@crockett36 no intercepts
Ghostglider vs Giallo (allies+12) BM3
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scramble in z111?
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers moved from Western Germany to 81 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone 1 submarine moved from 110 Sea Zone to 88 Sea Zone 2 fighters and 3 tactical_bombers moved from Holland Belgium to 111 Sea Zone Combat - Germans Battle in 88 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 111 Sea Zone Germans attack with 2 fighters and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 96 Sea Zone Germans attack with 3 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 81 Sea Zone Germans attack with 2 bombers French defend with 1 destroyer Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 81 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 2 bombers moved from 81 Sea Zone to Alexandria 5 infantry moved from Bulgaria to Romania 10 infantry moved from Germany to Poland 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 2 armour moved from Yugoslavia to Romania 1 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 6 armour and 3 mech_infantrys moved from France to Yugoslavia 1 artillery moved from Normandy Bordeaux to France 3 aaGuns moved from Holland Belgium to France 2 infantry moved from Norway to Finland 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from 96 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria 2 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
French regular : -0.33 Germans regular : -2.00 British regular : -0.83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 3 artilleries moved from Russia to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Belarus to Eastern Poland 3 artilleries moved from Novgorod to Belarus 1 aaGun and 5 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Belarus to Novgorod Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 2 artilleries and 2 infantry EDIT: Adding units owned by Russians to Novgorod: 2 artilleries and 2 infantry EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Jehol to Chahar 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe 1 armour moved from Korea to Jehol 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Anhwe to Hunan 2 artilleries and 4 infantry moved from Anhwe to Kweichow 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 2 bombers moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 6 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 10 infantry Japanese defend with 3 artilleries and 6 infantry Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2,17 expected hits Japanese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 3/9 hits, 3,00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1,67 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 1/7 hits, 1,50 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Kweichow, round 4 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 2/6 hits, 1,33 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 5 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 6 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 7 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 7 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 8 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 9 infantry Casualties for Japanese: 3 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 10 infantry Japanese defend with 3 artilleries and 6 infantry Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2,17 expected hits Japanese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 3/9 hits, 3,00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1,67 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 1/7 hits, 1,50 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Kweichow, round 4 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 2/6 hits, 1,33 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 5 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 6 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 7 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 7 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 8 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 9 infantry Casualties for Japanese: 3 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,67 -
I forgot to move the units form egypt to alexandria, I will post my turn so far and redo uk and just do that attack and edit it
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 2 fighters and 1 tactical_bomber moved from Malta to Alexandria 1 bomber moved from Malta to Alexandria 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 109 Sea Zone to 88 Sea Zone 2 fighters moved from Scotland to 88 Sea Zone Combat - British Battle in Anglo Egyptian Sudan British attack with 4 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 4 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 3 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Anglo Egyptian Sudan, round 5 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 88 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 88 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 1 bomber, 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to Malta: 1 bomber, 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Battle in Alexandria Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - BritishCombat Hit Differential Summary :
Italians regular : 0,00 Germans regular : -0,17 British regular : 1,00 -
I forgot to move the units form egypt to alexandria, I will post my turn so far and redo uk and just do that attack and edit it
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/11 hits, 4,50 expected hitsCombat Hit Differential Summary :
British regular : -2,50 -
please check my message before, 2 hits in alexandria
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please kill off 2 INF for round 1, thanks
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 10 infantry Japanese defend with 3 artilleries and 6 infantry Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2,17 expected hits Japanese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 3/9 hits, 3,00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1,67 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 1/7 hits, 1,50 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Kweichow, round 4 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 2/6 hits, 1,33 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 5 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 6 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 7 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 7 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 8 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 9 infantry Casualties for Japanese: 3 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 2 fighters and 1 tactical_bomber moved from Malta to Alexandria 1 bomber moved from Malta to Alexandria 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 109 Sea Zone to 88 Sea Zone 2 fighters moved from Scotland to 88 Sea Zone Combat - British Battle in Anglo Egyptian Sudan British attack with 4 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 4 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 3 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Anglo Egyptian Sudan, round 5 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 88 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 88 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 1 bomber, 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to Malta: 1 bomber, 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Battle in Alexandria Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 2 infantry EDIT: Removing units owned by British from Egypt: 2 artilleries, 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 4 infantry moved from Burma to India 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 88 Sea Zone to Suriname 2 aaGuns and 3 infantry moved from Scotland to United Kingdom 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 tactical_bomber moved from India to Persia Place Units - British 1 factory_minor placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 airfield placed in Gibraltar Turn Complete - British British collect 31 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Chinese regular : -0,17 Italians regular : 0,00 Japanese regular : -0,67 Germans regular : -0,17 British regular : 1,00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber and 2 fighters moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry British defend with 1 armour, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3.67 expected hits British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.17 expected hits 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 4/8 hits, 3.50 expected hits British roll dice for 2 fighters in Egypt, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 54 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Egypt to Alexandria 1 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Alexandria 2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 transports placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : 1.33 British regular : -3.50 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Burma Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Burma Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 armour, 5 artilleries and 25 infantry moved from Romania to Eastern Poland 6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 bombers, 2 fighters and 2 tactical_bombers moved from Alexandria to 81 Sea Zone 1 fighter moved from Southern Italy to 81 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers British defend with 1 cruiser, 2 destroyers and 2 transports Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 1 cruiser, 2 destroyers and 2 transports in 81 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 2 destroyers owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 81 Sea Zone 2 transports owned by the British lost in 81 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 fighters Casualties for British: 1 cruiser, 2 destroyers and 2 transports Battle in Eastern Poland Germans attack with 10 armour, 5 artilleries, 25 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 5 artilleries, 25 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 12/51 hits, 13.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 10 armour, 5 artilleries, 25 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Poland to 114 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 7 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Yugoslavia to 97 Sea Zone 2 bombers moved from 81 Sea Zone to Southern Italy 1 fighter moved from 81 Sea Zone to Egypt 7 mech_infantrys moved from Western Germany to Poland 2 tactical_bombers moved from 81 Sea Zone to Egypt Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.67 British regular : 0.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 3 infantry moved from Novgorod to Archangel 2 aaGuns, 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 aaGuns, 2 artilleries and 14 infantry moved from Belarus to Archangel 1 tactical_bomber moved from Baltic States to Archangel 1 fighter moved from Karelia to Archangel 1 fighter moved from Vyborg to Archangel Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Timguska: 6 infantry EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 6 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,00





