@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
2 units repaired.
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Tunisia to Libya
Italians take Libya from Americans
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
3 fighters moved from Southern Italy to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
2 armour, 1 infantry and 3 mech_infantrys moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Southern Italy to Crete
1 fighter moved from Greece to 99 Sea Zone
1 fighter moved from Greece to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Crete
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
Italians roll dice for 1 artillery and 1 bomber in Crete, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Tambov
Italians attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Tambov, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Volgograd to Rostov
1 fighter moved from Caucasus to Rostov
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Greece to Romania
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Greece to Bulgaria
4 infantry and 1 marine moved from Southern Italy to Northern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Crete to Southern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Russians regular : -0,67
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
Non Combat Move - ANZAC
1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 6 Sea Zone to Korea
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
Non Combat Move - ANZAC
1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 6 Sea Zone to Korea
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@simon33 Hope my NCM change with Italy is OK? I don’t think ANZAC was affected.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 10 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
7 infantry moved from Bryansk to Russia
5 fighters and 3 tactical_bombers moved from Ukraine to Russia
2 bombers moved from Southern Italy to Russia
Combat - Germans
Battle in Russia
Germans attack with 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
Germans roll dice for 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers in Russia, round 2 : 7/17 hits, 7,00 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 2/6 hits, 2,00 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns, 18 artilleries and 32 infantry moved from Bryansk to Tambov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
2 bombers moved from Russia to Tambov
30 mech_infantrys moved from Bryansk to Tambov
5 armour moved from Ukraine to Tambov
3 armour moved from Volgograd to Tambov
2 armour moved from Rostov to Tambov
8 mech_infantrys moved from Ukraine to Rostov
8 mech_infantrys moved from Romania to Ukraine
9 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from France to Southern France
5 fighters and 3 tactical_bombers moved from Russia to Ukraine
2 tactical_bombers moved from Greece to Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
Germans undo move 2.
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry and 5 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 transport placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 64 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser and 3 destroyers
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 carrier, 1 cruiser and 3 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
3 artilleries and 4 infantry moved from Samara to Russia
9 artilleries and 94 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Russia
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 5 infantry
Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 5 infantry in Russia, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
1 mech_infantry moved from Kansu to Szechwan
1 armour moved from Yenisey to Buryatia
3 fighters and 1 tactical_bomber moved from Northwest Persia to Szechwan
1 aaGun and 1 infantry moved from Amur to Korea
1 submarine moved from 87 Sea Zone to 89 Sea Zone
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
3 artilleries and 4 infantry moved from Samara to Russia
9 artilleries and 94 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Russia
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 5 infantry
Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 5 infantry in Russia, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
1 mech_infantry moved from Kansu to Szechwan
1 armour moved from Yenisey to Buryatia
3 fighters and 1 tactical_bomber moved from Northwest Persia to Szechwan
1 aaGun and 1 infantry moved from Amur to Korea
1 submarine moved from 87 Sea Zone to 89 Sea Zone
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 89 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.17
Was a boo boo not attacking Stalingrad.
@simon33 Yeah. It is important how to position yourself after Moscow has fallen as the Axis. I have failed at that in other games. I think maybe this way was OK. The negative thing about it is not holding Moscow of course.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 8x factory_major; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 11 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Shantung to Chahar
1 bomber moved from Shantung to Chahar
2 artilleries and 6 infantry moved from Shantung to Anhwe
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in Dutch New Guinea
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/4 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Dutch New Guinea from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New Guinea
Japanese attack with 2 infantry and 1 marine
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Anhwe, round 2 : 3/8 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Chahar to Japan
2 fighters and 1 tactical_bomber moved from Shantung to Japan
7 fighters moved from 35 Sea Zone to Japan
1 infantry moved from Yunnan to Hunan
3 infantry moved from French Indo China to Yunnan
4 infantry moved from Shan State to Yunnan
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
5 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 aaGun, 10 artilleries and 15 infantry moved from West India to Eastern Persia
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from West India to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to Philippines
Place Units - Japanese
3 fighters and 7 infantry placed in Japan
3 infantry placed in Malaya
Japanese undo move 2.
3 infantry placed in French Indo China
1 infantry placed in Malaya
Japanese undo move 3.
Japanese undo move 2.
1 infantry placed in India
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,2,5,4,1,5,5,2,4,6,4,1,1,1,1,2,6,2,4,4,5,6,3,6,2,6,3,1,2,5,1,4,4,5,6,2,2,4,1,3,3,5,6,1,3,1,6,2,4,3,5,6,6,4,3
Japanese collect 50 PUs (8 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Adding units owned by Japanese to Burma: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 infantry and 2 transports
EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 2,33
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
4 bombers moved from Korea to Hopei
Combat - Americans
Battle in Shantung
Battle in Kiangsu
Battle in Hopei
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Hopei, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win, taking Shantung from Japanese, taking Kiangsu from Japanese with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
4 bombers moved from Hopei to Manchuria
1 carrier and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Midway
4 fighters moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Korea to 19 Sea Zone
2 tactical_bombers moved from Korea to 19 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 11 fighters moved from 6 Sea Zone to 19 Sea Zone
3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Korea to Manchuria
1 artillery and 1 infantry moved from Queensland to New South Wales
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Persia
Place Units - Americans
3 infantry placed in Korea
3 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Suiyuyan to Chahar
5 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Chahar
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 fighter owned by the Chinese retreated
Japanese win, taking Hopei from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 bomber moved from Persia to Volgograd
1 fighter moved from Cyprus to 99 Sea Zone
1 fighter moved from Cyprus to Caucasus
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 fighters moved from Cyprus to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 aaGuns, 9 artilleries and 23 infantry moved from Northwest Persia to Persia
1 fighter moved from Union of South Africa to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 99 Sea Zone to Gibraltar
2 fighters moved from 99 Sea Zone to 80 Sea Zone
1 bomber moved from Volgograd to Persia
2 armour, 2 fighters and 1 mech_infantry moved from Szechwan to Kweichow
Place Units - British
1 destroyer placed in 106 Sea Zone
2 armour and 1 mech_infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,2,1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 31 PUs (5 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -0.67
Italians regular : -0.33
Japanese regular : 0.00
Germans AA : -0.17
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Egypt
1 artillery moved from Libya to Tobruk
Italians take Tobruk from Americans
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 artillery, 1 fighter and 1 infantry moved from Rostov to Caucasus
1 armour moved from Tambov to Samara
Italians take Samara from Russians
1 armour moved from Samara to Tambov
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 marine
British defend with 1 harbour; French defend with 1 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 3 fighters
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 bomber and 3 fighters in Trans-Jordan, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Trans-Jordan to Greece
2 infantry moved from Bulgaria to Greece
1 artillery and 2 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour, 1 infantry and 3 mech_infantrys moved from Tambov to Volgograd
2 mech_infantrys moved from Romania to Ukraine
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 carrier and 3 destroyers moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Caucasus to Volgograd
1 tactical_bomber moved from Southern Italy to Greece
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tambov: 1 armour
EDIT: Adding units owned by Italians to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1,17
Russians regular : -0,33
British regular : 0,33
@Pejon_88 seems I forgot to move my destroyers to the fleet. Consider them moved.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
2 fighters moved from 6 Sea Zone to Kweichow
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 fighter moved from Queensland to 19 Sea Zone
1 carrier and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Korea to Manchuria
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 transport moved from 80 Sea Zone to 72 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 107 PUs;
Germans buy 1 bomber, 2 fighters, 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Smolensk to Russia
2 infantry moved from Tambov to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Russia
Germans attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 3 artilleries and 1 factory_minor
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 2 : 1/9 hits, 2,83 expected hits
Russians roll dice for 3 artilleries in Russia, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Russians lost in Russia
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 3 : 1/9 hits, 2,83 expected hits
Russians roll dice for 2 artilleries in Russia, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Russians lost in Russia
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 4 : 3/9 hits, 2,83 expected hits
Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Russia
Germans destroys 20PUs while taking Russians capital
Germans win, taking 109 Sea Zone from Russians, taking Russia from Russians with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleries
Non Combat Move - Germans
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
2 fighters moved from Western Germany to Egypt
5 fighters and 5 tactical_bombers moved from Ukraine to Egypt
2 bombers moved from Tambov to Egypt
1 armour and 8 mech_infantrys moved from Ukraine to Volgograd
9 armour, 1 infantry and 10 mech_infantrys moved from Rostov to Volgograd
2 infantry moved from Ukraine to Rostov
6 armour and 9 mech_infantrys moved from Bryansk to Volgograd
3 aaGuns, 10 armour, 18 artilleries, 30 infantry and 34 mech_infantrys moved from Tambov to Volgograd
8 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Belarus to Bryansk
5 infantry moved from Novgorod to Belarus
2 infantry moved from Archangel to Smolensk
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : -2,00
Germans regular : -3,50
@Pejon_88 I think this means an Axis win in EU. If I have not overlooked something?
Caught me napping there. I can’t see a real path to retaking a VC this turn. Bummer, in spite of losing the economic edge a while back, I thought the collapse of Japan was near.
I’ll post.
@simon33 it was very close in the Pacific. Do you want to re-match as axis, same bid?
I’m in two minds. I think +16 ought to be enough for the allies. I’m apparently not a great allies player.
I think P2V is better. Although I don’t agree with the latest changes.