JDOW (X) vs farmboy (L+12) BM3

  • 15 14

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 bomber moved from Philippines to Szechwan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 fighter moved from Philippines to 34 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sumatra
                Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Malaya to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 bomber moved from Szechwan to French Indo China
            2 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Jehol to Shantung
            1 aaGun and 3 infantry moved from India to Burma
            2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 submarines and 4 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to Kiangsu
            1 fighter moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 mech_infantry moved from French Indo China to Kwangsi
            1 armour moved from Malaya to French Indo China
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from Philippines to Japan
            3 fighters moved from Philippines to Japan
            2 fighters moved from Philippines to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 aaGun moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            3 infantry moved from Manchuria to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Siberia to Amur
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : -0,67
    Japanese regular : 1,00
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 fighter, 12 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            4 fighters moved from 92 Sea Zone to Spain
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Spain
            1 fighter and 1 tactical_bomber moved from Eastern United States to Venezuela
            2 bombers moved from Gibraltar to Venezuela
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Venezuela
            3 fighters moved from Hopei to Hunan
            1 artillery and 3 infantry moved from Gibraltar to Spain
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Gibraltar to Spain
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in Venezuela
                Americans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 4/6 hits, 2.83 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Venezuela from Neutral_True with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Hunan
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Spain
                Americans attack with 3 artilleries, 4 fighters, 8 infantry and 1 marine
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 4 fighters, 8 infantry and 1 marine in Spain, round 2 : 6/16 hits, 5.17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 4 fighters, 8 infantry and 1 marine remaining. Battle score for attacker is 18
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            3 carriers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            4 fighters moved from Tobruk to 91 Sea Zone
            2 fighters moved from Spain to 91 Sea Zone
            2 fighters moved from Spain to Gibraltar
            1 fighter and 1 tactical_bomber moved from Venezuela to British Guiana
            2 bombers moved from Venezuela to British Guiana
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 aaGuns moved from Gibraltar to Spain
            1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Hawaiian Islands to 22 Sea Zone
            1 bomber moved from New Britain to Wake Island
            1 fighter moved from Queensland to 22 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 119 Sea Zone to 108 Sea Zone
            3 fighters moved from Hunan to Hopei
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            4 transports placed in 101 Sea Zone
            10 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : -0.33
    Neutral_True regular : -2.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Szechwan to Kweichow
            1 fighter and 2 infantry moved from Hopei to Anhwe
            5 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.33
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 fighter, 12 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
            4 fighters moved from 92 Sea Zone to Spain
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Spain
            1 fighter and 1 tactical_bomber moved from Eastern United States to Venezuela
            2 bombers moved from Gibraltar to Venezuela
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Venezuela
            3 fighters moved from Hopei to Hunan
            1 artillery and 3 infantry moved from Gibraltar to Spain
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Gibraltar to Spain
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in Venezuela
                Americans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 4/6 hits, 2.83 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Venezuela from Neutral_True with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Hunan
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Spain
                Americans attack with 3 artilleries, 4 fighters, 8 infantry and 1 marine
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 4 fighters, 8 infantry and 1 marine in Spain, round 2 : 6/16 hits, 5.17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 4 fighters, 8 infantry and 1 marine remaining. Battle score for attacker is 18
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            3 carriers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            4 fighters moved from Tobruk to 91 Sea Zone
            2 fighters moved from Spain to 91 Sea Zone
            2 fighters moved from Spain to Gibraltar
            1 fighter and 1 tactical_bomber moved from Venezuela to British Guiana
            2 bombers moved from Venezuela to British Guiana
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 aaGuns moved from Gibraltar to Spain
            1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Hawaiian Islands to 22 Sea Zone
            1 bomber moved from New Britain to Wake Island
            1 fighter moved from Queensland to 22 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 119 Sea Zone to 108 Sea Zone
            3 fighters moved from Hunan to Hopei
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            4 transports placed in 101 Sea Zone
            10 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Szechwan to Kweichow
            1 fighter and 2 infantry moved from Hopei to Anhwe
            5 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            5 fighters moved from Gibraltar to Portugal
            1 artillery and 4 infantry moved from Union of South Africa to Mozambique
            1 infantry moved from Union of South Africa to Mozambique
            1 armour and 4 mech_infantrys moved from Union of South Africa to Angola
            1 fighter moved from Java to 41 Sea Zone
            2 infantry moved from French West Africa to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            2 infantry moved from 70 Sea Zone to Angola
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Mozambique
                British attack with 1 artillery and 5 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery and 5 infantry in Mozambique, round 2 : 1/6 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                    British roll dice for 1 artillery and 5 infantry in Mozambique, round 3 : 0/6 hits, 1.33 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 5 infantry in Mozambique, round 4 : 1/6 hits, 1.33 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Angola
                British attack with 1 armour, 2 infantry and 4 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Angola, round 2 : 3/7 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Portugal
                British attack with 1 artillery, 5 fighters and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 5 fighters and 2 infantry in Portugal, round 2 : 2/8 hits, 3.33 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                British win, taking Portugal from Neutral_True with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Portugal to French West Africa
            2 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Gibraltar to Spain
            2 aaGuns and 2 infantry moved from Tobruk to Libya
            1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 78 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to Java
            2 battleships, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Portugal to Gibraltar
            1 fighter moved from Portugal to Spain
            2 fighters and 1 tactical_bomber moved from Tobruk to Spain
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Union of South Africa
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 2.00
    Japanese regular : 0.00
    Neutral_True regular : -5.33
    British regular : -1.83
    

    Savegame

  • 25 23 22 21 20 19 18 17

    I had insanely good dice results this round.

  • 15 14

    1/19 or so. Not bad :-)

    But at least these were not strategically important battles. So in the end 5 extra inf for you. Could be worse.

  • 15 14

    Also, I had a bunch of extra units too when I killed your blockers at minimal expenses 3 times or so.

  • 25 23 22 21 20 19 18 17

    @JDOW yeah. I think its a little late for me to get good dice in Europe. And certainly would rather have traded against your units rather than neutrals. But I’m happy to get something back.

    (And not to suggest that the bad dice are what is causing me to lose in Europe. Those were always risky and costly choices I made and I doubt the board would look that different if I was beating the average. Just never felt I had a choice but to go for that and play for time. And in any case I think the bad dice in Europe I had were compensated for by generally good dice in the Pacific.

  • 25 23 22 21 20 19 18 17

    if it is not too late, I’ll make a slight edit and move all the UK air in Moscow to Suiyuyan. Can do so on ANZAC.

  • 25 23 22 21 20 19 18 17

    actually no. I won’t do that.

  • 25 23 22 21 20 19 18 17

    and I should note that US air only on US carriers in 91

  • 25 23 22 21 20 19 18 17

    actually, I will make a different edit if not too late. UK air in French W Africa will go to Spain

  • 15 14

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 mech_infantry moved from Novosibirsk to Kansu
                  Italians take Kansu from Chinese
            1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Romania to Southern France
            1 bomber moved from Southern Italy to Southern France
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 97 Sea Zone to Crete
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from 97 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Crete, round 2 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Crete
                Italians win, taking Crete from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 2 bombers and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Crete to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 destroyer moved from 99 Sea Zone to 81 Sea Zone
            2 fighters moved from Crete to 99 Sea Zone
            1 aaGun and 2 armour moved from Caucasus to Rostov
            1 mech_infantry moved from Ethiopia to Belgian Congo
            1 bomber moved from Southern France to Egypt
            1 bomber moved from Southern France to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -0,33
    

    Savegame

  • 15 14

    @farmboy said in JDOW (X) vs farmboy (L+12) BM3:

    actually, I will make a different edit if not too late. UK air in French W Africa will go to Spain

    Theoretically, this is no problem. This may affect Italy (which I posted already) though as this may give you an airstrike opportunity at the Italian fleet (although I think it is a bad idea). Let me double check.

  • 15 14

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 mech_infantry moved from Novosibirsk to Kansu
                  Italians take Kansu from Chinese
            1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Romania to Southern France
            1 bomber moved from Southern Italy to Southern France
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 97 Sea Zone to Crete
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from 97 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Crete, round 2 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Crete
                Italians win, taking Crete from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 2 bombers and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Crete to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 destroyer moved from 99 Sea Zone to 81 Sea Zone
            2 fighters moved from Crete to 99 Sea Zone
            1 aaGun and 2 armour moved from Caucasus to Rostov
            1 mech_infantry moved from Ethiopia to Belgian Congo
            1 bomber moved from Southern France to Egypt
            1 bomber moved from Southern France to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 81 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from French West Africa: 3 fighters
            EDIT: Adding units owned by British to Spain: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -0,33
    

    Savegame

  • 15 14

    I made your edit of the UK figs. And I put my sub back to 99. Although I think an airstrike at 68% on the Italian fleet would be ridiculous, I promised Mussolini to protect his fleet as good as I can.

  • 25 23 22 21 20 19 18 17

    @JDOW yeah. That fleet is fairly safe at this point. Thanks!

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from 22 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Iwo Jima to 22 Sea Zone
            1 carrier moved from 33 Sea Zone to 22 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            2 fighters moved from 33 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to South Australia
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 harbour placed in Marianas
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 22 Sea Zone to 26 Sea Zone
            2 infantry moved from Libya to Tunisia
            2 cruisers moved from 92 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • 15 14

    Gonna change buy, 1 DD instead of 2 mech.

  • 15 14

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 13 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            4 bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to 105 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Egypt to 70 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Germans take French Equatorial Africa from French
            1 armour moved from French Equatorial Africa to Belgian Congo
            1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
                  Germans take Tanganyika Territory from British
            1 mech_infantry moved from Timguska to Suiyuyan
                  Germans take Suiyuyan from Chinese
            1 mech_infantry moved from Kazakhstan to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Yunnan to Szechwan
                  Germans take Szechwan from Chinese
            2 artilleries moved from Caucasus to Volgograd
            5 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Caucasus to Tambov
                  Germans take Tambov from Russians
            2 mech_infantrys moved from Romania to Western Ukraine
            2 bombers moved from Romania to Western Ukraine
            1 bomber moved from Romania to Ukraine
            1 fighter moved from 99 Sea Zone to Ukraine
            3 infantry moved from Archangel to Belarus
            1 fighter moved from Novgorod to Belarus
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  Italians take Tobruk from Americans
            1 armour moved from Kazakhstan to Volgograd
            2 armour moved from Caucasus to Volgograd
            2 armour moved from Caucasus to Ukraine
            3 mech_infantrys moved from Caucasus to Ukraine
            1 mech_infantry moved from Romania to Ukraine
    
        Combat - Germans
            Battle in 70 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 70 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Germans attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 4 bombers, 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 3,50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2,83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 105 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour, 2 artilleries and 5 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 5 mech_infantrys in Volgograd, round 2 : 1/10 hits, 3,33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 3 armour, 2 artilleries and 4 mech_infantrys in Volgograd, round 3 : 2/9 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
            7 armour and 10 mech_infantrys moved from Egypt to Belgian Congo
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 infantry moved from Northwest Persia to Turkey
                  Germans take Turkey from Neutral_True
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Saudi Arabia
                  Germans take Saudi Arabia from Neutral_True
            2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Afghanistan
                  Germans take Afghanistan from Neutral_True
            1 mech_infantry moved from Yugoslavia to Switzerland
                  Germans take Switzerland from Neutral_True
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            2 infantry moved from Vyborg to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            2 infantry moved from Germany to Western Germany
            1 bomber moved from 105 Sea Zone to Western Germany
            4 bombers moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Ukraine to Southern Italy
            2 bombers moved from Western Ukraine to Germany
            1 fighter moved from Belarus to Western Germany
            1 infantry moved from Vologda to Samara
            1 aaGun and 1 infantry moved from Urals to Novosibirsk
            1 mech_infantry moved from Evenkiyskiy to Novosibirsk
            1 armour moved from Kazakhstan to Sikang
            2 infantry moved from Burma to Yunnan
            3 armour and 9 mech_infantrys moved from Caucasus to Rostov
            1 fighter moved from Ukraine to 99 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from 70 Sea Zone to Egypt
            2 mech_infantrys moved from Southern Italy to Western Germany
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo China to Japan
    
        Place Units - Germans
            3 infantry placed in France
            3 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Archangel: 1 artillery
            EDIT: Adding units owned by Germans to Novgorod: 1 artillery
            EDIT: Turning off Edit Mode
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Egypt
            2 infantry and 7 mech_infantrys placed in Western Germany
            1 fighter, 5 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 86 PUs (5 lost to blockades); end with 86 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 104 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 119 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 1,33
    Germans regular : -4,50
    

    Savegame

Suggested Topics

  • 4
  • 56
  • 26
  • 80
  • 75
  • 353
  • 117
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.9k

Users

40.7k

Topics

1.8m

Posts