I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
L20 PTV Brett Allies +$6 Vs Napalm Axis
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Italians creates battle in territory 99 Sea Zone Battle in Algeria Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry French defend with 2 infantry; Americans defend with 1 fighter Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/0 hits, 3.00 expected hits French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/1 hits, 1.33 expected hits 1 fighter owned by the Americans, 2 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria Italians win, taking 99 Sea Zone from British, taking Algeria from French with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry Casualties for Americans: 1 fighter Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 2 armour moved from Yugoslavia to Eastern Poland 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 100 Sea Zone to 101 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 destroyer moved from 56 Sea Zone to 64 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 fighter moved from Alexandria to Malta Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 1 armour, 4 artilleries, 1 carrier, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 4 artilleries moved from Western Germany to 115 Sea Zone 4 artilleries and 5 transports moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 93 Sea Zone 3 artilleries moved from 93 Sea Zone to Morocco 2 artilleries moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 3 infantry moved from 93 Sea Zone to Morocco Combat - Germans Battle in Gibraltar Battle in Morocco Non Combat Move - Germans 5 artilleries and 5 infantry moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Albania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 2 bombers moved from Western Germany to Leningrad 1 fighter and 1 tactical_bomber moved from Karelia to Leningrad 1 tactical_bomber moved from Finland to Leningrad 2 infantry moved from Vyborg to Leningrad 5 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 7 infantry moved from Germany to 117 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 7 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 118 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 115 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun, 5 artilleries and 7 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Leningrad to Archangel Place Units - Germans 1 factory_minor placed in Leningrad 4 artilleries and 6 infantry placed in Germany 1 armour and 1 mech_infantry placed in Western Germany 1 carrier placed in 113 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Bulgaria to Romania 1 fighter moved from Bulgaria to Eastern Poland 1 fighter moved from Bulgaria to Eastern Poland 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 armour moved from Amur to Southern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 fighter moved from Siberia to Southern Manchuria 1 tactical_bomber moved from Siberia to Northern Manchuria 1 submarine moved from 21 Sea Zone to 6 Sea Zone Russians take 6 Sea Zone from Japanese Combat - Russians Battle in Southern Manchuria Russians attack with 1 armour and 1 fighter Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 fighter in Southern Manchuria, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Romania Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 tactical_bombers Italians defend with 2 armour Russians roll dice for 2 fighters and 2 tactical_bombers in Eastern Poland, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Italians lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 2 armour Battle in Northern Manchuria Russians attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Northern Manchuria to Korea 1 fighter moved from Southern Manchuria to Korea 1 infantry moved from Amur to Korea 1 infantry moved from Siberia to Amur 10 infantry moved from Ukraine to Rostov 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 mech_infantry moved from Gorky to Russia 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter moved from Romania to Smolensk 2 aaGuns, 6 armour, 9 artilleries, 19 infantry and 3 mech_infantrys moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece Place Units - Russians 3 artilleries placed in Urals 1 armour, 1 bomber and 1 mech_infantry placed in Siberia 1 infantry placed in Stalingrad 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6 Russians collect 41 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 submarine moved from 40 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Anhwe to 7 Sea Zone 1 fighter moved from French Indo China to 7 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 2 transports moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Tsinghai to Szechwan 1 artillery moved from Hopei to Szechwan 1 infantry moved from Hunan to Szechwan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Battle in 81 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Japanese win, taking 81 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 7 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 2 battleships Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits Americans roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 battleship owned by the Americans lost in 7 Sea Zone Japanese win, taking 7 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Americans: 2 battleships Battle in Szechwan Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Southern Manchuria Japanese attack with 1 artillery and 3 infantry Russians defend with 1 armour Japanese roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 armour in Southern Manchuria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 4 artilleries and 4 infantry moved from Eastern Sinkiang to Tsinghai 1 aaGun moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi EDIT: 1 aaGun, 1 artillery and 6 infantry moved from Japan to Kyushu 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan Place Units - Japanese 2 destroyers and 1 submarine placed in 7 Sea Zone 2 fighters placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry placed in Malaya Japanese undo move 4. 1 infantry placed in Malaya 2 infantry placed in Kiangsu Japanese undo move 5. Japanese undo move 3. 1 artillery placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4 Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 0.33 Japanese regular : 0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory Kyushu Japanese scrambles 3 units out of Japan to defend against the attack in Kyushu Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kyushu Japanese scrambles 1 units out of 7 Sea Zone to defend against the attack in Kyushu Battle in Kyushu Americans attack with 1 marine Japanese defend with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber Americans roll dice for 1 marine in Kyushu, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Kyushu, round 2 : 6/1 hits, 5.50 expected hits 1 marine owned by the Americans lost in Kyushu Japanese win with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 marine Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: 20 Sea Zone Moving scrambled unit from Kyushu back to originating territory: 7 Sea Zone Non Combat Move - Americans 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 4 transports moved from 8 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 tactical_bomber moved from Western United States to Midway 1 armour, 4 infantry and 1 marine moved from 26 Sea Zone to Midway 1 battleship, 1 destroyer and 4 submarines moved from 11 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 3 fighters placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States 1 infantry placed in Central United States 1 tactical_bomber placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Eastern Sinkiang, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Eastern India to French Indo China 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Alexandria to Libya 1 artillery moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Uzbekistan to Kazakhstan 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Combat - British Battle in French Indo China British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 8 infantry and 1 marine British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/1 hits, 4.67 expected hits Japanese roll dice for 1 artillery, 8 infantry and 1 marine in French Indo China, round 2 : 4/1 hits, 3.33 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/1 hits, 3.67 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 marine in French Indo China, round 3 : 2/0 hits, 2.00 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 marine in French Indo China, round 4 : 0/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 6 infantry Casualties for Japanese: 1 artillery, 8 infantry and 1 marine Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 81 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Libya 1 infantry moved from 98 Sea Zone to Libya 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.17 Japanese regular : -0.50 British regular : -1.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory Kyushu Japanese scrambles 3 units out of Japan to defend against the attack in Kyushu Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kyushu Japanese scrambles 1 units out of 7 Sea Zone to defend against the attack in Kyushu Battle in Kyushu Americans attack with 1 marine Japanese defend with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber Americans roll dice for 1 marine in Kyushu, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Kyushu, round 2 : 6/1 hits, 5.50 expected hits 1 marine owned by the Americans lost in Kyushu Japanese win with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 marine Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: 20 Sea Zone Moving scrambled unit from Kyushu back to originating territory: 7 Sea Zone Non Combat Move - Americans 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 4 transports moved from 8 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 tactical_bomber moved from Western United States to Midway 1 armour, 4 infantry and 1 marine moved from 26 Sea Zone to Midway 1 battleship, 1 destroyer and 4 submarines moved from 11 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 3 fighters placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States 1 infantry placed in Central United States 1 tactical_bomber placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Eastern Sinkiang, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Eastern India to French Indo China 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Alexandria to Libya 1 artillery moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Uzbekistan to Kazakhstan 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Combat - British Battle in French Indo China British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 8 infantry and 1 marine British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/1 hits, 4.67 expected hits Japanese roll dice for 1 artillery, 8 infantry and 1 marine in French Indo China, round 2 : 4/1 hits, 3.33 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/1 hits, 3.67 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 marine in French Indo China, round 3 : 2/0 hits, 2.00 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 marine in French Indo China, round 4 : 0/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 6 infantry Casualties for Japanese: 1 artillery, 8 infantry and 1 marine Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 81 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Libya 1 infantry moved from 98 Sea Zone to Libya 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Siberia: 2 artilleries, 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Amur: 2 artilleries and 2 infantry EDIT: Removing units owned by Americans from Korea: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.17 Japanese regular : -0.50 British regular : -1.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to Romania 2 artilleries and 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Bulgaria Italians take Bulgaria from Russians Combat - Italians Battle in 94 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Romania Italians attack with 2 artilleries, 1 bomber and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Romania, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Romania, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 1 submarine moved from 101 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 94 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -1.00 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 tactical_bomber moved from New South Wales to Queensland 1 destroyer moved from 64 Sea Zone to 59 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 fighter moved from Malta to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to Malta 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta 1 battleship moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to Brazil 2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 96 Sea Zone 4 artilleries and 4 infantry moved from 96 Sea Zone to Malta 1 carrier and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians Combat - Germans Battle in Brazil Battle in Malta Germans attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 1 airfield, 2 fighters and 2 tactical_bombers Germans roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Malta, round 2 : 5/0 hits, 5.00 expected hits British roll dice for 2 fighters and 2 tactical_bombers in Malta, round 2 : 2/1 hits, 2.33 expected hits 2 tactical_bombers owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 fighters owned by the British lost in Malta Germans win, taking Brazil from British, taking Malta from British with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 2 fighters and 2 tactical_bombers Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 aaGun, 5 artilleries and 8 infantry moved from Bessarabia to Ukraine 1 aaGun, 9 armour, 9 artilleries, 31 infantry and 5 mech_infantrys moved from Yugoslavia to Albania 1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 8 artilleries and 10 infantry moved from Leningrad to Novgorod 5 transports moved from 118 Sea Zone to 117 Sea Zone 4 artilleries and 6 infantry moved from Germany to 117 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 4 artilleries and 6 infantry moved from 118 Sea Zone to Leningrad 1 carrier moved from 113 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 112 Sea Zone 1 destroyer and 3 submarines moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 bomber moved from Leningrad to Southern Italy Place Units - Germans 4 artilleries and 6 infantry placed in Germany 1 armour and 1 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Leningrad 1 submarine placed in 112 Sea Zone 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Americans to Siberia: 2 artilleries, 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Amur: 2 artilleries and 2 infantry EDIT: Removing units owned by Americans from Korea: 2 mech_infantrys EDIT: Turning off Edit Mode Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 armour, 9 artilleries, 20 infantry and 3 mech_infantrys moved from Greece to Bulgaria 3 infantry moved from Samara to Gorky 3 artilleries moved from Urals to Northern Sinkiang 1 infantry moved from Amur to Siberia 1 fighter moved from Korea to Siberia 1 tactical_bomber moved from Korea to Siberia 1 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Stalingrad to Rostov 1 fighter moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Smolensk to Southern Belarus 1 fighter moved from Smolensk to Southern Belarus 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 1 tactical_bomber moved from Smolensk to Southern Belarus 1 mech_infantry moved from Smolensk to Bryansk 1 armour moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Gorky Combat - Russians Battle in Yaroslavl Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 6 armour, 9 artilleries, 20 infantry and 3 mech_infantrys Italians defend with 1 artillery Russians roll dice for 6 armour, 9 artilleries, 20 infantry and 3 mech_infantrys in Bulgaria, round 2 : 12/1 hits, 11.83 expected hits Italians roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 6 armour, 9 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Southern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Gorky, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Southern Belarus to Russia 1 tactical_bomber moved from Southern Belarus to Russia 1 fighter moved from Yaroslavl to Russia 1 aaGun moved from Smolensk to Bryansk 1 fighter moved from Gorky to Russia 1 aaGun moved from Smolensk to Russia 1 armour and 5 infantry moved from Smolensk to Bryansk 1 aaGun moved from Greece to Bulgaria 1 aaGun moved from Greece to Bulgaria Place Units - Russians 3 artilleries placed in Stalingrad 3 infantry placed in Siberia 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.67 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 2 infantry moved from Malaya to Shan State 1 artillery and 5 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 battleship and 1 destroyer moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Americans 1 cruiser moved from 7 Sea Zone to 37 Sea Zone Japanese take 21 Sea Zone from Russians Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 battleship and 1 destroyer Russians defend with 1 submarine Japanese roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Russians with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 4 artilleries; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/1 hits, 2.50 expected hits UK_Pacific roll dice for 4 artilleries in French Indo China, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 artilleries owned by the British lost in French Indo China Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/1 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 4 artilleries Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 2 submarines moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from Jehol to Southern Manchuria 1 artillery and 2 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Japan to Kyushu 4 infantry moved from Japan to Kyushu 1 aaGun and 1 infantry moved from Japan to Hokkaido Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Malaya 4 submarines and 3 transports placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1 Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83 UK_Pacific regular : -1.00 Russians regular : -0.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 4 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from Western United States to Wake Island 1 fighter moved from Midway to Wake Island 1 tactical_bomber moved from Midway to Wake Island 1 infantry moved from Midway to 26 Sea Zone 1 armour moved from Midway to 26 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 marine moved from Midway to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 24 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 24 Sea Zone 1 transport moved from 26 Sea Zone to 28 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 7 submarines and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone 1 fighter moved from Eastern United States to 11 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 4 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Eastern Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kansu, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Eastern India to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in 74 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win, taking 74 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shan State British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated Japanese win with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to Yunnan 1 infantry moved from Libya to 98 Sea Zone 1 armour moved from Libya to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 1 armour moved from 83 Sea Zone to Egypt 2 artilleries and 4 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Kazakhstan to Stalingrad Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.50 British regular : 0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from Russians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Libya Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry French defend with 1 fighter Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for French: 1 fighter Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Southern Italy 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 100 Sea Zone 2 artilleries moved from Romania to Yugoslavia 1 infantry moved from Romania to Eastern Poland Place Units - Italians 2 transports placed in 99 Sea Zone Italians undo move 1. 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.00