redone the combat move*
Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game
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TripleA Manual Gamesave Post: Chinese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Suiyuyan to Hopei 11 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Kansu to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 13 infantry Japanese defend with 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 : 1/14 hits, 2.67 expected hitsCombat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : 0.33 -
Only one hit. Lose an inf?
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@simon33 yes
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3 more next round. 3 inf or lose the bomber?
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TripleA Manual Gamesave Post: Chinese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Suiyuyan to Hopei 11 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Kansu to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 13 infantry Japanese defend with 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 : 1/14 hits, 2.67 expected hits Japanese roll dice for 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/11 hits, 4.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 : 3/12 hits, 2.33 expected hitsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -1.67 -
@simon33 max defense this round. Bomber yes
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 carriers, 1 fighter and 1 harbour; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 2 infantry moved from Korea to Manchuria 1 bomber moved from Korea to Anhwe 1 bomber moved from Kansu to Anhwe 2 bombers moved from Kansu to Chahar 1 battleship, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 4 fighters moved from Midway to 6 Sea Zone 3 fighters moved from Western United States to 6 Sea Zone 3 fighters moved from Caroline Islands to 6 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 3 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 3 destroyers, 16 fighters, 5 submarines and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 battleship, 3 destroyers, 16 fighters, 5 submarines and 2 tactical_bombers in 6 Sea Zone, round 2 : 14/27 hits, 12.67 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 destroyers, 16 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Chahar Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Chahar, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Anhwe, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Chahar to Korea 2 bombers moved from Anhwe to Korea 3 fighters moved from Manchuria to Korea 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 34 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 6 carriers, 2 cruisers, 1 fighter, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone Place Units - Americans 3 carriers placed in 6 Sea Zone 1 airfield and 1 harbour placed in Korea 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Suiyuyan to Hopei 11 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Kansu to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 13 infantry Japanese defend with 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 : 1/14 hits, 2.67 expected hits Japanese roll dice for 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/11 hits, 4.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 : 3/12 hits, 2.33 expected hits Japanese roll dice for 2 armour, 1 bomber, 6 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/10 hits, 3.67 expected hits 2 infantry owned by the Japanese, 1 bomber owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 : 2/8 hits, 1.67 expected hits Japanese roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Yunnan, round 4 : 4/7 hits, 2.83 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Yunnan, round 5 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Chinese: 12 infantry Casualties for Japanese: 1 bomber and 5 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British repair damage of 2x factory_minor; Remaining resources: 40 PUs; British buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Cyprus to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Egypt to Caucasus 1 fighter moved from Gibraltar to 94 Sea Zone Combat - British Battle in 94 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caucasus British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 5 infantry moved from Egypt to Trans-Jordan EDIT: 1 armour and 1 mech_infantry moved from Egypt to Iraq EDIT: 1 submarine moved from 92 Sea Zone to 87 Sea Zone EDIT: 1 destroyer moved from 109 Sea Zone to 87 Sea Zone 1 fighter moved from 94 Sea Zone to Cyprus 1 fighter moved from Egypt to Cyprus 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour and 1 fighter moved from Kansu to Szechwan 1 armour and 1 mech_infantry moved from Kweichow to Szechwan 1 fighter moved from Persia to Szechwan 1 fighter moved from Scotland to Gibraltar 3 fighters moved from United Kingdom to Gibraltar Place Units - British 1 artillery and 1 infantry placed in Persia 1 carrier placed in 80 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 1.83 Italians regular : -0.33 Japanese regular : -1.50 British regular : 0.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 2 units repaired. 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from Tunisia to Libya Italians take Libya from Americans 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 3 fighters moved from Southern Italy to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone 2 armour, 1 infantry and 3 mech_infantrys moved from Volgograd to Tambov 1 infantry moved from Volgograd to Caucasus 1 bomber moved from Southern Italy to Crete 1 fighter moved from Greece to 99 Sea Zone 1 fighter moved from Greece to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Crete Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete Italians roll dice for 1 artillery and 1 bomber in Crete, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Tambov Italians attack with 2 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Tambov, round 2 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries and 3 infantry moved from Volgograd to Rostov 1 fighter moved from Caucasus to Rostov 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Greece to Romania 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Greece to Bulgaria 4 infantry and 1 marine moved from Southern Italy to Northern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Crete to Southern Italy Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -0,67 Russians regular : -0,67 British regular : 0,33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone Non Combat Move - ANZAC 1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 6 Sea Zone to Korea 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone Non Combat Move - ANZAC 1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 6 Sea Zone to Korea 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@simon33 Hope my NCM change with Italy is OK? I don’t think ANZAC was affected.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 10 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 7 infantry moved from Bryansk to Russia 5 fighters and 3 tactical_bombers moved from Ukraine to Russia 2 bombers moved from Southern Italy to Russia Combat - Germans Battle in Russia Germans attack with 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 4 infantry Germans roll dice for 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers in Russia, round 2 : 7/17 hits, 7,00 expected hits Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 2/6 hits, 2,00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 20PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 aaGuns, 18 artilleries and 32 infantry moved from Bryansk to Tambov 1 artillery moved from Volgograd to Tambov 1 infantry moved from Volgograd to Rostov 2 bombers moved from Russia to Tambov 30 mech_infantrys moved from Bryansk to Tambov 5 armour moved from Ukraine to Tambov 3 armour moved from Volgograd to Tambov 2 armour moved from Rostov to Tambov 8 mech_infantrys moved from Ukraine to Rostov 8 mech_infantrys moved from Romania to Ukraine 9 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Tambov 1 artillery moved from Belarus to Bryansk 1 mech_infantry moved from Bryansk to Tambov 1 infantry moved from Archangel to Smolensk 2 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from France to Southern France 5 fighters and 3 tactical_bombers moved from Russia to Ukraine 2 tactical_bombers moved from Greece to Ukraine 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine Germans undo move 2. 1 armour and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 2 infantry and 5 mech_infantrys placed in Germany 2 fighters placed in Western Germany 1 transport placed in 93 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser and 3 destroyers EDIT: Adding units owned by Italians to 93 Sea Zone: 1 carrier, 1 cruiser and 3 destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 0,00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 3 artilleries and 4 infantry moved from Samara to Russia 9 artilleries and 94 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Russia Russians attack with 3 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor and 5 infantry Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 5 infantry in Russia, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Kazakhstan 1 mech_infantry moved from Kansu to Szechwan 1 armour moved from Yenisey to Buryatia 3 fighters and 1 tactical_bomber moved from Northwest Persia to Szechwan 1 aaGun and 1 infantry moved from Amur to Korea 1 submarine moved from 87 Sea Zone to 89 Sea Zone Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 3 artilleries and 4 infantry moved from Samara to Russia 9 artilleries and 94 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Russia Russians attack with 3 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor and 5 infantry Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 5 infantry in Russia, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Kazakhstan 1 mech_infantry moved from Kansu to Szechwan 1 armour moved from Yenisey to Buryatia 3 fighters and 1 tactical_bomber moved from Northwest Persia to Szechwan 1 aaGun and 1 infantry moved from Amur to Korea 1 submarine moved from 87 Sea Zone to 89 Sea Zone Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 89 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.17 -
Was a boo boo not attacking Stalingrad.
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@simon33 Yeah. It is important how to position yourself after Moscow has fallen as the Axis. I have failed at that in other games. I think maybe this way was OK. The negative thing about it is not holding Moscow of course.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 8x factory_major; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 3 fighters and 11 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Shantung to Chahar 1 bomber moved from Shantung to Chahar 2 artilleries and 6 infantry moved from Shantung to Anhwe 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 battleship and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Dutch New Guinea Japanese attack with 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Dutch New Guinea from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in New Guinea Japanese attack with 2 infantry and 1 marine ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Anhwe, round 2 : 3/8 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Chahar to Japan 2 fighters and 1 tactical_bomber moved from Shantung to Japan 7 fighters moved from 35 Sea Zone to Japan 1 infantry moved from Yunnan to Hunan 3 infantry moved from French Indo China to Yunnan 4 infantry moved from Shan State to Yunnan 1 carrier moved from 37 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 carrier moved from 37 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 5 carriers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Philippines 1 aaGun, 10 artilleries and 15 infantry moved from West India to Eastern Persia 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from West India to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Yunnan to Philippines Place Units - Japanese 3 fighters and 7 infantry placed in Japan 3 infantry placed in Malaya Japanese undo move 2. 3 infantry placed in French Indo China 1 infantry placed in Malaya Japanese undo move 3. Japanese undo move 2. 1 infantry placed in India 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,2,5,4,1,5,5,2,4,6,4,1,1,1,1,2,6,2,4,4,5,6,3,6,2,6,3,1,2,5,1,4,4,5,6,2,2,4,1,3,3,5,6,1,3,1,6,2,4,3,5,6,6,4,3 Japanese collect 50 PUs (8 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 2 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 2 infantry EDIT: Removing units owned by Japanese from Yunnan: 2 infantry EDIT: Adding units owned by Japanese to Burma: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 infantry and 2 transports EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 2,33 ANZAC regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Shantung 4 bombers moved from Korea to Hopei Combat - Americans Battle in Shantung Battle in Kiangsu Battle in Hopei Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Hopei, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win, taking Shantung from Japanese, taking Kiangsu from Japanese with 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 4 bombers moved from Hopei to Manchuria 1 carrier and 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 carriers moved from 26 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 2 fighters moved from 6 Sea Zone to Midway 4 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Korea to 19 Sea Zone 2 tactical_bombers moved from Korea to 19 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 11 fighters moved from 6 Sea Zone to 19 Sea Zone 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Korea to Manchuria 1 artillery and 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Persia Place Units - Americans 3 infantry placed in Korea 3 carriers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Suiyuyan to Chahar 5 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Chahar Combat - Chinese Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 fighter owned by the Chinese retreated Japanese win, taking Hopei from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 1 bomber moved from Persia to Volgograd 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Cyprus to Caucasus Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caucasus British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 2 fighters moved from Cyprus to 99 Sea Zone 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 aaGuns, 9 artilleries and 23 infantry moved from Northwest Persia to Persia 1 fighter moved from Union of South Africa to 80 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from 99 Sea Zone to Gibraltar 2 fighters moved from 99 Sea Zone to 80 Sea Zone 1 bomber moved from Volgograd to Persia 2 armour, 2 fighters and 1 mech_infantry moved from Szechwan to Kweichow Place Units - British 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 72 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,2,1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5 British collect 31 PUs (5 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.67 Italians regular : -0.33 Japanese regular : 0.00 Germans AA : -0.17 British regular : -0.83 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 98 Sea Zone to Egypt 2 fighters moved from 97 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Egypt 1 artillery moved from Libya to Tobruk Italians take Tobruk from Americans 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 1 artillery, 1 fighter and 1 infantry moved from Rostov to Caucasus 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Tambov Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 marine British defend with 1 harbour; French defend with 1 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber and 3 fighters British defend with 1 airfield and 1 infantry Italians roll dice for 1 bomber and 3 fighters in Trans-Jordan, round 2 : 2/4 hits, 2,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Trans-Jordan to Greece 2 infantry moved from Bulgaria to Greece 1 artillery and 2 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour, 1 infantry and 3 mech_infantrys moved from Tambov to Volgograd 2 mech_infantrys moved from Romania to Ukraine 1 aaGun and 3 infantry moved from Yugoslavia to Romania 1 carrier and 3 destroyers moved from 93 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Caucasus to Volgograd 1 tactical_bomber moved from Southern Italy to Greece Place Units - Italians 1 fighter placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tambov: 1 armour EDIT: Adding units owned by Italians to Volgograd: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1,17 Russians regular : -0,33 British regular : 0,33 -
@Pejon_88 seems I forgot to move my destroyers to the fleet. Consider them moved.





