@dawgoneit said in L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X) Round 2:
max scramble
Got it. Do you want the sub in 106 to fight or submerge?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 3 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 5 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Germany
1 fighter moved from Caroline Islands to 44 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 5 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
5 infantry placed in Eastern United States
Americans undo move 3.
4 infantry placed in Eastern United States
2 infantry placed in Western United States
3 armour placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 destroyers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Germany
6 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 marine
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 marine
Battle in Southern France
British attack with 6 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 6 fighters and 2 infantry in Southern France, round 2 : 4/8 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
6 fighters moved from Southern France to Normandy Bordeaux
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 armour moved from India to Yunnan
1 armour and 1 mech_infantry moved from Eastern Persia to India
3 infantry moved from Caucasus to Rostov
1 armour moved from Northwest Persia to Rostov
1 artillery and 1 infantry moved from Persia to Northwest Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Germany to Normandy Bordeaux
1 aaGun moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to India
Place Units - British
1 destroyer and 1 transport placed in 81 Sea Zone
1 destroyer placed in 110 Sea Zone
5 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : 0.50
Italians regular : -0.33
Japanese regular : 1.00
Germans AA : -0.33
Germans regular : -0.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
3 armour and 1 artillery moved from Bryansk to Ukraine
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Italians attack with 3 armour and 1 artillery
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 armour and 1 artillery in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Holland Belgium to Southern Italy
4 infantry moved from Northern Italy to France
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.67
Russians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from Queensland to Java
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters and 2 infantry in Java, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to Queensland
1 infantry moved from South Australia to Queensland
2 fighters moved from Java to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Karelia to Novgorod
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 infantry moved from Eastern Poland to Belarus
2 armour and 3 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Rostov
1 bomber moved from Slovakia Hungary to Smolensk
4 bombers moved from Slovakia Hungary to Rostov
1 bomber moved from Slovakia Hungary to Belarus
1 bomber moved from Slovakia Hungary to Rostov
1 armour moved from Russia to Archangel
Germans take Vologda from Russians
Germans take Archangel from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 5 bombers and 5 mech_infantrys
British defend with 1 armour and 3 infantry; Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 5 bombers and 5 mech_infantrys in Rostov, round 2 : 7/12 hits, 5.17 expected hits
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Rostov, round 2 : 3/6 hits, 2.17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 3 mech_infantrys owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour and 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 10 infantry moved from Western Germany to France
3 mech_infantrys moved from Slovakia Hungary to Western Germany
3 mech_infantrys moved from Germany to Western Germany
3 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany
5 bombers moved from Rostov to Bulgaria
1 bomber moved from Smolensk to Russia
1 bomber moved from Belarus to Western Germany
1 mech_infantry moved from Slovakia Hungary to Western Germany
3 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
Place Units - Germans
3 carriers, 1 destroyer and 1 transport placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Combat Move - Russians
2 artilleries and 2 infantry moved from Finland to Norway
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 artillery moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery moved from Baltic States to Poland
Russians take Poland from Germans
Combat - Russians
Battle in Norway
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 3 infantry
Russians roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 2 artilleries and 2 infantry in Norway, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Finland to Norway
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buyant-Uhaa to Anhwe
1 marine moved from Kiangsi to Anhwe
1 infantry moved from French Indo China to Kwangsi
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
2 bombers moved from Malaya to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 marine owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour, 1 fighter and 1 marine
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Chahar
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
2 mech_infantrys moved from Korea to Jehol
1 tactical_bomber moved from Japan to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
3 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Anhwe to Kiangsu
Place Units - Japanese
3 infantry placed in Malaya
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : 0.00
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 armour and 1 infantry placed in Normandy Bordeaux
1 fighter and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
Italians regular : 0.67
Japanese regular : -1.33
Germans AA : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 artillery placed in Yunnan
1 artillery placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 armour and 1 infantry placed in Normandy Bordeaux
1 fighter and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 artillery placed in Yunnan
1 artillery placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 7 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from India to Eastern Persia
1 armour moved from India to Yunnan
7 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Yunnan
1 fighter moved from 80 Sea Zone to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
Place Units - British
7 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 2.50
Italians regular : 0.67
Japanese regular : 0.50
Germans AA : -0.33
Germans regular : -0.67
British regular : 1.17
FYI, TripleA wasn’t giving me the option to use my fighters as escorts, so you won’t see them in the game log, but know that I kept 5 fighters aside to escort the bombing of W Germany w/appropriate movement after.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 marine and 1 transport; Remaining resources: 5 PUs;
Combat Move - Italians
4 infantry moved from France to Holland Belgium
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to 81 Sea Zone
3 armour moved from Ukraine to Caucasus
2 fighters moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 1 fighter and 4 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 3 armour and 2 fighters
British defend with 1 artillery and 1 infantry; French defend with 1 infantry
Italians roll dice for 3 armour and 2 fighters in Caucasus, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the French, 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
Italians roll dice for 2 armour and 2 fighters in Caucasus, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 2 armour
Casualties for British: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Rostov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to Romania
1 bomber moved from 81 Sea Zone to Greece
1 fighter moved from Holland Belgium to Western Germany
Place Units - Italians
1 transport placed in 97 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 2.33
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 fighter moved from Novgorod to 110 Sea Zone
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major, 1x factory_major; Remaining resources: 65 PUs;
Germans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
12 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 91 Sea Zone
5 bombers moved from Bulgaria to Normandy Bordeaux
7 artilleries and 22 infantry moved from France to Normandy Bordeaux
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Volgograd to Tsinghai
1 bomber moved from Russia to Tsinghai
1 mech_infantry moved from Smolensk to Novgorod
Germans take Novgorod from Russians
1 armour moved from Archangel to Belarus
2 armour and 1 mech_infantry moved from Rostov to Belarus
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer and 3 transports
Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in Belarus
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tsinghai
Germans attack with 2 armour and 1 bomber
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 1 bomber in Tsinghai, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 7 artilleries, 5 bombers, 5 fighters, 22 infantry, 12 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 12 infantry and 1 mech_infantry; Americans defend with 6 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
British roll AA dice in Normandy Bordeaux : 1/6 hits, 1.00 expected hits
1 bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 7 artilleries, 4 bombers, 5 fighters, 22 infantry, 12 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 14/53 hits, 16.33 expected hits
Americans roll dice for 2 aaGuns, 8 armour, 2 artilleries, 1 bomber, 5 fighters, 15 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 15/34 hits, 14.17 expected hits
2 aaGuns owned by the British, 15 infantry owned by the Germans, 1 bomber owned by the Americans and 11 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 7 artilleries, 4 bombers, 5 fighters, 7 infantry, 12 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 17/38 hits, 13.83 expected hits
Americans roll dice for 8 armour, 2 artilleries, 5 fighters, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 7/22 hits, 10.33 expected hits
1 mech_infantry owned by the British, 7 infantry owned by the Germans, 6 armour owned by the Americans, 3 infantry owned by the Americans, 2 artilleries owned by the British, 1 infantry owned by the British, 2 armour owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 7 artilleries, 4 bombers, 5 fighters, 12 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 4 : 16/31 hits, 12.67 expected hits
Americans roll dice for 5 fighters in Normandy Bordeaux, round 4 : 2/5 hits, 3.33 expected hits
2 artilleries owned by the Germans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 4 bombers, 5 fighters, 12 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 2 artilleries, 1 bomber and 22 infantry
Casualties for Americans: 6 armour, 1 bomber, 4 fighters, 3 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 12 infantry and 1 mech_infantry
Non Combat Move - Germans
4 bombers moved from Normandy Bordeaux to Northern Italy
5 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Tsinghai to Russia
1 mech_infantry moved from Rostov to Samara
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Germans
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 112 Sea Zone
2 infantry placed in Germany
3 infantry placed in Volgograd
Germans undo move 3.
2 infantry placed in Volgograd
1 infantry placed in Western Germany
Germans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry placed in Germany
2 fighters placed in Western Germany
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
1 infantry placed in Western Germany
2 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -5.50
British AA : 0.00
Russians regular : -0.33
Germans regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - Russians
1 artillery moved from Poland to Germany
1 artillery moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
Combat - Russians
Battle in Germany
Russians attack with 1 artillery
Germans defend with 3 aaGuns, 1 factory_major and 2 infantry
Russians roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Russians regular : 0.67
I’m attacking Germany… order of casualties? 
OOL: AA, AA, AA, INF, INF
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - Russians
1 artillery moved from Poland to Germany
1 artillery moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
Combat - Russians
Battle in Germany
Russians attack with 1 artillery
Germans defend with 3 aaGuns, 1 factory_major and 2 infantry
Russians roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 aaGuns and 2 infantry in Germany, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 1 artillery owned by the Russians lost in Germany
Germans win with 2 aaGuns and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 aaGun moved from Poland to Slovakia Hungary
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
1 tactical_bomber moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 artillery, 3 infantry and 1 mech_infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
3 artilleries, 2 battleships, 7 carriers, 2 cruisers, 4 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Philippines to 21 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 4 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 2/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 1/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Suiyuyan to Chahar
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kwangtung to Kiangsu
1 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Guam
Place Units - Japanese
1 infantry and 1 mech_infantry placed in Japan
2 destroyers and 1 submarine placed in 37 Sea Zone
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -4.83
UK_Pacific regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 6 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : 1.00