@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion welp the Kiangsians fought as hard as the Sumatrans… RIP flying tigers
yeah saw that, wow!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 22 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Shantung to Hopei
2 bombers moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 infantry moved from West India to Eastern Persia
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Paulau Island
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Paulau Island, round 2 : 8/10 hits, 5,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
3 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 armour moved from Anhwe to Yunnan
3 infantry moved from Malaya to Shan State
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Anhwe to Hunan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
1 mech_infantry moved from Chahar to Shantung
2 artilleries moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 bomber moved from Manchuria to Yunnan
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Hopei to Shantung
1 bomber moved from Manchuria to Shantung
8 infantry and 1 marine moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 fighters placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Shantung
3 infantry placed in India
1 carrier, 1 submarine and 1 transport placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,67
Japanese regular : 2,67
British regular : 0,67
You have one Anzac fighter on a US carrier, right?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 carriers, 1 fighter and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 infantry moved from Korea to Manchuria
1 bomber moved from Korea to Anhwe
1 bomber moved from Kansu to Anhwe
2 bombers moved from Kansu to Chahar
1 battleship, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
5 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from Midway to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble and Kami SZ6?
@Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game:
You have one Anzac fighter on a US carrier, right?
In case the like doesn’t clarify, yes.
Neither please.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Hopei
11 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber
Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 : 1/14 hits, 2.67 expected hits
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : 0.33
Only one hit. Lose an inf?
@simon33 yes
3 more next round. 3 inf or lose the bomber?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Hopei
11 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber
Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 : 1/14 hits, 2.67 expected hits
Japanese roll dice for 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/11 hits, 4.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 : 3/12 hits, 2.33 expected hits
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -1.67
@simon33 max defense this round. Bomber yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 carriers, 1 fighter and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 infantry moved from Korea to Manchuria
1 bomber moved from Korea to Anhwe
1 bomber moved from Kansu to Anhwe
2 bombers moved from Kansu to Chahar
1 battleship, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
5 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from Midway to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 destroyers, 16 fighters, 5 submarines and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 battleship, 3 destroyers, 16 fighters, 5 submarines and 2 tactical_bombers in 6 Sea Zone, round 2 : 14/27 hits, 12.67 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 destroyers, 16 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Chahar
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Chahar, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Anhwe, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Chahar to Korea
2 bombers moved from Anhwe to Korea
3 fighters moved from Manchuria to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 6 carriers, 2 cruisers, 1 fighter, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Place Units - Americans
3 carriers placed in 6 Sea Zone
1 airfield and 1 harbour placed in Korea
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Hopei
11 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber
Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 : 1/14 hits, 2.67 expected hits
Japanese roll dice for 2 armour, 1 bomber, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/11 hits, 4.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 : 3/12 hits, 2.33 expected hits
Japanese roll dice for 2 armour, 1 bomber, 6 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/10 hits, 3.67 expected hits
2 infantry owned by the Japanese, 1 bomber owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Yunnan, round 4 : 4/7 hits, 2.83 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Yunnan, round 5 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Chinese: 12 infantry
Casualties for Japanese: 1 bomber and 5 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British repair damage of 2x factory_minor; Remaining resources: 40 PUs;
British buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Cyprus to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 fighter moved from Gibraltar to 94 Sea Zone
Combat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
5 infantry moved from Egypt to Trans-Jordan
EDIT: 1 armour and 1 mech_infantry moved from Egypt to Iraq
EDIT: 1 submarine moved from 92 Sea Zone to 87 Sea Zone
EDIT: 1 destroyer moved from 109 Sea Zone to 87 Sea Zone
1 fighter moved from 94 Sea Zone to Cyprus
1 fighter moved from Egypt to Cyprus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour and 1 fighter moved from Kansu to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
1 fighter moved from Persia to Szechwan
1 fighter moved from Scotland to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 artillery and 1 infantry placed in Persia
1 carrier placed in 80 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 1.83
Italians regular : -0.33
Japanese regular : -1.50
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
2 units repaired.
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Tunisia to Libya
Italians take Libya from Americans
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
3 fighters moved from Southern Italy to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
2 armour, 1 infantry and 3 mech_infantrys moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Southern Italy to Crete
1 fighter moved from Greece to 99 Sea Zone
1 fighter moved from Greece to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Crete
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
Italians roll dice for 1 artillery and 1 bomber in Crete, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Tambov
Italians attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Tambov, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Volgograd to Rostov
1 fighter moved from Caucasus to Rostov
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Greece to Romania
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Greece to Bulgaria
4 infantry and 1 marine moved from Southern Italy to Northern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Crete to Southern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Russians regular : -0,67
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
Non Combat Move - ANZAC
1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 6 Sea Zone to Korea
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
Non Combat Move - ANZAC
1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 6 Sea Zone to Korea
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@simon33 Hope my NCM change with Italy is OK? I don’t think ANZAC was affected.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 10 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
7 infantry moved from Bryansk to Russia
5 fighters and 3 tactical_bombers moved from Ukraine to Russia
2 bombers moved from Southern Italy to Russia
Combat - Germans
Battle in Russia
Germans attack with 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
Germans roll dice for 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers in Russia, round 2 : 7/17 hits, 7,00 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 2/6 hits, 2,00 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns, 18 artilleries and 32 infantry moved from Bryansk to Tambov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
2 bombers moved from Russia to Tambov
30 mech_infantrys moved from Bryansk to Tambov
5 armour moved from Ukraine to Tambov
3 armour moved from Volgograd to Tambov
2 armour moved from Rostov to Tambov
8 mech_infantrys moved from Ukraine to Rostov
8 mech_infantrys moved from Romania to Ukraine
9 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from France to Southern France
5 fighters and 3 tactical_bombers moved from Russia to Ukraine
2 tactical_bombers moved from Greece to Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
Germans undo move 2.
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry and 5 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 transport placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 64 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser and 3 destroyers
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 carrier, 1 cruiser and 3 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
3 artilleries and 4 infantry moved from Samara to Russia
9 artilleries and 94 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Russia
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 5 infantry
Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 5 infantry in Russia, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
1 mech_infantry moved from Kansu to Szechwan
1 armour moved from Yenisey to Buryatia
3 fighters and 1 tactical_bomber moved from Northwest Persia to Szechwan
1 aaGun and 1 infantry moved from Amur to Korea
1 submarine moved from 87 Sea Zone to 89 Sea Zone
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
3 artilleries and 4 infantry moved from Samara to Russia
9 artilleries and 94 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Russia
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 5 infantry
Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 5 infantry in Russia, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
1 mech_infantry moved from Kansu to Szechwan
1 armour moved from Yenisey to Buryatia
3 fighters and 1 tactical_bomber moved from Northwest Persia to Szechwan
1 aaGun and 1 infantry moved from Amur to Korea
1 submarine moved from 87 Sea Zone to 89 Sea Zone
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 89 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.17
Was a boo boo not attacking Stalingrad.