhwe 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 battleship and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Dutch New Guinea Japanese attack with 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Dutch New Guinea from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in New Guinea Japanese attack with 2 infantry and 1 marine ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Anhwe, round 2 : 3/8 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Chahar to Japan 2 fighters and 1 tactical_bomber moved from Shantung to Japan 7 fighters moved from 35 Sea Zone to Japan 1 infantry moved from Yunnan to Hunan 3 infantry moved from French Indo China to Yunnan 4 infantry moved from Shan State to Yunnan 1 carrier moved from 37 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 carrier moved from 37 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 5 carriers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Philippines 1 aaGun, 10 artilleries and 15 infantry moved from West India to Eastern Persia 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from West India to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Yunnan to Philippines Place Units - Japanese 3 fighters and 7 infantry placed in Japan 3 infantry placed in Malaya Japanese undo move 2. 3 infantry placed in French Indo China 1 infantry placed in Malaya Japanese undo move 3. Japanese undo move 2. 1 infantry placed in India 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,2,5,4,1,5,5,2,4,6,4,1,1,1,1,2,6,2,4,4,5,6,3,6,2,6,3,1,2,5,1,4,4,5,6,2,2,4,1,3,3,5,6,1,3,1,6,2,4,3,5,6,6,4,3 Japanese collect 50 PUs (8 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 2 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 2 infantry EDIT: Removing units owned by Japanese from Yunnan: 2 infantry EDIT: Adding units owned by Japanese to Burma: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 infantry and 2 transports EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 2,33 ANZAC regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Shantung 4 bombers moved from Korea to Hopei Combat - Americans Battle in Shantung Battle in Kiangsu Battle in Hopei Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Hopei, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win, taking Shantung from Japanese, taking Kiangsu from Japanese with 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 4 bombers moved from Hopei to Manchuria 1 carrier and 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 carriers moved from 26 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 2 fighters moved from 6 Sea Zone to Midway 4 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Korea to 19 Sea Zone 2 tactical_bombers moved from Korea to 19 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 11 fighters moved from 6 Sea Zone to 19 Sea Zone 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Korea to Manchuria 1 artillery and 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Persia Place Units - Americans 3 infantry placed in Korea 3 carriers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Suiyuyan to Chahar 5 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Chahar Combat - Chinese Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 fighter owned by the Chinese retreated Japanese win, taking Hopei from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 1 bomber moved from Persia to Volgograd 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Cyprus to Caucasus Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caucasus British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 2 fighters moved from Cyprus to 99 Sea Zone 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 aaGuns, 9 artilleries and 23 infantry moved from Northwest Persia to Persia 1 fighter moved from Union of South Africa to 80 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from 99 Sea Zone to Gibraltar 2 fighters moved from 99 Sea Zone to 80 Sea Zone 1 bomber moved from Volgograd to Persia 2 armour, 2 fighters and 1 mech_infantry moved from Szechwan to Kweichow Place Units - British 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 72 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,2,1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5 British collect 31 PUs (5 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.67 Italians regular : -0.33 Japanese regular : 0.00 Germans AA : -0.17 British regular : -0.83 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 98 Sea Zone to Egypt 2 fighters moved from 97 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Egypt 1 artillery moved from Libya to Tobruk Italians take Tobruk from Americans 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 1 artillery, 1 fighter and 1 infantry moved from Rostov to Caucasus 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Tambov Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 marine British defend with 1 harbour; French defend with 1 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber and 3 fighters British defend with 1 airfield and 1 infantry Italians roll dice for 1 bomber and 3 fighters in Trans-Jordan, round 2 : 2/4 hits, 2,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Trans-Jordan to Greece 2 infantry moved from Bulgaria to Greece 1 artillery and 2 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour, 1 infantry and 3 mech_infantrys moved from Tambov to Volgograd 2 mech_infantrys moved from Romania to Ukraine 1 aaGun and 3 infantry moved from Yugoslavia to Romania 1 carrier and 3 destroyers moved from 93 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Caucasus to Volgograd 1 tactical_bomber moved from Southern Italy to Greece Place Units - Italians 1 fighter placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tambov: 1 armour EDIT: Adding units owned by Italians to Volgograd: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1,17 Russians regular : -0,33 British regular : 0,33 -
@Pejon_88 seems I forgot to move my destroyers to the fleet. Consider them moved.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 2 fighters moved from 6 Sea Zone to Kweichow 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from 80 Sea Zone to Trans-Jordan 1 fighter moved from Queensland to 19 Sea Zone 1 carrier and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Korea to Manchuria 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 2 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 107 PUs; Germans buy 1 bomber, 2 fighters, 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Timguska to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Russians 1 infantry moved from Smolensk to Russia 2 infantry moved from Tambov to Russia 1 artillery moved from Bryansk to Russia 1 artillery moved from Tambov to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Russia Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Russia Germans attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Russians defend with 1 airfield, 3 artilleries and 1 factory_minor Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 2 : 1/9 hits, 2,83 expected hits Russians roll dice for 3 artilleries in Russia, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Russians lost in Russia Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 3 : 1/9 hits, 2,83 expected hits Russians roll dice for 2 artilleries in Russia, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Russians lost in Russia Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 4 : 3/9 hits, 2,83 expected hits Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Russia Germans destroys 20PUs while taking Russians capital Germans win, taking 109 Sea Zone from Russians, taking Russia from Russians with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 3 artilleries Non Combat Move - Germans 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 2 fighters moved from Western Germany to Egypt 5 fighters and 5 tactical_bombers moved from Ukraine to Egypt 2 bombers moved from Tambov to Egypt 1 armour and 8 mech_infantrys moved from Ukraine to Volgograd 9 armour, 1 infantry and 10 mech_infantrys moved from Rostov to Volgograd 2 infantry moved from Ukraine to Rostov 6 armour and 9 mech_infantrys moved from Bryansk to Volgograd 3 aaGuns, 10 armour, 18 artilleries, 30 infantry and 34 mech_infantrys moved from Tambov to Volgograd 8 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Belarus to Bryansk 5 infantry moved from Novgorod to Belarus 2 infantry moved from Archangel to Smolensk 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber and 2 fighters placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Russians regular : -2,00 Germans regular : -3,50 -
@Pejon_88 I think this means an Axis win in EU. If I have not overlooked something?
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Caught me napping there. I can’t see a real path to retaking a VC this turn. Bummer, in spite of losing the economic edge a while back, I thought the collapse of Japan was near.
I’ll post.
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@simon33 it was very close in the Pacific. Do you want to re-match as axis, same bid?
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I’m in two minds. I think +16 ought to be enough for the allies. I’m apparently not a great allies player.
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I think P2V is better. Although I don’t agree with the latest changes.
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@simon33 I have not played a lot of P2V and would prefer BM3. You want a go as the Axis?
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If you’re dead keen on BM3, I’d really rather go as Allies again. I really need the practice playing them.
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@simon33 alright! What’s your bid?
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@simon33 said in Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game:
ftr Malta, sub SZ98
Same as this game.





