@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 2 units repaired. 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from Tunisia to Libya Italians take Libya from Americans 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 3 fighters moved from Southern Italy to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone 2 armour, 1 infantry and 3 mech_infantrys moved from Volgograd to Tambov 1 infantry moved from Volgograd to Caucasus 1 bomber moved from Southern Italy to Crete 1 fighter moved from Greece to 99 Sea Zone 1 fighter moved from Greece to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Crete Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete Italians roll dice for 1 artillery and 1 bomber in Crete, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Tambov Italians attack with 2 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Tambov, round 2 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries and 3 infantry moved from Volgograd to Rostov 1 fighter moved from Caucasus to Rostov 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Greece to Romania 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Greece to Bulgaria 4 infantry and 1 marine moved from Southern Italy to Northern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Crete to Southern Italy Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -0,67 Russians regular : -0,67 British regular : 0,33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone Non Combat Move - ANZAC 1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 6 Sea Zone to Korea 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone Non Combat Move - ANZAC 1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 6 Sea Zone to Korea 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@simon33 Hope my NCM change with Italy is OK? I don’t think ANZAC was affected.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 10 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 7 infantry moved from Bryansk to Russia 5 fighters and 3 tactical_bombers moved from Ukraine to Russia 2 bombers moved from Southern Italy to Russia Combat - Germans Battle in Russia Germans attack with 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 4 infantry Germans roll dice for 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers in Russia, round 2 : 7/17 hits, 7,00 expected hits Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 2/6 hits, 2,00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 20PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 aaGuns, 18 artilleries and 32 infantry moved from Bryansk to Tambov 1 artillery moved from Volgograd to Tambov 1 infantry moved from Volgograd to Rostov 2 bombers moved from Russia to Tambov 30 mech_infantrys moved from Bryansk to Tambov 5 armour moved from Ukraine to Tambov 3 armour moved from Volgograd to Tambov 2 armour moved from Rostov to Tambov 8 mech_infantrys moved from Ukraine to Rostov 8 mech_infantrys moved from Romania to Ukraine 9 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Tambov 1 artillery moved from Belarus to Bryansk 1 mech_infantry moved from Bryansk to Tambov 1 infantry moved from Archangel to Smolensk 2 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from France to Southern France 5 fighters and 3 tactical_bombers moved from Russia to Ukraine 2 tactical_bombers moved from Greece to Ukraine 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine Germans undo move 2. 1 armour and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 2 infantry and 5 mech_infantrys placed in Germany 2 fighters placed in Western Germany 1 transport placed in 93 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser and 3 destroyers EDIT: Adding units owned by Italians to 93 Sea Zone: 1 carrier, 1 cruiser and 3 destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 0,00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 3 artilleries and 4 infantry moved from Samara to Russia 9 artilleries and 94 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Russia Russians attack with 3 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor and 5 infantry Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 5 infantry in Russia, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Kazakhstan 1 mech_infantry moved from Kansu to Szechwan 1 armour moved from Yenisey to Buryatia 3 fighters and 1 tactical_bomber moved from Northwest Persia to Szechwan 1 aaGun and 1 infantry moved from Amur to Korea 1 submarine moved from 87 Sea Zone to 89 Sea Zone Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 3 artilleries and 4 infantry moved from Samara to Russia 9 artilleries and 94 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Russia Russians attack with 3 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor and 5 infantry Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 5 infantry in Russia, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Kazakhstan 1 mech_infantry moved from Kansu to Szechwan 1 armour moved from Yenisey to Buryatia 3 fighters and 1 tactical_bomber moved from Northwest Persia to Szechwan 1 aaGun and 1 infantry moved from Amur to Korea 1 submarine moved from 87 Sea Zone to 89 Sea Zone Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 89 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.17 -
Was a boo boo not attacking Stalingrad.
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@simon33 Yeah. It is important how to position yourself after Moscow has fallen as the Axis. I have failed at that in other games. I think maybe this way was OK. The negative thing about it is not holding Moscow of course.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 8x factory_major; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 3 fighters and 11 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Shantung to Chahar 1 bomber moved from Shantung to Chahar 2 artilleries and 6 infantry moved from Shantung to Anhwe 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 battleship and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Dutch New Guinea Japanese attack with 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Dutch New Guinea from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in New Guinea Japanese attack with 2 infantry and 1 marine ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Anhwe, round 2 : 3/8 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Chahar to Japan 2 fighters and 1 tactical_bomber moved from Shantung to Japan 7 fighters moved from 35 Sea Zone to Japan 1 infantry moved from Yunnan to Hunan 3 infantry moved from French Indo China to Yunnan 4 infantry moved from Shan State to Yunnan 1 carrier moved from 37 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 carrier moved from 37 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 5 carriers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Philippines 1 aaGun, 10 artilleries and 15 infantry moved from West India to Eastern Persia 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from West India to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Yunnan to Philippines Place Units - Japanese 3 fighters and 7 infantry placed in Japan 3 infantry placed in Malaya Japanese undo move 2. 3 infantry placed in French Indo China 1 infantry placed in Malaya Japanese undo move 3. Japanese undo move 2. 1 infantry placed in India 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,2,5,4,1,5,5,2,4,6,4,1,1,1,1,2,6,2,4,4,5,6,3,6,2,6,3,1,2,5,1,4,4,5,6,2,2,4,1,3,3,5,6,1,3,1,6,2,4,3,5,6,6,4,3 Japanese collect 50 PUs (8 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 2 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 2 infantry EDIT: Removing units owned by Japanese from Yunnan: 2 infantry EDIT: Adding units owned by Japanese to Burma: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 infantry and 2 transports EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 2,33 ANZAC regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Shantung 4 bombers moved from Korea to Hopei Combat - Americans Battle in Shantung Battle in Kiangsu Battle in Hopei Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Hopei, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win, taking Shantung from Japanese, taking Kiangsu from Japanese with 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 4 bombers moved from Hopei to Manchuria 1 carrier and 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 carriers moved from 26 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 2 fighters moved from 6 Sea Zone to Midway 4 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Korea to 19 Sea Zone 2 tactical_bombers moved from Korea to 19 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 11 fighters moved from 6 Sea Zone to 19 Sea Zone 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Korea to Manchuria 1 artillery and 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Persia Place Units - Americans 3 infantry placed in Korea 3 carriers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Suiyuyan to Chahar 5 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Chahar Combat - Chinese Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 fighter owned by the Chinese retreated Japanese win, taking Hopei from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 1 bomber moved from Persia to Volgograd 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Cyprus to Caucasus Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caucasus British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 2 fighters moved from Cyprus to 99 Sea Zone 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 aaGuns, 9 artilleries and 23 infantry moved from Northwest Persia to Persia 1 fighter moved from Union of South Africa to 80 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from 99 Sea Zone to Gibraltar 2 fighters moved from 99 Sea Zone to 80 Sea Zone 1 bomber moved from Volgograd to Persia 2 armour, 2 fighters and 1 mech_infantry moved from Szechwan to Kweichow Place Units - British 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 72 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,2,1,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5 British collect 31 PUs (5 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.67 Italians regular : -0.33 Japanese regular : 0.00 Germans AA : -0.17 British regular : -0.83 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 98 Sea Zone to Egypt 2 fighters moved from 97 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Egypt 1 artillery moved from Libya to Tobruk Italians take Tobruk from Americans 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 1 artillery, 1 fighter and 1 infantry moved from Rostov to Caucasus 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Tambov Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 marine British defend with 1 harbour; French defend with 1 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber and 3 fighters British defend with 1 airfield and 1 infantry Italians roll dice for 1 bomber and 3 fighters in Trans-Jordan, round 2 : 2/4 hits, 2,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Trans-Jordan to Greece 2 infantry moved from Bulgaria to Greece 1 artillery and 2 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour, 1 infantry and 3 mech_infantrys moved from Tambov to Volgograd 2 mech_infantrys moved from Romania to Ukraine 1 aaGun and 3 infantry moved from Yugoslavia to Romania 1 carrier and 3 destroyers moved from 93 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Caucasus to Volgograd 1 tactical_bomber moved from Southern Italy to Greece Place Units - Italians 1 fighter placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tambov: 1 armour EDIT: Adding units owned by Italians to Volgograd: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1,17 Russians regular : -0,33 British regular : 0,33 -
@Pejon_88 seems I forgot to move my destroyers to the fleet. Consider them moved.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 2 fighters moved from 6 Sea Zone to Kweichow 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from 80 Sea Zone to Trans-Jordan 1 fighter moved from Queensland to 19 Sea Zone 1 carrier and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Korea to Manchuria 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 2 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 107 PUs; Germans buy 1 bomber, 2 fighters, 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Timguska to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Russians 1 infantry moved from Smolensk to Russia 2 infantry moved from Tambov to Russia 1 artillery moved from Bryansk to Russia 1 artillery moved from Tambov to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Russia Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Russia Germans attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Russians defend with 1 airfield, 3 artilleries and 1 factory_minor Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 2 : 1/9 hits, 2,83 expected hits Russians roll dice for 3 artilleries in Russia, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Russians lost in Russia Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 3 : 1/9 hits, 2,83 expected hits Russians roll dice for 2 artilleries in Russia, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Russians lost in Russia Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 4 : 3/9 hits, 2,83 expected hits Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Russia Germans destroys 20PUs while taking Russians capital Germans win, taking 109 Sea Zone from Russians, taking Russia from Russians with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 3 artilleries Non Combat Move - Germans 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 2 fighters moved from Western Germany to Egypt 5 fighters and 5 tactical_bombers moved from Ukraine to Egypt 2 bombers moved from Tambov to Egypt 1 armour and 8 mech_infantrys moved from Ukraine to Volgograd 9 armour, 1 infantry and 10 mech_infantrys moved from Rostov to Volgograd 2 infantry moved from Ukraine to Rostov 6 armour and 9 mech_infantrys moved from Bryansk to Volgograd 3 aaGuns, 10 armour, 18 artilleries, 30 infantry and 34 mech_infantrys moved from Tambov to Volgograd 8 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Belarus to Bryansk 5 infantry moved from Novgorod to Belarus 2 infantry moved from Archangel to Smolensk 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber and 2 fighters placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Russians regular : -2,00 Germans regular : -3,50 -
@Pejon_88 I think this means an Axis win in EU. If I have not overlooked something?
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Caught me napping there. I can’t see a real path to retaking a VC this turn. Bummer, in spite of losing the economic edge a while back, I thought the collapse of Japan was near.
I’ll post.
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@simon33 it was very close in the Pacific. Do you want to re-match as axis, same bid?
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I’m in two minds. I think +16 ought to be enough for the allies. I’m apparently not a great allies player.
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I think P2V is better. Although I don’t agree with the latest changes.





