The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)


  • @Colonel_Sanders well color me shocked. I came to this game after playing probably about 75 to 100 recent games of the MiltonBradley “Classic” where this is the rule (from the FAQ):

    Q. Can a transport unload two infantry into two different territories?
    A. Yes, but only during noncombat movement. Both territories need to be adjacent to the same sea zone.
    https://axisallies.com/rules/axis-allies-rules-classic-2nd-edition-faqs.pdf

    However, I see you are correct in Anniversary page 31:
    “A transport cannot offload in two territories during a single turn, nor can it offload cargo onto another transport.”

    I even made a player aid citing the differences between the classic and Anniversary / Global and didn’t include this: https://www.axisandallies.org/forums/topic/34715/axis-and-allies-classic-2nd-edition-x2-player-aids/2

    Thanks for pointing this out. Okay, uhhhhh…edit the inf and arty out of Libya. Edit the arty back into Egypt. Edit the infantry into Syra. Edit the tank out of Egypt and into Libya. That will make sense given everyones starting position. Still ShOcKeD…


  • no worries, i think i got it…


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            2 fighters moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Eastern Canada to Morocco Algeria
    
        Combat - Americans
            Battle in Morocco Algeria
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco Algeria, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 transport moved from 12 Sea Zone to 9 Sea Zone
            1 aaGun moved from Eastern Canada to 9 Sea Zone
            1 infantry moved from Eastern Canada to 9 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 aaGun moved from 12 Sea Zone to Morocco Algeria
            2 fighters moved from Morocco Algeria to 12 Sea Zone
            1 bomber moved from Morocco Algeria to United Kingdom
            1 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Norway to Finland
            1 artillery moved from Norway to 3 Sea Zone
            1 artillery and 1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 artillery moved from 1 Sea Zone to Eastern Canada
            1 submarine moved from 52 Sea Zone to 48 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 57 Sea Zone to 46 Sea Zone
            1 destroyer and 2 submarines moved from 56 Sea Zone to 46 Sea Zone
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
            1 bomber moved from Western Canada to Solomon Islands
            1 submarine moved from 53 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            1 factory placed in Norway
            1 artillery and 6 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern Canada: 1 artillery
            EDIT: Adding units owned by Americans to Finland: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Germans regular : 0.67
    

    Savegame


  • interesting that the US turn log doesnt show the edit i did at the end of the italian turn before i selected done and proceeded with the US turn. apologies for yet another edit at the end of the US turn as I screwed up my transport noncmobat move. Also interesting tht the combat hit differential shows germany rolling up when it was an italian unit in a german territory that rolled.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Karelia S.S.R.
            2 fighters moved from Poland to Karelia S.S.R.
            1 bomber moved from Libya to Caucasus
    
        Combat - Germans
            Strategic bombing raid in Caucasus
                    Russians roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits
                Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Caucasus causes 6 damage total. 
            Battle in Karelia S.S.R.
                Germans attack with 2 fighters and 1 infantry
                British defend with 1 infantry; Russians defend with 1 factory
                    Germans roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from France to Germany
            1 fighter moved from Germany to France
            4 infantry moved from Germany to France
            8 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to East Poland
            2 fighters moved from Karelia S.S.R. to Baltic States
            1 bomber moved from Caucasus to Baltic States
            1 infantry moved from Germany to France
            1 infantry moved from Germany to Poland
            2 infantry moved from Germany to Balkans
            1 infantry moved from Germany to Poland
            4 armour moved from East Poland to Eastern Ukraine
            13 infantry moved from East Poland to Eastern Ukraine
            3 artilleries moved from East Poland to Eastern Ukraine
    
        Place Units - Germans
            1 armour and 9 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Balkans: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.83
    Russians AA : -0.17
    

    Savegame


  • Good Capt. I forgot to take your transport off New Guinea with my US planes. I realize that in a highly competitive tournament style game id be SOL but since we are working through different strategies, you are kicking our butts pretty well, and I feel like I’ve already let Napalm down a bit I’m humbly requesting you let me destroy your transport in hindsight. No worries if touch shit is your only reply!

  • '20 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Chinghai to Ningxia
                  Chinese take Ningxia from Japanese
            1 armour moved from Ningxia to Chinghai
    
        Combat - Russians
    
        Non Combat Move - Russians
            8 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            4 infantry moved from Persia to India
            2 infantry moved from Caucasus to Kazakh S.S.R.
            6 infantry moved from Caucasus to Persia
            2 artilleries and 9 infantry moved from Archangel to Russia
            1 infantry moved from Caucasus to Russia
            2 armour moved from Russia to Kazakh S.S.R.
            1 submarine moved from 6 Sea Zone to 12 Sea Zone
    
        Place Units - Russians
            2 armour and 4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Colonel_Sanders If I haven’t said it before, Ill say it now. I hate “gotchas”. I prefer to get the best performance out of any opponent, no matter what platform.

    I’ll make the edit on Japans turn, no problem. 👍👍


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory; Remaining resources: 39 PUs; 0 techTokens; 
            Japanese buy 1 armour, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to Alaska
                  Japanese take Alaska from Americans
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 infantry moved from Sikang to Ningxia
                  Japanese take Ningxia from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            7 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 artilleries moved from Buryatia S.S.R. to Stanovoj Chrebet
            3 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Australia to 39 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
            2 infantry moved from Sikang to Yunnan
            3 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 armour moved from Burma to Yunnan
            1 carrier moved from 62 Sea Zone to 64 Sea Zone
            1 destroyer moved from 62 Sea Zone to 64 Sea Zone
            2 fighters moved from 62 Sea Zone to 64 Sea Zone
            2 fighters moved from Burma to 38 Sea Zone
            1 fighter moved from 62 Sea Zone to 38 Sea Zone
            1 fighter moved from Sikang to Yunnan
            1 aaGun moved from Japan to 62 Sea Zone
            1 aaGun moved from 62 Sea Zone to Manchuria
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from Sikang to Yunnan
            1 infantry moved from Sikang to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 38 Sea Zone
            2 infantry placed in East Indies
            1 armour and 2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 fighter moved from Persia to Burma
            2 infantry moved from United Kingdom to 3 Sea Zone
            2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Poland
            1 infantry moved from United Kingdom to 3 Sea Zone
            1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            2 fighters moved from 3 Sea Zone to Poland
            1 fighter moved from Persia to Burma
            1 cruiser moved from 3 Sea Zone to 5 Sea Zone
    
        Combat - British
            Battle in Poland
                British attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Poland
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 carrier moved from 3 Sea Zone to 5 Sea Zone
            2 armour moved from United Kingdom to 3 Sea Zone
            1 infantry moved from United Kingdom to 3 Sea Zone
            2 armour, 1 infantry and 2 transports moved from 3 Sea Zone to 5 Sea Zone
            2 armour moved from 5 Sea Zone to Finland
            1 infantry moved from 5 Sea Zone to Finland
            1 armour moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 destroyer moved from 3 Sea Zone to 5 Sea Zone
            2 fighters moved from Poland to 5 Sea Zone
            2 fighters moved from Burma to Persia
            1 infantry moved from India to Persia
            1 artillery moved from Solomon Islands to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 56 Sea Zone
            1 destroyer moved from 46 Sea Zone to 56 Sea Zone
            1 infantry moved from Mexico to Western United States
            1 artillery moved from 56 Sea Zone to Western United States
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from Chinghai to Finland
    
        Place Units - British
            1 transport placed in 2 Sea Zone
            4 infantry placed in United Kingdom
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 1.33
    British regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Libya to Morocco Algeria
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to Morocco Algeria
            1 battleship and 1 cruiser moved from 15 Sea Zone to 13 Sea Zone
    
        Combat - Italians
            Battle in Morocco Algeria
                Italians attack with 1 armour and 2 infantry
                Americans defend with 1 aaGun, 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Morocco Algeria, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
                Italians win, taking Morocco Algeria from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 cruiser moved from 15 Sea Zone to 13 Sea Zone
            1 aaGun moved from France to Italy
            3 infantry moved from Italy to France
            2 infantry moved from Germany to France
            1 infantry moved from Anglo-Egypt Sudan to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Libya to Egypt
            1 armour moved from East Poland to Germany
            1 infantry moved from East Poland to Eastern Ukraine
            1 infantry moved from East Poland to Eastern Ukraine
    
        Place Units - Italians
            2 infantry placed in Italy
            1 submarine placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia S.S.R.
            1 bomber moved from United Kingdom to Karelia S.S.R.
    
        Combat - Americans
            Battle in Karelia S.S.R.
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 factory and 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Karelia S.S.R. to United Kingdom
            1 artillery moved from Finland to Norway
            1 destroyer moved from 12 Sea Zone to 1 Sea Zone
            2 fighters moved from 12 Sea Zone to United Kingdom
            2 transports moved from 12 Sea Zone to 1 Sea Zone
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 6 infantry moved from Eastern United States to Eastern Canada
            1 carrier moved from 12 Sea Zone to 10 Sea Zone
            1 bomber moved from Solomon Islands to Eastern Canada
            2 fighters moved from 46 Sea Zone to Eastern Canada
            1 destroyer moved from 46 Sea Zone to 56 Sea Zone
            1 carrier moved from 46 Sea Zone to 56 Sea Zone
            2 destroyers moved from 46 Sea Zone to 56 Sea Zone
            1 submarine moved from 46 Sea Zone to 57 Sea Zone
            1 submarine moved from 46 Sea Zone to 56 Sea Zone
            1 submarine moved from 46 Sea Zone to 56 Sea Zone
            1 submarine moved from 48 Sea Zone to 53 Sea Zone
    
        Place Units - Americans
            2 fighters placed in 10 Sea Zone
            3 infantry placed in Norway
            1 infantry placed in Western United States
            1 fighter placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Belorussia to Archangel
            1 bomber moved from Baltic States to Archangel
            1 fighter moved from Baltic States to Archangel
            1 infantry moved from Ukraine to Caucasus
            2 infantry moved from Eastern Ukraine to Caucasus
            2 infantry moved from France to Northwestern Europe
            2 fighters moved from France to Northwestern Europe
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 3 infantry
                Russians defend with 1 aaGun, 1 factory and 1 infantry
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                1 fighter owned by the Germans and 1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Northwestern Europe
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            4 armour, 3 artilleries and 11 infantry moved from Eastern Ukraine to Belorussia
            1 fighter moved from Archangel to Belorussia
            1 fighter moved from Baltic States to Poland
            7 infantry moved from Baltic States to Belorussia
            1 infantry moved from Baltic States to Karelia S.S.R.
            2 infantry moved from East Poland to Belorussia
            2 armour moved from East Poland to Belorussia
            1 bomber moved from Archangel to France
            2 fighters moved from Northwestern Europe to France
            10 infantry moved from Germany to Poland
            1 armour moved from Germany to Poland
            3 infantry moved from France to Germany
            1 aaGun moved from Morocco Algeria to Libya
            1 infantry moved from Balkans to Bulgaria Romania
    
        Place Units - Germans
            1 armour and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.17
    British regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from India to Caucasus
            4 infantry moved from Persia to Caucasus
            3 armour moved from Chinghai to Caucasus
            1 armour moved from Russia to Caucasus
            1 infantry moved from Persia to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 5 armour and 4 infantry
                Germans defend with 1 aaGun, 1 factory and 3 infantry
                    Russians roll dice for 5 armour and 4 infantry in Caucasus, round 2 : 6/9 hits, 3.17 expected hits
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 5 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 armour moved from Kazakh S.S.R. to Russia
            3 infantry moved from India to Persia
            1 infantry moved from Kazakh S.S.R. to Chinghai
            1 infantry moved from Kazakh S.S.R. to Russia
            8 infantry moved from Yakut S.S.R. to Evenki National Okrug
    
        Place Units - Russians
            4 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 7 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            6 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            4 infantry moved from East Indies to 38 Sea Zone
            4 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Burma
            2 fighters moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters and 10 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 10 infantry in Burma, round 2 : 2/13 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Burma to Yunnan
            2 artilleries and 7 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            2 infantry moved from Soviet Far East to Yakut S.S.R.
            1 armour moved from Manchuria to Stanovoj Chrebet
            3 infantry moved from Suiyuan to Ningxia
            2 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Alaska to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 transports moved from 62 Sea Zone to 50 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            1 fighter moved from 62 Sea Zone to 50 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 64 Sea Zone to 62 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 carrier moved from 38 Sea Zone to 50 Sea Zone
            1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
            1 destroyer moved from 38 Sea Zone to 50 Sea Zone
            1 fighter moved from 62 Sea Zone to Stanovoj Chrebet
            1 fighter moved from 38 Sea Zone to 62 Sea Zone
            1 fighter moved from 38 Sea Zone to Egypt
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Manchuria
            1 artillery and 3 infantry placed in East Indies
            2 armour and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour moved from Belgian Congo to Anglo-Egypt Sudan
                  British take Anglo-Egypt Sudan from Italians
            1 armour moved from Anglo-Egypt Sudan to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Western United States to 56 Sea Zone
            1 artillery moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone
            1 artillery moved from 65 Sea Zone to Alaska
                  Americans take Alaska from Japanese
            1 infantry moved from 65 Sea Zone to Alaska
            1 destroyer moved from 56 Sea Zone to 65 Sea Zone
            3 armour moved from Finland to 5 Sea Zone
            1 artillery moved from Finland to 5 Sea Zone
            2 infantry moved from Finland to 5 Sea Zone
            3 armour, 1 artillery, 2 infantry and 4 transports moved from 5 Sea Zone to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            2 infantry moved from United Kingdom to 2 Sea Zone
            2 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
            6 infantry moved from 7 Sea Zone to Northwestern Europe
            3 armour moved from 7 Sea Zone to Northwestern Europe
            1 artillery moved from 7 Sea Zone to Northwestern Europe
            1 cruiser moved from 5 Sea Zone to 7 Sea Zone
            2 fighters moved from 5 Sea Zone to Northwestern Europe
            1 bomber moved from Finland to Northwestern Europe
            2 destroyers moved from 5 Sea Zone to 7 Sea Zone
            1 carrier moved from 5 Sea Zone to 7 Sea Zone
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 3 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry in Northwestern Europe, round 2 : 7/13 hits, 4.67 expected hits
                    Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 3 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Northwestern Europe to 7 Sea Zone
            1 bomber moved from Northwestern Europe to United Kingdom
            1 infantry moved from Persia to India
            2 fighters moved from Persia to India
    
        Place Units - British
            8 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    British regular : 2.83
    

    Savegame


  • I’m heading out tonight for 8 days of vacation with the wife. Hoping to see some new dice when I get back!


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Anglo-Egypt Sudan
                  Italians take Anglo-Egypt Sudan from British
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Libya
            1 infantry moved from Morocco Algeria to Libya
            1 armour moved from Morocco Algeria to Libya
            1 armour moved from Libya to Egypt
            1 infantry moved from Morocco Algeria to Libya
            1 infantry moved from Eastern Ukraine to Ukraine
            1 armour moved from Germany to Poland
            7 infantry moved from France to Germany
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 cruiser moved from 13 Sea Zone to 14 Sea Zone
            1 battleship moved from 13 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 infantry moved from 14 Sea Zone to Libya
            1 infantry moved from Eastern Ukraine to Ukraine
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 13 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Italians to 8 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.67
    

    Savegame


  • the edit was bc the game wouldnt let me move a cruiser past the rus sub for some reason.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 destroyer moved from 1 Sea Zone to 8 Sea Zone
            1 bomber moved from Eastern Canada to 8 Sea Zone
            2 fighters moved from Eastern Canada to 8 Sea Zone
            2 fighters moved from United Kingdom to 8 Sea Zone
            2 fighters moved from 10 Sea Zone to 8 Sea Zone
            1 bomber moved from United Kingdom to 8 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 6 fighters
                Italians defend with 1 cruiser
                    Americans roll dice for 2 bombers, 1 destroyer and 6 fighters in 8 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                    Italians roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 8 Sea Zone
                Americans win with 2 bombers, 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Americans
            1 artillery and 7 infantry moved from Eastern Canada to 1 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 1 Sea Zone to 7 Sea Zone
            1 artillery and 7 infantry moved from 7 Sea Zone to Northwestern Europe
            6 fighters moved from 8 Sea Zone to Northwestern Europe
            2 bombers moved from 8 Sea Zone to Eastern Canada
            1 aaGun moved from Western United States to Western Canada
            1 infantry moved from Norway to Finland
            1 infantry moved from Western United States to Western Canada
            1 fighter moved from 56 Sea Zone to Eastern Canada
            1 submarine moved from 56 Sea Zone to 64 Sea Zone
            1 submarine moved from 53 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            2 armour and 1 infantry placed in Norway
            2 infantry placed in Eastern United States
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : -0.50
    

    Savegame

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