@cwglee51 Nice, that’s my favorite G1 buy.
No scramble, submerge both subs. GL!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery and 6 infantry moved from Novgorod to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Kursk to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Kursk to Rostov
2 infantry moved from Northern Caucasus to Rostov
1 armour and 1 mech_infantry moved from Tula to Rostov
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Tula
2 fighters and 1 tactical_bomber moved from Russia to Leningrad
1 submarine moved from 128 Sea Zone to 113 Sea Zone
3 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in Leningrad
Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/11 hits, 3.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Leningrad to Yaroslavl
1 aaGun moved from Novgorod to Leningrad
1 aaGun moved from Novgorod to Yaroslavl
1 aaGun moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries placed in Stalingrad
2 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern India: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery and 1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Fukien to Kiangsi
1 artillery and 2 infantry moved from Anhwe to Honan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 15/22 hits, 11.50 expected hits
Chinese roll dice for 8 infantry in Yunnan, round 2 : 4/8 hits, 2.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
Casualties for Chinese: 8 infantry
Non Combat Move - Japanese
1 bomber, 9 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Japan to 7 Sea Zone
1 armour moved from Japan to 7 Sea Zone
1 infantry moved from Hokkaido to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
1 artillery placed in Japan
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 66 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 55 Sea Zone to 31 Sea Zone
1 infantry moved from Davao to Manilla
Non Combat Move - Americans
2 aaGuns moved from Central United States to Western United States
1 marine moved from Central United States to Eastern United States
1 artillery moved from Central United States to Eastern United States
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Central United States to Eastern United States
1 fighter moved from Central United States to Western United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 carrier, 1 cruiser and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 2 : 1/10 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 3 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
3 infantry placed in Kansu
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 66 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 55 Sea Zone to 31 Sea Zone
1 infantry moved from Davao to Manilla
Non Combat Move - Americans
2 aaGuns moved from Central United States to Western United States
1 marine moved from Central United States to Eastern United States
1 artillery moved from Central United States to Eastern United States
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Central United States to Eastern United States
1 fighter moved from Central United States to Western United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 carrier, 1 cruiser and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 2 : 1/10 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 3 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
3 infantry placed in Kansu
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 battleship, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 destroyers moved from 127 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from Egypt to Kenya
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
3 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Ethiopia to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
1 transport moved from 78 Sea Zone to 83 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to 74 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from 40 Sea Zone to Eastern India
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
Place Units - British
1 battleship and 1 carrier placed in 112 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Italians regular : -0.67
Japanese regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Albania to Greece
1 infantry moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Greece
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Greece
1 bomber moved from Tobruk to Egypt
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 destroyer moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from British
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 2 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 1/9 hits, 3.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 3 : 2/8 hits, 3.17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
Place Units - Italians
1 transport placed in 99 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -3.17
British AA : 0.83
Neutral_Allies regular : -1.00
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Neutral_Axis
1 fighter moved from Shan State to Eastern India
2 fighters moved from Java to Eastern India
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 64 Sea Zone to 46 Sea Zone
1 cruiser moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 46 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Combat - French
Battle in 100 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 100 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Leningrad
1 armour moved from Eastern Poland to Leningrad
1 infantry moved from Vyborg to Leningrad
1 armour moved from Vyborg to Leningrad
5 infantry moved from Karelia to Archangel
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 armour moved from Eastern Poland to Leningrad
1 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 5 infantry moved from Baltic States to Leningrad
1 mech_infantry moved from Baltic States to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Northern Belarus
1 artillery moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 artillery moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Baltic States
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 bomber moved from Poland to Leningrad
1 bomber moved from Romania to Leningrad
1 tactical_bomber moved from Poland to Leningrad
1 fighter moved from Poland to Leningrad
4 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
Combat - Germans
Battle in Archangel
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Archangel, round 2 : 2/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Southern Belarus, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 3 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 7 infantry
Russians roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 6/15 hits, 5.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Leningrad, round 2 : 4/8 hits, 2.67 expected hits
5 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Leningrad
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 3 : 6/11 hits, 4.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from Leningrad to Western Germany
1 bomber moved from Leningrad to Germany
1 fighter moved from Leningrad to Eastern Poland
1 tactical_bomber moved from Leningrad to Eastern Poland
1 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.50
Russians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 infantry moved from Yaroslavl to Novgorod
1 aaGun moved from Yaroslavl to Russia
2 fighters moved from Yaroslavl to Russia
1 tactical_bomber moved from Yaroslavl to Russia
1 infantry moved from Tula to Kursk
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Rostov to Stalingrad
4 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Stalingrad to Samara
3 infantry moved from Yenisey to Timguska
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries placed in Stalingrad
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Inner Mongolia to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
2 artilleries and 3 infantry moved from Honan to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Fukien to Kiangsi
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 bomber, 9 fighters and 7 tactical_bombers moved from Kwangsi to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 2 artilleries, 1 bomber, 10 fighters, 4 infantry and 8 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 10 fighters, 4 infantry and 8 tactical_bombers in Hopei, round 2 : 13/25 hits, 12.50 expected hits
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber, 10 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 infantry
Casualties for Chinese: 10 infantry
Non Combat Move - Japanese
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 38 Sea Zone to 40 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 tactical_bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kwangsi
1 tactical_bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kwangsi
1 tactical_bomber moved from Hopei to Kwangsi
3 fighters and 4 tactical_bombers moved from Hopei to Yunnan
1 infantry moved from Kyushu to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Kwangsi
1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Shantung
1 airfield placed in Kwangsi
2 destroyers and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 transport; Remaining resources: 11 PUs;
Combat Move - Americans
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 11 Sea Zone
2 infantry moved from 11 Sea Zone to Western United States
Place Units - Americans
3 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
1 armour and 1 artillery placed in Central United States
1 bomber and 2 infantry placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 83 Sea Zone to 100 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Egypt to 100 Sea Zone
1 armour moved from Kenya to Egypt
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 transport moved from 40 Sea Zone to 78 Sea Zone
3 infantry moved from Burma to Eastern India
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
2 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 battleship and 3 destroyers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium
Battle in Holland Belgium
British attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 3 fighters and 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 2.33 expected hits
1 aaGun owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in Holland Belgium, round 3 : 1/2 hits, 1.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win with 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 3 infantry
Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry
Battle in 100 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 100 Sea Zone
British win, taking 100 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Non Combat Move - British
1 tactical_bomber moved from 100 Sea Zone to Egypt
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 cruiser, 1 destroyer and 1 transport placed in 113 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 1 artillery and 7 infantry
EDIT: Adding units owned by British to Eastern India: 1 artillery and 7 infantry
EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter
EDIT: Adding units owned by British to Eastern India: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 cruiser, 2 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 100 Sea Zone
Italians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser in 100 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 100 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 cruiser
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 fighter moved from 100 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to Malta
1 tactical_bomber moved from 100 Sea Zone to Malta
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Tobruk
1 artillery moved from 98 Sea Zone to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Tobruk
1 armour moved from 98 Sea Zone to Tobruk
Place Units - Italians
1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,4,2,6,1
ANZAC collect 13 PUs (5 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 factory_minors, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
4 infantry moved from Archangel to Vologda
1 infantry moved from Leningrad to Novgorod
1 artillery moved from Leningrad to Novgorod
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
4 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 artillery and 4 infantry moved from Southern Belarus to Smolensk
5 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Novgorod
1 bomber moved from Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 armour moved from Poland to Northern Belarus
5 armour and 5 mech_infantrys moved from Baltic States to Smolensk
1 artillery and 3 infantry moved from Northern Belarus to Smolensk
3 armour and 1 mech_infantry moved from Leningrad to Smolensk
1 fighter moved from Eastern Poland to Vologda
1 cruiser moved from 118 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 4 infantry in Vologda, round 3 : 3/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys in Smolensk, round 2 : 15/33 hits, 12.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Novgorod to Leningrad
1 fighter moved from Vologda to Leningrad
1 aaGun moved from Poland to Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 transport moved from 118 Sea Zone to 116 Sea Zone
Place Units - Germans
3 transports placed in 116 Sea Zone
1 factory_minor placed in Leningrad
1 factory_minor placed in Ukraine
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 4.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Siberia to Amur
2 armour, 3 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
5 armour and 2 mech_infantrys moved from Samara to Smolensk
6 artilleries and 6 infantry moved from Stalingrad to Rostov
1 infantry moved from Kursk to Rostov
3 infantry moved from Timguska to Urals
Combat - Russians
Battle in Rostov
Russians attack with 6 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 4/13 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 7 armour, 3 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys
Russians roll dice for 7 armour, 3 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 6/37 hits, 11.00 expected hits
Germans roll dice for 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys in Smolensk, round 2 : 11/33 hits, 15.00 expected hits
11 infantry owned by the Russians and 6 infantry owned by the Germans lost in Smolensk
Russians roll dice for 7 armour, 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 11/26 hits, 9.17 expected hits
Germans roll dice for 13 armour, 2 artilleries, 1 infantry and 11 mech_infantrys in Smolensk, round 3 : 16/27 hits, 13.00 expected hits
2 mech_infantrys owned by the Russians, 11 infantry owned by the Russians, 2 artilleries owned by the Germans, 3 artilleries owned by the Russians, 1 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Smolensk
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
7 armour owned by the Russians retreated to Russia
Germans win with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Russians: 3 artilleries, 22 infantry and 2 mech_infantrys
Casualties for Germans: 2 artilleries, 7 infantry and 8 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Yenisey to Timguska
1 aaGun moved from Siberia to Amur
Place Units - Russians
4 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from ANZAC
1 infantry moved from Inner Mongolia to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Honan
1 artillery moved from Hopei to Anhwe
2 destroyers and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Hopei to Kiangsi
1 fighter moved from Yunnan to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 40 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
2 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from 38 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 artillery moved from 38 Sea Zone to Malaya
1 submarine moved from 40 Sea Zone to 77 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from 22 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 artillery moved from 36 Sea Zone to Manilla
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 battleship moved from 40 Sea Zone to 38 Sea Zone
1 carrier moved from 40 Sea Zone to 38 Sea Zone
1 carrier moved from 40 Sea Zone to 38 Sea Zone
1 cruiser moved from 40 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 artillery moved from 45 Sea Zone to Celebes
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 battleship moved from 42 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to Celebes
1 fighter moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Kwangsi to Manilla
1 tactical_bomber moved from Kwangsi to Manilla
1 fighter moved from Kwangsi to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 battleship; ANZAC defend with 1 cruiser, 2 destroyers and 1 transport
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 2 submarines in 45 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking 45 Sea Zone from Neutral with 1 battleship, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 45
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers and 1 fighter in 35 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Borneo
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Borneo, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 2/10 hits, 5.00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 4/9 hits, 4.83 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Manilla, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Manilla to Fukien
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
4 fighters and 4 tactical_bombers moved from Kansu to Tsinghai
1 bomber moved from Celebes to Paulau
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 1.33
Japanese regular : -3.17
UK_Pacific regular : 0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 artilleries moved from Eastern United States to 104 Sea Zone
1 armour and 1 artillery moved from Central United States to 104 Sea Zone
3 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 3 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 88 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 93 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 submarine moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
1 bomber moved from Western United States to Midway
2 fighters moved from Hawaiian Islands to Midway
1 armour moved from Eastern United States to Western United States
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 2 battleships and 3 cruisers in Morocco, round 2 : 3/5 hits, 2.83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Morocco to Gibraltar
1 marine moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone
2 artilleries and 1 marine placed in Western United States
2 fighters placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 armour moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 40 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 fighter moved from Eastern India to Iraq
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 78 Sea Zone to 83 Sea Zone
1 fighter moved from Eastern India to 77 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Eastern India to Iraq
Combat - British
Battle in 77 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 77 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 77 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
1 fighter moved from 77 Sea Zone to Kenya
1 armour, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 1 artillery, 1 fighter and 1 infantry
EDIT: Adding units owned by British to Eastern India: 1 artillery, 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.17
Neutral_Axis regular : -0.33
British regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from Malta to 83 Sea Zone
Combat - Italians
Battle in 83 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Italians
2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 tactical_bomber moved from 83 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Southern Italy
1 infantry moved from 99 Sea Zone to Southern Italy
1 armour moved from Greece to 99 Sea Zone
1 armour moved from 99 Sea Zone to Southern Italy
1 fighter moved from Malta to Southern Italy
1 fighter moved from Malta to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Rostov
1 artillery moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
4 infantry moved from Vologda to Yaroslavl
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 armour moved from Northern Belarus to Yaroslavl
1 mech_infantry moved from Smolensk to Yaroslavl
13 armour and 2 mech_infantrys moved from Smolensk to Yaroslavl
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
2 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Leningrad
1 fighter moved from Western Germany to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
5 artilleries and 5 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 2 bombers, 12 infantry and 1 mech_infantry
Russians defend with 6 artilleries and 7 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 12 infantry and 1 mech_infantry in Rostov, round 2 : 3/18 hits, 4.83 expected hits
Russians roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 9 infantry and 1 mech_infantry in Rostov, round 3 : 6/15 hits, 4.33 expected hits
Russians roll dice for 6 artilleries and 4 infantry in Rostov, round 3 : 5/10 hits, 3.33 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Rostov, round 4 : 4/10 hits, 3.50 expected hits
Russians roll dice for 4 artilleries in Rostov, round 4 : 1/4 hits, 1.33 expected hits
4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 9 infantry
Casualties for Russians: 6 artilleries and 7 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Denmark to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Leningrad
Germans undo move 2.
2 tactical_bombers placed in Leningrad
2 fighters placed in Ukraine
2 fighters placed in Western Germany
Germans undo move 4.
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.33