@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Western United States
1 fighter moved from Western United States to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
Non Combat Move - Americans
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Yunnan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Western United States
1 fighter moved from Western United States to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
Non Combat Move - Americans
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Yunnan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Gibraltar to French Central Africa
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer and 1 fighter
Casualties for Germans: 1 battleship and 1 submarine
Non Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 armour moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
Place Units - British
1 factory_minor placed in Egypt
2 destroyers placed in 110 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Italians regular : 0.67
Japanese regular : 0.67
Germans regular : 1.17
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to Albania
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
3 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 bomber moved from Northern Italy to Alexandria
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Tobruk
2 fighters moved from Alexandria to Tobruk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 14 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 2.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 tactical_bomber
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Non Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.17
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from France to Western Germany
1 mech_infantry moved from France to Holland Belgium
3 artilleries moved from France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
4 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
2 artilleries moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
4 tactical_bombers moved from Western Germany to Holland Belgium
4 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Tobruk to Western Germany
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
French defend with 1 artillery and 1 infantry
Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Holland Belgium, round 2 : 10/15 hits, 7.67 expected hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to Western Germany
4 tactical_bombers moved from Holland Belgium to Western Germany
Place Units - Germans
5 armour placed in Romania
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 1.33
Germans regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 submarine moved from 127 Sea Zone to 124 Sea Zone
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Novgorod
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_major and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Marianas to Paulau Island
1 fighter moved from Marianas to Paulau Island
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Iwo Jima to Kwangsi
1 bomber moved from Iwo Jima to Kwangsi
1 artillery and 2 infantry moved from Hunan to Yunnan
5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 48 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.33 expected hits
Chinese roll dice for 9 infantry in Yunnan, round 2 : 1/9 hits, 3.00 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 8/10 hits, 5.17 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 9 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hopei
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from Kweichow to Hunan
1 fighter moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
1 fighter moved from Philippines to Guam
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 tactical_bomber placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Americans undo move 2.
1 armour and 1 artillery placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 artillery placed in Kansu
1 infantry placed in Kansu
1 artillery placed in Kansu
1 artillery placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
1 fighter moved from Philippines to Guam
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 tactical_bomber placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Americans undo move 2.
1 armour and 1 artillery placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 artillery placed in Kansu
1 infantry placed in Kansu
1 artillery placed in Kansu
1 artillery placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 3 armour, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from French Central Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
5 infantry moved from Shan State to Burma
1 destroyer moved from 78 Sea Zone to 76 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Quebec to New Brunswick Nova Scotia
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 transport moved from 119 Sea Zone to 110 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 carrier moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
3 armour placed in Egypt
1 cruiser placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,2,5,5
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.83
Italians regular : -1.67
Japanese regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
1 infantry moved from Kenya to Ethiopia
1 artillery moved from Southern France to Northern Italy
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 4 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/13 hits, 4.33 expected hits
British roll dice for 4 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.83 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British, 1 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 3.33 expected hits
British roll dice for 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 7/8 hits, 4.17 expected hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 artillery owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt
British win with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Western Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Western Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
9 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
4 tactical_bombers moved from Western Germany to Eastern Poland
5 fighters moved from Western Germany to Eastern Poland
1 armour moved from Normandy Bordeaux to France
1 mech_infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
1 armour moved from France to Western Germany
Combat - Germans
Battle in Bessarabia
Germans attack with 10 armour, 2 artilleries and 9 infantry
Russians defend with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Germans roll dice for 10 armour, 2 artilleries and 9 infantry in Bessarabia, round 2 : 10/21 hits, 7.50 expected hits
Russians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/10 hits, 3.50 expected hits
1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 10 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 32
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 16 infantry and 4 tactical_bombers
Russians defend with 4 armour, 1 artillery, 7 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 16 infantry and 4 tactical_bombers in Eastern Poland, round 2 : 15/31 hits, 11.17 expected hits
Russians roll dice for 4 armour, 1 artillery, 7 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/13 hits, 5.00 expected hits
1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 4 armour owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 11 infantry and 4 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for Russians: 4 armour, 1 artillery, 7 infantry and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
4 tactical_bombers moved from Eastern Poland to Germany
5 fighters moved from Eastern Poland to Germany
Place Units - Germans
2 destroyers and 2 submarines placed in 113 Sea Zone
3 armour and 1 mech_infantry placed in Romania
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : -2.50
Germans regular : 6.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Western Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 mech_infantry moved from Ukraine to Russia
5 infantry moved from Ukraine to Rostov
1 armour moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
1 submarine moved from 124 Sea Zone to 110 Sea Zone
Non Combat Move - Russians
Place Units - Russians
3 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to Kiangsu
1 fighter moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 34 Sea Zone
1 fighter moved from Anhwe to Suiyuyan
2 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 mech_infantry moved from Hopei to Hunan
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in Kwangtung
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 3/4 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese winJapanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Suiyuyan
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from 35 Sea Zone to Siam
1 bomber moved from Philippines to Kwangsi
1 fighter moved from Suiyuyan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 tactical_bomber moved from Iwo Jima to Kiangsu
Place Units - Japanese
4 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 47 PUs (4 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : 3.83
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 52 Sea Zone to 66 Sea Zone
1 destroyer moved from 66 Sea Zone to 85 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Guam to Siberia
3 bombers moved from Western United States to Siberia
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33