• Liaison TripleA '11 '10

    Possibly a minor NCM coming to Degrasse’s move.

    Also - USA have any comment on stay and fight to save carrier? or submerge the subs?


  • @Degrasse i would like the two surviving Subs to have submerged after R1.


  • @Degrasse Or would it have been three , if the TT took the one hit on R1?

  • TripleA

    @Witt I think it would be 3 though then the italian adv fighter would be added back in.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’ve done some tests in local and apparently the option to submerge subs in an air only attack are no longer available. I’m not sure how we should proceed with that in future moves.


  • @captainwalker Hmm. I tested this game and don’t get the submerge option. But then started a brand new WaW game and attacked the russian baltic fleet with a bunch of german planes and it does prompt to submerge the russian subs…


  • Can we edit bavk one It Ft and my three Subs then, please?
    Bloody Annoying, that our game won’t accept what we had all got used to as the rule.

  • '21 '19 '18 '17 '16

    triplea_35709_8itarevisedperforumnote.tsvg

    Ok, I added back the units of the Italian fighter that landed with the other fighters and the three US super subs that would have submerged after the first round. Garg also pointed out that Sicily is not a strait and I needed to NCM one of the Italian destroyers there, which I did.

    Actually, that makes three good questions about the map:
    Subs should be given the option to submerge
    Gibralatar is not a strait?
    Sicily to the Italian mainland is not a strait?

  • TripleA

    @Degrasse Yes to all 3 of those. Straits are marked by a single red dot otherwise they aren’t straits.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Blue dot. If Sicily and Gibraltar were straits there would be a double blue dot there. A single blue dot indicates that the territories are considered to be connected by land…like Palestine and Egypt.


  • @captainwalker could it be that we started this game with the older version where we were having the sub problem to begin with?


  • @dawgoneit i can’t get the save that Degrasse posted to work.


  • @dawgoneit annoying!
    Not that I can help at all, but explain what the problem is, please. One of the others will be able to help.


  • @Witt it goes to an empty load situation. does it load for you?


  • @dawgoneit it does . Shall I email it to you ? Send me your email address if you do.



  • TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            1 ArmoredCar, 1 Artillery and 1 Tank moved from Lithuania to Minsk
            1 ArmoredCar moved from Latvia to Minsk
            2 Infantrys moved from Tunis to S.Tunisia
            3 Adv.Fighters and 1 Fighter moved from 46 Sea Zone to 41 Sea Zone
            1 Bomber moved from Rome to 41 Sea Zone
            1 Infantry moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Elite, 4 Fighters and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Minsk
                Italians attack with 2 ArmoredCars, 1 Artillery and 1 Tank
                Russians defend with 2 Infantrys
                    Italians roll dice for 2 ArmoredCars, 1 Artillery and 1 Tank in Minsk, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Italians lost in Minsk
                    Italians roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Minsk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Minsk
                    Italians roll dice for 1 Artillery and 1 Tank in Minsk, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Minsk
                    Italians roll dice for 1 Tank in Minsk, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Italians lost in Minsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -15
                Casualties for Italians: 2 ArmoredCars, 1 Artillery and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in S.Tunisia
                Italians attack with 4 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 4 Infantrys in S.Tunisia, round 2 : 2/4 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 41 Sea Zone
                Italians attack with 3 Adv.Fighters, 1 Bomber and 1 Fighter
                Americans defend with 1 B.Transport, 1 Carrier and 3 S.Submarines
                    Italians roll dice for 3 Adv.Fighters, 1 Bomber and 1 Fighter in 41 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 B.Transport and 1 Carrier in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 B.Transport owned by the Americans and 1 Fighter owned by the Italians lost in 41 Sea Zone
                    Italians roll dice for 3 Adv.Fighters and 1 Bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 Carrier in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                2 S.Submarines owned by the Americans lost in 41 Sea Zone
                    Italians roll dice for 3 Adv.Fighters and 1 Bomber in 41 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 Carrier in 41 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 Carrier owned by the Americans, 1 S.Submarine owned by the Americans and 1 Adv.Fighter owned by the Italians lost in 41 Sea Zone
                Italians win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 34
                Casualties for Italians: 1 Adv.Fighter and 1 Fighter
                Casualties for Americans: 1 B.Transport, 1 Carrier and 3 S.Submarines
    
        Non Combat Move - Italians
            1 Bomber moved from 41 Sea Zone to Andalusia
            2 Adv.Fighters moved from 41 Sea Zone to Andalusia
            1 Artillery moved from S.Algeria to N.Tunisia
            4 Infantrys moved from Sicily to 46 Sea Zone
            4 Infantrys moved from 46 Sea Zone to N.Tunisia
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Infantry moved from S.Algeria to S.Tunisia
    
        Place Units - Italians
            4 Fighters placed in 46 Sea Zone
            1 Elite and 3 Infantrys placed in Tunis
            6 Infantrys placed in Rome
            1 Infantry placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    French regular : -0.33
    Italians regular : -3.50
    Russians regular : 2.00
    

    Savegame


  • Try now.


  • Hope that helps. Now kill those evil Germans!


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            2 ArmoredCars and 2 Tanks moved from W.Iran to Georgia
            1 ArmoredCar moved from Syria to W.Iran
            1 Infantry moved from Lower Egypt to Palestine
            2 Elites and 1 Infantry moved from New Valley to Lower Egypt
            1 Elite and 2 Infantrys moved from Darfur to New Valley
            3 ArmoredCars moved from French Equatorial Africa to New Valley
            1 Infantry moved from Syria to Iraq
    
        Purchase Units - French
            French buy 4 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            3 ArmoredCars placed in French Equatorial Africa
            1 ArmoredCar and 1 Tank placed in Syria
    
        Turn Complete - French
            French collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 94
  • 440
  • 628
  • 189
  • 375
  • 80
  • 515
  • 409
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.8k

Users

40.5k

Topics

1.8m

Posts