@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
Wiz (X) vs MajiK (L+16) BM3 G1
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@wizmark Wow the dice have been really trying to hand this one to you the last couple of turns. Freaking ridiculous!
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 2 infantry, 5 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Adding units owned by Japanese to Ceylon: 1 infantry EDIT: Turning off Edit Mode Combat Move - Japanese 1 unit repaired. 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 2 mech_infantrys moved from India to West India 1 armour moved from India to West India 5 infantry moved from India to West India 1 fighter moved from 39 Sea Zone to West India -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 2 infantry, 5 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Adding units owned by Japanese to Ceylon: 1 infantry EDIT: Turning off Edit Mode Combat Move - Japanese 1 unit repaired. 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 2 mech_infantrys moved from India to West India 1 armour moved from India to West India 5 infantry moved from India to West India 1 fighter moved from 39 Sea Zone to West India Combat - Japanese Battle in West India Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in West India, round 2 : 5/11 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from West India to India 2 aaGuns moved from India to West India 2 artilleries moved from India to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 mech_infantry moved from French Indo China to Siam 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Hopei 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Buryatia to Amur 1 armour and 2 mech_infantrys moved from Manchuria to Buryatia 1 bomber moved from Manchuria to Malaya 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 6 carriers, 4 destroyers, 7 fighters, 1 infantry, 13 submarines, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from Japan to 35 Sea Zone Place Units - Japanese 3 submarines placed in 20 Sea Zone 3 submarines placed in 37 Sea Zone 1 armour and 2 mech_infantrys placed in India 1 armour and 2 mech_infantrys placed in Shantung Japanese undo move 3. 1 armour and 1 mech_infantry placed in India 1 submarine placed in 39 Sea Zone 1 submarine placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Japanese regular : 1.83 UK_Pacific regular : -0.33 -
@majikforce yeah its tough when the rolls go against the russians…they dont have the units to lose to the RNGods…although G lost more or less the same over the turn it can absorb the losses much easier
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 73 PUs; Americans buy 1 airfield, 2 armour, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Vyborg to Novgorod 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to Iraq 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Greece Battle in Java Battle in Guam Battle in Iraq Americans attack with 2 fighters Germans defend with 1 mech_infantry Americans roll dice for 2 fighters in Iraq, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Americans win, taking Greece from Germans, taking Java from Japanese, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novgorod Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Southern France Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 3 fighters moved from Southern France to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 armour and 1 mech_infantry moved from Norway to 112 Sea Zone 2 armour, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Finland to Vyborg 1 carrier and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from Iraq to Trans-Jordan 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 carriers and 6 fighters moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Normandy Bordeaux 2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Queensland to 54 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 2 armour and 1 fighter placed in Normandy Bordeaux 3 infantry placed in Norway 3 infantry placed in Finland 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia British take Iraq from Germans 4 fighters moved from Trans-Jordan to Northwest Persia 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Northwest Persia British attack with 3 armour, 4 fighters and 3 mech_infantrys Germans defend with 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry Germans roll AA dice in Northwest Persia : 1/4 hits, 0.67 expected hits 1 fighter owned by the British lost in Northwest Persia British roll dice for 3 armour, 3 fighters and 3 mech_infantrys in Northwest Persia, round 2 : 4/9 hits, 3.50 expected hits Germans roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits 2 aaGuns owned by the Germans, 2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Northwest Persia British roll dice for 3 armour, 3 fighters and 1 mech_infantry in Northwest Persia, round 3 : 2/7 hits, 3.17 expected hits Germans roll dice for 2 artilleries and 1 fighter in Northwest Persia, round 3 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in Northwest Persia British roll dice for 3 armour and 3 fighters in Northwest Persia, round 4 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 armour, 1 fighter and 3 mech_infantrys Casualties for Germans: 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry Battle in Holland Belgium British attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 4 fighters moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 96 Sea Zone to Normandy Bordeaux 1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 3 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Northwest Persia to Volgograd 1 artillery and 1 infantry moved from Kansu to Timguska 1 mech_infantry moved from Syria to Trans-Jordan 4 armour moved from Egypt to Trans-Jordan 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun moved from Turkmenistan to Eastern Persia Place Units - British 3 infantry placed in Egypt 2 fighters and 4 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 2.50 Japanese regular : -0.33 Germans AA : 0.33 Germans regular : -1.33 British regular : -0.33 -
TripleA Move Summary: Italians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Finland 1 fighter moved from Southern Italy to Holland Belgium 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Finland 1 fighter moved from Southern Italy to Holland Belgium 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Italians Strategic bombing raid in Finland Americans roll AA dice in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Finland causes 6 damage total. Battle in Holland Belgium Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Finland to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 2 aaGuns, 2 armour, 1 artillery and 1 infantry moved from Kazakhstan to Caucasus Place Units - Italians 1 mech_infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,6,3,6 Italians collect 7 PUs (3 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Americans AA : -0.17 British regular : -1.00 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 armour moved from Western Australia to South Australia Combat - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from South Australia to New South Wales 1 artillery moved from South Australia to New South Wales 2 aaGuns moved from South Australia to New South Wales 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from New South Wales to Queensland 1 submarine moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 armour moved from Western Australia to South Australia Combat - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from South Australia to New South Wales 1 artillery moved from South Australia to New South Wales 2 aaGuns moved from South Australia to New South Wales 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from New South Wales to Queensland 1 submarine moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Southern France 4 fighters moved from Western Germany to Southern France 3 mech_infantrys moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 2 infantry moved from Ukraine to Rostov 1 fighter moved from Caucasus to Rostov 1 tactical_bomber moved from Caucasus to Rostov 2 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 4 mech_infantrys moved from Persia to Iraq 1 bomber moved from Southern Italy to Novgorod 2 bombers moved from Caucasus to Iraq 1 bomber moved from Caucasus to Northwest Persia 1 mech_infantry moved from Belarus to Novgorod 2 fighters and 2 tactical_bombers moved from Germany to Norway 1 bomber moved from Germany to Norway -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Southern France 4 fighters moved from Western Germany to Southern France 3 mech_infantrys moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 2 infantry moved from Ukraine to Rostov 1 fighter moved from Caucasus to Rostov 1 tactical_bomber moved from Caucasus to Rostov 2 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 4 mech_infantrys moved from Persia to Iraq 1 bomber moved from Southern Italy to Novgorod 2 bombers moved from Caucasus to Iraq 1 bomber moved from Caucasus to Northwest Persia 1 mech_infantry moved from Belarus to Novgorod 2 fighters and 2 tactical_bombers moved from Germany to Norway 1 bomber moved from Germany to Norway Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Norway causes 0 damage total. Battle in Novgorod Germans attack with 2 bombers and 4 mech_infantrys Americans defend with 1 armour, 1 artillery and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers and 4 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry Battle in Norway Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 airfield, 1 factory_minor and 3 infantry Germans roll dice for 2 fighters and 2 tactical_bombers in Norway, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway Germans roll dice for 2 fighters and 1 tactical_bomber in Norway, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 3 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Northwest Persia Germans attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 armour Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 2 armour Battle in Iraq Germans attack with 2 bombers and 4 mech_infantrys British defend with 3 infantry Germans roll dice for 2 bombers and 4 mech_infantrys in Iraq, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq Germans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 infantry Battle in Southern France Germans attack with 4 fighters and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 3/7 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Norway to Germany 4 fighters moved from Southern France to Western Germany 2 mech_infantrys moved from Western Germany to Germany 1 bomber moved from Novgorod to Germany 1 bomber moved from Novgorod to Belarus 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 2 bombers moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Iraq 12 armour and 5 mech_infantrys moved from Persia to Caucasus 3 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Slovakia Hungary 2 infantry moved from France to Western Germany Place Units - Germans 1 armour and 2 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Ukraine 1 artillery placed in France 1 fighter, 4 infantry and 1 mech_infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,4,6 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Americans AA : 0.83 Russians regular : 1.00 Germans regular : 0.17 British regular : 1.67 -
@majikforce Dice definitely favoured the allies this turn…your aa hit and every battle had a loss for the germans in it :face_with_head_bandage:
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@majikforce and the convoy took 5/5…big G needs the japanese to come to the rescue!
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Russia to Rostov 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Bryansk to Volgograd 1 artillery and 2 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 2 mech_infantrys moved from Novosibirsk to Volgograd 1 armour moved from Vologda to Volgograd 1 mech_infantry moved from Timguska to Samara 2 artilleries and 3 infantry moved from Smolensk to Russia Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.67 -
@wizmark Some good mojo that turn. But Italy has been escaping the convoy disruption the last two turns. Their time is up! All in all though a really fun game.
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TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 7 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Shensi 1 bomber moved from Malaya to Shensi 1 infantry moved from Hopei to Shensi 1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to Java 3 fighters moved from 37 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 7 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Shensi 1 bomber moved from Malaya to Shensi 1 infantry moved from Hopei to Shensi 1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to Java 3 fighters moved from 37 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Dutch New Guinea Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Java Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Java, round 2 : 1/8 hits, 3.83 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Java, round 3 : 6/7 hits, 3.67 expected hits Americans roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Shensi, round 2 : 1/6 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Shensi, round 3 : 1/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Shensi, round 4 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Shensi, round 5 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries moved from Malaya to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 submarines and 2 transports moved from 37 Sea Zone to 45 Sea Zone 3 fighters and 2 tactical_bombers moved from Java to 45 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 armour and 2 mech_infantrys moved from West India to Persia 2 aaGuns, 2 artilleries and 4 infantry moved from West India to Eastern Persia 1 fighter moved from India to Persia 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Shantung to Hopei 1 armour and 1 mech_infantry moved from Shantung to Kweichow 1 bomber moved from Shensi to Kweichow 1 armour and 2 mech_infantrys moved from Buryatia to Yenisey 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 5 carriers, 3 destroyers, 6 fighters and 13 submarines moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 submarines moved from 20 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone Place Units - Japanese 3 mech_infantrys placed in India 1 infantry and 2 mech_infantrys placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 1 submarine placed in 37 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.67 Japanese regular : 0.67 -
@majikforce Right!! No complaining ever from you about dice after that travesty in Java!! :face_palm: :face_palm: :joy:
What a kick in the teeth from MARTI lol.
I took a tac as the casualty but changed my mind and edited it back and to k a fighter instead.Yes game is certainly going in interesting directions but I think I’m a bit too invested for it to be fun!! :grinning: :grinning: Stressful…worrying… haha
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 96 PUs; Americans buy 2 armour, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Vyborg to Novgorod 1 bomber moved from Normandy Bordeaux to Novgorod 2 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from Queensland to 55 Sea Zone 13 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Sicily Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Americans attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Americans attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 55 Sea Zone Americans attack with 1 destroyer, 13 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 13 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 13 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 13 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Southern France to 95 Sea Zone 1 fighter moved from Trans-Jordan to 95 Sea Zone 1 fighter moved from Trans-Jordan to Volgograd 3 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Novgorod to Vyborg 3 infantry moved from Finland to Vyborg Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 bomber and 2 infantry placed in Normandy Bordeaux 2 armour and 1 mech_infantry placed in Norway 1 infantry placed in Western United States 3 infantry placed in Finland Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.33 Germans regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 96 PUs; Americans buy 2 armour, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Vyborg to Novgorod 1 bomber moved from Normandy Bordeaux to Novgorod 2 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from Queensland to 55 Sea Zone 13 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Sicily Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Americans attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Americans attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 55 Sea Zone Americans attack with 1 destroyer, 13 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 13 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 13 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 13 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Southern France to 95 Sea Zone 1 fighter moved from Trans-Jordan to 95 Sea Zone 1 fighter moved from Trans-Jordan to Volgograd 3 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Novgorod to Vyborg 3 infantry moved from Finland to Vyborg Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 bomber and 2 infantry placed in Normandy Bordeaux 2 armour and 1 mech_infantry placed in Norway 1 infantry placed in Western United States 3 infantry placed in Finland Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 3 fighters moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to France 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 99 Sea Zone to Iraq 1 fighter moved from Volgograd to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Trans-Jordan to Iraq Combat - British Battle in Holland Belgium British attack with 3 fighters and 4 infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in France British attack with 2 artilleries, 4 fighters and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry British roll dice for 2 artilleries, 4 fighters and 2 infantry in France, round 2 : 5/8 hits, 3.33 expected hits Germans roll dice for 1 artillery and 5 infantry in France, round 2 : 2/6 hits, 2.00 expected hits 5 infantry owned by the Germans and 2 infantry owned by the British lost in France 4 fighters owned by the British retreated 2 artilleries owned by the British retreated to Normandy Bordeaux Germans win with 1 artillery remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Germans: 5 infantry Battle in Iraq British attack with 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys Germans defend with 1 armour and 3 mech_infantrys British roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 3/4 hits, 1.50 expected hits 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 3 fighters in Iraq, round 3 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Germans: 1 armour and 3 mech_infantrys Non Combat Move - British 3 fighters moved from Iraq to Trans-Jordan 1 carrier moved from 99 Sea Zone to 81 Sea Zone 2 fighters moved from Trans-Jordan to 81 Sea Zone 2 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Norway 2 fighters moved from France to Normandy Bordeaux 1 fighter moved from France to Norway 1 fighter moved from France to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from Turkmenistan to Kazakhstan 1 artillery and 1 infantry moved from Timguska to Novosibirsk Place Units - British 1 transport placed in 81 Sea Zone 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.33 Germans regular : 0.83 British regular : 3.17





