L20 Ghostglider vs tanios (Allied +20) BM3

  • 20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Sikang
            1 artillery moved from Kansu to Tsinghai
            1 mech_infantry moved from Chahar to Shensi
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            2 infantry moved from Shan State to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 battleships moved from 37 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 44 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            2 fighters moved from Japan to 20 Sea Zone
            1 fighter moved from Guam to Hunan
            1 tactical_bomber moved from Chahar to Kweichow
            2 fighters moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 bomber moved from Kiangsu to Sikang
            1 bomber moved from Kiangsu to Yunnan
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 38 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 38 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Hunan
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery, 1 fighter and 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.00 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery, 1 fighter and 3 infantry
    
        Non Combat Move - Japanese
            7 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter moved from Hunan to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            2 fighters moved from 38 Sea Zone to 41 Sea Zone
            1 bomber moved from Sikang to Volgograd
            2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Shan State to French Indo China
            1 artillery moved from Shan State to Malaya
            2 fighters moved from 20 Sea Zone to Philippines
            1 fighter moved from 20 Sea Zone to Philippines
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Malaya
            1 fighter, 2 infantry and 2 mech_infantrys placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -1.00
    Japanese regular : 4.67
    ANZAC regular : 0.67
    

    Savegame

  • 20

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans lost in 99 Sea Zone
                Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 7 infantry moved from Gibraltar to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 4 carriers, 1 cruiser, 3 fighters, 7 infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            7 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 artillery and 2 infantry placed in Eastern United States
            2 destroyers and 3 submarines placed in 10 Sea Zone
            Americans undo move 3.
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Burma to Shan State
            1 armour moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 mech_infantry moved from India to Shan State
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Shan State, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Shan State, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 artillery moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            7 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            3 fighters moved from Gibraltar to United Kingdom
            4 transports moved from 107 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 destroyer placed in 109 Sea Zone
            1 fighter placed in 110 Sea Zone
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 1.00
    Italians regular : 0.50
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 marine moved from Crete to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Syria
            Battle in Malta
                Italians attack with 1 marine
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in Malta
                Italians win, taking Syria from French, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            3 infantry moved from Southern France to Normandy Bordeaux
            2 aaGuns, 1 artillery and 6 infantry moved from Northern Italy to France
            2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 artillery moved from Slovakia Hungary to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 tactical_bomber placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
            2 infantry moved from Finland to Norway
            1 mech_infantry moved from Vyborg to Norway
            1 armour moved from Karelia to Norway
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            1 infantry and 2 transports moved from 114 Sea Zone to 112 Sea Zone
            2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            2 tactical_bombers moved from 113 Sea Zone to 125 Sea Zone
            2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            2 bombers moved from Bulgaria to Northwest Persia
            1 armour moved from Kansu to Olgiy
                  Germans take Olgiy from Russians
            1 armour moved from Olgiy to Kansu
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 3 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 125 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Norway
                Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Russians defend with 1 aaGun, 2 artilleries and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Norway, round 2 : 4/8 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 4/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Volgograd to Caucasus
            1 armour moved from Rostov to Caucasus
            3 bombers moved from Bulgaria to Southern Italy
            1 mech_infantry moved from Nenetsia to Samara
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
            3 carriers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            3 fighters moved from Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 armour moved from Eastern Poland to Germany
            1 fighter moved from Western Germany to Germany
            2 bombers moved from Northwest Persia to Volgograd
            1 submarine moved from 123 Sea Zone to 124 Sea Zone
            4 bombers moved from Southern Italy to Western Germany
            1 armour moved from Szechwan to Kazakhstan
            5 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
    
        Place Units - Germans
            2 carriers and 3 fighters placed in 112 Sea Zone
            2 infantry placed in Normandy Bordeaux
            1 armour and 2 mech_infantrys placed in Volgograd
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 4.33
    British regular : 0.33
    

    Savegame

  • 20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
            1 mech_infantry moved from Suiyuyan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hunan to Burma
                  Japanese take Burma from UK_Pacific
            1 bomber moved from French Indo China to Kweichow
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
            5 fighters and 3 tactical_bombers moved from 42 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry and 1 mech_infantry moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in Alaska
            Battle in Kweichow
                Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Alaska from Americans, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 aaGun, 1 armour and 2 mech_infantrys
                    British roll AA dice in Shan State : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 aaGun owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 2 fighters and 1 infantry
                Casualties for British: 1 aaGun, 1 armour and 2 mech_infantrys
    
        Non Combat Move - Japanese
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 carrier, 2 fighters and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Malaya
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 submarine moved from 41 Sea Zone to 75 Sea Zone
            3 fighters moved from Shan State to 37 Sea Zone
            3 tactical_bombers moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kwangsi to Hunan
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from Sikang to Yunnan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Korea to Manchuria
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to Philippines
            2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
            1 bomber moved from Kweichow to Hunan
            1 bomber moved from Hunan to Yunnan
            1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 bomber moved from Volgograd to Yunnan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 fighters placed in Japan
            6 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.17
    British AA : 1.50
    UK_Pacific regular : -0.17
    

    Savegame

  • 20

    GG Ghostglider, well played! Thanks for the game.


  • Thank you for the fast paced game. Good luck in your future games

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