@Daaras Scrambles?
FMErwinRommel (X) vs Wizmark (L+16) BM3
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TripleA Move Summary: Americans round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 1 bomber moved from United Kingdom to Southern France 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Java to Sumatra 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Borneo 6 fighters moved from 35 Sea Zone to Borneo 1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone Americans take 43 Sea Zone from Japanese Americans take 37 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Queensland to Malaya 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 1 bomber moved from United Kingdom to Southern France 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Java to Sumatra 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Borneo 6 fighters moved from 35 Sea Zone to Borneo 1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone Americans take 43 Sea Zone from Japanese Americans take 37 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Queensland to Malaya 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo Combat - Americans Americans creates battle in territory 93 Sea Zone Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 8 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Americans attack with 3 artilleries, 7 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 artilleries, 7 fighters, 3 infantry and 2 tactical_bombers in Borneo, round 2 : 6/15 hits, 6.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 2 artilleries, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sumatra Americans attack with 2 artilleries, 2 bombers and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Sumatra, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 2 artilleries, 2 bombers and 1 infantry in Sumatra, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 20 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Chahar 2 fighters moved from 20 Sea Zone to 41 Sea Zone 2 bombers moved from Sumatra to Burma 1 bomber moved from Malaya to Burma 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 6 carriers moved from 35 Sea Zone to 43 Sea Zone 7 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 43 Sea Zone 1 bomber moved from Western United States to Queensland 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Southern France to Morocco 3 bombers moved from United Kingdom to Morocco 1 armour, 5 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 5 artilleries, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 8 infantry, 1 tactical_bomber and 8 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 5 artilleries and 6 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Eastern United States to 92 Sea Zone 2 bombers moved from Eastern United States to Morocco Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 bombers placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers placed in Western United States Americans undo move 3. Americans undo move 1. 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 1.67 Japanese AA : -0.17 Germans AA : -0.17
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TripleA Move Summary: Chinese round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Anhwe
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.67
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TripleA Move Summary: British round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Combat Move - British 2 infantry moved from Burma to Shan State 3 fighters moved from Burma to Shan State 1 bomber moved from Persia to Ukraine
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 1 bomber moved from United Kingdom to Southern France 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Java to Sumatra 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Borneo 6 fighters moved from 35 Sea Zone to Borneo 1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone Americans take 43 Sea Zone from Japanese Americans take 37 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Queensland to Malaya 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo Combat - Americans Americans creates battle in territory 93 Sea Zone Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 8 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Americans attack with 3 artilleries, 7 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 artilleries, 7 fighters, 3 infantry and 2 tactical_bombers in Borneo, round 2 : 6/15 hits, 6.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 2 artilleries, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sumatra Americans attack with 2 artilleries, 2 bombers and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Sumatra, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 2 artilleries, 2 bombers and 1 infantry in Sumatra, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 20 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Chahar 2 fighters moved from 20 Sea Zone to 41 Sea Zone 2 bombers moved from Sumatra to Burma 1 bomber moved from Malaya to Burma 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 6 carriers moved from 35 Sea Zone to 43 Sea Zone 7 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 43 Sea Zone 1 bomber moved from Western United States to Queensland 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Southern France to Morocco 3 bombers moved from United Kingdom to Morocco 1 armour, 5 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 5 artilleries, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 8 infantry, 1 tactical_bomber and 8 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 5 artilleries and 6 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Eastern United States to 92 Sea Zone 2 bombers moved from Eastern United States to Morocco Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 bombers placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers placed in Western United States Americans undo move 3. Americans undo move 1. 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 3 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_minor; Remaining resources: 5 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 3 fighters moved from Burma to Shan State 1 bomber moved from Persia to Ukraine Combat - British British creates battle in territory 97 Sea Zone Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in Shan State British attack with 3 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters moved from Shan State to Burma 1 artillery and 2 infantry moved from India to Burma 1 mech_infantry moved from West India to Burma 1 bomber moved from Ukraine to Caucasus 4 artilleries and 27 infantry moved from Northwest Persia to Caucasus 6 fighters moved from Kazakhstan to Caucasus 5 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Persia to Caucasus 3 mech_infantrys moved from Egypt to Iraq 2 artilleries and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Gibraltar 2 artilleries moved from 92 Sea Zone to Gibraltar 5 infantry moved from 92 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Morocco 2 destroyers and 1 submarine moved from 78 Sea Zone to 41 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 1 armour and 2 mech_infantrys placed in Iraq 2 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -2.33 Japanese regular : 3.67 Japanese AA : -0.17 Germans AA : -0.33 British regular : 1.17
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@FMErwinRommel Well that turn caused me a lot of thinking with various different scenarios! But decided in the end. I was happy to see all of my bombing raids come through unscathed, but your japanese defending was ferocious…especially in shan and borneo where you went 2/2 in each.
Was able to knock out each of your lone dds so I still ahve more subs than you can kill causing japan economic pain…and 3 factorys also within bombing range to further cause harm…your 44 or less will soon be very stretched!You have yet again forced the allied navy from the channel so we hide away in the safety of the med, but an allied landing in force wont be long off!
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 1 bomber moved from United Kingdom to Southern France 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Java to Sumatra 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Borneo 6 fighters moved from 35 Sea Zone to Borneo 1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone Americans take 43 Sea Zone from Japanese Americans take 37 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Queensland to Malaya 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo Combat - Americans Americans creates battle in territory 93 Sea Zone Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 8 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Americans attack with 3 artilleries, 7 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 artilleries, 7 fighters, 3 infantry and 2 tactical_bombers in Borneo, round 2 : 6/15 hits, 6.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 2 artilleries, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sumatra Americans attack with 2 artilleries, 2 bombers and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Sumatra, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 2 artilleries, 2 bombers and 1 infantry in Sumatra, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 20 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Chahar 2 fighters moved from 20 Sea Zone to 41 Sea Zone 2 bombers moved from Sumatra to Burma 1 bomber moved from Malaya to Burma 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 6 carriers moved from 35 Sea Zone to 43 Sea Zone 7 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 43 Sea Zone 1 bomber moved from Western United States to Queensland 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Southern France to Morocco 3 bombers moved from United Kingdom to Morocco 1 armour, 5 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 5 artilleries, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 8 infantry, 1 tactical_bomber and 8 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 5 artilleries and 6 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Eastern United States to 92 Sea Zone 2 bombers moved from Eastern United States to Morocco Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 bombers placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers placed in Western United States Americans undo move 3. Americans undo move 1. 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 3 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_minor; Remaining resources: 5 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 3 fighters moved from Burma to Shan State 1 bomber moved from Persia to Ukraine Combat - British British creates battle in territory 97 Sea Zone Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in Shan State British attack with 3 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters moved from Shan State to Burma 1 artillery and 2 infantry moved from India to Burma 1 mech_infantry moved from West India to Burma 1 bomber moved from Ukraine to Caucasus 4 artilleries and 27 infantry moved from Northwest Persia to Caucasus 6 fighters moved from Kazakhstan to Caucasus 5 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Persia to Caucasus 3 mech_infantrys moved from Egypt to Iraq 2 artilleries and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Gibraltar 2 artilleries moved from 92 Sea Zone to Gibraltar 5 infantry moved from 92 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Morocco 2 destroyers and 1 submarine moved from 78 Sea Zone to 41 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 1 armour and 2 mech_infantrys placed in Iraq 2 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -2.33 Japanese regular : 3.67 Japanese AA : -0.17 Germans AA : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 aaGun and 1 artillery; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Samara to Kazakhstan 2 bombers moved from Northern Italy to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 2 bombers and 1 mech_infantry ANZAC defend with 2 fighters Italians roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians win with 2 bombers remaining. Battle score for attacker is 16 Casualties for Italians: 1 mech_infantry Casualties for ANZAC: 2 fighters Non Combat Move - Italians 2 bombers moved from Kazakhstan to Russia 1 artillery moved from Northern Italy to France 2 aaGuns, 1 artillery and 9 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 aaGun and 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,2,5,5,2,1 Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33
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Surprise attack. ANZ fighters didn’t know what hit them. Got them while they were exposed and had no ground support. Good dice for Italians in convoy damage also. 4 bombers a turn for U.S. is making their amphib more powerful. But U.S. took a hit to income by not staying in Eng Chan and by Japan taking away 2 N,.O.'s.
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode Non Combat Move - ANZAC EDIT: Cleaning up during movement phase EDIT: 2 fighters moved from 41 Sea Zone to Persia EDIT: 2 fighters moved from Philippines to 41 Sea Zone EDIT: 1 fighter moved from Philippines to Burma EDIT: 1 submarine moved from 43 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 37 Sea Zone to 36 Sea Zone EDIT: 1 cruiser moved from 35 Sea Zone to 43 Sea Zone EDIT: 1 submarine moved from 41 Sea Zone to 43 Sea Zone EDIT: ANZAC undo move 1. EDIT: 2 fighters moved from 41 Sea Zone to Iraq Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,5,6 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode Non Combat Move - ANZAC EDIT: Cleaning up during movement phase EDIT: 2 fighters moved from 41 Sea Zone to Persia EDIT: 2 fighters moved from Philippines to 41 Sea Zone EDIT: 1 fighter moved from Philippines to Burma EDIT: 1 submarine moved from 43 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 37 Sea Zone to 36 Sea Zone EDIT: 1 cruiser moved from 35 Sea Zone to 43 Sea Zone EDIT: 1 submarine moved from 41 Sea Zone to 43 Sea Zone EDIT: ANZAC undo move 1. EDIT: 2 fighters moved from 41 Sea Zone to Iraq Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,5,6 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode Non Combat Move - ANZAC EDIT: Cleaning up during movement phase EDIT: 2 fighters moved from 41 Sea Zone to Persia EDIT: 2 fighters moved from Philippines to 41 Sea Zone EDIT: 1 fighter moved from Philippines to Burma EDIT: 1 submarine moved from 43 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 37 Sea Zone to 36 Sea Zone EDIT: 1 cruiser moved from 35 Sea Zone to 43 Sea Zone EDIT: 1 submarine moved from 41 Sea Zone to 43 Sea Zone EDIT: ANZAC undo move 1. EDIT: 2 fighters moved from 41 Sea Zone to Iraq Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,5,6 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French EDIT: Resetting and Giving Bonus Movement to Units Turn Complete - French
Combat Hit Differential Summary :
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@FMErwinRommel yeah that was a pretty big cock up…noticed my mistake when the uk planes flew away, far too late to think about leaving some russians as meat shields…duh! was hoping for 2 hits to tyake a bomber down with them but not to be.
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Wish I could spare a dozen German mobile units for western China, so that I can have fun like you with Russia going where it pleases. But UK is producing too many ground troops and has too many planes in the Mideast. So I have to maintain pressure on the Cauc.
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Rus & UK have ten times the inf that Ger has. Ger used up its inf in the continual skirmishes and had to build mech to reach the front line in time., or art for offense. So I can’t spare more than a token force for China. But fortress Europa is flexible and potent.
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TripleA Move Summary: Germans round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs; Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to United Kingdom 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Samara to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs; Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to United Kingdom 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Samara to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd Combat - Germans Germans creates battle in territory 93 Sea Zone Germans creates battle in territory 97 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in United Kingdom Germans attack with 1 bomber British defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits 3 aaGuns owned by the British lost in United Kingdom Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 3 aaGuns Battle in Volgograd Germans attack with 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys in Volgograd, round 2 : 32/77 hits, 25.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 21 armour, 18 artilleries, 5 infantry and 31 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 2 infantry moved from Normandy Bordeaux to France 9 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Rostov to Russia 3 tactical_bombers moved from Rostov to Ukraine 2 aaGuns moved from Samara to Volgograd 1 aaGun, 2 armour, 3 artilleries and 9 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Rostov to Western Ukraine 1 fighter moved from Northern Italy to Ukraine 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Yugoslavia to Bulgaria 2 bombers moved from Northern Italy to Western Germany 1 submarine moved from 113 Sea Zone to 105 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 3 infantry moved from Western Germany to France 3 infantry moved from Germany to Western Germany 8 fighters moved from Western Germany to Southern Italy 2 fighters moved from Germany to Southern Italy 1 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Germany to Romania 2 mech_infantrys moved from Finland to Novgorod 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Germany to Greater Southern Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 infantry placed in Yugoslavia 2 mech_infantrys placed in Western Germany 2 destroyers and 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,5,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,6,5 Germans collect 62 PUs (7 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : 1.00 Germans regular : 6.17
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 79 PUs; Germans buy 2 destroyers, 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to United Kingdom 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Samara to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 20 armour, 18 artilleries, 7 infantry and 31 mech_infantrys moved from Samara to Volgograd Combat - Germans Germans creates battle in territory 93 Sea Zone Germans creates battle in territory 97 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in United Kingdom Germans attack with 1 bomber British defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits 3 aaGuns owned by the British lost in United Kingdom Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 3 aaGuns Battle in Volgograd Germans attack with 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 21 armour, 18 artilleries, 7 infantry and 31 mech_infantrys in Volgograd, round 2 : 32/77 hits, 25.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 21 armour, 18 artilleries, 5 infantry and 31 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 2 infantry moved from Normandy Bordeaux to France 9 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Rostov to Russia 3 tactical_bombers moved from Rostov to Ukraine 2 aaGuns moved from Samara to Volgograd 1 aaGun, 2 armour, 3 artilleries and 9 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Rostov to Western Ukraine 1 fighter moved from Northern Italy to Ukraine 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Yugoslavia to Bulgaria 2 bombers moved from Northern Italy to Western Germany 1 submarine moved from 113 Sea Zone to 105 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 3 infantry moved from Western Germany to France 3 infantry moved from Germany to Western Germany 8 fighters moved from Western Germany to Southern Italy 2 fighters moved from Germany to Southern Italy 1 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Germany to Romania 2 mech_infantrys moved from Finland to Novgorod 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Germany to Greater Southern Germany Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 infantry placed in Yugoslavia 2 mech_infantrys placed in Western Germany 2 destroyers and 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,5,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,6,5 Germans collect 62 PUs (7 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 1 factory_major EDIT: Adding units owned by Germans to Russia: 1 factory_minor EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : 1.00 Germans regular : 6.17
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UK is deserted, mighty lonely. Would you like some German tourists? Never stack multiple AA guns without support units. BTW, when I was building in Russia, it offered to let me build more than 3 units and I noticed that the icon had 2 stacks instead of 1. Remember that I forgot to attack Russia and so I just edited change of territory. The second turn post edits Russia IC from major to minor.