@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 harbour; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Formosa
1 artillery and 1 infantry moved from Okinawa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Hainan
Combat - ANZAC
Battle in Formosa
Battle in Hainan
Non Combat Move - ANZAC
2 transports moved from 64 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Iwo Jima to 7 Sea Zone
Place Units - ANZAC
1 harbour placed in French Indo China
1 factory_minor placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from French Indo China: 1 factory_minor
EDIT: Changing PUs for ANZAC from 35 to 32
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to French Indo China: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 harbour; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Formosa
1 artillery and 1 infantry moved from Okinawa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Hainan
Combat - ANZAC
Battle in Formosa
Battle in Hainan
Non Combat Move - ANZAC
2 transports moved from 64 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Iwo Jima to 7 Sea Zone
Place Units - ANZAC
1 harbour placed in French Indo China
1 factory_minor placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from French Indo China: 1 factory_minor
EDIT: Changing PUs for ANZAC from 35 to 32
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to French Indo China: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 fighter moved from Hopei to Kazakhstan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
2 fighters moved from Western Germany to Southern Italy
Non Combat Move - Germans
7 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 13 artilleries and 37 infantry moved from Eastern Poland to Poland
6 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 aaGun and 13 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Germans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Poland : 2 aaGuns, 19 artilleries and 44 infantry
Slovakia Hungary : 2 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Western Ukraine : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 13 armour, 25 artilleries, 1 factory_minor, 3 infantry and 10 mech_infantrys
Southern Italy : 5 fighters and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor and 15 infantry
Bulgaria : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 43 / 43
Russians : 45 / 53
Japanese : 9 / 4
Americans : 67 / 107
Chinese : 27 / 30
British : 38 / 47
UK_Pacific : 18 / 24
Italians : 10 / 10
ANZAC : 20 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 23
Purchase Units - Russians
Russians buy 6 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 27 artilleries and 37 infantry moved from Northern Belarus to Eastern Poland
7 artilleries moved from Bryansk to Kursk
3 mech_infantrys moved from Russia to Southern Belarus
3 artilleries moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Kursk
1 artillery moved from Tambov to Kursk
1 artillery and 1 infantry moved from Stalingrad to Tambov
1 infantry moved from Urals to Kazakhstan
3 artilleries and 6 infantry moved from Kazakhstan to Stalingrad
1 aaGun moved from Western Sinkiang to Kazakhstan
1 artillery and 4 infantry moved from Eastern Sinkiang to Western Sinkiang
1 aaGun and 2 infantry moved from Amur to Korea
5 infantry moved from Tambov to Kursk
1 infantry moved from Tambov to Kursk
1 bomber moved from Russia to Leningrad
Place Units - Russians
3 armour placed in Leningrad
3 armour, 1 bomber and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,6,1,2,2,6,4,3,5,3,3,6,6,2,5,2,4,2,4,3,3,5,5,2,6,5
Japanese collect 0 PUs (9 lost to blockades); end with 1 PU
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Northern Belarus to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Americans
Non Combat Move - Americans
1 transport moved from 24 Sea Zone to 36 Sea Zone
2 transports moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 carriers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
3 armour moved from Vyborg to Northern Belarus
4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Northern Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Norway to Vyborg
2 armour and 1 mech_infantry moved from Finland to Leningrad
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 104 Sea Zone
4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 28 Sea Zone
4 fighters and 2 tactical_bombers moved from 28 Sea Zone to Central United States
Place Units - Americans
2 submarines and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 2 infantry placed in Central United States
3 mech_infantrys placed in Norway
3 armour placed in Finland
2 fighters and 1 tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 30 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 27 PUs; end with 57 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 60 PUs
Purchase Units - British
British buy 1 carrier and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 4 artilleries and 6 infantry moved from Northern Belarus to Eastern Poland
12 armour and 14 mech_infantrys moved from Southern Caucasus to Northern Caucasus
1 armour and 4 mech_infantrys moved from Northwest Persia to Northern Caucasus
3 mech_infantrys moved from Southern Persia to Southern Caucasus
3 mech_infantrys moved from Iraq to Southern Caucasus
6 armour and 2 mech_infantrys moved from Baluchistan to Northwest Persia
1 bomber moved from Southern Persia to Southern Caucasus
1 battleship moved from 7 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Inner Mongolia
1 destroyer moved from 22 Sea Zone to 38 Sea Zone
Place Units - British
1 carrier placed in 112 Sea Zone
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Southern Persia
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
4 armour placed in Eastern India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in Eastern India change ownership: 4 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 4 armour
EDIT: Adding units owned by British to Baluchistan: 4 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 23
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Italians collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 infantry
Ukraine : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 13 infantry and 1 marine
Bulgaria : 1 artillery and 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 41 / 43
Russians : 47 / 52
Japanese : 9 / 4
Americans : 67 / 107
Chinese : 27 / 60
British : 38 / 48
UK_Pacific : 18 / 24
Italians : 10 / 9
ANZAC : 20 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Hainan to 37 Sea Zone
1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 7 Sea Zone
1 armour and 1 artillery moved from 7 Sea Zone to Japan
1 artillery and 1 infantry moved from Formosa to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to Japan
1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 22 Sea Zone to 7 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 21 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 7 Sea Zone
3 fighters and 3 tactical_bombers moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC attack with 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits
ANZAC roll dice for 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Japan, round 2 : 8/20 hits, 8,50 expected hits
Japanese roll dice for 1 aaGun, 3 fighters and 14 infantry in Japan, round 2 : 10/17 hits, 6,67 expected hits
7 infantry owned by the Japanese, 6 infantry owned by the ANZAC, 4 artilleries owned by the ANZAC and 1 aaGun owned by the Japanese lost in Japan
ANZAC roll dice for 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Japan, round 3 : 5/10 hits, 5,50 expected hits
Japanese roll dice for 3 fighters and 7 infantry in Japan, round 3 : 4/10 hits, 4,33 expected hits
5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Japan
ANZAC roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Japan, round 4 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 3 fighters and 2 infantry in Japan, round 4 : 2/5 hits, 2,67 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 tactical_bombers owned by the ANZAC lost in Japan
ANZAC roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Japan, round 5 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 fighters in Japan, round 5 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan
ANZAC captures 4PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for ANZAC: 1 armour, 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
Casualties for Japanese: 1 aaGun, 3 fighters and 14 infantry
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
Place Units - ANZAC
3 armour placed in French Indo China
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 31 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 2,00
Japanese AA : -0,50
ANZAC regular : -0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Hainan to 37 Sea Zone
1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 7 Sea Zone
1 armour and 1 artillery moved from 7 Sea Zone to Japan
1 artillery and 1 infantry moved from Formosa to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to Japan
1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 22 Sea Zone to 7 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 21 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 7 Sea Zone
3 fighters and 3 tactical_bombers moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC attack with 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits
ANZAC roll dice for 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Japan, round 2 : 8/20 hits, 8,50 expected hits
Japanese roll dice for 1 aaGun, 3 fighters and 14 infantry in Japan, round 2 : 10/17 hits, 6,67 expected hits
7 infantry owned by the Japanese, 6 infantry owned by the ANZAC, 4 artilleries owned by the ANZAC and 1 aaGun owned by the Japanese lost in Japan
ANZAC roll dice for 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Japan, round 3 : 5/10 hits, 5,50 expected hits
Japanese roll dice for 3 fighters and 7 infantry in Japan, round 3 : 4/10 hits, 4,33 expected hits
5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Japan
ANZAC roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Japan, round 4 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 3 fighters and 2 infantry in Japan, round 4 : 2/5 hits, 2,67 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 tactical_bombers owned by the ANZAC lost in Japan
ANZAC roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Japan, round 5 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 fighters in Japan, round 5 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan
ANZAC captures 4PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for ANZAC: 1 armour, 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
Casualties for Japanese: 1 aaGun, 3 fighters and 14 infantry
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
Place Units - ANZAC
3 armour placed in French Indo China
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 31 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Kazakhstan to Kursk
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2,00
Japanese AA : -0,50
ANZAC regular : -0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Hainan to 37 Sea Zone
1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 7 Sea Zone
1 armour and 1 artillery moved from 7 Sea Zone to Japan
1 artillery and 1 infantry moved from Formosa to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to Japan
1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 22 Sea Zone to 7 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 21 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 7 Sea Zone
3 fighters and 3 tactical_bombers moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC attack with 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits
ANZAC roll dice for 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Japan, round 2 : 8/20 hits, 8,50 expected hits
Japanese roll dice for 1 aaGun, 3 fighters and 14 infantry in Japan, round 2 : 10/17 hits, 6,67 expected hits
7 infantry owned by the Japanese, 6 infantry owned by the ANZAC, 4 artilleries owned by the ANZAC and 1 aaGun owned by the Japanese lost in Japan
ANZAC roll dice for 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Japan, round 3 : 5/10 hits, 5,50 expected hits
Japanese roll dice for 3 fighters and 7 infantry in Japan, round 3 : 4/10 hits, 4,33 expected hits
5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Japan
ANZAC roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Japan, round 4 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 3 fighters and 2 infantry in Japan, round 4 : 2/5 hits, 2,67 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 tactical_bombers owned by the ANZAC lost in Japan
ANZAC roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Japan, round 5 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 fighters in Japan, round 5 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan
ANZAC captures 4PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for ANZAC: 1 armour, 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
Casualties for Japanese: 1 aaGun, 3 fighters and 14 infantry
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
Place Units - ANZAC
3 armour placed in French Indo China
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 31 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Kazakhstan to Kursk
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2,00
Japanese AA : -0,50
ANZAC regular : -0,83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour and 10 mech_infantrys moved from Ukraine to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
19 artilleries and 44 infantry moved from Poland to Eastern Poland
5 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
24 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 25 artilleries and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 25 artilleries and 2 infantry in Western Ukraine, round 2 : 5/27 hits, 9.00 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 25 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 13 armour, 19 artilleries, 5 fighters, 46 infantry, 10 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 4 artilleries and 6 infantry; Americans defend with 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Russians defend with 3 aaGuns, 27 artilleries and 38 infantry
Russians roll AA dice in Eastern Poland : 2/7 hits, 1.17 expected hits
2 fighters owned by the Germans lost in Eastern Poland
Germans roll dice for 13 armour, 19 artilleries, 3 fighters, 46 infantry, 10 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 35/93 hits, 29.83 expected hits
Russians roll dice for 4 aaGuns, 4 armour, 33 artilleries, 46 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 23/87 hits, 30.33 expected hits
23 infantry owned by the Russians, 1 aaGun owned by the British, 23 infantry owned by the Germans, 3 aaGuns owned by the Russians, 2 infantry owned by the Americans and 6 infantry owned by the British lost in Eastern Poland
Germans roll dice for 13 armour, 19 artilleries, 3 fighters, 23 infantry, 10 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 26/70 hits, 26.00 expected hits
Russians roll dice for 4 armour, 33 artilleries, 15 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 21/56 hits, 20.00 expected hits
15 infantry owned by the Russians, 11 artilleries owned by the Russians and 21 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 13 armour, 19 artilleries, 3 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 23/49 hits, 19.67 expected hits
Russians roll dice for 4 armour, 22 artilleries and 4 mech_infantrys in Eastern Poland, round 4 : 13/30 hits, 11.33 expected hits
16 artilleries owned by the Russians, 11 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 artilleries owned by the Americans, 4 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Eastern Poland
Germans roll dice for 13 armour, 8 artilleries, 3 fighters, 10 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 5 : 14/36 hits, 15.33 expected hits
Russians roll dice for 4 armour and 3 mech_infantrys in Eastern Poland, round 5 : 5/7 hits, 3.50 expected hits
5 artilleries owned by the Germans, 4 armour owned by the Americans and 3 mech_infantrys owned by the Americans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 13 armour, 3 artilleries, 3 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 112
Casualties for Germans: 16 artilleries, 2 fighters and 46 infantry
Casualties for Americans: 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Casualties for British: 1 aaGun, 4 artilleries and 6 infantry
Casualties for Russians: 3 aaGuns, 27 artilleries and 38 infantry
Non Combat Move - Germans
2 artilleries and 8 infantry moved from Germany to Poland
1 infantry moved from Ukraine to Western Ukraine
3 fighters and 2 tactical_bombers moved from Eastern Poland to Poland
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
Russians regular : -3.50
Germans regular : 3.17
Russians AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 24
Purchase Units - Russians
Russians buy 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 artillery moved from Kursk to Ukraine
3 fighters and 3 tactical_bombers moved from Kursk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor; Italians defend with 1 infantry
Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 5/8 hits, 4,17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Tambov to Kursk
3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
3 artilleries and 6 infantry moved from Stalingrad to Rostov
1 aaGun and 1 infantry moved from Kazakhstan to Stalingrad
1 artillery and 4 infantry moved from Western Sinkiang to Kazakhstan
3 armour and 1 mech_infantry moved from Russia to Smolensk
3 artilleries moved from Northern Belarus to Leningrad
3 mech_infantrys moved from Southern Belarus to Smolensk
1 infantry moved from Baltic States to Leningrad
4 armour and 3 mech_infantrys moved from Kursk to Bryansk
1 armour moved from Kursk to Bryansk
1 artillery moved from Kursk to Bryansk
2 infantry moved from Kursk to Bryansk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Leningrad
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 mech_infantry moved from Vyborg to Baltic States
1 mech_infantry moved from Vyborg to Northern Belarus
1 mech_infantry moved from Leningrad to Southern Belarus
3 armour moved from Northern Belarus to Leningrad
1 armour moved from Vyborg to Leningrad
3 armour moved from Finland to Leningrad
3 mech_infantrys moved from Norway to Vyborg
10 carriers, 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
2 transports moved from 27 Sea Zone to 66 Sea Zone
1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
2 submarines moved from 93 Sea Zone to 98 Sea Zone
2 submarines moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 93 Sea Zone to 112 Sea Zone
1 carrier moved from 93 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 carrier and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Central United States to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
3 fighters and 1 tactical_bomber moved from Central United States to Eastern United States
1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Borneo to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Norway
3 armour placed in Finland
3 artilleries and 3 infantry placed in Central United States
1 carrier, 3 submarines and 3 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 60 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 27 PUs; end with 87 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 mech_infantry moved from Vyborg to Baltic States
1 mech_infantry moved from Vyborg to Northern Belarus
1 mech_infantry moved from Leningrad to Southern Belarus
3 armour moved from Northern Belarus to Leningrad
1 armour moved from Vyborg to Leningrad
3 armour moved from Finland to Leningrad
3 mech_infantrys moved from Norway to Vyborg
10 carriers, 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
2 transports moved from 27 Sea Zone to 66 Sea Zone
1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
2 submarines moved from 93 Sea Zone to 98 Sea Zone
2 submarines moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 93 Sea Zone to 112 Sea Zone
1 carrier moved from 93 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 carrier and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Central United States to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
3 fighters and 1 tactical_bomber moved from Central United States to Eastern United States
1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Borneo to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Norway
3 armour placed in Finland
3 artilleries and 3 infantry placed in Central United States
1 carrier, 3 submarines and 3 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 60 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 27 PUs; end with 87 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 90 PUs
Purchase Units - British
British buy 1 armour, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
British creates battle in territory 38 Sea Zone
Non Combat Move - British
6 armour and 6 mech_infantrys moved from Northern Caucasus to Rostov
1 bomber and 6 mech_infantrys moved from Southern Caucasus to Rostov
6 armour and 2 mech_infantrys moved from Northwest Persia to Northern Caucasus
3 mech_infantrys moved from Southern Persia to Southern Caucasus
3 mech_infantrys moved from Iraq to Southern Caucasus
4 armour moved from Baluchistan to Northwest Persia
4 armour moved from Eastern India to Baluchistan
1 destroyer moved from 38 Sea Zone to 81 Sea Zone
1 battleship moved from 21 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from Inner Mongolia to Kazakhstan
7 armour and 12 mech_infantrys moved from Northern Caucasus to Rostov
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Southern Persia
1 armour and 1 infantry placed in United Kingdom
1 transport placed in 112 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
4 armour placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in Eastern India change ownership: 4 armour
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 24
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,1,4,3,3
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 carriers and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Japan to Kyushu
ANZAC take Kyushu from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 27 Sea Zone
3 transports moved from 7 Sea Zone to 37 Sea Zone
3 transports moved from 7 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to Western United States
3 armour moved from French Indo China to Szechwan
Place Units - ANZAC
1 infantry placed in Japan
2 carriers placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 27 PUs; end with 32 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 carriers and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Japan to Kyushu
ANZAC take Kyushu from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 27 Sea Zone
3 transports moved from 7 Sea Zone to 37 Sea Zone
3 transports moved from 7 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to Western United States
3 armour moved from French Indo China to Szechwan
Place Units - ANZAC
1 infantry placed in Japan
2 carriers placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 27 PUs; end with 32 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Northern Belarus
1 tactical_bomber moved from Poland to Northern Belarus
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in Northern Belarus
Germans attack with 1 artillery and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
24 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Poland to Germany
1 fighter moved from Poland to Germany
1 aaGun moved from Poland to Germany
1 aaGun, 8 artilleries and 15 infantry moved from France to Southern France
2 artilleries and 6 infantry moved from Poland to Eastern Poland
2 artilleries moved from Germany to Western Germany
1 tactical_bomber moved from Northern Belarus to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
Place Units - Germans
2 artilleries and 6 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Southern France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,4,1,1,6
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.67
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
Poland : 2 artilleries and 2 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter and 10 infantry
Western Ukraine : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 13 armour, 28 artilleries, 7 infantry, 10 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Baltic States : 1 flag, 2 infantry
Northern Belarus : 1 flag, 1 artillery
Southern France : 1 flag, 1 aaGun, 8 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Bulgaria : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 45 / 43
Russians : 43 / 54
Japanese : 2 / 0
Americans : 67 / 108
Chinese : 27 / 90
British : 38 / 50
UK_Pacific : 18 / 24
Italians : 10 / 2
ANZAC : 27 / 41
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 25
Purchase Units - Russians
Russians buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Rostov to Ukraine
2 artilleries and 5 infantry moved from Rostov to Ukraine
5 artilleries and 7 infantry moved from Kursk to Ukraine
1 artillery and 2 infantry moved from Leningrad to Baltic States
1 artillery and 1 infantry moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Northern Belarus
1 bomber moved from Russia to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Northern Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 8 artilleries and 13 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 8 artilleries and 13 infantry in Ukraine, round 2 : 6/21 hits, 6,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 8 artilleries and 11 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Northern Belarus
Russians attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 2/6 hits, 3,00 expected hits
Germans roll dice for 1 artillery in Northern Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Baltic States to Leningrad
2 fighters and 2 tactical_bombers moved from Northern Belarus to Leningrad
1 aaGun and 1 infantry moved from Stalingrad to Rostov
1 artillery and 4 infantry moved from Kazakhstan to Stalingrad
5 artilleries moved from Kursk to Ukraine
2 artilleries moved from Kursk to Ukraine
2 infantry moved from Kursk to Ukraine
1 aaGun moved from Kursk to Ukraine
15 artilleries moved from Kursk to Bryansk
8 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Leningrad
9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 2,00
Russians regular : -2,00