@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Leningrad
Germans take Leningrad from Russians
1 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Southern Belarus to Northern Belarus
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Southern Belarus to Ukraine
4 fighters moved from Western Germany to Northern Belarus
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@aagamerz13 intercept?
No intercept. Please please hit mr gunners!
@simon33 bombers got through, lol
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Leningrad
Germans take Leningrad from Russians
1 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Southern Belarus to Northern Belarus
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Southern Belarus to Ukraine
4 fighters moved from Western Germany to Northern Belarus
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Northern Belarus, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 aaGuns, 3 armour, 5 artilleries, 17 infantry, 1 mech_infantry and 2 tactical_bombers moved from Southern Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Western Ukraine
3 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Bulgaria to Albania
4 fighters moved from Northern Belarus to Baltic States
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Eastern Poland to Germany
16 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 submarine moved from 116 Sea Zone to 115 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
4 bombers placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.83
Russians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 37 PUs;
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
6 artilleries and 15 infantry moved from Amur to Korea
1 armour and 1 mech_infantry moved from Siberia to Korea
1 artillery and 1 infantry moved from Vologda to Leningrad
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
Combat - Russians
Battle in Leningrad
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 116 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
Russians roll dice for 1 cruiser in 116 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 116 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 116 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 116 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Korea
Russians attack with 1 armour, 6 artilleries, 15 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 6 artilleries, 15 infantry and 1 mech_infantry in Korea, round 2 : 6/23 hits, 6.33 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
2 mech_infantrys moved from Stalingrad to Russia
1 armour and 1 mech_infantry moved from Gorky to Russia
2 aaGuns, 2 artilleries and 6 infantry moved from Vologda to Gorky
1 artillery and 12 infantry moved from Tula to Russia
1 submarine moved from 126 Sea Zone to 112 Sea Zone
Place Units - Russians
2 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Russians collect 38 PUs (5 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.67
Russians regular : -1.67
I can remember thinking that it would be worth putting in allied fighters to stop the bombing, then forgot all about it. Ah well, I think I have enough this time.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsu to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Korea
1 artillery and 6 infantry moved from Southern Manchuria to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from Davao to Manilla
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 carrier and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Honan to Anhwe
1 infantry moved from Anhwe to Honan
1 infantry moved from Szechwan to Hunan
2 fighters and 2 tactical_bombers moved from Kiangsu to Korea
2 fighters and 2 tactical_bombers moved from Kiangsu to Korea
2 bombers moved from French Indo China to Korea
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 36 Sea Zone
2 battleships moved from 38 Sea Zone to 37 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to 132 Sea Zone
1 fighter moved from French Indo China to Manilla
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manilla
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 132 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 132 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 132 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 6 artilleries, 1 factory_minor, 14 infantry and 1 mech_infantry
Russians roll AA dice in Korea : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Korea, round 2 : 8/26 hits, 9.50 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry in Korea, round 2 : 10/22 hits, 7.67 expected hits
10 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Korea, round 3 : 8/16 hits, 7.83 expected hits
Russians roll dice for 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry in Korea, round 3 : 4/16 hits, 5.67 expected hits
2 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Korea, round 4 : 8/12 hits, 6.50 expected hits
Russians roll dice for 1 armour, 6 artilleries and 1 mech_infantry in Korea, round 4 : 2/8 hits, 3.00 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Russians and 6 artilleries owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 2 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Southern Manchuria
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 20 Sea Zone
2 carriers moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Dutch New Guinea to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsi to Kiangsu
1 fighter moved from Hunan to French Indo China
1 fighter moved from Manilla to 36 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to French Indo China
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Hunan to Kwangtung
2 fighters moved from Korea to 6 Sea Zone
3 tactical_bombers moved from Korea to Southern Manchuria
2 fighters moved from Korea to Southern Manchuria
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 factory_minor placed in Kwangtung
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
French regular : 0.67
Japanese regular : 2.17
ANZAC regular : -0.33
Russians regular : -0.33
Russians AA : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 56 Sea Zone to 132 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
4 fighters moved from 115 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
2 bombers moved from Scotland to Normandy Bordeaux
1 fighter moved from Eastern United States to 113 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble and Kami SZ6?
@simon33 yes scramble. 2 kamis on batt, 2 kamis on cruiser, and 1 on each destroyer
Hold on, I didn’t notice that. Apparently you also have the option to scramble to Korea. Does that change anything?
@simon33 im not scrambling to korea
@aagamerz13 scramble 1 fighter to sz from japan
@aagamerz13 to sz6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 56 Sea Zone to 132 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
4 fighters moved from 115 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
2 bombers moved from Scotland to Normandy Bordeaux
1 fighter moved from Eastern United States to 113 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 1,1
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 4 transports
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 4 transports in 6 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser, 3 fighters and 4 transports in 6 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters and 4 transports in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
4 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 43
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 4 transports
Battle in Korea
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 armour and 1 factory_minor
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Korea, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 113 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 113 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun, 2 artilleries and 2 infantry
Germans roll AA dice in Normandy Bordeaux : 2/7 hits, 1.17 expected hits
2 fighters owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4.33 expected hits
Germans roll dice for 4 aaGuns, 4 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.00 expected hits
2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 bombers, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 aaGun, 4 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 4/6 hits, 2.00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
1 fighter owned by the Americans and 2 bombers owned by the Americans retreated
Germans win with 3 artilleries remaining. Battle score for attacker is -34
Casualties for Americans: 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
Casualties for Germans: 3 aaGuns and 1 artillery
Casualties for Italians: 1 aaGun and 2 infantry
Battle in 132 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 132 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 132 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 27 Sea Zone to 7 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
2 bombers moved from United Kingdom to Scotland
1 fighter moved from Western United States to Midway
1 fighter moved from Eastern United States to 113 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 35 Sea Zone to 27 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 5 submarines placed in 11 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Kansu to Inner Mongolia
3 infantry moved from Tsinghai to Szechwan
1 fighter moved from Kansu to Szechwan
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Chahar from Japanese, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Norway to 115 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 mech_infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from Finland to Normandy Bordeaux
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 artillery and 3 infantry moved from Kenya to Anglo-Egyptian Sudan
2 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 82 Sea Zone to 83 Sea Zone
2 destroyers moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Burma to Yunnan
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Burma to Shan State
Combat - British
Battle in Trans-Jordan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/5 hits, 1.67 expected hits
Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Casualties for Italians: 2 artilleries
Battle in Anglo-Egyptian Sudan
British attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Shan State, round 2 : 2/11 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
11 infantry moved from Eastern India to Burma
3 aaGuns moved from Burma to Shan State
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
2 fighters moved from Kansu to Russia
4 fighters and 1 tactical_bomber moved from Finland to Russia
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Southern Persia to Eastern India
1 artillery and 1 infantry moved from Southern Persia to Iraq
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Southern Persia
1 destroyer and 1 fighter placed in 113 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : -0.67
Italians regular : 0.33
Japanese regular : -1.67
Germans AA : 0.83
Germans regular : 4.67
British regular : 0.67
Looks like it will cost me 3 USN capital ships to sink 1 IJN one.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
1 armour moved from Bryansk to Rostov
Italians take Kursk from Russians
Italians take Rostov from Russians
1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
Combat - Italians
Battle in Leningrad
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Leningrad
Italians win, taking Leningrad from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 2 artilleries and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits
2 artilleries owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Italians
Trigger Leningrad Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed_Italians attached to Italians
2 infantry moved from Southern Italy to 99 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Greece
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
3 armour placed in Egypt
3 infantry placed in Southern France
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Russians regular : 0.33
British regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Okinawa
1 infantry moved from Paulau to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Battle in Okinawa
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 65 Sea Zone
2 aaGuns, 1 fighter and 3 infantry moved from New South Wales to Queensland
2 fighters moved from Caroline Islands to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Eastern India to Burma
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 fighter moved from Northwest Persia to Russia
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Non Combat Move - French
1 fighter moved from Finland to Russia
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Stalingrad
1 armour moved from Bryansk to Penza
Germans take Tula from Russians
Germans take Penza from Russians
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 bomber moved from Bryansk to Urals
2 bombers moved from Bryansk to Stalingrad
1 fighter and 1 tactical_bomber moved from Bryansk to Stalingrad
1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Tula
Combat - Germans
Strategic bombing raid in Urals
Russians roll AA dice in Urals : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Urals causes 0 damage total.
Battle in Stalingrad
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 4/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 bombers moved from Stalingrad to Bryansk
1 fighter moved from Stalingrad to Rostov
1 tactical_bomber moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Baltic States to Bryansk
1 aaGun and 3 infantry moved from Germany to Western Germany
4 bombers moved from Germany to Western Germany
1 fighter moved from Baltic States to Western Germany
Place Units - Germans
1 factory_minor placed in Ukraine
3 infantry placed in France
5 mech_infantrys placed in Germany
3 infantry placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
Russians AA : 0.83