Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 infantry moved from Italy to France
            1 infantry moved from France to Northwestern Europe
            3 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Balkans to Bulgaria Romania
            1 cruiser moved from 14 Sea Zone to 13 Sea Zone
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 cruiser moved from 15 Sea Zone to 13 Sea Zone
            1 battleship moved from 15 Sea Zone to 13 Sea Zone
    
        Non Combat Move - Italians
    
        Place Units - Italians
            5 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 artillery moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
            1 infantry moved from Wake Island to 52 Sea Zone
            2 infantry and 1 transport moved from 52 Sea Zone to 59 Sea Zone
            3 infantry moved from 59 Sea Zone to Iwo Jima
            1 artillery moved from 59 Sea Zone to Iwo Jima
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
            2 cruisers moved from 53 Sea Zone to 59 Sea Zone
            1 carrier moved from 53 Sea Zone to 59 Sea Zone
            1 cruiser moved from 56 Sea Zone to 59 Sea Zone
            2 bombers moved from Western United States to 62 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 3 cruisers in Iwo Jima, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 62 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Japanese defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 2 bombers and 2 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 cruiser and 1 destroyer in 62 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 2 bombers and 2 fighters in 62 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 cruiser in 62 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 cruiser and 1 destroyer
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            2 fighters moved from 62 Sea Zone to 59 Sea Zone
            1 bomber moved from 62 Sea Zone to Stanovoj Chrebet
            1 submarine moved from 56 Sea Zone to 59 Sea Zone
            1 submarine moved from 53 Sea Zone to 59 Sea Zone
            1 destroyer moved from 53 Sea Zone to 59 Sea Zone
            2 destroyers moved from 10 Sea Zone to 1 Sea Zone
            2 transports moved from 10 Sea Zone to 1 Sea Zone
            3 infantry moved from Eastern United States to Eastern Canada
            1 artillery moved from Eastern United States to Eastern Canada
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hupeh
            1 infantry moved from Ningxia to Hupeh
            1 fighter moved from Yunnan to Hupeh
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hupeh to Sikang
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 cruiser and 1 transport placed in 56 Sea Zone
            1 armour placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
            1 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -1,17
    Japanese regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Rhodesia to Union of South Africa
                  Germans take Union of South Africa from British
            1 armour moved from Union of South Africa to Rhodesia
            1 infantry moved from Poland to East Poland
            1 artillery moved from Poland to East Poland
            1 fighter moved from Germany to East Poland
            3 artilleries moved from Baltic States to Belorussia
            5 infantry moved from Baltic States to Belorussia
            5 armour moved from Baltic States to Belorussia
            2 bombers moved from Germany to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 5 armour, 3 artilleries, 2 bombers and 5 infantry
                Russians defend with 2 artilleries and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers and 5 infantry in Belorussia, round 2 : 7/15 hits, 6,17 expected hits
                    Russians roll dice for 2 artilleries and 6 infantry in Belorussia, round 2 : 3/8 hits, 2,67 expected hits
                    6 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers and 2 infantry in Belorussia, round 3 : 5/12 hits, 5,50 expected hits
                    Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 5 armour, 3 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 artilleries and 6 infantry
            Battle in East Poland
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in East Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from East Poland to Germany
            2 bombers moved from Belorussia to Germany
            2 infantry moved from Germany to France
            2 infantry moved from Poland to Baltic States
            5 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
    
        Place Units - Germans
            5 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : -0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Karelia S.S.R. to Belorussia
            4 infantry moved from Karelia S.S.R. to Belorussia
            3 infantry moved from Russia to Belorussia
            1 armour moved from Russia to Belorussia
            1 infantry moved from Ukraine to East Poland
            1 artillery moved from Ukraine to East Poland
            1 armour moved from Caucasus to Belorussia
            1 infantry moved from Ukraine to East Poland
            2 armour moved from Karelia S.S.R. to Belorussia
            1 armour moved from Karelia S.S.R. to Baltic States
            4 infantry moved from Karelia S.S.R. to Baltic States
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 4 armour, 1 artillery and 7 infantry
                Germans defend with 5 armour, 3 artilleries and 1 infantry
                    Russians roll dice for 4 armour, 1 artillery and 7 infantry in Belorussia, round 2 : 6/12 hits, 3,67 expected hits
                    Germans roll dice for 5 armour, 3 artilleries and 1 infantry in Belorussia, round 2 : 3/9 hits, 3,83 expected hits
                    3 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Belorussia
                    Russians roll dice for 4 armour, 1 artillery and 4 infantry in Belorussia, round 3 : 2/9 hits, 3,17 expected hits
                    Germans roll dice for 3 armour in Belorussia, round 3 : 0/3 hits, 1,50 expected hits
                    2 armour owned by the Germans lost in Belorussia
                    Russians roll dice for 4 armour, 1 artillery and 4 infantry in Belorussia, round 4 : 4/9 hits, 3,17 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 28
                Casualties for Russians: 4 infantry
                Casualties for Germans: 5 armour, 3 artilleries and 1 infantry
            Battle in Baltic States
                Russians attack with 1 armour and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour and 4 infantry in Baltic States, round 2 : 3/5 hits, 1,17 expected hits
                    Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in East Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 artillery moved from Caucasus to Ukraine
            2 infantry moved from Caucasus to Ukraine
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Karelia S.S.R.
            1 armour and 3 infantry placed in Caucasus
            Russians undo move 2.
            Russians undo move 1.
            2 infantry placed in Karelia S.S.R.
            2 artilleries and 2 infantry placed in Caucasus
            2 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,17
    Russians regular : 4,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery moved from French Indo-China Thailand to Fukien
            1 fighter moved from 36 Sea Zone to Fukien
            1 fighter moved from Japan to Fukien
            1 infantry moved from Suiyuan to Hupeh
            1 armour moved from Manchuria to Hupeh
            1 battleship moved from 61 Sea Zone to 62 Sea Zone
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 carrier moved from 36 Sea Zone to 62 Sea Zone
            1 cruiser moved from 36 Sea Zone to 62 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 cruiser moved from 36 Sea Zone to 62 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                    Japanese roll dice for 1 armour in Hupeh, round 3 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Hupeh, round 4 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Hupeh, round 5 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Hupeh
                Chinese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Fukien
                Japanese attack with 1 artillery and 2 fighters
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 fighters in Fukien, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Fukien
                    Japanese roll dice for 2 fighters in Fukien, round 3 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                Japanese win with 1 fighter remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Fukien to 62 Sea Zone
            1 artillery moved from Manchuria to Kiangsu
            1 infantry moved from Manchuria to Suiyuan
    
        Place Units - Japanese
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
            2 infantry placed in Japan
            2 armour placed in Manchuria
            1 infantry placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Japanese regular : -3,67
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour moved from India to Trans-Jordan
            1 artillery moved from Persia to Trans-Jordan
            1 fighter moved from India to Trans-Jordan
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            1 bomber moved from Russia to Trans-Jordan
            1 armour moved from India to Trans-Jordan
            2 cruisers moved from 2 Sea Zone to 12 Sea Zone
            3 destroyers moved from 2 Sea Zone to 12 Sea Zone
            1 transport moved from 2 Sea Zone to 8 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            2 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from 12 Sea Zone to Gibraltar
            1 armour moved from 12 Sea Zone to Gibraltar
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 armour, 1 artillery, 1 bomber and 1 fighter
                Germans defend with 2 infantry
                    British roll dice for 2 armour, 1 artillery, 1 bomber and 1 fighter in Trans-Jordan, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Gibraltar
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                British win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 artillery moved from India to Burma
            1 bomber moved from Trans-Jordan to Caucasus
            1 fighter moved from Trans-Jordan to Persia
    
        Place Units - British
            1 transport placed in 2 Sea Zone
            1 fighter placed in United Kingdom
            1 armour placed in India
            1 infantry placed in India
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    British regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 transports moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 14 Sea Zone to 15 Sea Zone
            2 artilleries moved from 15 Sea Zone to Trans-Jordan
            2 infantry moved from 15 Sea Zone to Trans-Jordan
            2 cruisers moved from 13 Sea Zone to 15 Sea Zone
            1 battleship moved from 13 Sea Zone to 15 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 artilleries and 2 infantry
                British defend with 2 armour and 1 artillery
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries remaining. Battle score for attacker is 8
                Casualties for Italians: 2 infantry
                Casualties for British: 2 armour and 1 artillery
    
        Non Combat Move - Italians
            1 infantry moved from France to Northwestern Europe
            2 infantry moved from Italy to France
            1 infantry moved from Italy to France
    
        Place Units - Italians
            2 artilleries and 4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from United Kingdom to 2 Sea Zone
            1 artillery and 3 infantry moved from Eastern Canada to 1 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 2 Sea Zone to 12 Sea Zone
            1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 armour, 3 artilleries and 6 infantry moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 artillery moved from Iwo Jima to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 50 Sea Zone
            1 artillery moved from 63 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 63 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 50 Sea Zone to Philippine Islands
                  Americans take Philippine Islands from Japanese
            2 fighters moved from 59 Sea Zone to Buryatia S.S.R.
            1 bomber moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 destroyer moved from 59 Sea Zone to 50 Sea Zone
            1 carrier, 3 cruisers and 2 submarines moved from 59 Sea Zone to 63 Sea Zone
    
        Combat - Americans
            Battle in Buryatia S.S.R.
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 cruisers in Buryatia S.S.R., round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Buryatia S.S.R., round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Buryatia S.S.R.
                Americans win, taking Buryatia S.S.R. from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Morocco Algeria
                Americans attack with 1 armour, 3 artilleries and 6 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Morocco Algeria, round 2 : 0/10 hits, 3,00 expected hits
                    Germans roll dice for 2 infantry in Morocco Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Morocco Algeria
                    Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Morocco Algeria, round 3 : 1/9 hits, 2,83 expected hits
                    Germans roll dice for 2 infantry in Morocco Algeria, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Morocco Algeria
                    Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Morocco Algeria, round 4 : 5/9 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 armour moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 armour moved from 53 Sea Zone to Hawaiian Islands
            2 fighters moved from Buryatia S.S.R. to 63 Sea Zone
            1 bomber moved from Buryatia S.S.R. to Western United States
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Suiyuan
            1 infantry moved from Ningxia to Suiyuan
            1 fighter moved from Sikang to Suiyuan
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                Chinese win, taking Suiyuan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuan to Sikang
    
        Place Units - Americans
            1 armour and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 transport placed in 56 Sea Zone
            1 armour, 1 bomber and 1 infantry placed in Western United States
            Americans undo move 2.
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Fukien
            1 infantry placed in Hupeh
            1 infantry placed in Hupeh
            Chinese undo move 3.
            1 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Americans regular : -1,00
    Japanese regular : 0,00
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from France to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to Gibraltar
            2 bombers moved from Germany to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 armour
                    Germans roll dice for 2 bombers and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Gibraltar to Germany
            2 fighters moved from Northwestern Europe to France
            1 fighter moved from Germany to Northwestern Europe
            5 infantry moved from Germany to Poland
            5 armour moved from Germany to Bulgaria Romania
            1 artillery moved from Germany to Poland
            1 armour moved from Rhodesia to Anglo-Egypt Sudan
            1 fighter moved from Northwestern Europe to France
            1 infantry moved from Northwestern Europe to France
    
        Place Units - Germans
            2 armour, 1 artillery, 2 fighters and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 34 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Russians
            1 armour moved from Russia to Persia
            1 infantry moved from Caucasus to Persia
            1 artillery moved from Caucasus to Persia
            2 infantry moved from Karelia S.S.R. to Baltic States
            3 infantry moved from Belorussia to Baltic States
            1 artillery moved from Belorussia to Baltic States
            1 artillery moved from East Poland to Baltic States
            1 infantry moved from East Poland to Ukraine
            1 infantry moved from Caucasus to Ukraine
            2 armour moved from Belorussia to Ukraine
            1 armour moved from Belorussia to Baltic States
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 armour moved from Russia to Evenki National Okrug
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 artillery moved from Caucasus to Russia
            1 armour moved from Belorussia to Russia
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Karelia S.S.R.
            4 infantry placed in Caucasus
            2 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
            1 battleship moved from 62 Sea Zone to 50 Sea Zone
            1 fighter moved from 62 Sea Zone to Philippine Islands
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 50 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 carrier moved from 62 Sea Zone to 50 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            1 cruiser moved from 62 Sea Zone to 50 Sea Zone
            1 cruiser moved from 62 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 2 armour, 1 fighter and 1 infantry
                Americans defend with 1 artillery; Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Americans lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports in 50 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 fighter and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Philippine Islands, round 2 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Buryatia S.S.R. to Manchuria
            1 fighter moved from Philippine Islands to 50 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
    
        Place Units - Japanese
            1 armour placed in Japan
            2 armour placed in Manchuria
            1 fighter placed in Manchuria
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 27 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 1,17
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 armour, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 infantry moved from Karelia S.S.R. to Baltic States
            1 bomber moved from Caucasus to 13 Sea Zone
            1 fighter moved from Persia to India
            1 infantry moved from French Indo-China Thailand to Kwangtung
                  British take Kwangtung from Japanese
            1 armour moved from India to French Indo-China Thailand
            1 infantry moved from Yunnan to French Indo-China Thailand
            1 artillery moved from Burma to French Indo-China Thailand
            1 infantry moved from India to Burma
            1 fighter moved from India to French Indo-China Thailand
    
        Combat - British
            Battle in 13 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 13 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 13 Sea Zone to United Kingdom
    
        Place Units - British
            1 cruiser and 1 transport placed in 2 Sea Zone
            1 armour and 1 infantry placed in India
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery moved from Trans-Jordan to 15 Sea Zone
            1 artillery moved from Trans-Jordan to 15 Sea Zone
            2 artilleries and 2 transports moved from 15 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
            2 infantry moved from 16 Sea Zone to Ukraine
            2 artilleries moved from 16 Sea Zone to Ukraine
            2 cruisers moved from 15 Sea Zone to 16 Sea Zone
            1 battleship moved from 15 Sea Zone to 16 Sea Zone
            3 armour moved from Bulgaria Romania to Ukraine
            7 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from Bulgaria Romania to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 3 armour, 3 artilleries, 1 fighter and 9 infantry
                Russians defend with 2 armour, 2 artilleries and 8 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 0/3 hits, 1,67 expected hits
                    Italians roll dice for 3 armour, 3 artilleries, 1 fighter and 9 infantry in Ukraine, round 2 : 5/16 hits, 5,00 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 8 infantry in Ukraine, round 2 : 8/12 hits, 4,33 expected hits
                    5 infantry owned by the Russians and 8 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 3 armour, 3 artilleries, 1 fighter and 1 infantry in Ukraine, round 3 : 5/8 hits, 3,33 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Ukraine, round 3 : 2/7 hits, 2,67 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 3 armour, 2 artilleries and 1 fighter in Ukraine, round 4 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 2 armour in Ukraine, round 4 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 3 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 11
                Casualties for Italians: 1 artillery and 9 infantry
                Casualties for Russians: 2 armour, 2 artilleries and 8 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Italy
            1 infantry moved from France to Italy
            1 infantry moved from Northwestern Europe to France
    
        Place Units - Italians
            3 artilleries and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Russians regular : 2,00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour moved from Morocco Algeria to 12 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            1 armour moved from 23 Sea Zone to French Equatorial Africa
            1 artillery moved from Morocco Algeria to 12 Sea Zone
            1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Gibraltar
            1 artillery moved from 12 Sea Zone to Gibraltar
            1 infantry moved from Morocco Algeria to Libya
                  Americans take Libya from Italians
            1 armour moved from Hawaiian Islands to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 60 Sea Zone
            1 armour moved from 60 Sea Zone to Okinawa
                  Americans take Okinawa from Japanese
            1 infantry moved from 60 Sea Zone to Okinawa
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 transport moved from 63 Sea Zone to 65 Sea Zone
            1 carrier, 3 cruisers, 2 fighters and 2 submarines moved from 63 Sea Zone to 60 Sea Zone
            1 armour moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            1 armour moved from 57 Sea Zone to Midway
            1 cruiser moved from 53 Sea Zone to 60 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            1 bomber moved from Western United States to Midway
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kiangsu
            1 infantry moved from Hupeh to Kiangsu
            1 infantry moved from Suiyuan to Kiangsu
            1 fighter moved from Sikang to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Hupeh
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 56 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Fukien
            1 infantry placed in Hupeh
            1 infantry placed in Suiyuan
            Chinese undo move 3.
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,33
    Japanese regular : 0,67
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour moved from Bulgaria Romania to Eastern Ukraine
            1 armour moved from Bulgaria Romania to East Poland
            1 infantry moved from Poland to East Poland
            9 infantry moved from Poland to Baltic States
            2 artilleries moved from Poland to Baltic States
            2 armour moved from Bulgaria Romania to Baltic States
            2 armour moved from Germany to Baltic States
            2 fighters moved from Germany to Baltic States
            2 bombers moved from Germany to Baltic States
            3 fighters moved from France to Baltic States
            1 armour moved from Anglo-Egypt Sudan to Rhodesia
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters and 9 infantry
                British defend with 2 infantry; Russians defend with 2 armour, 2 artilleries and 8 infantry
                    Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters and 9 infantry in Baltic States, round 2 : 6/22 hits, 8,33 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 10 infantry in Baltic States, round 2 : 7/14 hits, 5,00 expected hits
                    4 infantry owned by the Russians, 7 infantry owned by the Germans and 2 infantry owned by the British lost in Baltic States
                    Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Baltic States, round 3 : 6/15 hits, 7,17 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Baltic States, round 3 : 5/8 hits, 3,00 expected hits
                    4 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 4 armour, 2 bombers and 4 fighters in Baltic States, round 4 : 6/10 hits, 5,33 expected hits
                    Russians roll dice for 2 armour in Baltic States, round 4 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Russians and 1 fighter owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is -7
                Casualties for Germans: 2 artilleries, 2 fighters and 9 infantry
                Casualties for British: 2 infantry
                Casualties for Russians: 2 armour, 2 artilleries and 8 infantry
            Battle in East Poland
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Baltic States to Germany
            1 fighter moved from Baltic States to Poland
            1 fighter moved from Baltic States to Poland
            2 bombers moved from Baltic States to Germany
            3 infantry moved from Northwestern Europe to France
            5 infantry moved from Germany to France
            1 artillery moved from Germany to France
    
        Place Units - Germans
            3 armour, 2 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3,33
    Germans regular : -2,50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 artillery moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Belorussia to Baltic States
            2 armour moved from Russia to Baltic States
            1 armour moved from Russia to Baltic States
            1 artillery moved from Russia to Eastern Ukraine
            2 infantry moved from Caucasus to Eastern Ukraine
            2 infantry moved from Caucasus to Eastern Ukraine
            1 armour moved from Persia to Egypt
                  British take Trans-Jordan from Italians
                  British take Egypt from Germans
            1 infantry moved from Persia to Trans-Jordan
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 3 armour, 1 artillery and 2 infantry
                Germans defend with 4 armour
                    Russians roll dice for 3 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 2/6 hits, 2,33 expected hits
                    Germans roll dice for 4 armour in Baltic States, round 2 : 2/4 hits, 2,00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States
                    Russians roll dice for 3 armour and 1 artillery in Baltic States, round 3 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 2 armour in Baltic States, round 3 : 1/2 hits, 1,00 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                    Russians roll dice for 3 armour in Baltic States, round 4 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 armour remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 4 armour
            Battle in Eastern Ukraine
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 2 armour
                    Russians roll dice for 1 artillery and 4 infantry in Eastern Ukraine, round 2 : 0/5 hits, 1,17 expected hits
                    Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Ukraine, round 3 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Ukraine, round 4 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Belorussia
            1 armour moved from Evenki National Okrug to Novosibirsk
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Karelia S.S.R.
            2 armour and 2 infantry placed in Caucasus
            3 infantry placed in Russia
            Russians undo move 3.
            Russians undo move 2.
            Russians undo move 1.
            1 artillery and 1 infantry placed in Karelia S.S.R.
            1 armour and 3 infantry placed in Caucasus
            1 armour and 2 infantry placed in Russia
            Russians undo move 2.
            Russians undo move 2.
            4 infantry placed in Caucasus
            2 armour and 1 infantry placed in Russia
            Russians undo move 3.
            Russians undo move 2.
            1 armour and 3 infantry placed in Caucasus
            1 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Kiangsu
            1 armour moved from Buryatia S.S.R. to Kiangsu
            1 armour moved from Manchuria to Kiangsu
            1 armour moved from Manchuria to Kiangsu
            1 infantry moved from Manchuria to Kiangsu
            1 fighter moved from 50 Sea Zone to Kiangsu
            1 fighter moved from Manchuria to Kiangsu
            1 fighter moved from Manchuria to Kiangsu
    
        Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 4 armour, 3 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 armour, 3 fighters and 1 infantry in Kiangsu, round 2 : 5/8 hits, 3,67 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 4 armour and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kiangsu to 50 Sea Zone
            1 fighter moved from Kiangsu to Philippine Islands
            1 fighter moved from Kiangsu to 50 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 62 Sea Zone
            1 armour and 2 infantry placed in Manchuria
            1 infantry placed in Japan
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,33
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from French Indo-China Thailand to Fukien
            1 artillery moved from French Indo-China Thailand to Fukien
            1 armour moved from French Indo-China Thailand to Fukien
            1 fighter moved from French Indo-China Thailand to Fukien
            1 infantry moved from Burma to French Indo-China Thailand
            1 armour moved from India to French Indo-China Thailand
            1 infantry moved from India to Burma
            2 transports moved from 2 Sea Zone to 8 Sea Zone
            1 cruiser moved from 2 Sea Zone to 12 Sea Zone
            1 transport moved from 12 Sea Zone to 8 Sea Zone
            2 armour moved from United Kingdom to 8 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 8 Sea Zone to 12 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from Kwangtung to Fukien
            1 bomber and 2 fighters moved from United Kingdom to Poland
            2 fighters moved from United Kingdom to Russia
    
        Combat - British
            Battle in Poland
                British attack with 1 bomber and 2 fighters
                Germans defend with 2 fighters
                    British roll dice for 1 bomber and 2 fighters in Poland, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 2 fighters in Poland, round 2 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Germans and 2 fighters owned by the British lost in Poland
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 fighters
                Casualties for Germans: 2 fighters
    
        Non Combat Move - British
            1 bomber moved from Poland to Russia
    
        Place Units - British
            1 transport placed in 35 Sea Zone
            1 armour and 1 infantry placed in India
            1 artillery and 3 infantry placed in United Kingdom
            1 transport placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 transports moved from 16 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
            2 artilleries moved from 16 Sea Zone to Caucasus
            2 infantry moved from 16 Sea Zone to Caucasus
            3 armour moved from Ukraine to Caucasus
            1 artillery moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 3 armour, 3 artilleries and 2 infantry
                Russians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 3 armour, 3 artilleries and 2 infantry in Caucasus, round 2 : 2/8 hits, 3,17 expected hits
                    Russians roll dice for 1 armour and 7 infantry in Caucasus, round 2 : 4/8 hits, 2,83 expected hits
                    4 infantry owned by the Russians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 3 armour and 1 artillery in Caucasus, round 3 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Caucasus, round 3 : 2/4 hits, 1,50 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                    Italians roll dice for 2 armour in Caucasus, round 4 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour, 3 artilleries and 2 infantry
                Casualties for Russians: 1 armour and 7 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Italy to East Poland
    
        Place Units - Italians
            6 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 infantry moved from French Equatorial Africa to 23 Sea Zone
            1 armour moved from French Equatorial Africa to 23 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 23 Sea Zone to 28 Sea Zone
            1 armour moved from 28 Sea Zone to Union of South Africa
                  British take Union of South Africa from Germans
            1 infantry moved from 28 Sea Zone to Union of South Africa
            1 bomber moved from Western United States to 50 Sea Zone
            1 bomber moved from Midway to 50 Sea Zone
            1 carrier, 4 cruisers, 2 fighters and 2 submarines moved from 60 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 4 cruisers, 2 fighters and 2 submarines
                Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
                    Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 bombers, 1 carrier, 4 cruisers and 2 fighters in 50 Sea Zone, round 2 : 7/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 50 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    2 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 50 Sea Zone
                    Americans roll dice for 2 bombers, 1 carrier, 3 cruisers and 2 fighters in 50 Sea Zone, round 3 : 1/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 50 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 50 Sea Zone
                    3 transports owned by the Japanese lost in 50 Sea Zone
                Americans win with 2 bombers, 1 carrier, 3 cruisers and 2 fighters remaining. Battle score for attacker is 91
                Casualties for Americans: 1 cruiser and 2 submarines
                Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
    
        Non Combat Move - Americans
            1 destroyer moved from 56 Sea Zone to 59 Sea Zone
            1 destroyer moved from 57 Sea Zone to 59 Sea Zone
            2 bombers moved from 50 Sea Zone to Okinawa
            1 transport moved from 60 Sea Zone to 50 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            1 armour moved from Midway to 57 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 armour moved from 59 Sea Zone to Iwo Jima
            1 transport moved from 65 Sea Zone to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 artillery moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 artillery moved from 53 Sea Zone to Hawaiian Islands
            2 artilleries and 2 infantry moved from Eastern United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 bomber moved from United Kingdom to Russia
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kiangsu
            2 infantry moved from Suiyuan to Kiangsu
            2 infantry moved from Hupeh to Kiangsu
            1 fighter moved from Hupeh to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 4 armour
                    Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 2 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 4 armour in Kiangsu, round 2 : 4/4 hits, 2,00 expected hits
                    1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Suiyuan
                Japanese win with 3 armour remaining. Battle score for attacker is -7
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Ningxia
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 artillery, 1 bomber and 3 infantry placed in Eastern United States
            1 cruiser placed in 10 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            2 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,17
    Japanese regular : 0,33
    

    Savegame

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