@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Witt and Elrood play P2V
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Northern Caucasus Russians take Northern Caucasus from Germans 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 1 armour and 1 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 artillery and 1 infantry moved from Tula to Kursk 1 infantry moved from Tula to Kursk 1 artillery and 1 infantry moved from Smolensk to Southern Belarus 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 fighter moved from Yaroslavl to Northern Belarus 1 tactical_bomber moved from Russia to Kursk 1 infantry moved from Tula to Kursk Combat - Russians Battle in Kursk Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kursk, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Kursk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Northern Belarus Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Belarus, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun, 7 artilleries and 12 infantry moved from Yaroslavl to Novgorod 14 artilleries and 16 infantry moved from Smolensk to Novgorod 1 aaGun moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Yaroslavl to Smolensk 2 armour moved from Russia to Smolensk 1 fighter moved from Northern Belarus to Smolensk 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 2 aaGuns moved from Tula to Bryansk 2 infantry moved from Tula to Bryansk 1 tactical_bomber moved from Kursk to Bryansk 1 infantry moved from Saratov to Tambov 1 infantry moved from Penza to Saratov 3 artilleries moved from Tula to Tambov 2 infantry moved from Tula to Tambov 1 infantry moved from Tula to Tambov 4 artilleries and 3 infantry moved from Tula to Bryansk 1 artillery and 1 infantry moved from Tula to Bryansk 4 artilleries moved from Russia to Bryansk 1 artillery and 1 infantry moved from Kansu to Eastern Sinkiang 1 artillery and 4 infantry moved from Shantung to Anhwe 1 aaGun moved from Shansi to Honan 4 infantry moved from Hopei to Tsinghai 3 artilleries and 2 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 5 artilleries and 6 infantry moved from Russia to Smolensk Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : 1,33 Russians regular : 1,67 -
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 carrier; Remaining resources: 5 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 2 fighters moved from Japan to 7 Sea Zone Place Units - Japanese 1 carrier placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 14 PUs; end with 19 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry French Indo China : 1 flag, 1 factory_minor and 9 infantry 38 Sea Zone : 1 flag 7 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 2 submarines 44 Sea Zone : 1 flag 42 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 70 Russians : 40 / 44 Japanese : 14 / 22 Americans : 67 / 94 Chinese : 27 / 30 British : 38 / 43 UK_Pacific : 17 / 25 Italians : 10 / 11 ANZAC : 16 / 29 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 1 carrier moved from 94 Sea Zone to 112 Sea Zone 1 carrier moved from 94 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 1 submarine moved from 108 Sea Zone to 112 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 3 submarines in 99 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win with 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers Germans defend with 3 submarines Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans and 3 submarines owned by the Germans lost in 112 Sea Zone Americans win, taking 112 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine Casualties for Germans: 3 submarines Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 transports moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 3 carriers moved from 36 Sea Zone to 23 Sea Zone 3 carriers moved from 36 Sea Zone to 23 Sea Zone 3 carriers moved from 23 Sea Zone to 24 Sea Zone 5 carriers, 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 24 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 11 Sea Zone to 32 Sea Zone 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 2 transports moved from 11 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 3 destroyers placed in 104 Sea Zone 2 fighters and 2 tactical_bombers placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,5,5,2,2,3,4,1,4,2,4,4,5,2,3 Americans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Americans regular : 0,50 Italians regular : 0,67 Germans regular : 0,50 -
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol 3 infantry placed in Southern Manchuria 2 infantry placed in Shantung 2 infantry placed in Fukien Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 1 carrier moved from 94 Sea Zone to 112 Sea Zone 1 carrier moved from 94 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 1 submarine moved from 108 Sea Zone to 112 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 3 submarines in 99 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win with 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers Germans defend with 3 submarines Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans and 3 submarines owned by the Germans lost in 112 Sea Zone Americans win, taking 112 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine Casualties for Germans: 3 submarines Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 transports moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 3 carriers moved from 36 Sea Zone to 23 Sea Zone 3 carriers moved from 36 Sea Zone to 23 Sea Zone 3 carriers moved from 23 Sea Zone to 24 Sea Zone 5 carriers, 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 24 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 11 Sea Zone to 32 Sea Zone 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 2 transports moved from 11 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 3 destroyers placed in 104 Sea Zone 2 fighters and 2 tactical_bombers placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,5,5,2,2,3,4,1,4,2,4,4,5,2,3 Americans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol 3 infantry placed in Southern Manchuria 2 infantry placed in Shantung 2 infantry placed in Fukien Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - British British buy 5 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British 5 artilleries, 1 infantry and 3 mech_infantrys moved from Shan State to French Indo China 1 bomber moved from Eastern India to French Indo China 1 artillery moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from 24 Sea Zone to Caroline Islands Combat - British Battle in Caroline Islands British attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits British roll dice for 2 fighters and 2 tactical_bombers in Caroline Islands, round 2 : 4/4 hits, 2,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in French Indo China British attack with 6 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys Japanese defend with 1 factory_minor and 9 infantry British roll dice for 6 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys in French Indo China, round 2 : 2/11 hits, 3,83 expected hits Japanese roll dice for 9 infantry in French Indo China, round 2 : 4/9 hits, 3,00 expected hits 2 infantry owned by the Japanese, 3 mech_infantrys owned by the British and 1 infantry owned by the British lost in French Indo China British roll dice for 6 artilleries and 1 bomber in French Indo China, round 3 : 2/7 hits, 2,50 expected hits Japanese roll dice for 7 infantry in French Indo China, round 3 : 3/7 hits, 2,33 expected hits 2 infantry owned by the Japanese and 3 artilleries owned by the British lost in French Indo China British roll dice for 3 artilleries and 1 bomber in French Indo China, round 4 : 2/4 hits, 1,50 expected hits Japanese roll dice for 5 infantry in French Indo China, round 4 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the British lost in French Indo China British roll dice for 1 artillery and 1 bomber in French Indo China, round 5 : 0/2 hits, 0,83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 5 : 1/3 hits, 1,00 expected hits 1 artillery owned by the British lost in French Indo China retreated to French Indo China Japanese win with 3 infantry remaining. Battle score for attacker is -24 Casualties for British: 6 artilleries, 1 infantry and 3 mech_infantrys Casualties for Japanese: 6 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from French Indo China to Eastern India 1 armour and 1 mech_infantry moved from Eastern India to Shan State 1 armour and 2 mech_infantrys moved from Baluchistan to Northwest Persia 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 battleship moved from 36 Sea Zone to 24 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 24 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 3 destroyers EDIT: Adding units owned by Americans to 24 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 23 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer placed in 112 Sea Zone 2 armour and 1 mech_infantry placed in Iraq 3 armour placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 5,4 British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in Eastern India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 1,33 Italians regular : 0,67 Japanese AA : -0,50 Germans regular : 0,50 British regular : -1,00 -
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - Italians Place Units - Italians 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,2,4,3,5,1 Italians collect 4 PUs (6 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Ukraine : 1 aaGun and 1 infantry Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 marine 99 Sea Zone : 1 destroyer Bulgaria : 1 artillery and 2 infantry Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 70 Russians : 40 / 44 Japanese : 14 / 22 Americans : 67 / 100 Chinese : 27 / 30 British : 38 / 44 UK_Pacific : 17 / 26 Italians : 10 / 7 ANZAC : 16 / 29 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Shan State to French Indo China Combat - ANZAC Battle in Caroline Islands Battle in French Indo China ANZAC attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 5 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 tactical_bomber in French Indo China, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 tactical_bomber in French Indo China, round 7 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 7 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 tactical_bomber in French Indo China, round 8 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 8 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 tactical_bomber in French Indo China, round 9 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC win, taking Caroline Islands from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from French Indo China to Kwangtung 1 carrier, 1 destroyer and 1 fighter moved from 36 Sea Zone to 24 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 24 Sea Zone Place Units - ANZAC 1 transport placed in 55 Sea Zone 1 fighter and 1 tactical_bomber placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -1,67 ANZAC regular : -2,67 -
TripleA Turn Summary: French round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Shan State to French Indo China Combat - ANZAC Battle in Caroline Islands Battle in French Indo China ANZAC attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 5 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 tactical_bomber in French Indo China, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 tactical_bomber in French Indo China, round 7 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 7 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 tactical_bomber in French Indo China, round 8 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 8 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 tactical_bomber in French Indo China, round 9 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC win, taking Caroline Islands from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from French Indo China to Kwangtung 1 carrier, 1 destroyer and 1 fighter moved from 36 Sea Zone to 24 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 24 Sea Zone Place Units - ANZAC 1 transport placed in 55 Sea Zone 1 fighter and 1 tactical_bomber placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 24 Sea Zone to 23 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1,67 ANZAC regular : -2,67 -
TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Ukraine to Rostov 21 artilleries and 18 infantry moved from Ukraine to Rostov 1 artillery and 4 infantry moved from Leningrad to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 1 submarine moved from 122 Sea Zone to 128 Sea Zone 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 submarine moved from 115 Sea Zone to 116 Sea Zone 3 infantry moved from Western Germany to Denmark 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters moved from Normandy Bordeaux to Southern Italy Combat - Germans Battle in Rostov Germans attack with 22 artilleries and 20 infantry Russians defend with 1 armour Germans roll dice for 22 artilleries and 20 infantry in Rostov, round 2 : 14/42 hits, 14.00 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 22 artilleries and 19 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Northern Belarus Germans attack with 1 artillery, 1 fighter and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Northern Belarus, round 2 : 4/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 12 infantry moved from Leningrad to Baltic States 4 artilleries and 6 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Northern Belarus to Western Germany 2 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun, 1 artillery and 6 infantry moved from Poland to Eastern Poland 3 artilleries moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad 1 fighter placed in France 4 artilleries, 5 infantry and 1 mech_infantry placed in Germany 1 mech_infantry placed in Western Germany Germans undo move 4. 4 artilleries and 5 infantry placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,1,6,3,2,6,6 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 2.33Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 3 tactical_bombers Holland Belgium : 1 aaGun and 5 infantry Poland : 4 artilleries and 6 infantry Germany : 7 artilleries, 1 factory_major and 7 infantry Denmark : 3 infantry Western Ukraine : 1 flag Southern Caucasus : 1 flag, 1 armour Eastern Poland : 1 flag, 1 aaGun, 3 artilleries and 15 infantry Bessarabia : 1 flag Ukraine : 1 flag, 2 aaGuns, 13 armour, 1 artillery, 1 factory_minor, 2 infantry and 8 mech_infantrys Baltic States : 1 flag, 12 infantry Northern Belarus : 1 flag, 1 artillery and 3 infantry Leningrad : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Rostov : 1 flag, 22 artilleries and 19 infantry Southern Italy : 2 fighters Southern France : 1 flag, 1 factory_minor and 1 harbour Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 8 infantry France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 1 fighter Bulgaria : 1 flag 128 Sea Zone : 1 flag, 1 submarine 116 Sea Zone : 1 submarine Greece : 1 flagProduction/PUs Summary :
Germans : 50 / 61 Russians : 38 / 44 Japanese : 14 / 22 Americans : 67 / 100 Chinese : 27 / 30 British : 38 / 44 UK_Pacific : 17 / 26 Italians : 10 / 7 ANZAC : 16 / 25 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - Russians Russians buy 8 artilleries and 1 bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Southern Belarus to Northern Belarus 1 artillery moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Vologda to Leningrad 1 infantry moved from Archangel to Leningrad 1 artillery moved from Novgorod to Leningrad 2 infantry moved from Novgorod to Leningrad 11 infantry moved from Novgorod to Leningrad 1 fighter and 1 tactical_bomber moved from Bryansk to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Southern Caucasus 1 infantry moved from Northern Caucasus to Southern Caucasus 2 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 4/9 hits, 3,00 expected hits Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Battle in Leningrad Russians attack with 1 artillery and 15 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 artillery and 15 infantry in Leningrad, round 2 : 3/16 hits, 3,00 expected hits Germans roll dice for 3 infantry in Leningrad, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Southern Caucasus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Southern Caucasus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia 1 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 1 infantry moved from Eastern Sinkiang to Western Sinkiang 4 infantry moved from Tsinghai to Eastern Sinkiang 1 aaGun moved from Honan to Tsinghai 1 artillery and 4 infantry moved from Anhwe to Hopei 3 artilleries and 2 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Saratov to Stalingrad 1 artillery moved from Russia to Samara 7 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Southern Belarus 1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia 2 aaGuns moved from Novgorod to Leningrad 2 artilleries and 2 infantry moved from Novgorod to Leningrad 10 infantry moved from Novgorod to Northern Belarus 4 artilleries moved from Novgorod to Northern Belarus 2 infantry moved from Novgorod to Northern Belarus 14 artilleries moved from Novgorod to Northern Belarus 2 infantry moved from Novgorod to Northern Belarus 1 artillery moved from Kursk to Tula 1 artillery moved from Tambov to Tula 4 infantry moved from Tambov to Tula 1 infantry moved from Kursk to Tambov 1 aaGun moved from Bryansk to Smolensk 1 artillery and 3 infantry moved from Bryansk to Tula 1 artillery and 3 infantry moved from Bryansk to Tula 2 artilleries moved from Bryansk to Tula 2 infantry moved from Tula to Bryansk 1 tactical_bomber moved from Bryansk to Russia 2 artilleries moved from Tambov to Tula 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 1 armour moved from Russia to Bryansk 3 armour and 1 mech_infantry moved from Smolensk to Bryansk 3 artilleries moved from Smolensk to Bryansk Place Units - Russians 8 artilleries and 1 bomber placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : -1,83 Russians regular : 0,67 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - Russians Russians buy 8 artilleries and 1 bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Southern Belarus to Northern Belarus 1 artillery moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Vologda to Leningrad 1 infantry moved from Archangel to Leningrad 1 artillery moved from Novgorod to Leningrad 2 infantry moved from Novgorod to Leningrad 11 infantry moved from Novgorod to Leningrad 1 fighter and 1 tactical_bomber moved from Bryansk to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Southern Caucasus 1 infantry moved from Northern Caucasus to Southern Caucasus 2 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 4/9 hits, 3,00 expected hits Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Battle in Leningrad Russians attack with 1 artillery and 15 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 artillery and 15 infantry in Leningrad, round 2 : 3/16 hits, 3,00 expected hits Germans roll dice for 3 infantry in Leningrad, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Southern Caucasus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Southern Caucasus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia 1 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 1 infantry moved from Eastern Sinkiang to Western Sinkiang 4 infantry moved from Tsinghai to Eastern Sinkiang 1 aaGun moved from Honan to Tsinghai 1 artillery and 4 infantry moved from Anhwe to Hopei 3 artilleries and 2 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Saratov to Stalingrad 1 artillery moved from Russia to Samara 7 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Southern Belarus 1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia 2 aaGuns moved from Novgorod to Leningrad 2 artilleries and 2 infantry moved from Novgorod to Leningrad 10 infantry moved from Novgorod to Northern Belarus 4 artilleries moved from Novgorod to Northern Belarus 2 infantry moved from Novgorod to Northern Belarus 14 artilleries moved from Novgorod to Northern Belarus 2 infantry moved from Novgorod to Northern Belarus 1 artillery moved from Kursk to Tula 1 artillery moved from Tambov to Tula 4 infantry moved from Tambov to Tula 1 infantry moved from Kursk to Tambov 1 aaGun moved from Bryansk to Smolensk 1 artillery and 3 infantry moved from Bryansk to Tula 1 artillery and 3 infantry moved from Bryansk to Tula 2 artilleries moved from Bryansk to Tula 2 infantry moved from Tula to Bryansk 1 tactical_bomber moved from Bryansk to Russia 2 artilleries moved from Tambov to Tula 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 1 armour moved from Russia to Bryansk 3 armour and 1 mech_infantry moved from Smolensk to Bryansk 3 artilleries moved from Smolensk to Bryansk Place Units - Russians 8 artilleries and 1 bomber placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -1,83 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 1 Sea Zone Non Combat Move - Japanese Place Units - Japanese 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 14 PUs; end with 15 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Territory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 13 infantry French Indo China : 1 flag, 1 factory_minor and 3 infantry 38 Sea Zone : 1 flag 7 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine 44 Sea Zone : 1 flag 1 Sea Zone : 1 submarine 42 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 61 Russians : 41 / 45 Japanese : 14 / 18 Americans : 67 / 100 Chinese : 27 / 30 British : 38 / 44 UK_Pacific : 17 / 26 Italians : 10 / 7 ANZAC : 16 / 25 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers and 1 destroyer moved from 23 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 7 Sea Zone 2 fighters moved from 32 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 7 Sea Zone 2 destroyers moved from 24 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 7 Sea Zone 2 destroyers and 1 submarine moved from 32 Sea Zone to 7 Sea Zone 2 carriers moved from 32 Sea Zone to 7 Sea Zone 2 carriers moved from 24 Sea Zone to 7 Sea Zone 1 carrier moved from 24 Sea Zone to 7 Sea Zone 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 128 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 128 Sea Zone Americans win, taking 128 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 7 Sea Zone Americans attack with 7 carriers, 5 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 carriers, 5 destroyers, 4 fighters and 3 tactical_bombers in 7 Sea Zone, round 2 : 5/12 hits, 5,67 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 4 fighters in 7 Sea Zone, round 2 : 6/9 hits, 4,67 expected hits 1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 7 Sea Zone Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 4 carriers, 5 destroyers, 4 fighters and 3 tactical_bombers in 7 Sea Zone, round 3 : 9/12 hits, 5,67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 4 fighters in 7 Sea Zone, round 3 : 6/9 hits, 4,67 expected hits 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 7 Sea Zone Americans win, taking 7 Sea Zone from Japanese with 4 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Americans: 3 carriers, 4 destroyers, 1 fighter and 1 submarine Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine Battle in 99 Sea Zone Americans attack with 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 99 Sea Zone Americans win with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Italians: 1 destroyer and 1 fighter Casualties for Germans: 2 fighters Non Combat Move - Americans 1 fighter moved from 99 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Norway 1 destroyer moved from 93 Sea Zone to 112 Sea Zone 5 carriers, 4 fighters and 5 tactical_bombers moved from 24 Sea Zone to 7 Sea Zone 1 carrier and 1 fighter moved from 23 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 infantry moved from Wake Island to 32 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 32 Sea Zone to 7 Sea Zone 3 destroyers moved from 104 Sea Zone to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from Vyborg to Leningrad 3 armour moved from Vyborg to Northern Belarus 1 armour and 2 mech_infantrys moved from Norway to Vyborg 1 tactical_bomber moved from United Kingdom to Norway Place Units - Americans 1 destroyer placed in 11 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 mech_infantrys placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : 3,50 Italians regular : -0,33 Japanese regular : 2,50 Germans regular : -0,17 -
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 5 infantry placed in Western Sinkiang 5 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers and 1 destroyer moved from 23 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 7 Sea Zone 2 fighters moved from 32 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 7 Sea Zone 2 destroyers moved from 24 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 7 Sea Zone 2 destroyers and 1 submarine moved from 32 Sea Zone to 7 Sea Zone 2 carriers moved from 32 Sea Zone to 7 Sea Zone 2 carriers moved from 24 Sea Zone to 7 Sea Zone 1 carrier moved from 24 Sea Zone to 7 Sea Zone 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 128 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 128 Sea Zone Americans win, taking 128 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 7 Sea Zone Americans attack with 7 carriers, 5 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 carriers, 5 destroyers, 4 fighters and 3 tactical_bombers in 7 Sea Zone, round 2 : 5/12 hits, 5,67 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 4 fighters in 7 Sea Zone, round 2 : 6/9 hits, 4,67 expected hits 1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 7 Sea Zone Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 4 carriers, 5 destroyers, 4 fighters and 3 tactical_bombers in 7 Sea Zone, round 3 : 9/12 hits, 5,67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 4 fighters in 7 Sea Zone, round 3 : 6/9 hits, 4,67 expected hits 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 7 Sea Zone Americans win, taking 7 Sea Zone from Japanese with 4 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Americans: 3 carriers, 4 destroyers, 1 fighter and 1 submarine Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine Battle in 99 Sea Zone Americans attack with 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 99 Sea Zone Americans win with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Italians: 1 destroyer and 1 fighter Casualties for Germans: 2 fighters Non Combat Move - Americans 1 fighter moved from 99 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Norway 1 destroyer moved from 93 Sea Zone to 112 Sea Zone 5 carriers, 4 fighters and 5 tactical_bombers moved from 24 Sea Zone to 7 Sea Zone 1 carrier and 1 fighter moved from 23 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 infantry moved from Wake Island to 32 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 32 Sea Zone to 7 Sea Zone 3 destroyers moved from 104 Sea Zone to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from Vyborg to Leningrad 3 armour moved from Vyborg to Northern Belarus 1 armour and 2 mech_infantrys moved from Norway to Vyborg 1 tactical_bomber moved from United Kingdom to Norway Place Units - Americans 1 destroyer placed in 11 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 mech_infantrys placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 5 infantry placed in Western Sinkiang 5 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - British British buy 1 fighter and 6 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Shan State to Siam 1 armour moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Germans 1 mech_infantry moved from Northwest Persia to Southern Caucasus Combat - British Non Combat Move - British 2 armour and 2 mech_infantrys moved from Eastern India to Shan State 1 destroyer moved from 40 Sea Zone to 37 Sea Zone 3 armour moved from Southern Persia to Southern Caucasus 1 mech_infantry moved from Northwest Persia to Southern Caucasus 2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus 2 artilleries and 2 infantry moved from Vyborg to Leningrad 2 artilleries and 3 infantry moved from Vyborg to Leningrad 1 infantry moved from Vyborg to Leningrad 1 aaGun moved from Vyborg to Leningrad 2 infantry moved from Finland to Vyborg 1 bomber moved from Eastern India to Kiangsu 1 battleship moved from 24 Sea Zone to 7 Sea Zone Place Units - British 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Southern Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4 British collect 37 PUs (1 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in Eastern India change ownership: 1 armour and 4 mech_infantrysCombat Hit Differential Summary :
Americans regular : 3,50 Italians regular : -0,33 Japanese regular : 2,50 Germans regular : -0,17 -
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,5,5,1,1 Italians collect 3 PUs (7 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Ukraine : 1 aaGun and 1 infantry Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 marine Bulgaria : 1 artillery and 2 infantry Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 61 Russians : 43 / 45 Japanese : 13 / 18 Americans : 67 / 107 Chinese : 27 / 30 British : 38 / 50 UK_Pacific : 18 / 24 Italians : 10 / 4 ANZAC : 16 / 25 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in French Indo China Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry 1 tactical_bomber owned by the ANZAC retreated Non Combat Move - ANZAC 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 24 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Queensland to Siam 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,00 -
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in French Indo China Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry 1 tactical_bomber owned by the ANZAC retreated Non Combat Move - ANZAC 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 24 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Queensland to Siam 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,00 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in French Indo China Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry 1 tactical_bomber owned by the ANZAC retreated Non Combat Move - ANZAC 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 24 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Queensland to Siam 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,00 -
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 fighter moved from France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 fighters and 2 tactical_bombers moved from Western Germany to 128 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 artillery moved from Rostov to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Rostov to Stalingrad Combat - Germans Battle in 128 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Stalingrad Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Stalingrad, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Stalingrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 21 artilleries and 14 infantry moved from Rostov to Ukraine 4 artilleries and 6 infantry moved from Poland to Eastern Poland 11 infantry moved from Baltic States to Eastern Poland 7 artilleries and 7 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 4 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 4 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 2 armour moved from Ukraine to Eastern Poland 1 aaGun moved from Ukraine to Bessarabia 2 fighters and 2 tactical_bombers moved from 128 Sea Zone to Western Germany 3 infantry moved from Denmark to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 2 infantry placed in France 1 infantry placed in Normandy Bordeaux 7 infantry placed in Germany 3 infantry placed in Western Germany Germans undo move 5. 6 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,5,5,2,4 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : -1.33Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 2 tactical_bombers Poland : 7 artilleries, 7 infantry and 2 mech_infantrys Germany : 1 factory_major and 6 infantry Western Ukraine : 1 flag Eastern Poland : 1 flag, 1 aaGun, 6 armour, 7 artilleries, 32 infantry and 2 mech_infantrys Bessarabia : 1 flag, 1 aaGun Ukraine : 1 flag, 1 aaGun, 7 armour, 25 artilleries, 1 factory_minor, 16 infantry and 6 mech_infantrys Baltic States : 1 flag, 1 infantry Rostov : 1 flag, 3 infantry Stalingrad : 1 flag, 1 artillery and 1 infantry Southern Italy : 2 fighters and 1 tactical_bomber Southern France : 1 flag, 1 factory_minor and 1 harbour Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 13 infantry France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 2 infantry Bulgaria : 1 flag 128 Sea Zone : 1 flag, 1 submarine Greece : 1 flagProduction/PUs Summary :
Germans : 47 / 50 Russians : 41 / 45 Japanese : 13 / 18 Americans : 67 / 107 Chinese : 27 / 30 British : 38 / 50 UK_Pacific : 18 / 24 Italians : 10 / 4 ANZAC : 16 / 30 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0





