japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Karelia S.S.R. to Belorussia 4 infantry moved from Karelia S.S.R. to Belorussia 3 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 infantry moved from Ukraine to East Poland 1 artillery moved from Ukraine to East Poland 1 armour moved from Caucasus to Belorussia 1 infantry moved from Ukraine to East Poland 2 armour moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Baltic States 4 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Battle in Belorussia Russians attack with 4 armour, 1 artillery and 7 infantry Germans defend with 5 armour, 3 artilleries and 1 infantry Russians roll dice for 4 armour, 1 artillery and 7 infantry in Belorussia, round 2 : 6/12 hits, 3,67 expected hits Germans roll dice for 5 armour, 3 artilleries and 1 infantry in Belorussia, round 2 : 3/9 hits, 3,83 expected hits 3 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Belorussia Russians roll dice for 4 armour, 1 artillery and 4 infantry in Belorussia, round 3 : 2/9 hits, 3,17 expected hits Germans roll dice for 3 armour in Belorussia, round 3 : 0/3 hits, 1,50 expected hits 2 armour owned by the Germans lost in Belorussia Russians roll dice for 4 armour, 1 artillery and 4 infantry in Belorussia, round 4 : 4/9 hits, 3,17 expected hits Germans roll dice for 1 armour in Belorussia, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 28 Casualties for Russians: 4 infantry Casualties for Germans: 5 armour, 3 artilleries and 1 infantry Battle in Baltic States Russians attack with 1 armour and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 4 infantry in Baltic States, round 2 : 3/5 hits, 1,17 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in East Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 artillery moved from Caucasus to Ukraine 2 infantry moved from Caucasus to Ukraine Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 1 armour and 3 infantry placed in Caucasus Russians undo move 2. Russians undo move 1. 2 infantry placed in Karelia S.S.R. 2 artilleries and 2 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -2,17 Russians regular : 4,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery moved from French Indo-China Thailand to Fukien 1 fighter moved from 36 Sea Zone to Fukien 1 fighter moved from Japan to Fukien 1 infantry moved from Suiyuan to Hupeh 1 armour moved from Manchuria to Hupeh 1 battleship moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 carrier moved from 36 Sea Zone to 62 Sea Zone 1 cruiser moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 cruiser moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Manchuria Combat - Japanese Battle in Hupeh Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hupeh Japanese roll dice for 1 armour in Hupeh, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hupeh, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Hupeh, round 5 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Hupeh Chinese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour and 1 infantry Battle in Buryatia S.S.R. Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Fukien Japanese attack with 1 artillery and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 fighters in Fukien, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Fukien Japanese roll dice for 2 fighters in Fukien, round 3 : 1/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win with 1 fighter remaining. Battle score for attacker is -11 Casualties for Japanese: 1 artillery and 1 fighter Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Fukien to 62 Sea Zone 1 artillery moved from Manchuria to Kiangsu 1 infantry moved from Manchuria to Suiyuan Place Units - Japanese 1 destroyer placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone 2 infantry placed in Japan 2 armour placed in Manchuria 1 infantry placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : -3,67 Russians regular : -0,33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from India to Trans-Jordan 1 artillery moved from Persia to Trans-Jordan 1 fighter moved from India to Trans-Jordan 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 bomber moved from Russia to Trans-Jordan 1 armour moved from India to Trans-Jordan 2 cruisers moved from 2 Sea Zone to 12 Sea Zone 3 destroyers moved from 2 Sea Zone to 12 Sea Zone 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 armour moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 2 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from 12 Sea Zone to Gibraltar 1 armour moved from 12 Sea Zone to Gibraltar Combat - British Battle in Trans-Jordan British attack with 2 armour, 1 artillery, 1 bomber and 1 fighter Germans defend with 2 infantry British roll dice for 2 armour, 1 artillery, 1 bomber and 1 fighter in Trans-Jordan, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Gibraltar British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 artillery moved from India to Burma 1 bomber moved from Trans-Jordan to Caucasus 1 fighter moved from Trans-Jordan to Persia Place Units - British 1 transport placed in 2 Sea Zone 1 fighter placed in United Kingdom 1 armour placed in India 1 infantry placed in India 1 artillery placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 British regular : -1,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 transports moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 14 Sea Zone to 15 Sea Zone 2 artilleries moved from 15 Sea Zone to Trans-Jordan 2 infantry moved from 15 Sea Zone to Trans-Jordan 2 cruisers moved from 13 Sea Zone to 15 Sea Zone 1 battleship moved from 13 Sea Zone to 15 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries and 2 infantry British defend with 2 armour and 1 artillery Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits 1 artillery owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 2 armour and 1 artillery Non Combat Move - Italians 1 infantry moved from France to Northwestern Europe 2 infantry moved from Italy to France 1 infantry moved from Italy to France Place Units - Italians 2 artilleries and 4 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 British regular : 0,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 2 Sea Zone 1 artillery and 3 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 2 Sea Zone to 12 Sea Zone 1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour, 3 artilleries and 6 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Iwo Jima to 59 Sea Zone 1 artillery moved from Iwo Jima to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 50 Sea Zone 1 artillery moved from 63 Sea Zone to Buryatia S.S.R. 1 infantry moved from 63 Sea Zone to Buryatia S.S.R. 1 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 2 fighters moved from 59 Sea Zone to Buryatia S.S.R. 1 bomber moved from Stanovoj Chrebet to Buryatia S.S.R. 1 destroyer moved from 59 Sea Zone to 50 Sea Zone 1 carrier, 3 cruisers and 2 submarines moved from 59 Sea Zone to 63 Sea Zone Combat - Americans Battle in Buryatia S.S.R. Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 2 cruisers in Buryatia S.S.R., round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Buryatia S.S.R., round 2 : 4/5 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Buryatia S.S.R. Americans win, taking Buryatia S.S.R. from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Morocco Algeria Americans attack with 1 armour, 3 artilleries and 6 infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Morocco Algeria, round 2 : 0/10 hits, 3,00 expected hits Germans roll dice for 2 infantry in Morocco Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Morocco Algeria Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Morocco Algeria, round 3 : 1/9 hits, 2,83 expected hits Germans roll dice for 2 infantry in Morocco Algeria, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Morocco Algeria Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Morocco Algeria, round 4 : 5/9 hits, 2,83 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 armour moved from 53 Sea Zone to Hawaiian Islands 2 fighters moved from Buryatia S.S.R. to 63 Sea Zone 1 bomber moved from Buryatia S.S.R. to Western United States Combat Move - Chinese 1 infantry moved from Hupeh to Suiyuan 1 infantry moved from Ningxia to Suiyuan 1 fighter moved from Sikang to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuan to Sikang Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone 1 armour, 1 bomber and 1 infantry placed in Western United States Americans undo move 2. 1 transport placed in 10 Sea Zone 1 destroyer placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Fukien 1 infantry placed in Hupeh 1 infantry placed in Hupeh Chinese undo move 3. 1 infantry placed in Suiyuan Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -1,00 Japanese regular : 0,00 Germans regular : -0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 2 bombers moved from Germany to Gibraltar Combat - Germans Battle in Gibraltar Germans attack with 2 bombers and 2 infantry British defend with 1 armour Germans roll dice for 2 bombers and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 2 bombers moved from Gibraltar to Germany 2 fighters moved from Northwestern Europe to France 1 fighter moved from Germany to Northwestern Europe 5 infantry moved from Germany to Poland 5 armour moved from Germany to Bulgaria Romania 1 artillery moved from Germany to Poland 1 armour moved from Rhodesia to Anglo-Egypt Sudan 1 fighter moved from Northwestern Europe to France 1 infantry moved from Northwestern Europe to France Place Units - Germans 2 armour, 1 artillery, 2 fighters and 5 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 British regular : 0,50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 1 armour moved from Russia to Persia 1 infantry moved from Caucasus to Persia 1 artillery moved from Caucasus to Persia 2 infantry moved from Karelia S.S.R. to Baltic States 3 infantry moved from Belorussia to Baltic States 1 artillery moved from Belorussia to Baltic States 1 artillery moved from East Poland to Baltic States 1 infantry moved from East Poland to Ukraine 1 infantry moved from Caucasus to Ukraine 2 armour moved from Belorussia to Ukraine 1 armour moved from Belorussia to Baltic States 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Caucasus to Russia 1 armour moved from Belorussia to Russia Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 2 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from 62 Sea Zone to Buryatia S.S.R. 1 battleship moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from 62 Sea Zone to Philippine Islands 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 transport moved from 62 Sea Zone to 50 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 carrier moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 cruiser moved from 62 Sea Zone to 50 Sea Zone 1 cruiser moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 2 armour, 1 fighter and 1 infantry Americans defend with 1 artillery; Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Americans lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery Casualties for Russians: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports in 50 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 fighter and 3 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Philippine Islands, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Buryatia S.S.R. to Manchuria 1 fighter moved from Philippine Islands to 50 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone Place Units - Japanese 1 armour placed in Japan 2 armour placed in Manchuria 1 fighter placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 1,17 Russians regular : -0,67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 2 armour, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Karelia S.S.R. to Baltic States 1 bomber moved from Caucasus to 13 Sea Zone 1 fighter moved from Persia to India 1 infantry moved from French Indo-China Thailand to Kwangtung British take Kwangtung from Japanese 1 armour moved from India to French Indo-China Thailand 1 infantry moved from Yunnan to French Indo-China Thailand 1 artillery moved from Burma to French Indo-China Thailand 1 infantry moved from India to Burma 1 fighter moved from India to French Indo-China Thailand Combat - British Battle in 13 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 13 Sea Zone to United Kingdom Place Units - British 1 cruiser and 1 transport placed in 2 Sea Zone 1 armour and 1 infantry placed in India 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from Trans-Jordan to 15 Sea Zone 1 artillery moved from Trans-Jordan to 15 Sea Zone 2 artilleries and 2 transports moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 2 artilleries moved from 16 Sea Zone to Ukraine 2 cruisers moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 3 armour moved from Bulgaria Romania to Ukraine 7 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 3 armour, 3 artilleries, 1 fighter and 9 infantry Russians defend with 2 armour, 2 artilleries and 8 infantry Italians roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 3 armour, 3 artilleries, 1 fighter and 9 infantry in Ukraine, round 2 : 5/16 hits, 5,00 expected hits Russians roll dice for 2 armour, 2 artilleries and 8 infantry in Ukraine, round 2 : 8/12 hits, 4,33 expected hits 5 infantry owned by the Russians and 8 infantry owned by the Italians lost in Ukraine Italians roll dice for 3 armour, 3 artilleries, 1 fighter and 1 infantry in Ukraine, round 3 : 5/8 hits, 3,33 expected hits Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Ukraine, round 3 : 2/7 hits, 2,67 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 3 armour, 2 artilleries and 1 fighter in Ukraine, round 4 : 2/6 hits, 2,67 expected hits Russians roll dice for 2 armour in Ukraine, round 4 : 0/2 hits, 1,00 expected hits 2 armour owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 3 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 11 Casualties for Italians: 1 artillery and 9 infantry Casualties for Russians: 2 armour, 2 artilleries and 8 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Italy 1 infantry moved from France to Italy 1 infantry moved from Northwestern Europe to France Place Units - Italians 3 artilleries and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Russians regular : 2,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 armour moved from Morocco Algeria to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to French Equatorial Africa British take French Equatorial Africa from Germans 1 armour moved from 23 Sea Zone to French Equatorial Africa 1 artillery moved from Morocco Algeria to 12 Sea Zone 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Gibraltar 1 artillery moved from 12 Sea Zone to Gibraltar 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 1 armour moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 60 Sea Zone 1 armour moved from 60 Sea Zone to Okinawa Americans take Okinawa from Japanese 1 infantry moved from 60 Sea Zone to Okinawa Combat - Americans Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 transport moved from 63 Sea Zone to 65 Sea Zone 1 carrier, 3 cruisers, 2 fighters and 2 submarines moved from 63 Sea Zone to 60 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 armour moved from 57 Sea Zone to Midway 1 cruiser moved from 53 Sea Zone to 60 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 bomber moved from Western United States to Midway Combat Move - Chinese 1 infantry moved from Fukien to Kiangsu 1 infantry moved from Hupeh to Kiangsu 1 infantry moved from Suiyuan to Kiangsu 1 fighter moved from Sikang to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kiangsu to Hupeh Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 56 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Western United States Place Units - Chinese 1 infantry placed in Fukien 1 infantry placed in Hupeh 1 infantry placed in Suiyuan Chinese undo move 3. 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,33 Japanese regular : 0,67 Germans regular : -0,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 2 armour moved from Bulgaria Romania to Eastern Ukraine 1 armour moved from Bulgaria Romania to East Poland 1 infantry moved from Poland to East Poland 9 infantry moved from Poland to Baltic States 2 artilleries moved from Poland to Baltic States 2 armour moved from Bulgaria Romania to Baltic States 2 armour moved from Germany to Baltic States 2 fighters moved from Germany to Baltic States 2 bombers moved from Germany to Baltic States 3 fighters moved from France to Baltic States 1 armour moved from Anglo-Egypt Sudan to Rhodesia Combat - Germans Battle in Baltic States Germans attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters and 9 infantry British defend with 2 infantry; Russians defend with 2 armour, 2 artilleries and 8 infantry Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters and 9 infantry in Baltic States, round 2 : 6/22 hits, 8,33 expected hits Russians roll dice for 2 armour, 2 artilleries and 10 infantry in Baltic States, round 2 : 7/14 hits, 5,00 expected hits 4 infantry owned by the Russians, 7 infantry owned by the Germans and 2 infantry owned by the British lost in Baltic States Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Baltic States, round 3 : 6/15 hits, 7,17 expected hits Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Baltic States, round 3 : 5/8 hits, 3,00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 4 armour, 2 bombers and 4 fighters in Baltic States, round 4 : 6/10 hits, 5,33 expected hits Russians roll dice for 2 armour in Baltic States, round 4 : 1/2 hits, 1,00 expected hits 2 armour owned by the Russians and 1 fighter owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is -7 Casualties for Germans: 2 artilleries, 2 fighters and 9 infantry Casualties for British: 2 infantry Casualties for Russians: 2 armour, 2 artilleries and 8 infantry Battle in East Poland Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Germany 1 fighter moved from Baltic States to Poland 1 fighter moved from Baltic States to Poland 2 bombers moved from Baltic States to Germany 3 infantry moved from Northwestern Europe to France 5 infantry moved from Germany to France 1 artillery moved from Germany to France Place Units - Germans 3 armour, 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : 3,33 Germans regular : -2,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to Baltic States 2 armour moved from Russia to Baltic States 1 armour moved from Russia to Baltic States 1 artillery moved from Russia to Eastern Ukraine 2 infantry moved from Caucasus to Eastern Ukraine 2 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Persia to Egypt British take Trans-Jordan from Italians British take Egypt from Germans 1 infantry moved from Persia to Trans-Jordan Combat - Russians Battle in Baltic States Russians attack with 3 armour, 1 artillery and 2 infantry Germans defend with 4 armour Russians roll dice for 3 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 4 armour in Baltic States, round 2 : 2/4 hits, 2,00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States Russians roll dice for 3 armour and 1 artillery in Baltic States, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 armour in Baltic States, round 3 : 1/2 hits, 1,00 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 3 armour in Baltic States, round 4 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 armour remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 4 armour Battle in Eastern Ukraine Russians attack with 1 artillery and 4 infantry Germans defend with 2 armour Russians roll dice for 1 artillery and 4 infantry in Eastern Ukraine, round 2 : 0/5 hits, 1,17 expected hits Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Russians roll dice for 1 artillery and 3 infantry in Eastern Ukraine, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 0/2 hits, 1,00 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 artillery and 3 infantry in Eastern Ukraine, round 4 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 armour moved from Evenki National Okrug to Novosibirsk Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 3 infantry placed in Russia Russians undo move 3. Russians undo move 2. Russians undo move 1. 1 artillery and 1 infantry placed in Karelia S.S.R. 1 armour and 3 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Russians undo move 2. Russians undo move 2. 4 infantry placed in Caucasus 2 armour and 1 infantry placed in Russia Russians undo move 3. Russians undo move 2. 1 armour and 3 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Buryatia S.S.R. to Kiangsu 1 armour moved from Buryatia S.S.R. to Kiangsu 1 armour moved from Manchuria to Kiangsu 1 armour moved from Manchuria to Kiangsu 1 infantry moved from Manchuria to Kiangsu 1 fighter moved from 50 Sea Zone to Kiangsu 1 fighter moved from Manchuria to Kiangsu 1 fighter moved from Manchuria to Kiangsu Combat - Japanese Battle in Kiangsu Japanese attack with 4 armour, 3 fighters and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 4 armour, 3 fighters and 1 infantry in Kiangsu, round 2 : 5/8 hits, 3,67 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 4 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Kiangsu to 50 Sea Zone 1 fighter moved from Kiangsu to Philippine Islands 1 fighter moved from Kiangsu to 50 Sea Zone Place Units - Japanese 1 destroyer placed in 62 Sea Zone 1 armour and 2 infantry placed in Manchuria 1 infantry placed in Japan 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,33
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from French Indo-China Thailand to Fukien 1 artillery moved from French Indo-China Thailand to Fukien 1 armour moved from French Indo-China Thailand to Fukien 1 fighter moved from French Indo-China Thailand to Fukien 1 infantry moved from Burma to French Indo-China Thailand 1 armour moved from India to French Indo-China Thailand 1 infantry moved from India to Burma 2 transports moved from 2 Sea Zone to 8 Sea Zone 1 cruiser moved from 2 Sea Zone to 12 Sea Zone 1 transport moved from 12 Sea Zone to 8 Sea Zone 2 armour moved from United Kingdom to 8 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 2 infantry moved from United Kingdom to 8 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 8 Sea Zone to 12 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Kwangtung to Fukien 1 bomber and 2 fighters moved from United Kingdom to Poland 2 fighters moved from United Kingdom to Russia Combat - British Battle in Poland British attack with 1 bomber and 2 fighters Germans defend with 2 fighters British roll dice for 1 bomber and 2 fighters in Poland, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 2 fighters in Poland, round 2 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in Poland British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 2 fighters Casualties for Germans: 2 fighters Non Combat Move - British 1 bomber moved from Poland to Russia Place Units - British 1 transport placed in 35 Sea Zone 1 armour and 1 infantry placed in India 1 artillery and 3 infantry placed in United Kingdom 1 transport placed in 2 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 British regular : 0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 transports moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone 2 artilleries moved from 16 Sea Zone to Caucasus 2 infantry moved from 16 Sea Zone to Caucasus 3 armour moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 armour, 3 artilleries and 2 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry Italians roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 3 armour, 3 artilleries and 2 infantry in Caucasus, round 2 : 2/8 hits, 3,17 expected hits Russians roll dice for 1 armour and 7 infantry in Caucasus, round 2 : 4/8 hits, 2,83 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Caucasus Italians roll dice for 3 armour and 1 artillery in Caucasus, round 3 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 armour and 3 infantry in Caucasus, round 3 : 2/4 hits, 1,50 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus Italians roll dice for 2 armour in Caucasus, round 4 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour, 3 artilleries and 2 infantry Casualties for Russians: 1 armour and 7 infantry Non Combat Move - Italians 1 fighter moved from Italy to East Poland Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Russians regular : 1,17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 infantry moved from French Equatorial Africa to 23 Sea Zone 1 armour moved from French Equatorial Africa to 23 Sea Zone 1 armour, 1 infantry and 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 armour moved from 28 Sea Zone to Union of South Africa British take Union of South Africa from Germans 1 infantry moved from 28 Sea Zone to Union of South Africa 1 bomber moved from Western United States to 50 Sea Zone 1 bomber moved from Midway to 50 Sea Zone 1 carrier, 4 cruisers, 2 fighters and 2 submarines moved from 60 Sea Zone to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 2 bombers, 1 carrier, 4 cruisers, 2 fighters and 2 submarines Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 bombers, 1 carrier, 4 cruisers and 2 fighters in 50 Sea Zone, round 2 : 7/9 hits, 4,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 50 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 50 Sea Zone Americans roll dice for 2 bombers, 1 carrier, 3 cruisers and 2 fighters in 50 Sea Zone, round 3 : 1/8 hits, 4,00 expected hits Japanese roll dice for 1 battleship and 3 transports in 50 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 50 Sea Zone 3 transports owned by the Japanese lost in 50 Sea Zone Americans win with 2 bombers, 1 carrier, 3 cruisers and 2 fighters remaining. Battle score for attacker is 91 Casualties for Americans: 1 cruiser and 2 submarines Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports Non Combat Move - Americans 1 destroyer moved from 56 Sea Zone to 59 Sea Zone 1 destroyer moved from 57 Sea Zone to 59 Sea Zone 2 bombers moved from 50 Sea Zone to Okinawa 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 armour moved from Midway to 57 Sea Zone 1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Iwo Jima 1 armour moved from 59 Sea Zone to Iwo Jima 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 artillery moved from 53 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Eastern United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to Russia Combat Move - Chinese 1 infantry moved from Fukien to Kiangsu 2 infantry moved from Suiyuan to Kiangsu 2 infantry moved from Hupeh to Kiangsu 1 fighter moved from Hupeh to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 5 infantry Japanese defend with 4 armour Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 4 armour in Kiangsu, round 2 : 4/4 hits, 2,00 expected hits 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Suiyuan Japanese win with 3 armour remaining. Battle score for attacker is -7 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kiangsu to Ningxia Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery, 1 bomber and 3 infantry placed in Eastern United States 1 cruiser placed in 10 Sea Zone Place Units - Chinese 1 infantry placed in Hupeh 2 infantry placed in Suiyuan Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,17 Japanese regular : 0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Rhodesia to French Equatorial Africa Germans take French Equatorial Africa from British 1 infantry moved from East Poland to Eastern Ukraine 1 armour moved from East Poland to Eastern Ukraine 1 fighter moved from Germany to Eastern Ukraine 2 bombers moved from Germany to Eastern Ukraine Combat - Germans Battle in Eastern Ukraine Germans attack with 1 armour, 2 bombers, 1 fighter and 1 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine Germans win with 2 bombers remaining. Battle score for attacker is -8 Casualties for Germans: 1 armour, 1 fighter and 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 bombers moved from Eastern Ukraine to Germany 3 armour moved from Germany to Poland 2 artilleries moved from Germany to Poland 5 infantry moved from Germany to Poland Place Units - Germans 2 armour, 2 artilleries, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : 2,00 Germans regular : 0,50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Baltic States to East Poland 1 infantry moved from Persia to Caucasus 1 artillery moved from Persia to Caucasus 1 infantry moved from Belorussia to East Poland 1 armour moved from Novosibirsk to Caucasus 1 infantry moved from Russia to Caucasus 1 armour moved from Russia to Caucasus Combat - Russians Battle in East Poland Russians attack with 1 armour and 1 infantry Italians defend with 1 fighter Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 fighter in East Poland, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in East Poland Russians win, taking East Poland from Germans with 1 armour remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 fighter Battle in Caucasus Russians attack with 2 armour, 1 artillery and 2 infantry Italians defend with 1 aaGun, 2 armour and 1 factory Russians roll dice for 2 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 3/5 hits, 1,83 expected hits Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour Non Combat Move - Russians 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Karelia S.S.R. to Baltic States 2 armour moved from Baltic States to Eastern Ukraine Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 3 armour, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 Germans regular : 0,33 Russians regular : 1,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Philippine Islands to Kiangsu 1 fighter moved from Japan to Kiangsu 1 armour moved from Manchuria to Kiangsu 1 infantry moved from Manchuria to Kiangsu 1 infantry moved from Manchuria to Kiangsu Non Combat Move - Japanese Place Units - Japanese 2 armour and 1 fighter placed in Manchuria 1 armour placed in Japan Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :