Oh.
It will be difficult to intercept all the letters we sent to the mothers of the red fleet seamen.
A pity. We had already named the wreck.
We will add the cruiser to our museum of miscalculations.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 infantry moved from Hopei to Chahar
1 fighter and 3 tactical_bombers moved from Kiangsu to Chahar
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 armour moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Jehol
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Chahar, round 2 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
2 destroyers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 3 tactical_bombers moved from Chahar to Kiangsu
1 artillery and 1 mech_infantry moved from Hopei to Kweichow
1 aaGun moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 bomber moved from Hunan to French Indo China
1 aaGun, 1 artillery and 5 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Sakha to Buryatia
2 infantry and 1 marine moved from Korea to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 fighter moved from 41 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 armour placed in Kiangsu
1 factory_minor placed in French Indo China
5 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry moved from Brazil to Suriname
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 submarines placed in 110 Sea Zone
1 airfield placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry moved from Brazil to Suriname
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 submarines placed in 110 Sea Zone
1 airfield placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
13 infantry moved from Tsinghai to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 fighters moved from 98 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 tactical_bomber moved from French West Africa to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 artilleries moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from India to Burma
1 bomber moved from Normandy Bordeaux to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Crete
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 aaGuns, 21 infantry and 1 mech_infantry moved from India to Burma
2 fighters moved from Burma to India
1 bomber moved from Germany to Normandy Bordeaux
2 aaGuns, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
4 infantry placed in United Kingdom
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : 0.33
Germans AA : -0.33
Germans regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 transport
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Cyprus
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Cyprus, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 aaGuns, 1 armour, 6 artilleries, 2 infantry and 3 mech_infantrys moved from Northern Italy to France
2 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 bomber moved from Cyprus to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to Hawaiian Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 57 Sea Zone
2 infantry and 2 mech_infantrys moved from New South Wales to South Australia
1 fighter moved from 26 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 infantry moved from India to Burma
2 infantry moved from Trans-Jordan to Egypt
Non Combat Move - ANZAC
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to Hawaiian Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 57 Sea Zone
2 infantry and 2 mech_infantrys moved from New South Wales to South Australia
1 fighter moved from 26 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 infantry moved from India to Burma
2 infantry moved from Trans-Jordan to Egypt
Non Combat Move - ANZAC
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
2 bombers and 3 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Ukraine to Novgorod
1 tactical_bomber moved from Ukraine to Novgorod
3 aaGuns, 10 armour, 5 artilleries, 22 infantry and 12 mech_infantrys moved from Western Ukraine to Eastern Poland
2 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
3 fighters moved from 113 Sea Zone to Western Germany
2 bombers moved from 113 Sea Zone to Western Germany
2 artilleries and 4 infantry moved from Western Germany to France
1 aaGun and 3 infantry moved from Norway to Finland
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
Germans undo move 2.
1 bomber, 8 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : 0.83
I really don’t know how to play the Germans…
My edits. I decided to reinforce W. Germany. I pulled back 2 units from Norway and all 4 units that went to France.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Nenetsia
1 fighter moved from Russia to Nenetsia
1 tactical_bomber moved from Russia to Nenetsia
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
5 infantry moved from Central Mongolia to Chahar
1 fighter moved from Russia to Nenetsia
Combat - Russians
Battle in Chahar
Russians attack with 5 infantry
Japanese defend with 3 infantry
Russians roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Chahar, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Chahar
2 infantry owned by the Russians retreated to Central Mongolia
Japanese win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Nenetsia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Nenetsia to Russia
1 aaGun and 2 infantry moved from Urals to Novosibirsk
5 infantry moved from Samara to Russia
2 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
3 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 5 infantry moved from Tsagaan Olom to Kansu
Place Units - Russians
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
Germans regular : 0.67
Russians regular : -0.67
@surfer my main objective is always to keep Russia under control, with that money, you can do whatever you want afterwards.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery and 4 infantry moved from Ulaanbaatar to Central Mongolia
Combat - Japanese
Battle in Central Mongolia
Japanese attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 4 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
Japanese roll dice for 1 artillery and 2 infantry in Central Mongolia, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
2 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 armour and 1 mech_infantry moved from Jehol to Hunan
3 armour moved from Kiangsu to Hunan
1 infantry moved from Chahar to Anhwe
1 fighter and 3 tactical_bombers moved from Kiangsu to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from Japan to French Indo China
1 fighter moved from Philippines to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 aaGun, 1 artillery and 3 infantry moved from Korea to Manchuria
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone
5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 armour and 1 harbour placed in French Indo China
Japanese undo move 1.
3 armour and 1 harbour placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 bomber and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33
Russians regular : -0.33
Yep. and I did not do that.
Wait a sec. i may rethink my NCM.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery and 4 infantry moved from Ulaanbaatar to Central Mongolia
Combat - Japanese
Battle in Central Mongolia
Japanese attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 4 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
Japanese roll dice for 1 artillery and 2 infantry in Central Mongolia, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
2 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 armour and 1 mech_infantry moved from Jehol to Hunan
3 armour moved from Kiangsu to Hunan
1 infantry moved from Chahar to Anhwe
1 fighter and 3 tactical_bombers moved from Kiangsu to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from Japan to French Indo China
1 fighter moved from Philippines to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 aaGun, 1 artillery and 3 infantry moved from Korea to Manchuria
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone
5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 armour and 1 harbour placed in French Indo China
Japanese undo move 1.
3 armour and 1 harbour placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 bomber and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -2.33
Russians regular : -0.33
I was hoping I could block better. But in the end I just moved a tac ftr to SZ36 (it started from Kiangsu)
crap, i meant to grab iwo jima
ok ima roll in here, 1 inf and 1 art vs 1 inf
[dice 2d6] attack
2d6: 2, 4
[dice 1d6] defense
1d6: 1