dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Mainah V Stough OOB IV.2
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 5 PUs; Combat Move - Americans 4 infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 6 carriers, 4 destroyers, 5 fighters, 5 submarines and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 fighter Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 5 PUs; Combat Move - Americans 4 infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 6 carriers, 4 destroyers, 5 fighters, 5 submarines and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 fighter Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 12 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_minor; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Egypt to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 2 artilleries and 4 infantry Italians defend with 4 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 3 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 4 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - British 1 artillery moved from Northwest Persia to Iraq 3 aaGuns, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India 2 armour and 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3 British collect 29 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.33 Italians regular : -1.00 Japanese regular : 0.67 British regular : -1.17 -
TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 3 infantry moved from 98 Sea Zone to Trans-Jordan 2 artilleries moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to UkraineCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 3 infantry moved from 98 Sea Zone to Trans-Jordan 2 artilleries moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Ukraine Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 2 artilleries and 3 infantry British defend with 2 artilleries and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits 2 artilleries owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries and 3 infantry Battle in Ukraine Italians attack with 1 armour, 1 fighter and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 armour moved from Western Ukraine to Baltic States 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Western Ukraine 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 3 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 2.67 Russians regular : -1.00 British regular : -0.67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to South Australia 1 infantry and 1 mech_infantry moved from New South Wales to South Australia 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to South Australia 1 infantry and 1 mech_infantry moved from New South Wales to South Australia 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk 1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 tactical_bomber moved from Western Ukraine to Smolensk 1 fighter moved from Western Ukraine to SmolenskCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk 1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 tactical_bomber moved from Western Ukraine to Smolensk 1 fighter moved from Western Ukraine to Smolensk Combat - Germans Battle in Archangel Germans attack with 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries moved from Western Germany to 113 Sea Zone 6 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 2 artilleries moved from 115 Sea Zone to Novgorod 3 armour moved from Norway to Karelia 1 tactical_bomber moved from Smolensk to Western Ukraine 1 fighter moved from Smolensk to Western Ukraine 1 armour moved from Poland to Western Ukraine 1 artillery and 7 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from 91 Sea Zone to 113 Sea Zone 1 fighter moved from 91 Sea Zone to 113 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Novgorod 4 infantry moved from Western Germany to Germany 4 bombers moved from Southern France to Novgorod 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone Place Units - Germans 1 artillery, 1 fighter and 1 infantry placed in Novgorod 6 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 2.17 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 32 PUs; Russians buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 2 infantry moved from Bryansk to Rostov 2 fighters moved from Russia to Rostov 1 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Rostov to Russia 1 infantry moved from Russia to Tambov 6 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 3 armour and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 mech_infantrys moved from Tsinghai to Kansu 1 mech_infantry moved from Tsinghai to Samara 2 mech_infantrys moved from Kazakhstan to Rostov 1 armour moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Kazakhstan to Vologda Japanese take Novosibirsk from Russians 1 fighter moved from Kweichow to Kansu 2 mech_infantrys moved from Kazakhstan to Northwest Persia 1 tactical_bomber moved from Kazakhstan to Northwest Persia 1 armour moved from Kazakhstan to Samara 1 mech_infantry moved from Tsinghai to Volgograd Japanese take Volgograd from Russians 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Kazakhstan to Northwest PersiaCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 mech_infantrys moved from Tsinghai to Kansu 1 mech_infantry moved from Tsinghai to Samara 2 mech_infantrys moved from Kazakhstan to Rostov 1 armour moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Kazakhstan to Vologda Japanese take Novosibirsk from Russians 1 fighter moved from Kweichow to Kansu 2 mech_infantrys moved from Kazakhstan to Northwest Persia 1 tactical_bomber moved from Kazakhstan to Northwest Persia 1 armour moved from Kazakhstan to Samara 1 mech_infantry moved from Tsinghai to Volgograd Japanese take Volgograd from Russians 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Kazakhstan to Northwest Persia Combat - Japanese Battle in Dutch New Guinea Battle in Northwest Persia Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Japanese win, taking Dutch New Guinea from ANZAC, taking Northwest Persia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov Japanese roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov Japanese win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Kansu Japanese attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 mech_infantrys in Kansu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Japanese roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara Russians win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Japanese attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda Japanese roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda Russians win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 fighter moved from Northwest Persia to Trans-Jordan 1 tactical_bomber moved from Northwest Persia to Trans-Jordan 1 aaGun moved from Tsinghai to Kazakhstan 1 battleship, 4 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from Kweichow to 35 Sea Zone 1 artillery moved from Shan State to Yunnan 1 mech_infantry moved from Yunnan to Sikang 1 armour and 2 mech_infantrys moved from Hunan to Szechwan 1 armour and 2 mech_infantrys moved from Kwangsi to Szechwan 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from Kansu to Sikang Place Units - Japanese 2 mech_infantrys placed in Malaya 2 bombers and 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33 Russians regular : 2.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 tactical_bombers and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 tactical_bombers and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from United Kingdom to 110 Sea Zone 3 infantry moved from Persia to Northwest Persia 2 fighters and 1 tactical_bomber moved from India to Northwest Persia Combat - British Battle in 110 Sea Zone British attack with 4 fighters Germans defend with 2 carriers British roll dice for 4 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 carriers in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 4 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 2 carriers in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 2 carriers owned by the Germans lost in 110 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 32 Casualties for Germans: 2 carriers Battle in Northwest Persia British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to British EDIT: Changing ownership of Tobruk from Italians to British EDIT: Removing units owned by British from Tunisia: 2 armour and 1 mech_infantry EDIT: Adding units owned by British to Tobruk: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq 2 mech_infantrys moved from Persia to Iraq 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 80 Sea Zone 4 fighters moved from 110 Sea Zone to United Kingdom Place Units - British 1 armour and 2 infantry placed in Iraq 2 armour and 1 fighter placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5 British collect 26 PUs (6 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -1.33 British regular : -0.17 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Trans-Jordan to Egypt Italians take Egypt from British 1 armour moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Ukraine to Tambov 1 armour moved from Ukraine to Tambov 2 mech_infantrys moved from Western Ukraine to Belarus 1 armour moved from Western Ukraine to Belarus 1 armour moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 fighter moved from Western Ukraine to ArchangelCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Trans-Jordan to Egypt Italians take Egypt from British 1 armour moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Ukraine to Tambov 1 armour moved from Ukraine to Tambov 2 mech_infantrys moved from Western Ukraine to Belarus 1 armour moved from Western Ukraine to Belarus 1 armour moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 fighter moved from Western Ukraine to Archangel Combat - Italians Battle in Tambov Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel Italians win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 5 mech_infantrys moved from Western Ukraine to Baltic States 2 mech_infantrys moved from Slovakia Hungary to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 fighter moved from Greece to Southern Italy 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 98 Sea Zone to 95 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 3 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Western Ukraine to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Archangel to Novgorod Place Units - Italians 1 infantry placed in Ukraine 2 artilleries and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Trans-Jordan to Egypt Italians take Egypt from British 1 armour moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Ukraine to Tambov 1 armour moved from Ukraine to Tambov 2 mech_infantrys moved from Western Ukraine to Belarus 1 armour moved from Western Ukraine to Belarus 1 armour moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 fighter moved from Western Ukraine to Archangel Combat - Italians Battle in Tambov Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel Italians win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 5 mech_infantrys moved from Western Ukraine to Baltic States 2 mech_infantrys moved from Slovakia Hungary to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 fighter moved from Greece to Southern Italy 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 98 Sea Zone to 95 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 3 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Western Ukraine to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Archangel to Novgorod Place Units - Italians 1 infantry placed in Ukraine 2 artilleries and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Baltic States: 4 mech_infantrys EDIT: Adding units owned by Italians to Eastern Poland: 4 mech_infantrys EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Removing units owned by Italians from Baltic States: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Trans-Jordan to Egypt Italians take Egypt from British 1 armour moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Ukraine to Tambov 1 armour moved from Ukraine to Tambov 2 mech_infantrys moved from Western Ukraine to Belarus 1 armour moved from Western Ukraine to Belarus 1 armour moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 fighter moved from Western Ukraine to Archangel Combat - Italians Battle in Tambov Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel Italians win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 5 mech_infantrys moved from Western Ukraine to Baltic States 2 mech_infantrys moved from Slovakia Hungary to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 fighter moved from Greece to Southern Italy 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 98 Sea Zone to 95 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 3 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Western Ukraine to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Archangel to Novgorod Place Units - Italians 1 infantry placed in Ukraine 2 artilleries and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Baltic States: 4 mech_infantrys EDIT: Adding units owned by Italians to Eastern Poland: 4 mech_infantrys EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Removing units owned by Italians from Baltic States: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 infantry EDIT: Adding units owned by Italians to Ukraine: 1 mech_infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 1.00 -
Made some edits to my Italian NCM and placement.
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 5 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :





