TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 destroyers, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 cruisers, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 carriers, 5 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 3 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Place Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
4 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
12 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Tsinghai, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Burma
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Belgian Congo to Iraq
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Burma to Shan State
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Algeria
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the British
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the British, 1 carrier owned by the Japanese, 1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 37 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 1 battleship owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Iraq to Persia
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -2.33
Italians regular : 0.67
Japanese regular : 0.33
Germans regular : -0.33
British regular : 3.50
Savegame