• TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 8 artilleries, 10 infantry, 2 mech_infantrys and 5 transports
            EDIT: Adding units owned by Americans to Morocco: 4 artilleries, 5 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from Bessarabia to Rostov
            2 fighters and 2 tactical_bombers moved from Bessarabia to Rostov
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from Bessarabia to Rostov
            2 fighters and 2 tactical_bombers moved from Bessarabia to Rostov
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
            4 aaGuns, 32 armour, 12 artilleries, 33 infantry and 5 mech_infantrys moved from Bessarabia to Western Ukraine
            3 armour moved from Romania to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Rostov to Western Ukraine
            9 infantry moved from Poland to Eastern Poland
            3 infantry moved from Germany to Poland
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            4 infantry moved from Western Germany to France
            5 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            1 bomber and 1 infantry placed in France
            3 mech_infantrys placed in Romania
            1 infantry placed in Novgorod
            8 infantry placed in Germany
            1 infantry placed in Southern France
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 1.00
    

    Savegame


  • TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Kazakhstan
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 armour moved from Samara to Timguska
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            3 fighters moved from Russia to Rostov
            1 artillery moved from Archangel to Smolensk
            1 artillery moved from Smolensk to Bryansk
            1 artillery and 1 infantry moved from Sakha to Buryatia
            1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Bryansk to Samara
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Kazakhstan
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 armour moved from Samara to Timguska
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            3 fighters moved from Russia to Rostov
            1 artillery moved from Archangel to Smolensk
            1 artillery moved from Smolensk to Bryansk
            1 artillery and 1 infantry moved from Sakha to Buryatia
            1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Bryansk to Samara
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters moved from Rostov to Bryansk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 1 aaGun
            EDIT: Adding units owned by Russians to Buryatia: 1 aaGun
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.17
    

    Savegame


  • TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 armour, 1 artillery and 6 infantry moved from Amur to Buryatia
            2 armour and 1 mech_infantry moved from Manchuria to Buryatia
            1 fighter moved from Chahar to Buryatia
            2 bombers moved from Shensi to Buryatia
            1 tactical_bomber moved from Japan to Buryatia
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 infantry moved from Shensi to Kansu
            1 fighter and 1 tactical_bomber moved from Shensi to Kansu
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 armour, 1 artillery and 6 infantry moved from Amur to Buryatia
            2 armour and 1 mech_infantry moved from Manchuria to Buryatia
            1 fighter moved from Chahar to Buryatia
            2 bombers moved from Shensi to Buryatia
            1 tactical_bomber moved from Japan to Buryatia
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 infantry moved from Shensi to Kansu
            1 fighter and 1 tactical_bomber moved from Shensi to Kansu
    
        Combat - Japanese
            Battle in Queensland
            Battle in 30 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                Japanese win, taking Queensland from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kansu
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Buryatia
                Japanese attack with 4 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
                    AA fire in Buryatia : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 7/16 hits, 6.17 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Buryatia, round 2 : 6/12 hits, 4.17 expected hits
                    6 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
                    Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 3 : 4/10 hits, 5.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Buryatia, round 3 : 2/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Buryatia, round 4 : 4/8 hits, 4.50 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Buryatia, round 4 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Buryatia to Amur
            2 bombers moved from Buryatia to Manchuria
            1 infantry moved from Ceylon to 39 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
            3 artilleries and 4 infantry moved from Shan State to Burma
            1 mech_infantry moved from Malaya to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            4 artilleries and 4 infantry moved from Yunnan to Burma
            2 aaGuns, 4 armour, 1 artillery and 5 mech_infantrys moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from Kansu to Hopei
            1 fighter moved from 6 Sea Zone to Japan
            2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 26 Sea Zone to 63 Sea Zone
            2 artilleries and 4 infantry moved from 63 Sea Zone to New Zealand
            2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
            1 fighter moved from Hawaiian Islands to New Zealand
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in New Zealand
            2 armour and 1 mech_infantry placed in Manchuria
            1 armour, 1 artillery and 1 infantry placed in Malaya
            2 armour and 1 mech_infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    AA fire in Buryatia : : -0.67
    Americans : 0.67
    Chinese : -0.33
    Russians : 0.17
    Japanese : 2.33
    

    Savegame


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 battleship moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 96 Sea Zone to Greece
            1 tactical_bomber moved from 96 Sea Zone to Greece
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from Morocco to Tunisia
            4 artilleries and 5 infantry moved from Morocco to Algeria
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 101 Sea Zone to 106 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 submarine moved from 32 Sea Zone to 33 Sea Zone
            2 artilleries and 4 infantry moved from New South Wales to Queensland
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 battleship moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 96 Sea Zone to Greece
            1 tactical_bomber moved from 96 Sea Zone to Greece
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from Morocco to Tunisia
            4 artilleries and 5 infantry moved from Morocco to Algeria
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 101 Sea Zone to 106 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 submarine moved from 32 Sea Zone to 33 Sea Zone
            2 artilleries and 4 infantry moved from New South Wales to Queensland
    
        Combat - Americans
            Battle in Greece
                Americans attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greece
                Americans win, taking Greece from Germans with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Queensland
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 4 infantry in Queensland, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Queensland
                    Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Queensland, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Americans lost in Queensland
                Americans win, taking Queensland from Japanese with 2 artilleries remaining. Battle score for attacker is 2
                Casualties for Americans: 4 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Greece to 96 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            2 carriers, 3 destroyers and 2 transports placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 96 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Algeria: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Americans to Libya: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Americans from Western United States: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 1.17
    Japanese : 1.67
    

    Savegame


  • TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Combat Move - British
            6 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from Tsinghai to Shensi
            1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
            1 fighter moved from Volgograd to Eastern Persia
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 armour, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from Tsinghai to Shensi
            1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
            1 fighter moved from Volgograd to Eastern Persia
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 armour, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 79 Sea Zone: 1 armour, 1 infantry and 1 transport
            EDIT: Adding units owned by British to Eastern Persia: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer placed in 71 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            1 fighter and 1 tactical_bomber placed in Union of South Africa
            British undo move 3.
            1 tactical_bomber placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Southern Italy to Northern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,1,1
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Tsinghai to Kansu
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Tsinghai to Kansu
    
        Combat - ANZAC
            Battle in Kansu
                ANZAC attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kansu
                ANZAC win, taking Kansu from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,3,5,1,3
            ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Move Summary: French round 10

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 10
    
        Combat Move - French
            2 mech_infantrys moved from Tsinghai to Shensi
    

    Savegame

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