regularkis allies vs aagamers13 axis ptv 5.1


  • @regularkid no scramble


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 battleship moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 47 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 27 Sea Zone to 34 Sea Zone
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 47 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Central United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 marine moved from Central United States to 104 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to Queensland: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3
            Americans collect 52 PUs (2 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Hunan
            Battle in Shansi
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 bomber
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.83
    

    Savegame


  • @aagamerz13 got a hit with my guerilla in Hunan. Chose default casualty (bomber). Feel free to substitute the fighter or tac


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 battleship moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 47 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 27 Sea Zone to 34 Sea Zone
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 47 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Central United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 marine moved from Central United States to 104 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to Queensland: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3
            Americans collect 52 PUs (2 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Hunan
            Battle in Shansi
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 bomber
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Eastern India to 132 Sea Zone
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Burma
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            1 artillery and 1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Northwest Persia to Southern Persia
            1 infantry moved from Northeast Persia to Southern Persia
            1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
    
        Combat - British
            Battle in 132 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 132 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 101 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 101 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Italians: 1 battleship and 1 transport
            Battle in Yunnan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Tsinghai
            1 fighter moved from 132 Sea Zone to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
            2 fighters moved from 101 Sea Zone to Egypt
            1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Quebec to 109 Sea Zone
            1 artillery moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
            1 aaGun moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to 112 Sea Zone
            4 infantry moved from United Kingdom to Scotland
            2 infantry moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from Gibraltar to Scotland
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            1 fighter and 1 marine placed in United Kingdom
            1 cruiser placed in 112 Sea Zone
            1 transport placed in 112 Sea Zone
            1 submarine placed in 100 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Alexandria: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Alexandria: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Morocco: 1 mech_infantry
            EDIT: Adding units owned by British to Tunisia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.00
    Italians regular : -0.67
    Japanese regular : -2.50
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 battleship moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 47 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 27 Sea Zone to 34 Sea Zone
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 47 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Central United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 marine moved from Central United States to 104 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to Queensland: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3
            Americans collect 52 PUs (2 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Hunan
            Battle in Shansi
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 bomber
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Eastern India to 132 Sea Zone
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Burma
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            1 artillery and 1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Northwest Persia to Southern Persia
            1 infantry moved from Northeast Persia to Southern Persia
            1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
    
        Combat - British
            Battle in 132 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 132 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 101 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 101 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Italians: 1 battleship and 1 transport
            Battle in Yunnan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Tsinghai
            1 fighter moved from 132 Sea Zone to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
            2 fighters moved from 101 Sea Zone to Egypt
            1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Quebec to 109 Sea Zone
            1 artillery moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
            1 aaGun moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to 112 Sea Zone
            4 infantry moved from United Kingdom to Scotland
            2 infantry moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from Gibraltar to Scotland
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            1 fighter and 1 marine placed in United Kingdom
            1 cruiser placed in 112 Sea Zone
            1 transport placed in 112 Sea Zone
            1 submarine placed in 100 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Alexandria: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Alexandria: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Morocco: 1 mech_infantry
            EDIT: Adding units owned by British to Tunisia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.00
    Italians regular : -0.67
    Japanese regular : -2.50
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Smolensk
                  Italians take Smolensk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Libya
            1 fighter moved from Southern Italy to Libya
            1 bomber moved from Southern Italy to Libya
            1 artillery moved from Greece to Albania
            1 infantry moved from Greece to Albania
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 infantry placed in Southern France
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 56 Sea Zone
            3 fighters moved from Queensland to 56 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 submarine moved from 55 Sea Zone to 22 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble sz 56:?


  • @regularkid no scramble


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 56 Sea Zone
            3 fighters moved from Queensland to 56 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 submarine moved from 55 Sea Zone to 22 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Queensland to 55 Sea Zone
            1 aaGun moved from Queensland to 55 Sea Zone
            1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 aaGun and 1 infantry moved from 34 Sea Zone to Caroline Islands
            EDIT: 1 battleship and 1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 fighter moved from 56 Sea Zone to Queensland
            1 fighter moved from 56 Sea Zone to Queensland
            1 fighter moved from 56 Sea Zone to Queensland
            EDIT: 1 destroyer moved from 34 Sea Zone to 55 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from Nigeria to French Equatorial Africa
            3 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Eastern Poland to Russia
            3 bombers moved from Greece to Russia
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            2 infantry moved from Northern Belarus to Southern Belarus
            7 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Novgorod to Smolensk
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Belarus
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 intercept


  • @aagamerz13 no thanks


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Eastern Poland to Russia
            3 bombers moved from Greece to Russia
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            2 infantry moved from Northern Belarus to Southern Belarus
            7 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Novgorod to Smolensk
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Belarus
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
                Bombing raid in Russia rolls: 6,5,3,3 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            4 bombers moved from Russia to Smolensk
            2 aaGuns, 5 artilleries and 16 infantry moved from Northern Belarus to Smolensk
            2 fighters and 2 tactical_bombers moved from Southern Belarus to Smolensk
            1 fighter moved from Ukraine to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Vyborg to Finland
            13 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
            1 armour moved from Poland to Eastern Poland
            1 fighter moved from Eastern Poland to Southern Italy
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser and 2 submarines moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun moved from France to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 artilleries moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Greece to Normandy Bordeaux
            1 tactical_bomber moved from Eastern Poland to Southern Italy
            1 armour moved from Leningrad to Vologda
            2 armour and 2 mech_infantrys moved from Leningrad to Smolensk
    
        Place Units - Germans
            1 airfield placed in Normandy Bordeaux
            1 carrier placed in 113 Sea Zone
            1 fighter placed in 113 Sea Zone
            1 destroyer and 1 transport placed in 116 Sea Zone
            4 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 airfield
            EDIT: Adding units owned by Germans to Holland Belgium: 1 airfield
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 fighters
            EDIT: Adding units owned by Germans to Holland Belgium: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.33
    Russians AA : -0.67
    

    Savegame


  • This post is deleted!

  • @djensen I responded in you private messages. I chose the following prizes

    1. T-Shirt
    2. Zombie Axis & Allies
    3. Amerika
    4. If none of the foregoing prizes is avaiable, please give my prize to somebody else.

    Thanks agaiN!


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 34 PUs; 
            Russians buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Rostov to Ukraine
            1 infantry moved from Gorky to Nenetsia
            1 infantry moved from Urals to Samara
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
    
        Combat - Russians
            Germans scrambles 2 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in 116 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer, 2 fighters and 2 transports
                    Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 2 transports in 116 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in 116 Sea Zone
                    Russians roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 2 transports in 116 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Russians and 1 fighter owned by the Germans lost in 116 Sea Zone
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer and 2 transports in 116 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 116 Sea Zone
                    2 transports owned by the Germans lost in 116 Sea Zone
                Russians win with 1 cruiser remaining. Battle score for attacker is 34
                Casualties for Germans: 1 destroyer, 2 fighters and 2 transports
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Nenetsia to Gorky
            EDIT: 1 artillery moved from Yaroslavl to Smolensk
            EDIT: Russians undo move 2.
            1 artillery moved from Yaroslavl to Russia
            1 infantry moved from Yaroslavl to Russia
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Tula
            4 aaGuns, 2 armour, 6 artilleries, 1 fighter, 24 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Russia to Yaroslavl
            3 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            EDIT: 2 infantry moved from Russia to Tula
            EDIT: Russians undo move 11.
            EDIT: Russians undo move 10.
    
        Place Units - Russians
            3 fighters and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -3.00
    Russians regular : 1.17
    

    Savegame


  • hey. i assumed your scramble in sz 116 (to protect the newly purchased transports and destroyer). If you didn’t want a scramble there, let me know, and i’ll reroll with no scramble.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Solomon Islands
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            1 destroyer moved from 43 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from Malaya to Shan State
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from Davao to Manilla
            1 tactical_bomber moved from Hunan to 22 Sea Zone
            1 fighter moved from Hunan to Yunnan
            1 tactical_bomber moved from Siam to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 bomber moved from Chahar to Yunnan
            1 fighter moved from 43 Sea Zone to Shan State
            2 fighters and 1 tactical_bomber moved from Shansi to Hopei
            1 tactical_bomber moved from 46 Sea Zone to Shan State
            1 fighter moved from 46 Sea Zone to 47 Sea Zone
            1 fighter moved from 43 Sea Zone to Manilla
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 22 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 22 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC, taking 22 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 47 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 47 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 47 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in New Britain
            Battle in Hopei
                Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 3 : 3/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking New Britain from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 2 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manilla, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Southern Manchuria to Chahar
            1 artillery moved from Kwangtung to Hunan
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to Japan
            1 fighter moved from Hopei to Kwangtung
            1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone
            1 fighter moved from Manilla to 36 Sea Zone
            1 fighter moved from 47 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 46 Sea Zone to 36 Sea Zone
            1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from Sumatra to 38 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from Hopei to Kwangtung
            1 fighter moved from Hopei to Kwangtung
            1 battleship moved from 38 Sea Zone to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 fighter moved from Shan State to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 fighter moved from Korea to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 factory_minor placed in Kwangtung
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
            1 infantry placed in Japan
            2 infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.50
    Japanese regular : 1.00
    UK_Pacific regular : -0.67
    ANZAC regular : -0.50
    

    Savegame

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