• TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 22
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Ukraine : 1 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 marine
    Bulgaria : 1 artillery and 2 infantry
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 43 / 41
    Russians : 45 / 53
    Japanese : 10 / 4
    Americans : 67 / 107
    Chinese : 27 / 30
    British : 38 / 47
    UK_Pacific : 18 / 24
    Italians : 10 / 10
    ANZAC : 19 / 33
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: ANZAC round 22

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 harbour; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Formosa
            1 artillery and 1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Hainan
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Hainan
    
        Non Combat Move - ANZAC
            2 transports moved from 64 Sea Zone to 55 Sea Zone
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Iwo Jima to 7 Sea Zone
    
        Place Units - ANZAC
            1 harbour placed in French Indo China
            1 factory_minor placed in French Indo China
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from French Indo China: 1 factory_minor
            EDIT: Changing PUs for ANZAC from 35 to 32
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: ANZAC round 22

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 harbour; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Formosa
            1 artillery and 1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Hainan
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Hainan
    
        Non Combat Move - ANZAC
            2 transports moved from 64 Sea Zone to 55 Sea Zone
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Iwo Jima to 7 Sea Zone
    
        Place Units - ANZAC
            1 harbour placed in French Indo China
            1 factory_minor placed in French Indo China
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from French Indo China: 1 factory_minor
            EDIT: Changing PUs for ANZAC from 35 to 32
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to French Indo China: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 harbour; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Formosa
            1 artillery and 1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Hainan
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Hainan
    
        Non Combat Move - ANZAC
            2 transports moved from 64 Sea Zone to 55 Sea Zone
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Iwo Jima to 7 Sea Zone
    
        Place Units - ANZAC
            1 harbour placed in French Indo China
            1 factory_minor placed in French Indo China
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from French Indo China: 1 factory_minor
            EDIT: Changing PUs for ANZAC from 35 to 32
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to French Indo China: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Hopei to Kazakhstan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Ukraine to Southern Italy
            1 fighter moved from Eastern Poland to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
    
        Non Combat Move - Germans
            7 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            2 aaGuns, 13 artilleries and 37 infantry moved from Eastern Poland to Poland
            6 artilleries and 3 infantry moved from Germany to Poland
            1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            1 aaGun and 13 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
            Germans collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
    Poland : 2 aaGuns, 19 artilleries and 44 infantry
    Slovakia Hungary : 2 infantry
    Germany : 2 artilleries, 1 factory_major and 8 infantry
    Western Ukraine : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 13 armour, 25 artilleries, 1 factory_minor, 3 infantry and 10 mech_infantrys
    Southern Italy : 5 fighters and 2 tactical_bombers
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor and 15 infantry
    Bulgaria : 1 flag
    Greece : 1 flag
    

    Production/PUs Summary :

    Germans : 43 / 43
    Russians : 45 / 53
    Japanese : 9 / 4
    Americans : 67 / 107
    Chinese : 27 / 30
    British : 38 / 47
    UK_Pacific : 18 / 24
    Italians : 10 / 10
    ANZAC : 20 / 32
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - Russians
            Russians buy 6 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Southern Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns, 27 artilleries and 37 infantry moved from Northern Belarus to Eastern Poland
            7 artilleries moved from Bryansk to Kursk
            3 mech_infantrys moved from Russia to Southern Belarus
            3 artilleries moved from Leningrad to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Kursk
            1 artillery moved from Tambov to Kursk
            1 artillery and 1 infantry moved from Stalingrad to Tambov
            1 infantry moved from Urals to Kazakhstan
            3 artilleries and 6 infantry moved from Kazakhstan to Stalingrad
            1 aaGun moved from Western Sinkiang to Kazakhstan
            1 artillery and 4 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 aaGun and 2 infantry moved from Amur to Korea
            5 infantry moved from Tambov to Kursk
            1 infantry moved from Tambov to Kursk
            1 bomber moved from Russia to Leningrad
    
        Place Units - Russians
            3 armour placed in Leningrad
            3 armour, 1 bomber and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Place Units - Japanese
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,6,1,2,2,6,4,3,5,3,3,6,6,2,5,2,4,2,4,3,3,5,5,2,6,5
            Japanese collect 0 PUs (9 lost to blockades); end with 1 PU
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: UK_Pacific round 23

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Northern Belarus to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 transport moved from 24 Sea Zone to 36 Sea Zone
            2 transports moved from 24 Sea Zone to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 104 Sea Zone to Gibraltar
            2 carriers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            2 submarines moved from 93 Sea Zone to 98 Sea Zone
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            3 armour moved from Vyborg to Northern Belarus
            4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Northern Belarus to Eastern Poland
            1 armour and 2 mech_infantrys moved from Norway to Vyborg
            2 armour and 1 mech_infantry moved from Finland to Leningrad
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 104 Sea Zone
            4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 28 Sea Zone
            4 fighters and 2 tactical_bombers moved from 28 Sea Zone to Central United States
    
        Place Units - Americans
            2 submarines and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            3 mech_infantrys placed in Norway
            3 armour placed in Finland
            2 fighters and 1 tactical_bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 30 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 57 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 60 PUs
    
        Purchase Units - British
            British buy 1 carrier and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 aaGun, 4 artilleries and 6 infantry moved from Northern Belarus to Eastern Poland
            12 armour and 14 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            1 armour and 4 mech_infantrys moved from Northwest Persia to Northern Caucasus
            3 mech_infantrys moved from Southern Persia to Southern Caucasus
            3 mech_infantrys moved from Iraq to Southern Caucasus
            6 armour and 2 mech_infantrys moved from Baluchistan to Northwest Persia
            1 bomber moved from Southern Persia to Southern Caucasus
            1 battleship moved from 7 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Inner Mongolia
            1 destroyer moved from 22 Sea Zone to 38 Sea Zone
    
        Place Units - British
            1 carrier placed in 112 Sea Zone
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Southern Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            4 armour placed in Eastern India
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in Eastern India change ownership: 4 armour
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern India: 4 armour
            EDIT: Adding units owned by British to Baluchistan: 4 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
            Italians collect 8 PUs (2 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Romania : 1 infantry
    Ukraine : 1 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 13 infantry and 1 marine
    Bulgaria : 1 artillery and 1 infantry
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 41 / 43
    Russians : 47 / 52
    Japanese : 9 / 4
    Americans : 67 / 107
    Chinese : 27 / 60
    British : 38 / 48
    UK_Pacific : 18 / 24
    Italians : 10 / 9
    ANZAC : 20 / 32
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: ANZAC round 23

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Hainan to 37 Sea Zone
            1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 7 Sea Zone
            1 armour and 1 artillery moved from 7 Sea Zone to Japan
            1 artillery and 1 infantry moved from Formosa to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 7 Sea Zone
            1 artillery and 3 infantry moved from 7 Sea Zone to Japan
            1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Guam to 22 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 22 Sea Zone to 7 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
            1 carrier and 1 destroyer moved from 21 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 7 Sea Zone
            3 fighters and 3 tactical_bombers moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
    
        Combat - ANZAC
            Battle in Japan
                ANZAC attack with 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
                    Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits
                    ANZAC roll dice for 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Japan, round 2 : 8/20 hits, 8,50 expected hits
                    Japanese roll dice for 1 aaGun, 3 fighters and 14 infantry in Japan, round 2 : 10/17 hits, 6,67 expected hits
                    7 infantry owned by the Japanese, 6 infantry owned by the ANZAC, 4 artilleries owned by the ANZAC and 1 aaGun owned by the Japanese lost in Japan
                    ANZAC roll dice for 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Japan, round 3 : 5/10 hits, 5,50 expected hits
                    Japanese roll dice for 3 fighters and 7 infantry in Japan, round 3 : 4/10 hits, 4,33 expected hits
                    5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Japan
                    ANZAC roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Japan, round 4 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 3 fighters and 2 infantry in Japan, round 4 : 2/5 hits, 2,67 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 tactical_bombers owned by the ANZAC lost in Japan
                    ANZAC roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Japan, round 5 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 fighters in Japan, round 5 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan
                ANZAC captures 4PUs while taking Japanese capital
                ANZAC converts factory_major into different units
                ANZAC win, taking Japan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
                Casualties for ANZAC: 1 armour, 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
                Casualties for Japanese: 1 aaGun, 3 fighters and 14 infantry
            triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
    
        Place Units - ANZAC
            3 armour placed in French Indo China
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 31 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,00
    Japanese AA : -0,50
    ANZAC regular : -0,83
    

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Hainan to 37 Sea Zone
            1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 7 Sea Zone
            1 armour and 1 artillery moved from 7 Sea Zone to Japan
            1 artillery and 1 infantry moved from Formosa to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 7 Sea Zone
            1 artillery and 3 infantry moved from 7 Sea Zone to Japan
            1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Guam to 22 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 22 Sea Zone to 7 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
            1 carrier and 1 destroyer moved from 21 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 7 Sea Zone
            3 fighters and 3 tactical_bombers moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
    
        Combat - ANZAC
            Battle in Japan
                ANZAC attack with 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
                    Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits
                    ANZAC roll dice for 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Japan, round 2 : 8/20 hits, 8,50 expected hits
                    Japanese roll dice for 1 aaGun, 3 fighters and 14 infantry in Japan, round 2 : 10/17 hits, 6,67 expected hits
                    7 infantry owned by the Japanese, 6 infantry owned by the ANZAC, 4 artilleries owned by the ANZAC and 1 aaGun owned by the Japanese lost in Japan
                    ANZAC roll dice for 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Japan, round 3 : 5/10 hits, 5,50 expected hits
                    Japanese roll dice for 3 fighters and 7 infantry in Japan, round 3 : 4/10 hits, 4,33 expected hits
                    5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Japan
                    ANZAC roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Japan, round 4 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 3 fighters and 2 infantry in Japan, round 4 : 2/5 hits, 2,67 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 tactical_bombers owned by the ANZAC lost in Japan
                    ANZAC roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Japan, round 5 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 fighters in Japan, round 5 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan
                ANZAC captures 4PUs while taking Japanese capital
                ANZAC converts factory_major into different units
                ANZAC win, taking Japan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
                Casualties for ANZAC: 1 armour, 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
                Casualties for Japanese: 1 aaGun, 3 fighters and 14 infantry
            triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
    
        Place Units - ANZAC
            3 armour placed in French Indo China
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 31 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Kazakhstan to Kursk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 2,00
    Japanese AA : -0,50
    ANZAC regular : -0,83
    

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Hainan to 37 Sea Zone
            1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 7 Sea Zone
            1 armour and 1 artillery moved from 7 Sea Zone to Japan
            1 artillery and 1 infantry moved from Formosa to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 7 Sea Zone
            1 artillery and 3 infantry moved from 7 Sea Zone to Japan
            1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Guam to 22 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 22 Sea Zone to 7 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
            1 carrier and 1 destroyer moved from 21 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 7 Sea Zone
            3 fighters and 3 tactical_bombers moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
    
        Combat - ANZAC
            Battle in Japan
                ANZAC attack with 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
                    Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits
                    ANZAC roll dice for 1 armour, 4 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Japan, round 2 : 8/20 hits, 8,50 expected hits
                    Japanese roll dice for 1 aaGun, 3 fighters and 14 infantry in Japan, round 2 : 10/17 hits, 6,67 expected hits
                    7 infantry owned by the Japanese, 6 infantry owned by the ANZAC, 4 artilleries owned by the ANZAC and 1 aaGun owned by the Japanese lost in Japan
                    ANZAC roll dice for 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Japan, round 3 : 5/10 hits, 5,50 expected hits
                    Japanese roll dice for 3 fighters and 7 infantry in Japan, round 3 : 4/10 hits, 4,33 expected hits
                    5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Japan
                    ANZAC roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Japan, round 4 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 3 fighters and 2 infantry in Japan, round 4 : 2/5 hits, 2,67 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 tactical_bombers owned by the ANZAC lost in Japan
                    ANZAC roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Japan, round 5 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 fighters in Japan, round 5 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan
                ANZAC captures 4PUs while taking Japanese capital
                ANZAC converts factory_major into different units
                ANZAC win, taking Japan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
                Casualties for ANZAC: 1 armour, 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
                Casualties for Japanese: 1 aaGun, 3 fighters and 14 infantry
            triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
    
        Place Units - ANZAC
            3 armour placed in French Indo China
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 31 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Kazakhstan to Kursk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 2,00
    Japanese AA : -0,50
    ANZAC regular : -0,83
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 24

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 armour and 10 mech_infantrys moved from Ukraine to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            19 artilleries and 44 infantry moved from Poland to Eastern Poland
            5 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            24 artilleries moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 25 artilleries and 2 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 25 artilleries and 2 infantry in Western Ukraine, round 2 : 5/27 hits, 9.00 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 25 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 13 armour, 19 artilleries, 5 fighters, 46 infantry, 10 mech_infantrys and 2 tactical_bombers
                British defend with 1 aaGun, 4 artilleries and 6 infantry; Americans defend with 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Russians defend with 3 aaGuns, 27 artilleries and 38 infantry
                    Russians roll AA dice in Eastern Poland : 2/7 hits, 1.17 expected hits
                    2 fighters owned by the Germans lost in Eastern Poland
                    Germans roll dice for 13 armour, 19 artilleries, 3 fighters, 46 infantry, 10 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 35/93 hits, 29.83 expected hits
                    Russians roll dice for 4 aaGuns, 4 armour, 33 artilleries, 46 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 23/87 hits, 30.33 expected hits
                    23 infantry owned by the Russians, 1 aaGun owned by the British, 23 infantry owned by the Germans, 3 aaGuns owned by the Russians, 2 infantry owned by the Americans and 6 infantry owned by the British lost in Eastern Poland
                    Germans roll dice for 13 armour, 19 artilleries, 3 fighters, 23 infantry, 10 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 26/70 hits, 26.00 expected hits
                    Russians roll dice for 4 armour, 33 artilleries, 15 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 21/56 hits, 20.00 expected hits
                    15 infantry owned by the Russians, 11 artilleries owned by the Russians and 21 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 13 armour, 19 artilleries, 3 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 23/49 hits, 19.67 expected hits
                    Russians roll dice for 4 armour, 22 artilleries and 4 mech_infantrys in Eastern Poland, round 4 : 13/30 hits, 11.33 expected hits
                    16 artilleries owned by the Russians, 11 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 artilleries owned by the Americans, 4 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Eastern Poland
                    Germans roll dice for 13 armour, 8 artilleries, 3 fighters, 10 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 5 : 14/36 hits, 15.33 expected hits
                    Russians roll dice for 4 armour and 3 mech_infantrys in Eastern Poland, round 5 : 5/7 hits, 3.50 expected hits
                    5 artilleries owned by the Germans, 4 armour owned by the Americans and 3 mech_infantrys owned by the Americans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 13 armour, 3 artilleries, 3 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 112
                Casualties for Germans: 16 artilleries, 2 fighters and 46 infantry
                Casualties for Americans: 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
                Casualties for British: 1 aaGun, 4 artilleries and 6 infantry
                Casualties for Russians: 3 aaGuns, 27 artilleries and 38 infantry
    
        Non Combat Move - Germans
            2 artilleries and 8 infantry moved from Germany to Poland
            1 infantry moved from Ukraine to Western Ukraine
            3 fighters and 2 tactical_bombers moved from Eastern Poland to Poland
            1 aaGun moved from Poland to Eastern Poland
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.50
    Germans regular : 3.17
    Russians AA : 0.83
    

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Russians
            Russians buy 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 artillery moved from Kursk to Ukraine
            3 fighters and 3 tactical_bombers moved from Kursk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor; Italians defend with 1 infantry
                    Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 5/8 hits, 4,17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 1 infantry moved from Tambov to Kursk
            3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
            3 artilleries and 6 infantry moved from Stalingrad to Rostov
            1 aaGun and 1 infantry moved from Kazakhstan to Stalingrad
            1 artillery and 4 infantry moved from Western Sinkiang to Kazakhstan
            3 armour and 1 mech_infantry moved from Russia to Smolensk
            3 artilleries moved from Northern Belarus to Leningrad
            3 mech_infantrys moved from Southern Belarus to Smolensk
            1 infantry moved from Baltic States to Leningrad
            4 armour and 3 mech_infantrys moved from Kursk to Bryansk
            1 armour moved from Kursk to Bryansk
            1 artillery moved from Kursk to Bryansk
            2 infantry moved from Kursk to Bryansk
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Leningrad
            8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,83
    

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Vyborg to Baltic States
            1 mech_infantry moved from Vyborg to Northern Belarus
            1 mech_infantry moved from Leningrad to Southern Belarus
            3 armour moved from Northern Belarus to Leningrad
            1 armour moved from Vyborg to Leningrad
            3 armour moved from Finland to Leningrad
            3 mech_infantrys moved from Norway to Vyborg
            10 carriers, 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
            2 transports moved from 27 Sea Zone to 66 Sea Zone
            1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            2 submarines moved from 93 Sea Zone to 98 Sea Zone
            2 submarines moved from 98 Sea Zone to 99 Sea Zone
            1 carrier moved from 93 Sea Zone to 112 Sea Zone
            1 carrier moved from 93 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 carrier and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Central United States to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            3 fighters and 1 tactical_bomber moved from Central United States to Eastern United States
            1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Borneo to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in Norway
            3 armour placed in Finland
            3 artilleries and 3 infantry placed in Central United States
            1 carrier, 3 submarines and 3 transports placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 60 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 87 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Vyborg to Baltic States
            1 mech_infantry moved from Vyborg to Northern Belarus
            1 mech_infantry moved from Leningrad to Southern Belarus
            3 armour moved from Northern Belarus to Leningrad
            1 armour moved from Vyborg to Leningrad
            3 armour moved from Finland to Leningrad
            3 mech_infantrys moved from Norway to Vyborg
            10 carriers, 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
            2 transports moved from 27 Sea Zone to 66 Sea Zone
            1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            2 submarines moved from 93 Sea Zone to 98 Sea Zone
            2 submarines moved from 98 Sea Zone to 99 Sea Zone
            1 carrier moved from 93 Sea Zone to 112 Sea Zone
            1 carrier moved from 93 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 carrier and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Central United States to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            3 fighters and 1 tactical_bomber moved from Central United States to Eastern United States
            1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Borneo to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in Norway
            3 armour placed in Finland
            3 artilleries and 3 infantry placed in Central United States
            1 carrier, 3 submarines and 3 transports placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 60 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 87 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 90 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 38 Sea Zone
    
        Non Combat Move - British
            6 armour and 6 mech_infantrys moved from Northern Caucasus to Rostov
            1 bomber and 6 mech_infantrys moved from Southern Caucasus to Rostov
            6 armour and 2 mech_infantrys moved from Northwest Persia to Northern Caucasus
            3 mech_infantrys moved from Southern Persia to Southern Caucasus
            3 mech_infantrys moved from Iraq to Southern Caucasus
            4 armour moved from Baluchistan to Northwest Persia
            4 armour moved from Eastern India to Baluchistan
            1 destroyer moved from 38 Sea Zone to 81 Sea Zone
            1 battleship moved from 21 Sea Zone to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from Inner Mongolia to Kazakhstan
            7 armour and 12 mech_infantrys moved from Northern Caucasus to Rostov
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Southern Persia
            1 armour and 1 infantry placed in United Kingdom
            1 transport placed in 112 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            4 armour placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in Eastern India change ownership: 4 armour
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,1,4,3,3
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: ANZAC round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 2 carriers and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from Japan to Kyushu
                  ANZAC take Kyushu from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 27 Sea Zone
            3 transports moved from 7 Sea Zone to 37 Sea Zone
            3 transports moved from 7 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to Western United States
            3 armour moved from French Indo China to Szechwan
    
        Place Units - ANZAC
            1 infantry placed in Japan
            2 carriers placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 27 PUs; end with 32 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '22 '19 '17 '15

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 2 carriers and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from Japan to Kyushu
                  ANZAC take Kyushu from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 27 Sea Zone
            3 transports moved from 7 Sea Zone to 37 Sea Zone
            3 transports moved from 7 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to Western United States
            3 armour moved from French Indo China to Szechwan
    
        Place Units - ANZAC
            1 infantry placed in Japan
            2 carriers placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 27 PUs; end with 32 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 26
  • 24
  • 112
  • 108
  • 60
  • 60
  • 176
  • 424
Axis & Allies Boardgaming Custom Painted Miniatures

54

Online

17.9k

Users

40.6k

Topics

1.8m

Posts