Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
    Purchase Units - Russians
        Russians buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Russia to Vologda
        5 fighters and 1 tactical_bomber moved from Russia to Vologda
        2 armour, 14 artilleries, 54 infantry and 3 mech_infantrys moved from Russia to Smolensk
    Combat - Russians
        Battle in Vologda
            Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.33 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 2 armour, 14 artilleries, 54 infantry and 3 mech_infantrys
            Germans defend with 2 infantry
                Russians roll dice for 2 armour, 14 artilleries, 54 infantry and 3 mech_infantrys in Smolensk, round 2 : 18/73 hits, 17.50 expected hits
                Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        5 fighters and 1 tactical_bomber moved from Vologda to Northwest Persia
    Place Units - Russians
        6 infantry placed in Russia
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Russia: 4 aaGuns
        EDIT: Adding units owned by Russians to Smolensk: 4 aaGuns
        EDIT: Turning off Edit Mode
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6
        Russians collect 12 PUs (3 lost to blockades); end with 12 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
    Purchase Units - Japanese
        Japanese repair damage of 2x factory_minor, 2x factory_minor; Remaining resources: 35 PUs; 6 SuicideAttackTokens; 
        Japanese buy 2 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        3 armour and 1 mech_infantry moved from Kweichow to Szechwan
        1 bomber moved from Shan State to Suiyuyan
        1 infantry moved from Shan State to Burma
        3 fighters moved from Shan State to Burma
        1 mech_infantry moved from Hunan to Szechwan
        3 armour moved from Kweichow to Szechwan
        1 infantry moved from Manchuria to Jehol
        1 fighter moved from Manchuria to Jehol
    Combat - Japanese
        Battle in Szechwan
            Japanese attack with 6 armour and 2 mech_infantrys
            Chinese defend with 1 infantry
                Japanese roll dice for 6 armour and 2 mech_infantrys in Szechwan, round 2 : 3/8 hits, 3,33 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Suiyuyan
            Japanese attack with 1 bomber
            Chinese defend with 1 fighter
                Japanese roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0,67 expected hits
                Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
                1 bomber owned by the Japanese lost in Suiyuyan
            Chinese win with 1 fighter remaining. Battle score for attacker is -12
            Casualties for Japanese: 1 bomber
        Battle in Jehol
            Japanese attack with 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Jehol
            Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Burma
            Japanese attack with 3 fighters and 1 infantry
            British defend with 1 infantry
                Japanese roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        2 fighters moved from Burma to 37 Sea Zone
        1 fighter moved from Burma to Shan State
        5 infantry moved from French Indo China to Shan State
        1 infantry moved from Yunnan to Kweichow
        1 infantry moved from French Indo China to Yunnan
        1 fighter moved from Jehol to Manchuria
        1 infantry moved from Amur to Manchuria
    Place Units - Japanese
        1 carrier placed in 37 Sea Zone
        1 armour, 1 artillery and 1 infantry placed in Manchuria
        1 armour placed in French Indo China
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
        Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -2,67
UK_Pacific regular : -0,33
@brxxx our move is coming soon, just had some technical issues thanks :shrug: :slightly_smiling_face:
@Sovietishcat no worries. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Philippines to French Indo China
        1 bomber moved from India to Malaya
    Combat - Americans
        Strategic bombing raid in French Indo China
                Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
            Bombing raid in French Indo China rolls: 5 and causes: 4 damage to unit: factory_minor
            Bombing raid in French Indo China causes 4 damage total. 
        Strategic bombing raid in Malaya
                Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
            Bombing raid in Malaya rolls: 8 and causes: 4 damage to unit: factory_minor
            Bombing raid in Malaya causes 4 damage total. 
    Non Combat Move - Americans
        1 bomber moved from French Indo China to Philippines
        1 bomber moved from Malaya to India
        4 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
        6 fighters moved from Philippines to 35 Sea Zone
        2 fighters moved from Caroline Islands to 35 Sea Zone
        1 armour moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
        1 transport moved from 91 Sea Zone to 92 Sea Zone
        2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
        2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from Eastern United States to Gibraltar
        1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
        5 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Hawaiian Islands to Caroline Islands
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        2 artilleries and 2 infantry placed in Central United States
        1 destroyer placed in 101 Sea Zone
        1 destroyer and 3 submarines placed in 10 Sea Zone
        3 fighters placed in Greece
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
        1 infantry moved from Anhwe to Kiangsu
              Chinese take Kiangsu from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        1 fighter moved from Suiyuyan to Kansu
        1 infantry moved from Shensi to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 1 fighter and 1 infantry
            Germans defend with 1 mech_infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kansu
             retreated to Kansu
            Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kansu to Anhwe
    Place Units - Chinese
        1 infantry placed in Chahar
        2 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 13 PUs
    Purchase Units - British
        British buy 4 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour and 4 infantry moved from Northwest Persia to Caucasus
        1 infantry moved from Persia to Eastern Persia
              British take Eastern Persia from Germans
        1 artillery and 2 infantry moved from India to Burma
        1 fighter moved from Iraq to Caucasus
    Combat - British
        Battle in Burma
            British attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Burma
                British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
            Casualties for British: 2 infantry
            Casualties for Japanese: 1 infantry
        Battle in Caucasus
            British attack with 1 armour, 1 fighter and 4 infantry
            Germans defend with 1 mech_infantry
                British roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        1 fighter moved from Caucasus to Northwest Persia
        1 armour moved from Persia to Caucasus
        1 mech_infantry moved from Iraq to Caucasus
        7 armour, 1 artillery and 9 mech_infantrys moved from Iraq to Northwest Persia
        2 infantry moved from Persia to Northwest Persia
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from Gibraltar to Greece
        9 fighters and 1 tactical_bomber moved from Russia to Smolensk
        1 mech_infantry moved from Egypt to Iraq
        3 fighters moved from Egypt to Greece
        1 fighter moved from 97 Sea Zone to Greece
        1 fighter moved from Greece to 97 Sea Zone
        1 fighter moved from 97 Sea Zone to Greece
        1 fighter moved from Greece to 97 Sea Zone
        1 mech_infantry moved from Northwest Persia to Caucasus
    Place Units - British
        3 armour placed in Iraq
        1 armour and 2 mech_infantrys placed in Egypt
        3 mech_infantrys placed in Union of South Africa
        1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 35 PUs; end with 35 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    Place Units - UK_Pacific
        1 artillery and 3 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
        UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 1,00
Japanese AA : -0,33
Germans regular : 0,33
British regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Philippines to French Indo China
        1 bomber moved from India to Malaya
    Combat - Americans
        Strategic bombing raid in French Indo China
                Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
            Bombing raid in French Indo China rolls: 5 and causes: 4 damage to unit: factory_minor
            Bombing raid in French Indo China causes 4 damage total. 
        Strategic bombing raid in Malaya
                Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
            Bombing raid in Malaya rolls: 8 and causes: 4 damage to unit: factory_minor
            Bombing raid in Malaya causes 4 damage total. 
    Non Combat Move - Americans
        1 bomber moved from French Indo China to Philippines
        1 bomber moved from Malaya to India
        4 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
        6 fighters moved from Philippines to 35 Sea Zone
        2 fighters moved from Caroline Islands to 35 Sea Zone
        1 armour moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
        1 transport moved from 91 Sea Zone to 92 Sea Zone
        2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
        2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from Eastern United States to Gibraltar
        1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
        5 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Hawaiian Islands to Caroline Islands
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        2 artilleries and 2 infantry placed in Central United States
        1 destroyer placed in 101 Sea Zone
        1 destroyer and 3 submarines placed in 10 Sea Zone
        3 fighters placed in Greece
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
        1 infantry moved from Anhwe to Kiangsu
              Chinese take Kiangsu from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        1 fighter moved from Suiyuyan to Kansu
        1 infantry moved from Shensi to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 1 fighter and 1 infantry
            Germans defend with 1 mech_infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kansu
             retreated to Kansu
            Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kansu to Anhwe
    Place Units - Chinese
        1 infantry placed in Chahar
        2 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 13 PUs
    Purchase Units - British
        British buy 4 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour and 4 infantry moved from Northwest Persia to Caucasus
        1 infantry moved from Persia to Eastern Persia
              British take Eastern Persia from Germans
        1 artillery and 2 infantry moved from India to Burma
        1 fighter moved from Iraq to Caucasus
    Combat - British
        Battle in Burma
            British attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Burma
                British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
            Casualties for British: 2 infantry
            Casualties for Japanese: 1 infantry
        Battle in Caucasus
            British attack with 1 armour, 1 fighter and 4 infantry
            Germans defend with 1 mech_infantry
                British roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        1 fighter moved from Caucasus to Northwest Persia
        1 armour moved from Persia to Caucasus
        1 mech_infantry moved from Iraq to Caucasus
        7 armour, 1 artillery and 9 mech_infantrys moved from Iraq to Northwest Persia
        2 infantry moved from Persia to Northwest Persia
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from Gibraltar to Greece
        9 fighters and 1 tactical_bomber moved from Russia to Smolensk
        1 mech_infantry moved from Egypt to Iraq
        3 fighters moved from Egypt to Greece
        1 fighter moved from 97 Sea Zone to Greece
        1 fighter moved from Greece to 97 Sea Zone
        1 fighter moved from 97 Sea Zone to Greece
        1 fighter moved from Greece to 97 Sea Zone
        1 mech_infantry moved from Northwest Persia to Caucasus
    Place Units - British
        3 armour placed in Iraq
        1 armour and 2 mech_infantrys placed in Egypt
        3 mech_infantrys placed in Union of South Africa
        1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 35 PUs; end with 35 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    Place Units - UK_Pacific
        1 artillery and 3 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
        UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 1 artillery and 3 infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from Greece: 1 fighter
        EDIT: Adding units owned by British to Smolensk: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 1,00
Japanese AA : -0,33
Germans regular : 0,33
British regular : 0,17
@brxxx Please use second file posted!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
    Purchase Units - Italians
        Italians buy nothing; Remaining resources: 2 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 mech_infantry moved from Volgograd to Tsinghai
              Italians take Tsinghai from Chinese
        1 armour moved from Volgograd to Tsinghai
        1 armour moved from Volgograd to Sikang
    Combat - Italians
    Non Combat Move - Italians
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,6,4,6,3,2,1,4,2,5
        Italians collect 1 PU (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
        1 armour, 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 34 Sea Zone to Paulau Island
        2 fighters moved from Philippines to Paulau Island
    Combat - ANZAC
        Battle in Paulau Island
            ANZAC attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
            Japanese defend with 2 artilleries and 1 infantry
                ANZAC roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Paulau Island, round 2 : 2/6 hits, 2,33 expected hits
                Japanese roll dice for 2 artilleries and 1 infantry in Paulau Island, round 2 : 3/3 hits, 1,00 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau Island
                ANZAC roll dice for 1 armour and 2 fighters in Paulau Island, round 3 : 2/3 hits, 1,50 expected hits
                Japanese roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Paulau Island
            ANZAC win, taking Paulau Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1
            Casualties for ANZAC: 1 artillery and 2 infantry
            Casualties for Japanese: 2 artilleries and 1 infantry
    Non Combat Move - ANZAC
        1 cruiser moved from 33 Sea Zone to 34 Sea Zone
        2 fighters moved from Paulau Island to 33 Sea Zone
        1 fighter moved from Queensland to Philippines
        1 submarine moved from 20 Sea Zone to 34 Sea Zone
        1 submarine moved from 36 Sea Zone to 35 Sea Zone
        2 infantry moved from Persia to Northwest Persia
    Place Units - ANZAC
        2 destroyers placed in 62 Sea Zone
        2 infantry and 1 mech_infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
        2 infantry moved from Alexandria to Egypt
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,67
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 armour, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Samara to Russia
        2 infantry moved from Tambov to Russia
        2 fighters and 2 tactical_bombers moved from Tambov to Russia
        2 bombers moved from Tambov to Russia
        3 mech_infantrys moved from Volgograd to Caucasus
        3 mech_infantrys moved from Rostov to Caucasus
        1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
        2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
        1 bomber moved from Tambov to Caucasus
        4 bombers moved from Western Germany to Caucasus
    Combat - Germans
        Battle in Russia
            Germans attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
            Russians defend with 1 airfield, 1 factory_major and 6 infantry
                Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Russia, round 2 : 5/10 hits, 4,33 expected hits
                Russians roll dice for 6 infantry in Russia, round 2 : 3/6 hits, 2,00 expected hits
                5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Russia, round 3 : 4/7 hits, 3,83 expected hits
                Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Russia
            Germans captures 14PUs while taking Russians capital
            Germans converts factory_major into different units
            Germans win, taking Russia from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
            Casualties for Germans: 3 infantry
            Casualties for Russians: 6 infantry
        Battle in Caucasus
            Germans attack with 5 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
            British defend with 2 armour, 4 infantry and 2 mech_infantrys
                Germans roll dice for 5 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/16 hits, 7,17 expected hits
                Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/8 hits, 3,00 expected hits
                4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus
                Germans roll dice for 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 7/12 hits, 6,50 expected hits
                Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 2,00 expected hits
                2 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 5 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Germans: 1 fighter and 5 mech_infantrys
            Casualties for British: 2 armour, 4 infantry and 2 mech_infantrys
        triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    Non Combat Move - Germans
        2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
        5 bombers moved from Caucasus to 100 Sea Zone
        5 bombers moved from 100 Sea Zone to Ukraine
        2 fighters and 2 tactical_bombers moved from Russia to Bryansk
        2 armour moved from Tambov to Volgograd
        4 armour moved from Tambov to Ukraine
        1 mech_infantry moved from Kansu to Samara
        1 armour moved from Sikang to Kansu
        2 bombers moved from Russia to Ukraine
        1 aaGun moved from Rostov to Ukraine
        1 aaGun moved from Tambov to Volgograd
        8 armour, 8 artilleries, 19 infantry and 31 mech_infantrys moved from Tambov to Bryansk
        3 artilleries and 8 infantry moved from Yugoslavia to Northern Italy
        1 armour and 4 mech_infantrys moved from Romania to Northern Italy
        2 mech_infantrys moved from Rostov to Volgograd
        2 mech_infantrys moved from Rostov to Ukraine
        1 armour moved from Rostov to Volgograd
        4 armour moved from Rostov to Ukraine
        1 infantry moved from Archangel to Vologda
        1 infantry moved from Belarus to Archangel
        1 aaGun moved from Western Germany to Northern Italy
        1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
        1 fighter moved from Southern Italy to Western Germany
    Place Units - Germans
        3 infantry placed in Volgograd
        3 infantry placed in Rostov
        3 armour placed in Ukraine
        1 armour and 9 mech_infantrys placed in Western Germany
        1 infantry and 1 mech_infantry placed in Novgorod
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4,1,1,6,4,2,2,5,5,2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
        Germans collect 67 PUs (6 lost to blockades); end with 81 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Russians regular : 1,67
Germans regular : -2,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
    Combat Move - Russians
        2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys moved from Smolensk to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
    Combat Move - Russians
        2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys moved from Smolensk to Vologda
    Combat - Russians
        Battle in Vologda
            Russians attack with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys in Vologda, round 2 : 16/71 hits, 17.17 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
    Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.17
@wizmark you left your AA-Guns behind. Do you want me to edit them to Vologda?
@aequitas-et-veritas lol yes please! That was a bit silly! 😳😳
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
    Combat Move - Russians
        2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys moved from Smolensk to Vologda
    Combat - Russians
        Battle in Vologda
            Russians attack with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys in Vologda, round 2 : 16/71 hits, 17.17 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
    Turn Complete - Russians
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Vologda: 4 aaGuns
        EDIT: Removing units owned by Russians from Smolensk: 4 aaGuns
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.17
@aequitas-et-veritas All done! :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
    Purchase Units - Japanese
        Japanese repair damage of 6x factory_minor; Remaining resources: 33 PUs; 6 SuicideAttackTokens; 
        Japanese buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Manchuria to Siberia
              Japanese take Siberia from Russians
        1 infantry moved from Shan State to Burma
        1 fighter moved from Shan State to Burma
        1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Borneo
    Combat - Japanese
        Battle in Borneo
            Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
            Americans defend with 1 infantry and 1 mech_infantry
                Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 4/10 hits, 5,17 expected hits
                UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Americans: 1 infantry and 1 mech_infantry
        Battle in Burma
            Japanese attack with 1 fighter and 1 infantry
            British defend with 1 artillery
                Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
            Japanese win with 1 fighter remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 artillery
    Non Combat Move - Japanese
        1 fighter moved from Burma to 36 Sea Zone
        1 armour moved from French Indo China to Szechwan
        1 aaGun, 2 artilleries and 6 infantry moved from Shan State to Yunnan
        4 carriers and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone
        5 fighters and 3 tactical_bombers moved from Borneo to 36 Sea Zone
        1 infantry moved from Jehol to Manchuria
        6 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
    Place Units - Japanese
        1 carrier and 1 fighter placed in 36 Sea Zone
        1 artillery and 1 infantry placed in Manchuria
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Vologda: 4 aaGuns
        EDIT: Removing units owned by Russians from Smolensk: 4 aaGuns
        EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer and 1 submarine
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
        Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
UK_Pacific regular : 0,00
@aequitas-et-veritas japan has been so lucky with convoy disruption! you have suffered 6 damage over the last 3 turns where an average would have been about 20/22!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Greece to Albania
              Americans take Albania from Italians
        8 fighters moved from 35 Sea Zone to Borneo
        1 bomber moved from Philippines to Borneo
        1 tactical_bomber moved from Philippines to 43 Sea Zone
        1 bomber moved from India to French Indo China
    Combat - Americans
        Americans creates battle in territory 35 Sea Zone
        Strategic bombing raid in French Indo China
                Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
            Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
            Bombing raid in French Indo China causes 6 damage total. 
        Battle in 43 Sea Zone
            Americans attack with 1 tactical_bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            Americans win, taking 35 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Borneo
            Americans attack with 1 bomber and 8 fighters
            Japanese defend with 1 artillery and 1 infantry
                Americans roll dice for 1 bomber and 8 fighters in Borneo, round 2 : 3/9 hits, 4,67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
            Americans win with 1 bomber and 7 fighters remaining. Battle score for attacker is -3
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Americans
        1 tactical_bomber moved from 43 Sea Zone to Philippines
        7 fighters moved from Borneo to 35 Sea Zone
        1 bomber moved from Borneo to Philippines
        1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 fighter moved from Caroline Islands to 35 Sea Zone
        1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        1 submarine moved from 26 Sea Zone to 6 Sea Zone
        4 submarines moved from 26 Sea Zone to 33 Sea Zone
        1 fighter moved from Hawaiian Islands to Caroline Islands
        1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
        2 transports moved from 91 Sea Zone to 92 Sea Zone
        2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
        2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
        1 destroyer moved from 92 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 35 Sea Zone to Philippines
        1 bomber moved from French Indo China to India
    Place Units - Americans
        1 fighter and 2 tactical_bombers placed in Greece
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Americans undo move 1.
        1 fighter and 1 tactical_bomber placed in 97 Sea Zone
        1 tactical_bomber placed in Greece
        3 transports placed in 101 Sea Zone
        3 artilleries and 3 infantry placed in Central United States
        3 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kiangsi to Kwangtung
              UK_Pacific take Kwangtung from Japanese
        2 infantry moved from Anhwe to Hunan
        1 fighter moved from Anhwe to Hunan
        2 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hopei to Kweichow
        1 infantry moved from Chahar to Jehol
              Chinese take Jehol from Japanese
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 marine
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 marine in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 marine in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 marine in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 3/3 hits, 0,83 expected hits
                Japanese roll dice for 1 marine in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                1 marine owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 marine
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Anhwe
        1 infantry moved from Shantung to Anhwe
        1 infantry moved from Kiangsu to Anhwe
    Place Units - Chinese
        1 infantry placed in Suiyuyan
        1 infantry placed in Shensi
        2 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 15 PUs
    Purchase Units - British
        British buy 1 artillery, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
        1 fighter moved from Northwest Persia to Caucasus
    Combat - British
        Battle in Caucasus
            British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
            Germans defend with 1 mech_infantry
                British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1,33 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Caucasus
                British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 3/3 hits, 1,17 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        1 fighter moved from Caucasus to 97 Sea Zone
        1 infantry moved from Eastern Persia to Persia
        3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
        2 aaGuns moved from India to Burma
        20 infantry moved from India to Burma
        8 artilleries moved from India to Burma
        1 armour and 2 mech_infantrys moved from Egypt to Iraq
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 artillery and 1 infantry moved from Ontario to Quebec
        1 aaGun, 2 artilleries and 3 infantry moved from India to West India
        10 fighters and 1 tactical_bomber moved from Smolensk to Vologda
    Place Units - British
        1 carrier placed in 106 Sea Zone
        1 artillery and 2 infantry placed in Iraq
        2 infantry placed in Egypt
        3 mech_infantrys placed in Union of South Africa
        1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 37 PUs; end with 37 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    Place Units - UK_Pacific
        2 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
        UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 2 infantry and 1 mech_infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from 80 Sea Zone: 2 submarines
        EDIT: Adding units owned by British to 39 Sea Zone: 2 submarines
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : -1,67
Japanese regular : -2,00
Japanese AA : -0,17
Germans regular : 0,33
British regular : 0,50
@Sovietishcat @wizmark I accidently rolled convoy dmg dice to show brxxx something. plese disregard these dice mail. It was not on purpose.
I apolgize for the inconvinient.