@Ghostglider said in L25 PTV axis-dom (axis+10) vs ghost - rematch:
I surrender.
Congratulations with the win!
thank you! good game!
@FMErwinRommel yeah that was a pretty big cock up…noticed my mistake when the uk planes flew away, far too late to think about leaving some russians as meat shields…duh! was hoping for 2 hits to tyake a bomber down with them but not to be.
Wish I could spare a dozen German mobile units for western China, so that I can have fun like you with Russia going where it pleases. But UK is producing too many ground troops and has too many planes in the Mideast. So I have to maintain pressure on the Cauc.
Rus & UK have ten times the inf that Ger has. Ger used up its inf in the continual skirmishes and had to build mech to reach the front line in time., or art for offense. So I can’t spare more than a token force for China. But fortress Europa is flexible and potent.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to United Kingdom
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to United Kingdom
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Germans creates battle in territory 97 Sea Zone
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in United Kingdom
Germans attack with 1 bomber
British defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
3 aaGuns owned by the British lost in United Kingdom
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns
Battle in Volgograd
Germans attack with 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys in Volgograd, round 2 : 32/77 hits, 25.83 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 21 armour, 18 artilleries, 5 infantry and 31 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 infantry moved from Normandy Bordeaux to France
9 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Rostov to Russia
3 tactical_bombers moved from Rostov to Ukraine
2 aaGuns moved from Samara to Volgograd
1 aaGun, 2 armour, 3 artilleries and 9 mech_infantrys moved from Rostov to Volgograd
3 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Rostov to Western Ukraine
1 fighter moved from Northern Italy to Ukraine
2 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Yugoslavia to Bulgaria
2 bombers moved from Northern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
3 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
8 fighters moved from Western Germany to Southern Italy
2 fighters moved from Germany to Southern Italy
1 infantry moved from Greater Southern Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Finland to Novgorod
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in Yugoslavia
2 mech_infantrys placed in Western Germany
2 destroyers and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,5,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,6,5
Germans collect 62 PUs (7 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : 1.00
Germans regular : 6.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to United Kingdom
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Germans creates battle in territory 97 Sea Zone
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in United Kingdom
Germans attack with 1 bomber
British defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
3 aaGuns owned by the British lost in United Kingdom
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns
Battle in Volgograd
Germans attack with 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys in Volgograd, round 2 : 32/77 hits, 25.83 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 21 armour, 18 artilleries, 5 infantry and 31 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 infantry moved from Normandy Bordeaux to France
9 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Rostov to Russia
3 tactical_bombers moved from Rostov to Ukraine
2 aaGuns moved from Samara to Volgograd
1 aaGun, 2 armour, 3 artilleries and 9 mech_infantrys moved from Rostov to Volgograd
3 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Rostov to Western Ukraine
1 fighter moved from Northern Italy to Ukraine
2 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Yugoslavia to Bulgaria
2 bombers moved from Northern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
3 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
8 fighters moved from Western Germany to Southern Italy
2 fighters moved from Germany to Southern Italy
1 infantry moved from Greater Southern Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Finland to Novgorod
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in Yugoslavia
2 mech_infantrys placed in Western Germany
2 destroyers and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,5,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,6,5
Germans collect 62 PUs (7 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 factory_major
EDIT: Adding units owned by Germans to Russia: 1 factory_minor
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : 1.00
Germans regular : 6.17
UK is deserted, mighty lonely. Would you like some German tourists? Never stack multiple AA guns without support units. BTW, when I was building in Russia, it offered to let me build more than 3 units and I noticed that the icon had 2 stacks instead of 1. Remember that I forgot to attack Russia and so I just edited change of territory. The second turn post edits Russia IC from major to minor.
stop need to edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to United Kingdom
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Germans creates battle in territory 97 Sea Zone
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in United Kingdom
Germans attack with 1 bomber
British defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
3 aaGuns owned by the British lost in United Kingdom
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns
Battle in Volgograd
Germans attack with 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys in Volgograd, round 2 : 32/77 hits, 25.83 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 21 armour, 18 artilleries, 5 infantry and 31 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 infantry moved from Normandy Bordeaux to France
9 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Rostov to Russia
3 tactical_bombers moved from Rostov to Ukraine
2 aaGuns moved from Samara to Volgograd
1 aaGun, 2 armour, 3 artilleries and 9 mech_infantrys moved from Rostov to Volgograd
3 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Rostov to Western Ukraine
1 fighter moved from Northern Italy to Ukraine
2 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Yugoslavia to Bulgaria
2 bombers moved from Northern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
3 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
8 fighters moved from Western Germany to Southern Italy
2 fighters moved from Germany to Southern Italy
1 infantry moved from Greater Southern Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Finland to Novgorod
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in Yugoslavia
2 mech_infantrys placed in Western Germany
2 destroyers and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,5,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,6,5
Germans collect 62 PUs (7 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 factory_major
EDIT: Adding units owned by Germans to Russia: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : 1.00
Germans regular : 6.17
Please use last post. Was taking turn while watching the election results and overlooked important placement.
Oops, forgot to move all troops from Finland > Norway. Please edit on your turn. Had this all planned out but failed to NCM.
@FMErwinRommel np…dare I ask who you voted for? US politics seem very odd to us over here…It seems very strange that you have no parties that occupy the middle ground. Its all very binary…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Combat Move - Russians
1 mech_infantry moved from Chahar to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Chahar to Shantung
Chinese take Shantung from Japanese
2 armour and 2 mech_infantrys moved from Suiyuyan to Jehol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Combat Move - Russians
1 mech_infantry moved from Chahar to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Chahar to Shantung
Chinese take Shantung from Japanese
2 armour and 2 mech_infantrys moved from Suiyuyan to Jehol
Combat - Russians
Battle in Jehol
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Jehol, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Combat Move - Russians
1 mech_infantry moved from Chahar to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Chahar to Shantung
Chinese take Shantung from Japanese
2 armour and 2 mech_infantrys moved from Suiyuyan to Jehol
Combat - Russians
Battle in Jehol
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Jehol, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Chahar: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -0.33
@FMErwinRommel please use second file…managed to mis the ncm of units in china
Okay. The Ruskies are causing serious problems for Japan. I can whittle them down, maybe even at the cost of a fighter or two, and they can’t be replaced by new Ruskies. But the Chinese and U.S. will take their place.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kweichow to Anhwe
1 bomber moved from Yunnan to Kiangsu
1 bomber and 3 fighters moved from Yunnan to Anhwe
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Malaya to Shan State
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
2 fighters moved from 21 Sea Zone to 19 Sea Zone
4 fighters moved from 21 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 22 Sea Zone
1 marine moved from Guam to 21 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 1 marine and 11 submarines moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Hunan to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kweichow to Anhwe
1 bomber moved from Yunnan to Kiangsu
1 bomber and 3 fighters moved from Yunnan to Anhwe
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Malaya to Shan State
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
2 fighters moved from 21 Sea Zone to 19 Sea Zone
4 fighters moved from 21 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 22 Sea Zone
1 marine moved from Guam to 21 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 1 marine and 11 submarines moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Hunan to Anhwe
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from UK_Pacific with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers and 12 submarines
Americans defend with 1 destroyer
Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 2/12 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 7 carriers, 2 cruisers and 12 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Non Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber and 3 fighters moved from Anhwe to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kiangsi
3 infantry moved from French Indo China to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6,1,5,1,3,1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,4,5,3,1,3,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Japanese collect 39 PUs (11 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.83
Japanese regular : -2.33
Decided that having my fleet in a centralized place with NB and AB and denying 5 point N.O. to U.S., was better than putting fleet off Okinawa/N. China without a NB. That would have let me attack Russians with air, but almost no ground troops. The IJN is still intact and potent, but surrounded by the USN and its allies. So to repeat the famous Clint Eastwood “Dirty Harry” quote: "you’ve got to ask yourself one question: ‘Do I feel lucky?’ Well, do you, punk?