@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to New South Wales
1 fighter moved from New Zealand to 33 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Gibraltar to Syria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Ukraine to Yugoslavia
1 tactical_bomber moved from Ukraine to 99 Sea Zone
2 fighters moved from Ukraine to Belarus
1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
2 infantry moved from Novgorod to Belarus
4 artilleries and 5 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 tactical_bomber moved from 115 Sea Zone to Belarus
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yugoslavia
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Ukraine
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
4 artilleries and 3 infantry moved from Bessarabia to Ukraine
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 fighter moved from 115 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Yugoslavia to Western Germany
1 bomber moved from Yugoslavia to Ukraine
1 artillery and 4 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Southern France to Northern Italy
4 infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from 99 Sea Zone to Ukraine
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to France
3 infantry moved from Southern France to Northern Italy
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
1 artillery placed in France
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -3.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
7 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 2 infantry
EDIT: Adding units owned by Russians to Caucasus: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 75 Sea Zone
1 submarine moved from 37 Sea Zone to 75 Sea Zone
4 infantry moved from Java to 42 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
7 artilleries and 9 infantry moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 armour moved from French Indo China to Szechwan
2 bombers moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 armour moved from Burma to India
1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 75 Sea Zone
Japanese attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 75 Sea Zone
Japanese roll dice for 2 fighters in 75 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 75 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 armour, 9 artilleries and 15 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 9 artilleries and 15 infantry in India, round 2 : 6/25 hits, 7.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 9 artilleries and 14 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 6/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
2 bombers moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 armour and 1 mech_infantry moved from Burma to India
3 artilleries and 5 infantry moved from French Indo China to Shan State
1 cruiser, 1 marine and 5 transports moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Szechwan to Shantung
1 carrier and 1 destroyer moved from 42 Sea Zone to 58 Sea Zone
2 fighters moved from 75 Sea Zone to 58 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
French regular : 0.33
Japanese regular : 0.67
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
Combat - Americans
Battle in New Guinea
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from Midway to 33 Sea Zone
1 bomber moved from Syria to Gibraltar
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 artillery moved from Tunisia to Algeria
2 infantry moved from Western United States to 10 Sea Zone
4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Southeast Mexico to Central United States
2 fighters moved from 97 Sea Zone to Bryansk
Place Units - Americans
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 tactical_bombers placed in Western United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
Combat - Americans
Battle in New Guinea
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from Midway to 33 Sea Zone
1 bomber moved from Syria to Gibraltar
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 artillery moved from Tunisia to Algeria
2 infantry moved from Western United States to 10 Sea Zone
4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Southeast Mexico to Central United States
2 fighters moved from 97 Sea Zone to Bryansk
Place Units - Americans
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 tactical_bombers placed in Western United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from United Kingdom to 109 Sea Zone
2 destroyers, 6 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from Scotland to Holland Belgium
1 fighter moved from 97 Sea Zone to Holland Belgium
2 fighters moved from Bryansk to Greece
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
Combat - British
Battle in Albania
Battle in Greece
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery
British roll dice for 2 cruisers in Greece, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Greece
British win, taking Albania from Italians, taking Greece from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
British attack with 1 bomber, 4 fighters and 6 infantry
Germans defend with 1 aaGun, 1 artillery and 4 infantry
Germans roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
British roll dice for 1 bomber, 4 fighters and 6 infantry in Holland Belgium, round 2 : 4/11 hits, 3.67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 bomber, 4 fighters and 5 infantry in Holland Belgium, round 3 : 4/10 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 5 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Greece to 97 Sea Zone
3 aaGuns, 1 armour, 1 artillery, 23 infantry and 1 mech_infantry moved from West India to Eastern Persia
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
4 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Rhodesia
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
British undo move 4.
British undo move 3.
1 artillery and 2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.33
Japanese regular : 1.00
Germans AA : -0.50
Germans regular : -1.33
British regular : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
1 bomber and 2 fighters moved from Ukraine to Russia
Combat - Italians
Air Battle in Russia
Combat Hit Differential Summary :
@Ghostglider Intercept in Russia? 2 fighters and a bomber, vs your 2 fighters.
No thanks. I will rely on my AA-gun, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
1 bomber and 2 fighters moved from Ukraine to Russia
Combat - Italians
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber and 2 fighters moved from Russia to Ukraine
Place Units - Italians
1 artillery placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5,2,1,3,3,3,4
Italians collect 4 PUs (9 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Syria to Egypt
1 infantry moved from Northwest Persia to Persia
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys moved from Archangel to Nenetsia
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter and 2 tactical_bombers moved from Ukraine to Belarus
1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery and 8 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
Combat - Germans
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
British defend with 5 infantry
Germans roll dice for 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/15 hits, 4.00 expected hits
British roll dice for 5 infantry in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Nenetsia
Germans attack with 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys in Nenetsia, round 2 : 4/12 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
6 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from France to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 infantry moved from Northern Italy to Western Germany
1 bomber moved from Volgograd to Novgorod
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 2.50
British regular : 1.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Urals
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.33
Russians regular : 0.83
@Ghostglider My game just crashed during non-combat movement. I got all the MARTI dice, except, for some reason, I don’t see the die roll for your defending infantry in West India. It didn’t get a hit, as I recall, but I will just go off the reroll result for that particular die, unless MARTI emailed you the original die roll. Let me know if this makes sense, as I expect there will be edits, as the original battles all went perfect for me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
1 bomber moved from French Indo China to Tsinghai
4 transports moved from 39 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from Shan State to 38 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 38 Sea Zone to 79 Sea Zone
3 artilleries and 5 infantry moved from 79 Sea Zone to West India
2 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 bomber moved from French Indo China to 46 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 2 armour, 12 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 armour, 12 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 15/36 hits, 11.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 12 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Tsinghai to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 infantry moved from Hunan to Kweichow
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kansu to Sikang
1 infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Anhwe
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 10 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 58 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from 58 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
3 armour placed in India
3 infantry placed in Shantung
2 artilleries and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 3.50
UK_Pacific regular : 0.67
@Ghostglider I, again, did not get the MARTI die roll for your defending infantry in West India. This second roll, it got a hit, so I posted with that result. The strange, missing email, spurred me to look into it further, and I found both emails had gone to my Spam folder. Not sure why, but with that found, and thus verified proof, I will repost with an edit to add one of my infantry back. More words, and time, spent than one infantry might warrant, but I feel good about getting it sorted. Please let me know if this isn’t clear.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
1 bomber moved from French Indo China to Tsinghai
4 transports moved from 39 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from Shan State to 38 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 38 Sea Zone to 79 Sea Zone
3 artilleries and 5 infantry moved from 79 Sea Zone to West India
2 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 bomber moved from French Indo China to 46 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 2 armour, 12 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 armour, 12 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 15/36 hits, 11.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 12 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Tsinghai to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 infantry moved from Hunan to Kweichow
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kansu to Sikang
1 infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Anhwe
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 10 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 58 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from 58 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
3 armour placed in India
3 infantry placed in Shantung
2 artilleries and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 3.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in Normandy Bordeaux
Battle in 2 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
4 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Western United States to British Columbia
1 tactical_bomber moved from 2 Sea Zone to British Columbia
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Bryansk to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 artillery moved from Algeria to Morocco
1 transport moved from 97 Sea Zone to 98 Sea Zone
Place Units - Americans
3 fighters and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :