I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
L20 PTV Brett Allies +$6 Vs Napalm Axis
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 harbour, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 armour moved from Korea to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 1 armour moved from Korea to Northern Manchuria 1 armour moved from Siberia to Korea 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Vyborg 1 fighter moved from Leningrad to Vyborg 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Yugoslavia 6 armour, 9 artilleries, 23 infantry and 3 mech_infantrys moved from Romania to Bulgaria 1 infantry moved from Leningrad to Novgorod 1 mech_infantry moved from Leningrad to Southern Belarus 1 armour moved from Leningrad to Southern Belarus 1 armour moved from Russia to Southern Belarus 1 fighter moved from Leningrad to Archangel 1 tactical_bomber moved from Leningrad to Archangel 1 tactical_bomber moved from Leningrad to Vyborg Combat - Russians Battle in Southern Manchuria Russians attack with 1 armour and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yugoslavia Russians attack with 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northern Manchuria Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Northern Manchuria, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 6 armour, 9 artilleries, 23 infantry and 3 mech_infantrys Italians defend with 1 infantry Russians roll dice for 6 armour, 9 artilleries, 23 infantry and 3 mech_infantrys in Bulgaria, round 2 : 12/1 hits, 12.33 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Germans with 6 armour, 9 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Vyborg Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Smolensk: 2 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Southern Belarus: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter moved from Vyborg to Russia 1 tactical_bomber moved from Vyborg to Russia 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Archangel to Russia 1 aaGun moved from Romania to Bulgaria 1 aaGun moved from Romania to Bulgaria 1 infantry moved from Bessarabia to Romania 1 infantry moved from Ukraine to Bessarabia Place Units - Russians 1 submarine placed in 5 Sea Zone 1 harbour placed in Soviet Far East 3 infantry placed in Ukraine Turning on Edit Mode EDIT: Adding units owned by Russians to Western Sinkiang: 2 infantry EDIT: Removing units owned by Russians from Urals: 2 infantry EDIT: Turning off Edit Mode 2 infantry placed in Siberia 3 infantry placed in Urals 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,6,2,1,1,5,6,6,4,4,1,6,6,1,1,5,2,2,4,2,1,3,5,1,6 Russians collect 46 PUs (7 lost to blockades); end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 1.00 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Korea 2 fighters and 1 tactical_bomber moved from Japan to Korea 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 artilleries and 6 infantry moved from Japan to 6 Sea Zone 2 artilleries and 6 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 2 infantry moved from Kwangtung to 21 Sea Zone 1 marine moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 43 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 43 Sea Zone to Java 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter, 1 infantry and 1 tactical_bomber moved from Szechwan to Yunnan Combat - Japanese Japanese creates battle in territory 5 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the ANZAC Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 53 Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 1 transport Battle in Java Japanese attack with 1 artillery, 3 infantry and 1 marine ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Java, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Java, round 3 : 2/1 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Korea Japanese attack with 2 artilleries, 6 fighters, 6 infantry and 5 tactical_bombers Americans defend with 1 bomber; Russians defend with 2 aaGuns, 2 armour and 9 infantry Russians roll AA dice in Korea : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in Korea, round 2 : 8/1 hits, 7.83 expected hits Russians roll dice for 2 aaGuns, 2 armour, 1 bomber and 9 infantry in Korea, round 2 : 4/1 hits, 4.17 expected hits 4 infantry owned by the Japanese, 6 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Korea Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in Korea, round 3 : 7/1 hits, 7.17 expected hits Russians roll dice for 2 armour and 3 infantry in Korea, round 3 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 armour owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns, 2 armour and 9 infantry Casualties for Americans: 1 bomber Non Combat Move - Japanese 1 artillery moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Tsinghai 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Hopei 1 infantry moved from Shansi to Honan 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Kiangsu to Kiangsi 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Jehol 1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Korea to Japan 4 fighters and 4 tactical_bombers moved from Korea to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Shan State to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 3 infantry placed in Kiangsu 1 fighter and 7 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.50 ANZAC regular : 0.00 Russians regular : -0.17 Russians AA : 0.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 4 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 8 Sea Zone 2 destroyers and 4 submarines moved from 11 Sea Zone to 8 Sea Zone 1 transport moved from 4 Sea Zone to 11 Sea Zone 1 transport moved from 4 Sea Zone to 11 Sea Zone 1 transport moved from 4 Sea Zone to 11 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 2 artilleries and 2 infantry moved from Soviet Far East to Siberia 2 battleships, 4 carriers, 4 cruisers, 6 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 4 Sea Zone to 8 Sea Zone 1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 destroyer and 4 submarines moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 4 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 8 Sea Zone 2 destroyers and 4 submarines moved from 11 Sea Zone to 8 Sea Zone 1 transport moved from 4 Sea Zone to 11 Sea Zone 1 transport moved from 4 Sea Zone to 11 Sea Zone 1 transport moved from 4 Sea Zone to 11 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 2 artilleries and 2 infantry moved from Soviet Far East to Siberia 2 battleships, 4 carriers, 4 cruisers, 6 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 4 Sea Zone to 8 Sea Zone 1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 destroyer and 4 submarines moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Western Sinkiang to Northern Sinkiang Combat - Chinese Battle in Northern Sinkiang Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Northern Sinkiang, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Chinese win, taking Northern Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Shan State 4 artilleries and 4 infantry moved from Burma to Yunnan 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 armour moved from Rhodesia to Anglo-Egyptian Sudan 1 artillery moved from Rhodesia to Belgian Congo 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Nigeria to French Equatorial Africa 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 infantry moved from Southern Caucasus to Northern Caucasus 1 artillery moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Turkmenistan to Uzbekistan Combat - British Battle in Yunnan British attack with 4 artilleries and 4 infantry Japanese defend with 2 infantry British roll dice for 4 artilleries and 4 infantry in Yunnan, round 2 : 2/1 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 airfield EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Southern Persia to Eastern India 1 aaGun moved from Burma to Eastern India 1 aaGun moved from Burma to Eastern India 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry moved from French West Africa to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Malta to Morocco 1 tactical_bomber moved from Malta to Morocco 1 fighter moved from Malta to Morocco 1 tactical_bomber moved from Malta to Morocco Place Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00 British regular : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 4 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 8 Sea Zone 2 destroyers and 4 submarines moved from 11 Sea Zone to 8 Sea Zone 1 transport moved from 4 Sea Zone to 11 Sea Zone 1 transport moved from 4 Sea Zone to 11 Sea Zone 1 transport moved from 4 Sea Zone to 11 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 2 artilleries and 2 infantry moved from Soviet Far East to Siberia 2 battleships, 4 carriers, 4 cruisers, 6 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 4 Sea Zone to 8 Sea Zone 1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 destroyer and 4 submarines moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Western Sinkiang to Northern Sinkiang Combat - Chinese Battle in Northern Sinkiang Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Northern Sinkiang, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Chinese win, taking Northern Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Shan State 4 artilleries and 4 infantry moved from Burma to Yunnan 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 armour moved from Rhodesia to Anglo-Egyptian Sudan 1 artillery moved from Rhodesia to Belgian Congo 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Nigeria to French Equatorial Africa 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 infantry moved from Southern Caucasus to Northern Caucasus 1 artillery moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Turkmenistan to Uzbekistan Combat - British Battle in Yunnan British attack with 4 artilleries and 4 infantry Japanese defend with 2 infantry British roll dice for 4 artilleries and 4 infantry in Yunnan, round 2 : 2/1 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 airfield EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Southern Persia to Eastern India 1 aaGun moved from Burma to Eastern India 1 aaGun moved from Burma to Eastern India 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry moved from French West Africa to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Malta to Morocco 1 tactical_bomber moved from Malta to Morocco 1 fighter moved from Malta to Morocco 1 tactical_bomber moved from Malta to Morocco Place Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 11 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to 11 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00 British regular : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 100 Sea Zone 2 submarines moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 2 armour, 2 artilleries and 3 infantry moved from Slovakia Hungary to Yugoslavia 1 artillery and 1 infantry moved from Austria to Yugoslavia Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 battleship in 100 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 18 Casualties for British: 1 battleship Battle in Yugoslavia Italians attack with 2 armour, 3 artilleries and 4 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 3 artilleries and 4 infantry in Yugoslavia, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia Italians win, taking Yugoslavia from Russians with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from 100 Sea Zone to Southern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from 100 Sea Zone to Libya Place Units - Italians 1 submarine placed in 99 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.67 British regular : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 36 Sea Zone ANZAC take 36 Sea Zone from Japanese 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Tobruk to Alexandria 1 artillery moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Morocco to Algeria French take Algeria from Italians 1 infantry moved from Morocco to Algeria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Combat - French Non Combat Move - French 1 fighter moved from Malta to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia to Vyborg 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Vyborg 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 artilleries and 4 infantry moved from Poland to Eastern Poland 1 destroyer and 1 submarine moved from 117 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Romania 2 infantry moved from Slovakia Hungary to Romania 2 bombers moved from Western Germany to 118 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 118 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 116 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone 5 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad Combat - Germans Battle in 118 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 submarine, 1 tactical_bomber and 5 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 1 tactical_bomber and 5 transports in 118 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 1 tactical_bomber and 5 transports in 118 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 2 bombers, 1 destroyer, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Leningrad Battle in Vyborg Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Leningrad from Russians, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 5 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 4 infantry in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Romania Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 mech_infantry moved from Slovakia Hungary to Albania 1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 5 transports moved from 117 Sea Zone to 115 Sea Zone 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 armour and 2 mech_infantrys moved from Germany to Yugoslavia 1 aaGun, 6 armour, 4 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 5 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 26 infantry moved from Slovakia Hungary to Yugoslavia 5 artilleries and 5 infantry moved from Germany to Slovakia Hungary 2 bombers moved from 118 Sea Zone to Western Germany 1 tactical_bomber moved from 118 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from Vyborg to Karelia 1 submarine moved from 128 Sea Zone to 115 Sea Zone Place Units - Germans 3 artilleries and 7 infantry placed in Germany 5 artilleries and 3 infantry placed in Western Germany Germans undo move 2. 1 artillery and 2 infantry placed in Normandy Bordeaux 4 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 armour moved from Siberia to Amur 1 armour moved from Northern Manchuria to Jehol 1 submarine moved from 5 Sea Zone to 21 Sea Zone Russians take 21 Sea Zone from Japanese 1 infantry moved from Bessarabia to Romania 1 armour moved from Bulgaria to Greece Russians take Greece from Italians 1 armour moved from Greece to Bulgaria 3 fighters and 2 tactical_bombers moved from Russia to Romania 1 mech_infantry moved from Smolensk to Gorky 1 infantry moved from Novgorod to Smolensk 6 infantry moved from Russia to Smolensk 3 infantry moved from Western Sinkiang to Northern Sinkiang 3 infantry moved from Urals to Northern Sinkiang Combat - Russians Battle in Jehol Russians attack with 2 armour and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 2 infantry in Jehol, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Russians win, taking Jehol from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Romania, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Romania to Bulgaria Place Units - Russians 1 fighter, 1 infantry and 1 tactical_bomber placed in Siberia 1 artillery placed in Russia 3 infantry placed in Ukraine Russians undo move 2. 1 artillery and 2 infantry placed in Urals 3 infantry placed in Stalingrad 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6 Russians collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 artillery moved from Korea to Southern Manchuria 3 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from Szechwan to Jehol 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 6 Sea Zone to 7 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 battleship and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State 2 cruisers moved from 43 Sea Zone to 36 Sea Zone 3 carriers moved from 6 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 5/1 hits, 4.17 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win, taking 7 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 36 Sea Zone Japanese attack with 1 battleship, 2 cruisers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 2 cruisers and 1 destroyer in 36 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship and 2 cruisers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/1 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Jehol Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 armour and 1 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Jehol, round 2 : 3/1 hits, 2.83 expected hits Chinese roll dice for 2 armour and 1 infantry in Jehol, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour and 1 infantry Battle in Southern Manchuria Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern Manchuria, round 2 : 1/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Hopei 2 fighters moved from Jehol to 7 Sea Zone 1 tactical_bomber moved from Jehol to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from 7 Sea Zone to Japan 1 tactical_bomber moved from Jehol to Anhwe 1 transport moved from 6 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Iwo Jima 1 artillery, 2 infantry and 1 marine moved from 37 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 transports moved from 6 Sea Zone to 7 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 submarine moved from 77 Sea Zone to 82 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 destroyer and 2 submarines placed in 7 Sea Zone 6 infantry placed in Japan 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2 Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.83 Japanese regular : 0.67 UK_Pacific regular : 0.33 ANZAC regular : 0.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Amur to Korea Americans take Korea from Japanese 1 mech_infantry moved from Amur to Korea 2 artilleries and 2 infantry moved from Siberia to Amur 2 battleships, 4 carriers, 5 cruisers, 2 destroyers, 6 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 8 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to 7 Sea Zone 1 marine moved from 7 Sea Zone to Kyushu 2 destroyers and 5 submarines moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Morocco to Algeria Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none Battle in 7 Sea Zone Americans attack with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 4 submarines and 4 tactical_bombers Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 5 tactical_bombers and 3 transports Americans roll dice for 4 submarines in 7 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 7 Sea Zone, round 2 : 9/1 hits, 9.50 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 5 submarines in 7 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 7 Sea Zone, round 2 : 10/1 hits, 9.33 expected hits Units damaged: 2 battleships owned by the Americans 2 submarines owned by the Americans, 2 carriers owned by the Japanese, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 7 Sea Zone Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 7 Sea Zone, round 3 : 9/1 hits, 9.50 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 7 Sea Zone, round 3 : 9/0 hits, 9.00 expected hits 2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 7 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 4 : 7/0 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 6 fighters, 3 tactical_bombers and 3 transports in 7 Sea Zone, round 4 : 6/1 hits, 6.17 expected hits 3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 7 Sea Zone Americans roll dice for 2 battleships, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 5 : 4/1 hits, 3.67 expected hits Japanese roll dice for 1 battleship, 2 fighters and 3 transports in 7 Sea Zone, round 5 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 7 Sea Zone 2 transports owned by the Japanese lost in 7 Sea Zone Americans win, taking 7 Sea Zone from Japanese with 2 battleships, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50 Casualties for Americans: 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 5 tactical_bombers and 3 transports Battle in Kyushu Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 11 Sea Zone to 8 Sea Zone 1 armour, 2 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone 1 fighter moved from 7 Sea Zone to 8 Sea Zone 1 transport moved from 11 Sea Zone to 8 Sea Zone Place Units - Americans 1 battleship, 1 destroyer and 4 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Changing ownership of Kyushu from Americans to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Northern Sinkiang to Western Sinkiang Combat - Chinese Battle in Western Sinkiang Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Western Sinkiang, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang Chinese win, taking Western Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Libya 1 infantry moved from 98 Sea Zone to Libya 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 armour moved from Anglo-Egyptian Sudan to Alexandria 1 transport moved from 83 Sea Zone to 81 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 2 fighters and 2 tactical_bombers moved from Morocco to Malta 1 artillery moved from Yunnan to Szechwan 1 tactical_bomber moved from Eastern India to Szechwan 1 artillery and 2 infantry moved from Burma to Yunnan 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma Combat - British Battle in Szechwan British attack with 1 artillery and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 artillery, 5 infantry and 1 mech_infantry Italians defend with 1 fighter British roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Libya, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - British 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from Eastern India to Yunnan Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Italians regular : 0.33 Japanese regular : 0.83 British regular : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Italians creates battle in territory 99 Sea Zone Battle in Algeria Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry French defend with 2 infantry; Americans defend with 1 fighter Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/0 hits, 3.00 expected hits French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/1 hits, 1.33 expected hits 1 fighter owned by the Americans, 2 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria Italians win, taking 99 Sea Zone from British, taking Algeria from French with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry Casualties for Americans: 1 fighter Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 2 armour moved from Yugoslavia to Eastern Poland 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 100 Sea Zone to 101 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 destroyer moved from 56 Sea Zone to 64 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 fighter moved from Alexandria to Malta Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 1 armour, 4 artilleries, 1 carrier, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 4 artilleries moved from Western Germany to 115 Sea Zone 4 artilleries and 5 transports moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 93 Sea Zone 3 artilleries moved from 93 Sea Zone to Morocco 2 artilleries moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 3 infantry moved from 93 Sea Zone to Morocco Combat - Germans Battle in Gibraltar Battle in Morocco Non Combat Move - Germans 5 artilleries and 5 infantry moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Albania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 2 bombers moved from Western Germany to Leningrad 1 fighter and 1 tactical_bomber moved from Karelia to Leningrad 1 tactical_bomber moved from Finland to Leningrad 2 infantry moved from Vyborg to Leningrad 5 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 7 infantry moved from Germany to 117 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 7 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 118 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 115 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun, 5 artilleries and 7 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Leningrad to Archangel Place Units - Germans 1 factory_minor placed in Leningrad 4 artilleries and 6 infantry placed in Germany 1 armour and 1 mech_infantry placed in Western Germany 1 carrier placed in 113 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Bulgaria to Romania 1 fighter moved from Bulgaria to Eastern Poland 1 fighter moved from Bulgaria to Eastern Poland 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 armour moved from Amur to Southern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 fighter moved from Siberia to Southern Manchuria 1 tactical_bomber moved from Siberia to Northern Manchuria 1 submarine moved from 21 Sea Zone to 6 Sea Zone Russians take 6 Sea Zone from Japanese Combat - Russians Battle in Southern Manchuria Russians attack with 1 armour and 1 fighter Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 fighter in Southern Manchuria, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Romania Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 tactical_bombers Italians defend with 2 armour Russians roll dice for 2 fighters and 2 tactical_bombers in Eastern Poland, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Italians lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 2 armour Battle in Northern Manchuria Russians attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Northern Manchuria to Korea 1 fighter moved from Southern Manchuria to Korea 1 infantry moved from Amur to Korea 1 infantry moved from Siberia to Amur 10 infantry moved from Ukraine to Rostov 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 mech_infantry moved from Gorky to Russia 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter moved from Romania to Smolensk 2 aaGuns, 6 armour, 9 artilleries, 19 infantry and 3 mech_infantrys moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece Place Units - Russians 3 artilleries placed in Urals 1 armour, 1 bomber and 1 mech_infantry placed in Siberia 1 infantry placed in Stalingrad 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6 Russians collect 41 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 submarine moved from 40 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Anhwe to 7 Sea Zone 1 fighter moved from French Indo China to 7 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 2 transports moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Tsinghai to Szechwan 1 artillery moved from Hopei to Szechwan 1 infantry moved from Hunan to Szechwan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Battle in 81 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Japanese win, taking 81 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 7 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 2 battleships Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits Americans roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 battleship owned by the Americans lost in 7 Sea Zone Japanese win, taking 7 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Americans: 2 battleships Battle in Szechwan Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Southern Manchuria Japanese attack with 1 artillery and 3 infantry Russians defend with 1 armour Japanese roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 armour in Southern Manchuria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 4 artilleries and 4 infantry moved from Eastern Sinkiang to Tsinghai 1 aaGun moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi EDIT: 1 aaGun, 1 artillery and 6 infantry moved from Japan to Kyushu 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan Place Units - Japanese 2 destroyers and 1 submarine placed in 7 Sea Zone 2 fighters placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry placed in Malaya Japanese undo move 4. 1 infantry placed in Malaya 2 infantry placed in Kiangsu Japanese undo move 5. Japanese undo move 3. 1 artillery placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4 Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 0.33 Japanese regular : 0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory Kyushu Japanese scrambles 3 units out of Japan to defend against the attack in Kyushu Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kyushu Japanese scrambles 1 units out of 7 Sea Zone to defend against the attack in Kyushu Battle in Kyushu Americans attack with 1 marine Japanese defend with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber Americans roll dice for 1 marine in Kyushu, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Kyushu, round 2 : 6/1 hits, 5.50 expected hits 1 marine owned by the Americans lost in Kyushu Japanese win with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 marine Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: 20 Sea Zone Moving scrambled unit from Kyushu back to originating territory: 7 Sea Zone Non Combat Move - Americans 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 4 transports moved from 8 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 tactical_bomber moved from Western United States to Midway 1 armour, 4 infantry and 1 marine moved from 26 Sea Zone to Midway 1 battleship, 1 destroyer and 4 submarines moved from 11 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 3 fighters placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States 1 infantry placed in Central United States 1 tactical_bomber placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Eastern Sinkiang, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Eastern India to French Indo China 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Alexandria to Libya 1 artillery moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Uzbekistan to Kazakhstan 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Combat - British Battle in French Indo China British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 8 infantry and 1 marine British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/1 hits, 4.67 expected hits Japanese roll dice for 1 artillery, 8 infantry and 1 marine in French Indo China, round 2 : 4/1 hits, 3.33 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/1 hits, 3.67 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 marine in French Indo China, round 3 : 2/0 hits, 2.00 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 marine in French Indo China, round 4 : 0/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 6 infantry Casualties for Japanese: 1 artillery, 8 infantry and 1 marine Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 81 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Libya 1 infantry moved from 98 Sea Zone to Libya 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.17 Japanese regular : -0.50 British regular : -1.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory Kyushu Japanese scrambles 3 units out of Japan to defend against the attack in Kyushu Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kyushu Japanese scrambles 1 units out of 7 Sea Zone to defend against the attack in Kyushu Battle in Kyushu Americans attack with 1 marine Japanese defend with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber Americans roll dice for 1 marine in Kyushu, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Kyushu, round 2 : 6/1 hits, 5.50 expected hits 1 marine owned by the Americans lost in Kyushu Japanese win with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 marine Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: Japan Moving scrambled unit from Kyushu back to originating territory: 20 Sea Zone Moving scrambled unit from Kyushu back to originating territory: 7 Sea Zone Non Combat Move - Americans 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 4 transports moved from 8 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 tactical_bomber moved from Western United States to Midway 1 armour, 4 infantry and 1 marine moved from 26 Sea Zone to Midway 1 battleship, 1 destroyer and 4 submarines moved from 11 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 3 fighters placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States 1 infantry placed in Central United States 1 tactical_bomber placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Eastern Sinkiang, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Eastern India to French Indo China 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Alexandria to Libya 1 artillery moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Uzbekistan to Kazakhstan 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Combat - British Battle in French Indo China British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 8 infantry and 1 marine British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/1 hits, 4.67 expected hits Japanese roll dice for 1 artillery, 8 infantry and 1 marine in French Indo China, round 2 : 4/1 hits, 3.33 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/1 hits, 3.67 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 marine in French Indo China, round 3 : 2/0 hits, 2.00 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 marine in French Indo China, round 4 : 0/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 6 infantry Casualties for Japanese: 1 artillery, 8 infantry and 1 marine Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 81 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Libya 1 infantry moved from 98 Sea Zone to Libya 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Siberia: 2 artilleries, 2 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Amur: 2 artilleries and 2 infantry EDIT: Removing units owned by Americans from Korea: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.17 Japanese regular : -0.50 British regular : -1.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to Romania 2 artilleries and 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Bulgaria Italians take Bulgaria from Russians Combat - Italians Battle in 94 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Romania Italians attack with 2 artilleries, 1 bomber and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Romania, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Romania, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 1 submarine moved from 101 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 94 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -1.00 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 tactical_bomber moved from New South Wales to Queensland 1 destroyer moved from 64 Sea Zone to 59 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 fighter moved from Malta to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :