@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Surfer (X) vs WindowWasher (L+10), BM3 rubber match
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 armour and 1 bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 bomber in Southern France, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Adding units owned by Americans to Iwo Jima: 1 artillery EDIT: Turning off Edit Mode 1 bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,2 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Germans regular : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Kansu to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 armour and 1 bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 bomber in Southern France, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Adding units owned by Americans to Iwo Jima: 1 artillery EDIT: Turning off Edit Mode 1 bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,2 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Kansu to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Trans-Jordan to Iraq 1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tunisia 2 submarines moved from 92 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to 93 Sea Zone 1 battleship moved from 92 Sea Zone to 93 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 battleship, 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 1 bomber, 5 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the British lost in 93 Sea Zone British win, taking 93 Sea Zone from Neutral with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for British: 1 battleship Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Non Combat Move - British 1 bomber, 5 fighters and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 3 aaGuns, 21 infantry and 1 mech_infantry moved from Burma to India 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Egypt to Trans-Jordan Place Units - British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom 1 artillery and 1 infantry placed in Egypt 1 transport placed in 81 Sea Zone 3 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2,3,3,6,3,4,1,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Germans regular : 0.67 British regular : 1.83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from France to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to France 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to 81 Sea Zone 3 fighters moved from Southern Italy to Southern France Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Cyprus 1 fighter moved from Southern France to France 2 fighters moved from Southern France to Southern Italy 2 artilleries and 1 infantry moved from Northern Italy to France 2 aaGuns moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Italians collect 11 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 1.17 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from France to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to France 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to 81 Sea Zone 3 fighters moved from Southern Italy to Southern France Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Cyprus 1 fighter moved from Southern France to France 2 fighters moved from Southern France to Southern Italy 2 artilleries and 1 infantry moved from Northern Italy to France 2 aaGuns moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Italians collect 11 PUs (2 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Removing units owned by Italians from Eastern Poland: 2 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Archangel: 2 armour and 1 mech_infantry EDIT: Changing PUs for Italians from 12 to 13Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 1.17 -
Edit to blitz to Archangel
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour and 1 mech_infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 submarine moved from 57 Sea Zone to 61 Sea Zone 1 infantry moved from Burma to India Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour and 1 mech_infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 submarine moved from 57 Sea Zone to 61 Sea Zone 1 infantry moved from Burma to India Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 99 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel Combat - Germans Non Combat Move - Germans 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Norway to Finland 9 armour moved from Eastern Poland to Germany 10 mech_infantrys moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Germany 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 3 infantry moved from Western Germany to Germany 1 aaGun moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 6 infantry moved from Western Germany to France Place Units - Germans 1 bomber and 9 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 1 artillery and 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Belarus Russians take Belarus from Italians 3 artilleries and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour, 13 artilleries, 58 infantry and 2 mech_infantrys moved from Bryansk to Belarus Combat - Russians Non Combat Move - Russians 2 aaGuns and 5 infantry moved from Kansu to Suiyuyan 1 infantry moved from Yenisey to Timguska 3 aaGuns moved from Bryansk to Belarus 1 aaGun and 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 3 artilleries, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Shan State 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from Philippines to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun, 1 artillery and 2 infantry moved from Central Mongolia to Dzavhan 1 mech_infantry moved from Jehol to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Jehol to Anhwe 1 aaGun, 1 artillery and 3 infantry moved from Manchuria to Jehol 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 aaGun, 7 artilleries, 5 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 carriers and 2 destroyers moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone 4 armour and 1 mech_infantry moved from Hunan to Burma 3 armour and 1 mech_infantry moved from French Indo China to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 bomber moved from Japan to French Indo China 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to French Indo China 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 5 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from French Indo China to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Philippines to Japan Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : -0.33 -
@surfer you ready for a OOL back and forth?
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nevermind, you can kami
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Northern Italy 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.33 Italians AA : -0.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Northern Italy 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Tunisia to Algeria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 1 bomber moved from Normandy Bordeaux to Northern Italy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries, 3 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Turning off Edit Mode 1 bomber moved from Northern Italy to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from Normandy Bordeaux to Gibraltar 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from India to Iraq 3 aaGuns, 27 infantry and 1 mech_infantry moved from India to West India 1 aaGun moved from Trans-Jordan to Iraq 3 infantry moved from Iraq to Persia Place Units - British 1 destroyer and 1 transport placed in 81 Sea Zone 1 artillery and 2 infantry placed in Persia 5 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.33 Japanese regular : 0.33 Italians regular : 1.33 Italians AA : -0.33 -
Ok, I’ve tried making this turn 2x. My only attack has been a bomb run–and step on Holland. But everytime I try to post, the game hangs.
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So here is the latest game.ita8.tsvg
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from South Australia to New South Wales 1 mech_infantry moved from New South Wales to South Australia 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to Queensland 1 armour and 1 mech_infantry moved from South Australia to Queensland 1 armour and 1 mech_infantry moved from South Australia to New South Wales 1 mech_infantry moved from South Australia to Queensland 1 mech_infantry moved from South Australia to New South Wales 1 bomber moved from Hawaiian Islands to Caroline Islands 1 infantry moved from India to West India Non Combat Move - ANZAC 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from South Australia to New South Wales 1 mech_infantry moved from New South Wales to South Australia 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to Queensland 1 armour and 1 mech_infantry moved from South Australia to Queensland 1 armour and 1 mech_infantry moved from South Australia to New South Wales 1 mech_infantry moved from South Australia to Queensland 1 mech_infantry moved from South Australia to New South Wales 1 bomber moved from Hawaiian Islands to Caroline Islands 1 infantry moved from India to West India Non Combat Move - ANZAC 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Politics - French Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





