TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tula
1 artillery, 1 fighter and 1 infantry moved from Russia to Penza
1 armour and 3 mech_infantrys moved from Russia to Stalingrad
Combat - Russians
Battle in Tula
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Penza
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Penza, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Penza, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Penza
Russians win, taking Penza from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Stalingrad
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Stalingrad, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Penza to Russia
1 fighter and 1 tactical_bomber moved from Tula to Russia
2 aaGuns, 2 artilleries and 6 infantry moved from Gorky to Russia
1 infantry moved from Northeast Persia to Turkmenistan
Place Units - Russians
3 infantry placed in Siberia
10 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tula
1 artillery, 1 fighter and 1 infantry moved from Russia to Penza
1 armour and 3 mech_infantrys moved from Russia to Stalingrad
Combat - Russians
Battle in Tula
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Penza
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Penza, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Penza, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Penza
Russians win, taking Penza from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Stalingrad
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Stalingrad, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Penza to Russia
1 fighter and 1 tactical_bomber moved from Tula to Russia
2 aaGuns, 2 artilleries and 6 infantry moved from Gorky to Russia
1 infantry moved from Northeast Persia to Turkmenistan
Place Units - Russians
3 infantry placed in Siberia
10 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Manilla to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 cruiser and 1 marine moved from 36 Sea Zone to 7 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 36 Sea Zone to New Guinea
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 7 Sea Zone
2 carriers moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 132 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 7 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 fighter moved from Southern Manchuria to 20 Sea Zone
1 bomber moved from Southern Manchuria to 18 Sea Zone
1 fighter moved from 36 Sea Zone to 23 Sea Zone
1 fighter and 3 tactical_bombers moved from Southern Manchuria to Korea
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Southern Manchuria to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Honan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Combat Hit Differential Summary :
@aagamerz13 scramble anywhere?
Scramble to 6 from 7.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Manilla to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 cruiser and 1 marine moved from 36 Sea Zone to 7 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 36 Sea Zone to New Guinea
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 7 Sea Zone
2 carriers moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 132 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 7 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 fighter moved from Southern Manchuria to 20 Sea Zone
1 bomber moved from Southern Manchuria to 18 Sea Zone
1 fighter moved from 36 Sea Zone to 23 Sea Zone
1 fighter and 3 tactical_bombers moved from Southern Manchuria to Korea
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Southern Manchuria to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Honan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Americans scrambles 1 units out of 7 Sea Zone to defend against the attack in 6 Sea Zone
Battle in 23 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Paulau
Battle in Korea
Japanese attack with 1 fighter and 3 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 marine
Japanese roll dice for 1 fighter and 3 tactical_bombers in Korea, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Korea, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Paulau from ANZAC with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 marine
Americans defend with 1 carrier
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 7 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 carrier in 7 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Americans lost in 7 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 fighters
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 1 fighter and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 fighter and 1 transport
Non Combat Move - Japanese
1 bomber moved from 18 Sea Zone to Kiangsu
1 bomber moved from 6 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from 20 Sea Zone to French Indo China
1 fighter moved from 23 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Korea to 7 Sea Zone
1 tactical_bomber moved from Korea to 7 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to Kiangsu
1 fighter moved from New Guinea to Dutch New Guinea
Place Units - Japanese
1 armour, 1 fighter and 1 infantry placed in French Indo China
3 armour placed in Kwangtung
3 infantry placed in Kiangsu
4 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.50
Japanese regular : 3.17
ANZAC regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
3 fighters and 2 tactical_bombers moved from Russia to Rostov
1 fighter moved from Russia to Rostov
3 fighters moved from Russia to Tambov
2 fighters moved from Eastern India to Malaya
2 infantry moved from Shan State to Malaya
Combat - British
Combat Hit Differential Summary :
Scramble to Holland?
@simon33 no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
2 bombers moved from Scotland to Germany
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in New Guinea
Americans attack with 1 fighter and 1 marine
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 1 marine in New Guinea, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 marine remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter moved from Midway to 27 Sea Zone
1 carrier and 5 submarines moved from 11 Sea Zone to 27 Sea Zone
3 fighters moved from Western United States to 27 Sea Zone
2 bombers moved from Germany to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 transports moved from 113 Sea Zone to 105 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Burma to Tsinghai
4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
3 fighters and 2 tactical_bombers moved from Russia to Rostov
1 fighter moved from Russia to Rostov
3 fighters moved from Russia to Tambov
2 fighters moved from Eastern India to Malaya
2 infantry moved from Shan State to Malaya
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
British attack with 3 fighters
Germans defend with 1 mech_infantry
British roll dice for 3 fighters in Tambov, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters in Tambov, round 3 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters in Tambov, round 4 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Tambov
British win with 2 fighters remaining. Battle score for attacker is -5
Casualties for British: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Rostov
British attack with 4 fighters and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 1 armour
British roll dice for 4 fighters and 2 tactical_bombers in Rostov, round 2 : 4/6 hits, 3.33 expected hits
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Italians lost in Rostov
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 fighter
Casualties for Italians: 1 armour
Casualties for Germans: 1 fighter
Battle in Malaya
British attack with 2 fighters and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Malaya to Yunnan
11 infantry moved from Burma to Yunnan
3 infantry moved from Southern Persia to Iraq
1 transport moved from 83 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 bomber and 1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Scotland to 114 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Rostov to Stalingrad
2 fighters moved from Tambov to Russia
4 infantry moved from Brazil to British Guiana
1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from Shan State to Burma
2 aaGuns, 1 artillery and 1 infantry moved from Shan State to Yunnan
Place Units - British
3 artilleries placed in Southern Persia
3 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1,3
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 artilleries placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.33
Italians regular : -0.17
Japanese regular : 2.67
Germans AA : -0.33
Germans regular : -0.33
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Leningrad to Finland
Italians take Vyborg from Russians
Italians take Finland from Russians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
Combat - Italians
Non Combat Move - Italians
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 99 Sea Zone
3 artilleries placed in Egypt
3 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
2 fighters moved from Shan State to Sumatra
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
2 fighters moved from Sumatra to Burma
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
2 aaGuns and 3 infantry moved from Queensland to Northern Australia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,5,5,1,5,1,1,4,5,4,6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
ANZAC collect 16 PUs (2 lost to blockades); end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
2 fighters moved from Shan State to Sumatra
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
2 fighters moved from Sumatra to Burma
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
2 aaGuns and 3 infantry moved from Queensland to Northern Australia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,5,5,1,5,1,1,4,5,4,6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
ANZAC collect 16 PUs (2 lost to blockades); end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Anglo-Egyptian Sudan: 1 infantry
EDIT: Adding units owned by French to Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Bryansk to Russia
Combat Hit Differential Summary :
@aagamerz13 intercept?
Yeah, definitely intercept in Moscow. Lose the french fighter first, then ANZAC, then UK.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Bryansk to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 2/8 hits, 1.83 expected hits
Defenders Fire, : 2/6 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
1 fighter owned by the ANZAC and 1 fighter owned by the French lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 4,7,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Russia causes 22 damage total. Damaged units is as follows: factory_major = 20, airfield = 2
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Egypt to Yugoslavia
2 infantry moved from Albania to Yugoslavia
2 bombers moved from Russia to Yugoslavia
2 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Leningrad
1 infantry moved from Novgorod to Smolensk
3 infantry moved from France to Southern France
8 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to France
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 artilleries placed in France
3 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
British AA : -0.33
Defenders Fire, : 0.00
Attackers Fire, : 0.17
Russians AA : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 14 PUs;
Combat Move - Russians
1 infantry moved from Tula to Kursk
Russians take Kursk from Italians
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Stalingrad to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 infantry moved from Urals to Samara
1 tactical_bomber moved from Rostov to Stalingrad
1 artillery and 1 infantry moved from Penza to Russia
1 infantry moved from Turkmenistan to Uzbekistan
Place Units - Russians
3 infantry placed in Siberia
1 fighter and 2 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5
Russians collect 35 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Adding units owned by Russians to Urals: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 14 PUs;
Combat Move - Russians
1 infantry moved from Tula to Kursk
Russians take Kursk from Italians
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Stalingrad to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 infantry moved from Urals to Samara
1 tactical_bomber moved from Rostov to Stalingrad
1 artillery and 1 infantry moved from Penza to Russia
1 infantry moved from Turkmenistan to Uzbekistan
Place Units - Russians
3 infantry placed in Siberia
1 fighter and 2 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5
Russians collect 35 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Adding units owned by Russians to Urals: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Stalingrad: 2 mech_infantrys
EDIT: Adding units owned by Russians to Rostov: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Java
1 bomber moved from French Indo China to 42 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
6 infantry moved from Japan to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Japan to Siberia
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Siberia
1 bomber moved from Kiangsu to Siberia
1 marine moved from 6 Sea Zone to Korea
2 infantry moved from 7 Sea Zone to Iwo Jima
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 transport moved from 7 Sea Zone to 21 Sea Zone
1 armour moved from Kwangtung to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Hopei to Honan
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Korea from Americans, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Siberia
Japanese attack with 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 6 infantry
Japanese roll dice for 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Siberia, round 2 : 4/10 hits, 4.00 expected hits
Russians roll dice for 6 infantry in Siberia, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Siberia, round 3 : 0/7 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Siberia, round 3 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Siberia
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Siberia, round 4 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Siberia, round 4 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter, 3 infantry and 2 tactical_bombers
Casualties for Russians: 6 infantry
Battle in Jehol
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 bomber moved from Siberia to Northern Manchuria
2 fighters moved from Siberia to 7 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
3 fighters moved from French Indo China to 7 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 armour moved from Kwangtung to French Indo China
1 aaGun moved from Southern Manchuria to Jehol
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter moved from Dutch New Guinea to French Indo China
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
2 transports placed in 21 Sea Zone
1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Japan
1 carrier placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.33
UK_Pacific regular : -0.33
ANZAC regular : -0.67
Russians regular : 2.67