sz106 will be first, so you can give orders for the sub, too
JDOW (X) vs farmboy (L+12) BM3
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 bomber moved from Philippines to Szechwan 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 fighter moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Szechwan Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 bomber moved from Szechwan to French Indo China 2 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Jehol to Shantung 1 aaGun and 3 infantry moved from India to Burma 2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 submarines and 4 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Kiangsu 1 fighter moved from Sumatra to 37 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 mech_infantry moved from French Indo China to Kwangsi 1 armour moved from Malaya to French Indo China 1 fighter moved from 34 Sea Zone to 35 Sea Zone 4 tactical_bombers moved from Philippines to Japan 3 fighters moved from Philippines to Japan 2 fighters moved from Philippines to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 3 infantry moved from Manchuria to Amur 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Siberia to Amur Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -0,67 Japanese regular : 1,00 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 fighter, 12 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 4 fighters moved from 92 Sea Zone to Spain 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from Eastern United States to Venezuela 2 bombers moved from Gibraltar to Venezuela 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela 3 fighters moved from Hopei to Hunan 1 artillery and 3 infantry moved from Gibraltar to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Gibraltar to Spain 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in Venezuela Americans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 4/6 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Venezuela from Neutral_True with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Hunan Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Hunan, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Spain Americans attack with 3 artilleries, 4 fighters, 8 infantry and 1 marine Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 4 fighters, 8 infantry and 1 marine in Spain, round 2 : 6/16 hits, 5.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries, 4 fighters, 8 infantry and 1 marine remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 3 carriers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 4 fighters moved from Tobruk to 91 Sea Zone 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from Venezuela to British Guiana 2 bombers moved from Venezuela to British Guiana 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from Gibraltar to Spain 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 bomber moved from New Britain to Wake Island 1 fighter moved from Queensland to 22 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 119 Sea Zone to 108 Sea Zone 3 fighters moved from Hunan to Hopei Place Units - Americans 1 fighter and 2 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 10 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : -0.33 Neutral_True regular : -2.67 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Szechwan to Kweichow 1 fighter and 2 infantry moved from Hopei to Anhwe 5 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 fighter, 12 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 4 fighters moved from 92 Sea Zone to Spain 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from Eastern United States to Venezuela 2 bombers moved from Gibraltar to Venezuela 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Venezuela 3 fighters moved from Hopei to Hunan 1 artillery and 3 infantry moved from Gibraltar to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Gibraltar to Spain 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in Venezuela Americans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 4/6 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Venezuela from Neutral_True with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Hunan Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Hunan, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Spain Americans attack with 3 artilleries, 4 fighters, 8 infantry and 1 marine Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 4 fighters, 8 infantry and 1 marine in Spain, round 2 : 6/16 hits, 5.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries, 4 fighters, 8 infantry and 1 marine remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 3 carriers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 4 fighters moved from Tobruk to 91 Sea Zone 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from Venezuela to British Guiana 2 bombers moved from Venezuela to British Guiana 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from Gibraltar to Spain 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 bomber moved from New Britain to Wake Island 1 fighter moved from Queensland to 22 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 119 Sea Zone to 108 Sea Zone 3 fighters moved from Hunan to Hopei Place Units - Americans 1 fighter and 2 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 10 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Szechwan to Kweichow 1 fighter and 2 infantry moved from Hopei to Anhwe 5 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 5 fighters moved from Gibraltar to Portugal 1 artillery and 4 infantry moved from Union of South Africa to Mozambique 1 infantry moved from Union of South Africa to Mozambique 1 armour and 4 mech_infantrys moved from Union of South Africa to Angola 1 fighter moved from Java to 41 Sea Zone 2 infantry moved from French West Africa to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 2 infantry moved from 70 Sea Zone to Angola 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Mozambique British attack with 1 artillery and 5 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery and 5 infantry in Mozambique, round 2 : 1/6 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 1 artillery and 5 infantry in Mozambique, round 3 : 0/6 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 5 infantry in Mozambique, round 4 : 1/6 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British win, taking Mozambique from Neutral_True with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Angola British attack with 1 armour, 2 infantry and 4 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Angola, round 2 : 3/7 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Portugal British attack with 1 artillery, 5 fighters and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 5 fighters and 2 infantry in Portugal, round 2 : 2/8 hits, 3.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - British 3 fighters moved from Portugal to French West Africa 2 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Gibraltar to Spain 2 aaGuns and 2 infantry moved from Tobruk to Libya 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to Java 2 battleships, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Portugal to Gibraltar 1 fighter moved from Portugal to Spain 2 fighters and 1 tactical_bomber moved from Tobruk to Spain 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 2.00 Japanese regular : 0.00 Neutral_True regular : -5.33 British regular : -1.83 -
I had insanely good dice results this round.
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1/19 or so. Not bad :-)
But at least these were not strategically important battles. So in the end 5 extra inf for you. Could be worse.
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Also, I had a bunch of extra units too when I killed your blockers at minimal expenses 3 times or so.
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@JDOW yeah. I think its a little late for me to get good dice in Europe. And certainly would rather have traded against your units rather than neutrals. But I’m happy to get something back.
(And not to suggest that the bad dice are what is causing me to lose in Europe. Those were always risky and costly choices I made and I doubt the board would look that different if I was beating the average. Just never felt I had a choice but to go for that and play for time. And in any case I think the bad dice in Europe I had were compensated for by generally good dice in the Pacific.
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if it is not too late, I’ll make a slight edit and move all the UK air in Moscow to Suiyuyan. Can do so on ANZAC.
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actually no. I won’t do that.
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and I should note that US air only on US carriers in 91
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actually, I will make a different edit if not too late. UK air in French W Africa will go to Spain
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 mech_infantry moved from Novosibirsk to Kansu Italians take Kansu from Chinese 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Romania to Southern France 1 bomber moved from Southern Italy to Southern France 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 97 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from 97 Sea Zone to Crete Combat - Italians Battle in Crete Italians attack with 3 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Crete, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Crete Italians win, taking Crete from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 bombers and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 81 Sea Zone 1 destroyer moved from 99 Sea Zone to 81 Sea Zone 2 fighters moved from Crete to 99 Sea Zone 1 aaGun and 2 armour moved from Caucasus to Rostov 1 mech_infantry moved from Ethiopia to Belgian Congo 1 bomber moved from Southern France to Egypt 1 bomber moved from Southern France to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -0,33 -
@farmboy said in JDOW (X) vs farmboy (L+12) BM3:
actually, I will make a different edit if not too late. UK air in French W Africa will go to Spain
Theoretically, this is no problem. This may affect Italy (which I posted already) though as this may give you an airstrike opportunity at the Italian fleet (although I think it is a bad idea). Let me double check.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 mech_infantry moved from Novosibirsk to Kansu Italians take Kansu from Chinese 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Romania to Southern France 1 bomber moved from Southern Italy to Southern France 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 97 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from 97 Sea Zone to Crete Combat - Italians Battle in Crete Italians attack with 3 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Crete, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Crete Italians win, taking Crete from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 bombers and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 81 Sea Zone 1 destroyer moved from 99 Sea Zone to 81 Sea Zone 2 fighters moved from Crete to 99 Sea Zone 1 aaGun and 2 armour moved from Caucasus to Rostov 1 mech_infantry moved from Ethiopia to Belgian Congo 1 bomber moved from Southern France to Egypt 1 bomber moved from Southern France to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 81 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from French West Africa: 3 fighters EDIT: Adding units owned by British to Spain: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -0,33 -
I made your edit of the UK figs. And I put my sub back to 99. Although I think an airstrike at 68% on the Italian fleet would be ridiculous, I promised Mussolini to protect his fleet as good as I can.
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@JDOW yeah. That fleet is fairly safe at this point. Thanks!
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 harbour and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters moved from 22 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Iwo Jima to 22 Sea Zone 1 carrier moved from 33 Sea Zone to 22 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to Queensland 2 fighters moved from 33 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to South Australia 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 harbour placed in Marianas 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 22 Sea Zone to 26 Sea Zone 2 infantry moved from Libya to Tunisia 2 cruisers moved from 92 Sea Zone to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33 -
Gonna change buy, 1 DD instead of 2 mech.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 13 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 4 bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to 105 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern Italy to 93 Sea Zone 1 bomber moved from Egypt to 70 Sea Zone 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa Germans take French Equatorial Africa from French 1 armour moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory Germans take Tanganyika Territory from British 1 mech_infantry moved from Timguska to Suiyuyan Germans take Suiyuyan from Chinese 1 mech_infantry moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Yunnan to Szechwan Germans take Szechwan from Chinese 2 artilleries moved from Caucasus to Volgograd 5 mech_infantrys moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Caucasus to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Romania to Western Ukraine 2 bombers moved from Romania to Western Ukraine 1 bomber moved from Romania to Ukraine 1 fighter moved from 99 Sea Zone to Ukraine 3 infantry moved from Archangel to Belarus 1 fighter moved from Novgorod to Belarus 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Alexandria to Tobruk Italians take Tobruk from Americans 1 armour moved from Kazakhstan to Volgograd 2 armour moved from Caucasus to Volgograd 2 armour moved from Caucasus to Ukraine 3 mech_infantrys moved from Caucasus to Ukraine 1 mech_infantry moved from Romania to Ukraine Combat - Germans Battle in 70 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 70 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Germans attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Normandy Bordeaux Germans attack with 4 bombers, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 3,50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2,83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 105 Sea Zone Germans attack with 1 bomber Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Western Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 armour, 2 artilleries and 5 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 2 artilleries and 5 mech_infantrys in Volgograd, round 2 : 1/10 hits, 3,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 3 armour, 2 artilleries and 4 mech_infantrys in Volgograd, round 3 : 2/9 hits, 3,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 7 armour and 10 mech_infantrys moved from Egypt to Belgian Congo 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 aaGun moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Northwest Persia to Turkey Germans take Turkey from Neutral_True 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Saudi Arabia Germans take Saudi Arabia from Neutral_True 2 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Kazakhstan to Afghanistan Germans take Afghanistan from Neutral_True 1 mech_infantry moved from Yugoslavia to Switzerland Germans take Switzerland from Neutral_True 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 2 infantry moved from Vyborg to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 2 infantry moved from Germany to Western Germany 1 bomber moved from 105 Sea Zone to Western Germany 4 bombers moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Ukraine to Southern Italy 2 bombers moved from Western Ukraine to Germany 1 fighter moved from Belarus to Western Germany 1 infantry moved from Vologda to Samara 1 aaGun and 1 infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Evenkiyskiy to Novosibirsk 1 armour moved from Kazakhstan to Sikang 2 infantry moved from Burma to Yunnan 3 armour and 9 mech_infantrys moved from Caucasus to Rostov 1 fighter moved from Ukraine to 99 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 bomber moved from 70 Sea Zone to Egypt 2 mech_infantrys moved from Southern Italy to Western Germany 1 bomber moved from 93 Sea Zone to Southern Italy 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to Japan Place Units - Germans 3 infantry placed in France 3 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 artillery EDIT: Adding units owned by Germans to Novgorod: 1 artillery EDIT: Turning off Edit Mode 1 fighter placed in Western Germany 3 mech_infantrys placed in Egypt 2 infantry and 7 mech_infantrys placed in Western Germany 1 fighter, 5 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 86 PUs (5 lost to blockades); end with 86 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 104 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 119 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 1,33 Germans regular : -4,50





