Can’t have too many sycophants,
Thanks for telling me!
@DrakeMortis somehow when I posted the original saved game, it didn’t go through. (Hence ur post stating that u saw rolls, but no saved game was forthcoming). So, I reconstituted the saved game using an old save. The battle in Greece resulted in me taking the territory, but losing a tac. So I recreated the situation using edit mode. I do see now that the convoy rolls are different, so plz remove 1 PU from Italy’s treAsury. Thanks.
@regularkid Ok I figured it was something along those lines. The total of each convoy was the same, 6 in 99 and 3 in 95, so IPC for Italy is correct as well. Thank you for clarifying, will have Germany over tonight :)
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 submarine moved from 55 Sea Zone to 45 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Combat Move - French
2 infantry moved from United Kingdom to 113 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Guam
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in Queensland
1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from United Kingdom to 113 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 bomber moved from Ukraine to 101 Sea Zone
1 fighter moved from Bessarabia to 115 Sea Zone
1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone
3 submarines moved from 117 Sea Zone to 115 Sea Zone
1 submarine moved from 127 Sea Zone to 115 Sea Zone
2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 fighters moved from Ukraine to Bessarabia
2 fighters moved from Southern Italy to Holland Belgium
2 bombers moved from Ukraine to Russia
1 infantry moved from Bessarabia to Ukraine
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 bombers moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 armour and 1 mech_infantry moved from Germany to Holland Belgium
2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Ukraine to 101 Sea Zone
Combat Hit Differential Summary :
Please refer to most recent post. Intercept moscow? Also scramble possibility in Holland and Normandy.
@regularkid No scrambleanywhere
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 bombers moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 armour and 1 mech_infantry moved from Germany to Holland Belgium
2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Ukraine to 101 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in 101 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 101 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/11 hits, 3.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 3.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone
3 submarines moved from 117 Sea Zone to 115 Sea Zone
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 fighter moved from Bessarabia to Western Germany
1 fighter moved from Holland Belgium to 115 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Holland Belgium to France
1 aaGun moved from Southern France to Normandy Bordeaux
3 fighters moved from Ukraine to Bessarabia
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from 101 Sea Zone to Ukraine
3 bombers moved from Russia to Ukraine
1 mech_infantry moved from Austria to France
1 armour moved from Austria to France
1 armour and 1 mech_infantry moved from Leningrad to Finland
5 infantry moved from Finland to Norway
1 aaGun moved from Finland to Norway
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 artillery and 1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Austria to Western Germany
1 armour moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Western Germany
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Novgorod to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Novgorod to Northern Belarus
2 artilleries moved from Novgorod to Northern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 artillery moved from Novgorod to Northern Belarus
3 artilleries and 3 infantry moved from Novgorod to Leningrad
1 infantry moved from Novgorod to Leningrad
1 artillery moved from Novgorod to Leningrad
1 tactical_bomber moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
Place Units - Germans
1 cruiser, 1 destroyer and 1 submarine placed in 115 Sea Zone
2 fighters placed in 115 Sea Zone
3 infantry placed in France
Germans undo move 3.
1 artillery and 2 infantry placed in France
3 infantry placed in Leningrad
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
British regular : 0.00
Russians AA : -0.50
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 28 PUs;
Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
5 infantry moved from Sakha to Buryatia
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Bryansk to Kursk
3 infantry moved from Rostov to Kursk
2 infantry moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Kursk to Russia
1 armour and 1 mech_infantry moved from Russia to Kursk
1 tactical_bomber moved from Yakut S.S.R. to Gorky
3 artilleries moved from Russia to Yaroslavl
3 artilleries moved from Russia to Bryansk
1 infantry moved from Gorky to Yaroslavl
6 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Yaroslavl
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Gorky
2 infantry moved from Russia to Bryansk
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 28 PUs;
Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
5 infantry moved from Sakha to Buryatia
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Bryansk to Kursk
3 infantry moved from Rostov to Kursk
2 infantry moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Kursk to Russia
1 armour and 1 mech_infantry moved from Russia to Kursk
1 tactical_bomber moved from Yakut S.S.R. to Gorky
3 artilleries moved from Russia to Yaroslavl
3 artilleries moved from Russia to Bryansk
1 infantry moved from Gorky to Yaroslavl
6 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Yaroslavl
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Gorky
2 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Buryatia
Russians attack with 2 armour, 5 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 3/9 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Sakha to Buryatia
Place Units - Russians
1 artillery and 1 fighter placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 0.50
Thanks for your patience - again!! - looking at the game and we’re talking! Have been busy at work and recuperating in the evenings, but now it’s Saturday!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 7 infantry moved from Amur to Buryatia
1 infantry moved from Northern Manchuria to Buryatia
4 fighters and 1 tactical_bomber moved from Japan to Buryatia
1 fighter moved from Soviet Far East to Buryatia
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 bomber moved from Eastern India to Sumatra
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 5 fighters, 8 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
Russians roll AA dice in Buryatia : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery, 4 fighters, 8 infantry and 1 tactical_bomber in Buryatia, round 2 : 4/14 hits, 4.50 expected hits
Russians roll dice for 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys in Buryatia, round 2 : 5/9 hits, 3.67 expected hits
5 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Buryatia, round 3 : 3/9 hits, 3.67 expected hits
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Buryatia, round 3 : 2/6 hits, 2.67 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Buryatia, round 4 : 3/7 hits, 3.33 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Buryatia, round 4 : 2/3 hits, 1.50 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Buryatia
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry
Casualties for Russians: 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Buryatia to Northern Manchuria
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 38 Sea Zone to 20 Sea Zone
1 fighter moved from 22 Sea Zone to 20 Sea Zone
2 destroyers moved from 7 Sea Zone to 20 Sea Zone
3 carriers moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Sumatra to Eastern India
1 armour moved from Burma to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Shan State to Burma
2 infantry moved from Malaya to Shan State
1 marine moved from Borneo to 37 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 37 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsu
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 7 Sea Zone
1 cruiser moved from 20 Sea Zone to 7 Sea Zone
1 battleship moved from 20 Sea Zone to 7 Sea Zone
1 cruiser moved from 20 Sea Zone to 7 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in Eastern India
1 artillery and 3 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
UK_Pacific regular : -0.33
Russians regular : 1.17
Russians AA : 0.50
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone
1 submarine moved from 47 Sea Zone to 46 Sea Zone
8 fighters and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
1 artillery, 8 carriers, 1 cruiser, 5 fighters, 4 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 47 Sea Zone to 35 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
5 fighters moved from 35 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour moved from Baluchistan to Western India
Americans take Western India from Japanese
1 mech_infantry moved from Southern Persia to Western India
scramble in Holland
America: 2 inf 3 planes 1 tactical
Germany: 2 plane 1 tactical
Italy: 1 plane
Correction
America has 2 inf 3 planes 2 tacticals 2 cruiser bombardment
@GeneralDisarray no scramble in holland
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone
1 submarine moved from 47 Sea Zone to 46 Sea Zone
8 fighters and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
1 artillery, 8 carriers, 1 cruiser, 5 fighters, 4 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 47 Sea Zone to 35 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
5 fighters moved from 35 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour moved from Baluchistan to Western India
Americans take Western India from Japanese
1 mech_infantry moved from Southern Persia to Western India
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 armour
Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 35 Sea Zone
Americans attack with 8 carriers, 1 cruiser, 9 submarines and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 8 carriers, 1 cruiser, 9 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 13 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Japanese roll AA dice in Caroline Islands : 1/9 hits, 1.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 12 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/19 hits, 8.00 expected hits
Japanese roll dice for 3 aaGuns, 1 artillery and 5 infantry in Caroline Islands, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 12 fighters, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 4/15 hits, 7.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Japanese: 3 aaGuns, 1 artillery and 5 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau
Non Combat Move - Americans
12 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 27 Sea Zone to 23 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 50 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from 26 Sea Zone to Queensland
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 destroyer moved from 1 Sea Zone to 11 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 transport moved from 113 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Morocco
Place Units - Americans
2 transports placed in 104 Sea Zone
1 bomber and 3 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : 1.50
Japanese AA : -0.50
Germans regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kweichow to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Yunnan from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kiangsi
Place Units - Chinese
1 infantry placed in Anhwe
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.17