@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 infantry moved from Yaroslavl to Novgorod
1 aaGun moved from Yaroslavl to Russia
2 fighters moved from Yaroslavl to Russia
1 tactical_bomber moved from Yaroslavl to Russia
1 infantry moved from Tula to Kursk
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Rostov to Stalingrad
4 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Stalingrad to Samara
3 infantry moved from Yenisey to Timguska
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries placed in Stalingrad
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Inner Mongolia to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
2 artilleries and 3 infantry moved from Honan to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Fukien to Kiangsi
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 bomber, 9 fighters and 7 tactical_bombers moved from Kwangsi to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 2 artilleries, 1 bomber, 10 fighters, 4 infantry and 8 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 10 fighters, 4 infantry and 8 tactical_bombers in Hopei, round 2 : 13/25 hits, 12.50 expected hits
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber, 10 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 infantry
Casualties for Chinese: 10 infantry
Non Combat Move - Japanese
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 38 Sea Zone to 40 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 tactical_bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kwangsi
1 tactical_bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kwangsi
1 tactical_bomber moved from Hopei to Kwangsi
3 fighters and 4 tactical_bombers moved from Hopei to Yunnan
1 infantry moved from Kyushu to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Kwangsi
1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Shantung
1 airfield placed in Kwangsi
2 destroyers and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 transport; Remaining resources: 11 PUs;
Combat Move - Americans
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 11 Sea Zone
2 infantry moved from 11 Sea Zone to Western United States
Place Units - Americans
3 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
1 armour and 1 artillery placed in Central United States
1 bomber and 2 infantry placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 83 Sea Zone to 100 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Egypt to 100 Sea Zone
1 armour moved from Kenya to Egypt
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 transport moved from 40 Sea Zone to 78 Sea Zone
3 infantry moved from Burma to Eastern India
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
2 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 battleship and 3 destroyers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium
Battle in Holland Belgium
British attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 3 fighters and 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 2.33 expected hits
1 aaGun owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in Holland Belgium, round 3 : 1/2 hits, 1.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win with 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 3 infantry
Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry
Battle in 100 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 100 Sea Zone
British win, taking 100 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Non Combat Move - British
1 tactical_bomber moved from 100 Sea Zone to Egypt
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 cruiser, 1 destroyer and 1 transport placed in 113 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 1 artillery and 7 infantry
EDIT: Adding units owned by British to Eastern India: 1 artillery and 7 infantry
EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter
EDIT: Adding units owned by British to Eastern India: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 cruiser, 2 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 100 Sea Zone
Italians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser in 100 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 100 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 cruiser
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 fighter moved from 100 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to Malta
1 tactical_bomber moved from 100 Sea Zone to Malta
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Tobruk
1 artillery moved from 98 Sea Zone to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Tobruk
1 armour moved from 98 Sea Zone to Tobruk
Place Units - Italians
1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,4,2,6,1
ANZAC collect 13 PUs (5 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 factory_minors, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
4 infantry moved from Archangel to Vologda
1 infantry moved from Leningrad to Novgorod
1 artillery moved from Leningrad to Novgorod
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
4 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 artillery and 4 infantry moved from Southern Belarus to Smolensk
5 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Novgorod
1 bomber moved from Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 armour moved from Poland to Northern Belarus
5 armour and 5 mech_infantrys moved from Baltic States to Smolensk
1 artillery and 3 infantry moved from Northern Belarus to Smolensk
3 armour and 1 mech_infantry moved from Leningrad to Smolensk
1 fighter moved from Eastern Poland to Vologda
1 cruiser moved from 118 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 4 infantry in Vologda, round 3 : 3/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys in Smolensk, round 2 : 15/33 hits, 12.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Novgorod to Leningrad
1 fighter moved from Vologda to Leningrad
1 aaGun moved from Poland to Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 transport moved from 118 Sea Zone to 116 Sea Zone
Place Units - Germans
3 transports placed in 116 Sea Zone
1 factory_minor placed in Leningrad
1 factory_minor placed in Ukraine
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 4.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Siberia to Amur
2 armour, 3 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
5 armour and 2 mech_infantrys moved from Samara to Smolensk
6 artilleries and 6 infantry moved from Stalingrad to Rostov
1 infantry moved from Kursk to Rostov
3 infantry moved from Timguska to Urals
Combat - Russians
Battle in Rostov
Russians attack with 6 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 4/13 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 7 armour, 3 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys
Russians roll dice for 7 armour, 3 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 6/37 hits, 11.00 expected hits
Germans roll dice for 13 armour, 2 artilleries, 7 infantry and 11 mech_infantrys in Smolensk, round 2 : 11/33 hits, 15.00 expected hits
11 infantry owned by the Russians and 6 infantry owned by the Germans lost in Smolensk
Russians roll dice for 7 armour, 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 11/26 hits, 9.17 expected hits
Germans roll dice for 13 armour, 2 artilleries, 1 infantry and 11 mech_infantrys in Smolensk, round 3 : 16/27 hits, 13.00 expected hits
2 mech_infantrys owned by the Russians, 11 infantry owned by the Russians, 2 artilleries owned by the Germans, 3 artilleries owned by the Russians, 1 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Smolensk
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
7 armour owned by the Russians retreated to Russia
Germans win with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Russians: 3 artilleries, 22 infantry and 2 mech_infantrys
Casualties for Germans: 2 artilleries, 7 infantry and 8 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Yenisey to Timguska
1 aaGun moved from Siberia to Amur
Place Units - Russians
4 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from ANZAC
1 infantry moved from Inner Mongolia to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Honan
1 artillery moved from Hopei to Anhwe
2 destroyers and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Hopei to Kiangsi
1 fighter moved from Yunnan to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 40 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
2 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from 38 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 artillery moved from 38 Sea Zone to Malaya
1 submarine moved from 40 Sea Zone to 77 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from 22 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 artillery moved from 36 Sea Zone to Manilla
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 battleship moved from 40 Sea Zone to 38 Sea Zone
1 carrier moved from 40 Sea Zone to 38 Sea Zone
1 carrier moved from 40 Sea Zone to 38 Sea Zone
1 cruiser moved from 40 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 artillery moved from 45 Sea Zone to Celebes
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 battleship moved from 42 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to Celebes
1 fighter moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Kwangsi to Manilla
1 tactical_bomber moved from Kwangsi to Manilla
1 fighter moved from Kwangsi to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 battleship; ANZAC defend with 1 cruiser, 2 destroyers and 1 transport
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 2 submarines in 45 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking 45 Sea Zone from Neutral with 1 battleship, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 45
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers and 1 fighter in 35 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Borneo
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Borneo, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 2/10 hits, 5.00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 4/9 hits, 4.83 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Manilla, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Manilla to Fukien
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
4 fighters and 4 tactical_bombers moved from Kansu to Tsinghai
1 bomber moved from Celebes to Paulau
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 1.33
Japanese regular : -3.17
UK_Pacific regular : 0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 artilleries moved from Eastern United States to 104 Sea Zone
1 armour and 1 artillery moved from Central United States to 104 Sea Zone
3 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 3 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 88 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 93 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 submarine moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
1 bomber moved from Western United States to Midway
2 fighters moved from Hawaiian Islands to Midway
1 armour moved from Eastern United States to Western United States
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 2 battleships and 3 cruisers in Morocco, round 2 : 3/5 hits, 2.83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Morocco to Gibraltar
1 marine moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone
2 artilleries and 1 marine placed in Western United States
2 fighters placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 armour moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 40 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 fighter moved from Eastern India to Iraq
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 78 Sea Zone to 83 Sea Zone
1 fighter moved from Eastern India to 77 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Eastern India to Iraq
Combat - British
Battle in 77 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 77 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 77 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
1 fighter moved from 77 Sea Zone to Kenya
1 armour, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 1 artillery, 1 fighter and 1 infantry
EDIT: Adding units owned by British to Eastern India: 1 artillery, 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.17
Neutral_Axis regular : -0.33
British regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from Malta to 83 Sea Zone
Combat - Italians
Battle in 83 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Italians
2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 tactical_bomber moved from 83 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Southern Italy
1 infantry moved from 99 Sea Zone to Southern Italy
1 armour moved from Greece to 99 Sea Zone
1 armour moved from 99 Sea Zone to Southern Italy
1 fighter moved from Malta to Southern Italy
1 fighter moved from Malta to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Rostov
1 artillery moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
4 infantry moved from Vologda to Yaroslavl
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 armour moved from Northern Belarus to Yaroslavl
1 mech_infantry moved from Smolensk to Yaroslavl
13 armour and 2 mech_infantrys moved from Smolensk to Yaroslavl
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
2 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Leningrad
1 fighter moved from Western Germany to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
5 artilleries and 5 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 2 bombers, 12 infantry and 1 mech_infantry
Russians defend with 6 artilleries and 7 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 12 infantry and 1 mech_infantry in Rostov, round 2 : 3/18 hits, 4.83 expected hits
Russians roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 9 infantry and 1 mech_infantry in Rostov, round 3 : 6/15 hits, 4.33 expected hits
Russians roll dice for 6 artilleries and 4 infantry in Rostov, round 3 : 5/10 hits, 3.33 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Rostov, round 4 : 4/10 hits, 3.50 expected hits
Russians roll dice for 4 artilleries in Rostov, round 4 : 1/4 hits, 1.33 expected hits
4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 9 infantry
Casualties for Russians: 6 artilleries and 7 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Denmark to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Leningrad
Germans undo move 2.
2 tactical_bombers placed in Leningrad
2 fighters placed in Ukraine
2 fighters placed in Western Germany
Germans undo move 4.
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Korea
3 infantry moved from Urals to Komi
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Timguska to Komi
Place Units - Russians
3 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from French Indo China to Siam
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 artillery moved from Anhwe to Honan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Shansi
1 artillery moved from Shantung to Jehol
1 infantry moved from Jehol to Southern Manchuria
1 fighter moved from Tsinghai to Yunnan
1 tactical_bomber moved from Tsinghai to Yunnan
1 destroyer moved from 35 Sea Zone to 64 Sea Zone
1 destroyer moved from 46 Sea Zone to 36 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Northern Australia
1 artillery moved from 56 Sea Zone to Northern Australia
1 infantry moved from Java to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to Western Australia
1 infantry moved from 58 Sea Zone to Western Australia
1 infantry moved from Borneo to 44 Sea Zone
1 armour moved from Borneo to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Northern Australia
1 armour moved from 56 Sea Zone to Northern Australia
1 infantry moved from Celebes to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Northern Australia
1 artillery moved from 56 Sea Zone to Northern Australia
1 marine moved from Sumatra to 38 Sea Zone
1 artillery and 3 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to Western Australia
1 artillery moved from 58 Sea Zone to Western Australia
1 battleship moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
1 submarine moved from 45 Sea Zone to 132 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 43 Sea Zone to 64 Sea Zone
1 fighter moved from 43 Sea Zone to 64 Sea Zone
1 cruiser moved from 38 Sea Zone to 55 Sea Zone
1 cruiser moved from 38 Sea Zone to 55 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
2 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 transport moved from 44 Sea Zone to 21 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 bomber moved from Paulau to Siam
1 tactical_bomber moved from Fukien to Southern Manchuria
1 carrier moved from 38 Sea Zone to 55 Sea Zone
1 carrier moved from 38 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 55 Sea Zone
1 fighter moved from Kwangsi to Southern Manchuria
1 tactical_bomber moved from Kwangsi to Japan
1 infantry moved from Shantung to Anhwe
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 38 Sea Zone to 77 Sea Zone
1 destroyer moved from 38 Sea Zone to 77 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in Dutch New Guinea
Battle in Davao
Battle in Northern Australia
Battle in Solomon Islands
Battle in Siam
Japanese attack with 1 artillery and 1 bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Siam, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC, taking Davao from Americans, taking Northern Australia from ANZAC, taking Solomon Islands from ANZAC, taking Siam from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 64 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 64 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 64 Sea Zone
1 transport owned by the ANZAC lost in 64 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 77 Sea Zone
Japanese attack with 2 destroyers
British defend with 1 destroyer
Japanese roll dice for 2 destroyers in 77 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 77 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Tsinghai to Southern Manchuria
1 tactical_bomber moved from Tsinghai to Southern Manchuria
1 bomber moved from Siam to Kwangsi
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : 0.83
ANZAC regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Midway to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone
1 infantry and 1 mech_infantry moved from 18 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 bomber and 2 fighters moved from Midway to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 11 Sea Zone to 8 Sea Zone
1 marine moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 transport moved from 93 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry and 1 marine moved from 89 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 marine moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 3 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 marine moved from 98 Sea Zone to Malta
2 artilleries and 2 infantry moved from 98 Sea Zone to Libya
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Iwo Jima
Battle in Libya
Battle in Malta
Battle in French West Africa
Americans attack with 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking Iwo Jima from Japanese, taking Libya from Italians, taking Malta from Italians, taking French West Africa from Neutral_Axis with 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -16
Casualties for Americans: 1 bomber and 2 fighters
Casualties for Japanese: 2 destroyers
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 bomber moved from Gibraltar to United Kingdom
1 armour moved from Western United States to Eastern United States
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser and 4 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 4 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 armour, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Denmark
1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 113 Sea Zone to 115 Sea Zone
3 artilleries, 1 fighter and 8 infantry moved from Egypt to Alexandria
1 fighter moved from Kenya to Alexandria
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 artillery and 2 infantry moved from Iraq to Syria
2 fighters and 1 tactical_bomber moved from Southern Persia to Syria
1 infantry moved from Eastern India to Western India
3 artilleries and 18 infantry moved from Eastern India to Burma
1 transport moved from 82 Sea Zone to 40 Sea Zone
Combat - British
Battle in Norway
Battle in Denmark
British attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
British win, taking Norway from Germans, taking Denmark from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 0/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 3 : 5/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Alexandria
British attack with 3 artilleries, 2 fighters and 8 infantry
Italians defend with 2 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British roll dice for 3 artilleries, 2 fighters and 8 infantry in Alexandria, round 2 : 3/13 hits, 3.83 expected hits
Italians roll dice for 2 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/12 hits, 4.67 expected hits
3 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
British roll dice for 3 artilleries, 2 fighters and 4 infantry in Alexandria, round 3 : 3/9 hits, 3.17 expected hits
Italians roll dice for 2 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 5/9 hits, 3.67 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
2 fighters owned by the British retreated
2 artilleries owned by the British retreated to Egypt
Italians win with 2 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 artillery and 8 infantry
Casualties for Italians: 1 artillery and 5 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Egypt
2 fighters moved from Alexandria to Egypt
Place Units - British
3 infantry placed in Egypt
2 artilleries placed in United Kingdom
1 destroyer and 2 transports placed in 112 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 2 artilleries and 1 infantry
EDIT: Adding units owned by British to Eastern India: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -1.00
Italians regular : 2.00
Germans regular : -0.33
Neutral_Axis regular : 1.00
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 tactical_bomber moved from Alexandria to Southern Italy
2 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 armour moved from Southern Italy to Northern Italy
Place Units - Italians
3 artilleries and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Eastern India to Kwangsi
Combat - ANZAC
Battle in Kwangsi
ANZAC attack with 3 fighters
Japanese defend with 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 3 fighters in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in Kwangsi
ANZAC roll dice for 3 fighters in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
ANZAC win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
2 fighters moved from Kwangsi to Burma
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3,3,1,4,1,2,2,2,6,5,1,3,3,4
ANZAC collect 6 PUs (2 lost to blockades); end with 7 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.50
ANZAC regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
Germans take Northern Caucasus from Russians
Germans take Southern Caucasus from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 artillery moved from Rostov to Kursk
1 artillery and 1 infantry moved from Rostov to Northern Caucasus
2 bombers and 2 fighters moved from Ukraine to Russia
1 armour moved from Yaroslavl to Gorky
Germans take Gorky from Russians
1 armour moved from Gorky to Russia
13 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Yaroslavl to Russia
1 infantry moved from Kirov to Gorky
1 bomber, 4 fighters and 6 tactical_bombers moved from Leningrad to Russia
1 infantry moved from Finland to Norway
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 infantry moved from 116 Sea Zone to Norway
1 artillery moved from 116 Sea Zone to Norway
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 infantry moved from 116 Sea Zone to Norway
1 artillery moved from 116 Sea Zone to Norway
1 fighter moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 infantry moved from 116 Sea Zone to Norway
1 artillery moved from 116 Sea Zone to Norway
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 infantry moved from 116 Sea Zone to Norway
1 artillery moved from 116 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
Combat - Germans
Battle in Norway
Germans attack with 4 artilleries and 5 infantry
British defend with 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 4 artilleries and 5 infantry in Norway, round 2 : 3/9 hits, 2.83 expected hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 4 artilleries, 2 fighters and 4 infantry
British defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 3/10 hits, 3.67 expected hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Denmark, round 2 : 0/4 hits, 1.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Denmark
Germans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 3 : 2/10 hits, 3.67 expected hits
British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Russia
Germans attack with 14 armour, 1 artillery, 3 bombers, 6 fighters, 4 infantry, 3 mech_infantrys and 6 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 14 armour, 1 artillery, 1 factory_major, 2 fighters, 12 infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 3/9 hits, 1.50 expected hits
3 bombers owned by the Germans lost in Russia
Germans roll dice for 14 armour, 1 artillery, 6 fighters, 4 infantry, 3 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 20/34 hits, 16.17 expected hits
Russians roll dice for 3 aaGuns, 14 armour, 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber in Russia, round 2 : 8/30 hits, 13.17 expected hits
12 infantry owned by the Russians, 4 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans, 4 infantry owned by the Germans, 3 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 14 armour, 6 fighters and 6 tactical_bombers in Russia, round 3 : 12/26 hits, 14.00 expected hits
Russians roll dice for 10 armour, 2 fighters and 1 tactical_bomber in Russia, round 3 : 11/13 hits, 6.83 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 10 armour owned by the Russians and 11 armour owned by the Germans lost in Russia
Germans roll dice for 3 armour, 6 fighters and 6 tactical_bombers in Russia, round 4 : 9/15 hits, 8.50 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 39PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 12 armour, 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys
Casualties for Russians: 3 aaGuns, 14 armour, 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Kursk
1 tactical_bomber moved from Russia to Kursk
3 fighters and 3 tactical_bombers moved from Russia to Northern Belarus
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
1 armour and 2 mech_infantrys placed in Leningrad
1 armour and 2 mech_infantrys placed in Ukraine
4 artilleries and 6 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1
Germans collect 65 PUs (1 lost to blockades); end with 104 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 107 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 132 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.67
Russians AA : 1.50
British regular : -0.83