Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 airfield and 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from 92 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians roll dice for 3 fighters in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 91 Sea Zone
Italians roll dice for 2 fighters in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 carrier, 1 cruiser, 7 destroyers, 1 fighter, 1 submarine and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from 91 Sea Zone to 95 Sea Zone
5 infantry moved from Southern France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
3 armour moved from Finland to Norway
1 aaGun moved from Western Germany to France
Place Units - Italians
3 artilleries placed in Northern Italy
1 airfield placed in Greece
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
4 fighters moved from Persia to Eastern Persia
2 infantry moved from Iraq to Persia
1 artillery, 1 marine and 1 transport moved from 32 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
7 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from 46 Sea Zone to New Guinea
1 marine moved from 46 Sea Zone to New Guinea
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
2 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries moved from Romania to Eastern Poland
6 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from France to Holland Belgium
3 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
7 artilleries and 21 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 11 artilleries, 27 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 artilleries, 27 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 13/40 hits, 10.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 11 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 infantry moved from Karelia to Vyborg
3 artilleries moved from Karelia to Finland
1 mech_infantry moved from Karelia to Finland
5 mech_infantrys moved from Karelia to Norway
1 aaGun moved from Finland to Norway
1 armour moved from Norway to Finland
2 aaGuns moved from Poland to Eastern Poland
1 aaGun, 1 artillery and 15 infantry moved from Germany to Poland
2 fighters moved from Holland Belgium to Western Germany
2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Finland to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from French Indo China to West India
Place Units - Germans
1 armour and 2 infantry placed in Norway
3 infantry placed in France
1 artillery and 9 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 2.
3 infantry placed in Norway
1 armour, 1 artillery and 8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 2.83
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 10 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 artilleries and 5 infantry moved from Novosibirsk to Samara
1 armour moved from Timguska to Samara
10 artilleries moved from Novgorod to Karelia
20 infantry moved from Novgorod to Karelia
5 infantry moved from Novgorod to Karelia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic States
1 fighter moved from Western Ukraine to Baltic States
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 armour, 4 artilleries, 12 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Novgorod
5 infantry moved from Novgorod to Karelia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Karelia
Russians attack with 10 artilleries and 30 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 30 infantry in Karelia, round 2 : 12/40 hits, 10.00 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 10 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
4 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.67
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Non Combat Move - Japanese
3 fighters moved from Greece to Norway
4 fighters and 1 tactical_bomber moved from Greece to West India
1 infantry and 1 mech_infantry moved from India to West India
2 fighters and 2 tactical_bombers moved from West India to Java
8 fighters and 4 tactical_bombers moved from 21 Sea Zone to Java
4 submarines moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 marine and 1 mech_infantry moved from Guam to 21 Sea Zone
1 bomber moved from Philippines to French Indo China
4 mech_infantrys moved from Yunnan to India
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Tsinghai
1 artillery moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
4 armour moved from Sikang to Tsinghai
5 mech_infantrys moved from Sikang to Tsinghai
2 fighters moved from Manchuria to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from French Indo China to Burma
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Hopei to Tsagaan Olom
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Anhwe to Hunan
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone
2 artilleries and 1 fighter placed in India
1 infantry placed in Kiangsu
1 fighter placed in Malaya
1 fighter placed in Kwangtung
1 fighter placed in Japan
Japanese undo move 6.
1 fighter placed in Kiangsu
Japanese undo move 6.
1 fighter placed in Kiangsu
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Scramble Norway?
@LennardF nope, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone
7 fighters moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 2 marines moved from New Guinea to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
16 fighters moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 artillery, 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 marines, 7 submarines and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 marines moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 battleship, 1 destroyer and 1 submarine moved from 12 Sea Zone to 26 Sea Zone
8 transports moved from 110 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in Guam
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 125 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Americans win, taking Guam from Japanese with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 16 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 16 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
16 fighters and 1 tactical_bomber moved from 45 Sea Zone to 21 Sea Zone
2 infantry moved from Northern Territory to Queensland
7 fighters and 3 tactical_bombers moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier, 6 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 0.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone
7 fighters moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 2 marines moved from New Guinea to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
16 fighters moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 artillery, 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 marines, 7 submarines and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 marines moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 battleship, 1 destroyer and 1 submarine moved from 12 Sea Zone to 26 Sea Zone
8 transports moved from 110 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in Guam
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 125 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Americans win, taking Guam from Japanese with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 16 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 16 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
16 fighters and 1 tactical_bomber moved from 45 Sea Zone to 21 Sea Zone
2 infantry moved from Northern Territory to Queensland
7 fighters and 3 tactical_bombers moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier, 6 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Persia to Eastern Persia
4 fighters moved from Iraq to Egypt
4 fighters moved from Iraq to Eastern Persia
5 infantry moved from Iraq to Persia
4 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 6 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Iraq
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 41 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 0.33
Germans regular : 0.83
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries moved from Northern Italy to 95 Sea Zone
5 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 carrier moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 submarine moved from 83 Sea Zone to 70 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 submarines moved from 95 Sea Zone to 93 Sea Zone
3 destroyers moved from 95 Sea Zone to 96 Sea Zone
2 submarines moved from 95 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Tobruk
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
1 armour, 1 artillery and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Persia to Eastern Persia
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
2 infantry moved from Persia to Eastern Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_upgrade and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 artillery and 3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/11 hits, 4.83 expected hits
British roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 5 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 carriers moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Baltic States to Western Germany
1 aaGun, 1 artillery and 14 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
3 fighters moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to Western Germany
1 armour, 6 artilleries and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
4 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to France
1 artillery moved from Germany to Poland
1 infantry moved from Libya to Tobruk
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Germany to Poland
1 mech_infantry moved from Eastern Poland to Poland
1 bomber moved from West India to French Indo China
Place Units - Germans
Units in Norway being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Norway
Germans undo move 1.
2 armour and 1 infantry placed in Norway
Units in Norway being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Norway
1 artillery placed in France
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.83
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 armour, 6 artilleries, 19 infantry and 3 mech_infantrys moved from Bryansk to Belarus
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Karelia to Finland
14 artilleries and 26 infantry moved from Novgorod to Belarus
10 artilleries and 27 infantry moved from Karelia to Novgorod
5 infantry moved from Russia to Samara
2 infantry moved from Tambov to Samara
4 artilleries and 10 infantry moved from Volgograd to Samara
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Combat - Russians
Battle in Finland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 20 artilleries, 46 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 20 artilleries, 46 infantry and 3 mech_infantrys in Belarus, round 2 : 18/71 hits, 19.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 20 artilleries, 46 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 aaGun moved from Kazakhstan to Samara
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Tsagaan Olom to Ulaanbaatar
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Tsinghai
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kansu to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 bomber moved from French Indo China to Ulaanbaatar
Combat - Japanese
Battle in Ceylon
Battle in Ulaanbaatar
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Ulaanbaatar, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ceylon from UK_Pacific, taking Ulaanbaatar from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Ulaanbaatar to Central Mongolia
1 mech_infantry moved from Hopei to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Burma to West India
2 artilleries moved from India to West India
4 mech_infantrys moved from India to West India
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
10 fighters moved from Java to 20 Sea Zone
1 tactical_bomber moved from Java to 20 Sea Zone
1 tactical_bomber moved from Java to 20 Sea Zone
1 mech_infantry moved from Kweichow to Chahar
2 mech_infantrys moved from Kweichow to Tsinghai
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Sikang
2 fighters moved from West India to Java
1 fighter moved from West India to India
1 tactical_bomber moved from Java to India
1 tactical_bomber moved from Java to French Indo China
1 fighter moved from Malaya to French Indo China
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine and 8 submarines moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Soviet Far East to Amur
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Tsinghai to Shensi
Place Units - Japanese
2 destroyers and 1 transport placed in 20 Sea Zone
3 destroyers placed in 37 Sea Zone
Japanese undo move 2.
3 infantry placed in India
2 destroyers placed in 36 Sea Zone
1 fighter placed in French Indo China
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
2 destroyers placed in 37 Sea Zone
1 mech_infantry placed in French Indo China
1 mech_infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers, 16 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 battleship, 5 carriers, 1 cruiser, 7 fighters, 3 submarines and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
3 tactical_bombers moved from 91 Sea Zone to Gibraltar
7 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from Queensland to Hawaiian Islands
1 submarine moved from 21 Sea Zone to 19 Sea Zone
4 fighters moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
4 fighters moved from 21 Sea Zone to 18 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
8 fighters moved from 21 Sea Zone to Iwo Jima
1 tactical_bomber moved from 21 Sea Zone to Iwo Jima
8 transports moved from 107 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 7 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 18 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 6/11 hits, 5.33 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 fighter
EDIT: Adding units owned by Americans to Iwo Jima: 1 artillery
EDIT: Changing ownership of Iwo Jima from Japanese to Americans
EDIT: Turning off Edit Mode
2 marines moved from Guam to 21 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 marines and 5 submarines moved from 21 Sea Zone to 17 Sea Zone
7 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
4 fighters moved from 18 Sea Zone to 17 Sea Zone
4 fighters moved from 19 Sea Zone to 17 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 carrier, 6 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
7 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
10 infantry placed in Eastern United States
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.67
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers, 16 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 battleship, 5 carriers, 1 cruiser, 7 fighters, 3 submarines and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
3 tactical_bombers moved from 91 Sea Zone to Gibraltar
7 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from Queensland to Hawaiian Islands
1 submarine moved from 21 Sea Zone to 19 Sea Zone
4 fighters moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
4 fighters moved from 21 Sea Zone to 18 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
8 fighters moved from 21 Sea Zone to Iwo Jima
1 tactical_bomber moved from 21 Sea Zone to Iwo Jima
8 transports moved from 107 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 7 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 18 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 6/11 hits, 5.33 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 fighter
EDIT: Adding units owned by Americans to Iwo Jima: 1 artillery
EDIT: Changing ownership of Iwo Jima from Japanese to Americans
EDIT: Turning off Edit Mode
2 marines moved from Guam to 21 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 marines and 5 submarines moved from 21 Sea Zone to 17 Sea Zone
7 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
4 fighters moved from 18 Sea Zone to 17 Sea Zone
4 fighters moved from 19 Sea Zone to 17 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 carrier, 6 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
7 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
10 infantry placed in Eastern United States
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
9 infantry moved from Persia to Eastern Persia
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
4 artilleries and 7 infantry moved from Iraq to Persia
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 7 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/9 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/8 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/8 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 2/8 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
2 artilleries and 8 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 30 PUs (8 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.67
Germans regular : -1.00
British regular : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 5 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Syria
3 armour moved from Norway to Finland
Combat - Italians
Battle in Syria
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Syria from British, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Italians attack with 3 armour
Russians defend with 2 infantry
Italians roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Finland
3 armour owned by the Italians retreated to Norway
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
4 submarines moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 96 Sea Zone to Southern Italy
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
3 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 70 Sea Zone to 71 Sea Zone
1 submarine moved from 82 Sea Zone to 70 Sea Zone
1 aaGun moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
5 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New Guinea to Dutch New Guinea
1 marine moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from 47 Sea Zone to New Britain
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Britain
ANZAC roll dice for 1 artillery in New Britain, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Dutch New Guinea, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
2 infantry moved from Eastern Persia to Persia
4 fighters moved from Eastern Persia to Iraq
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Eastern Persia to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Norway to Finland
10 armour moved from Norway to Finland
5 mech_infantrys moved from Norway to Finland
6 artilleries moved from Norway to Finland
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Western Ukraine
3 fighters moved from Norway to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking 125 Sea Zone from Americans, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 10 armour, 6 artilleries, 4 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 6 artilleries, 4 infantry and 5 mech_infantrys in Finland, round 2 : 10/25 hits, 9.50 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 10 armour, 6 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 6.00 expected hits
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/8 hits, 2.67 expected hits
6 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/15 hits, 6.00 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 artillery, 6 infantry and 1 mech_infantry
Non Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Norway
3 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Baltic States to Western Germany
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Romania
1 mech_infantry moved from Poland to Romania
3 aaGuns, 10 artilleries and 33 infantry moved from Eastern Poland to Poland
2 transports moved from 96 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
2 carriers moved from 96 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
6 armour placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Norway
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.83
British regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Kazakhstan
6 artilleries and 22 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Vologda
3 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Belarus to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
10 artilleries and 27 infantry moved from Novgorod to Baltic States
2 armour, 20 artilleries, 45 infantry and 1 mech_infantry moved from Belarus to Baltic States
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Russia to Vologda
8 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 2 armour, 30 artilleries, 72 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 30 artilleries, 72 infantry and 1 mech_infantry in Baltic States, round 2 : 29/105 hits, 28.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 30 artilleries, 71 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Samara to Kazakhstan
Place Units - Russians
1 infantry placed in Volgograd
5 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 2.67
Russians regular : 2.00