@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 artillery and 1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Southern Belarus to Northern Belarus
Italians take Northern Belarus from Russians
1 infantry moved from Ukraine to Kursk
Italians take Kursk from Russians
Combat - Italians
Battle in Crete
Battle in 100 Sea Zone
Italians attack with 1 destroyer and 1 tactical_bomber
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 100 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking 100 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Northern Caucasus
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from 100 Sea Zone to Greece
1 fighter moved from Eastern Poland to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 destroyer placed in 99 Sea Zone
3 infantry placed in Southern France
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 0.67
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 marine moved from Sumatra to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 infantry moved from Northwest Persia to Southern Caucasus
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 fighter moved from Gibraltar to 101 Sea Zone
Combat - French
Battle in 101 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 101 Sea Zone to Syria
1 infantry moved from Iraq to Syria
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Northwest Persia to Southern Caucasus
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Saratov to Penza
Germans take Penza from Russians
1 armour and 1 mech_infantry moved from Samara to Evenkiyskiy
Germans take Komi from Russians
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 bombers, 2 fighters and 2 tactical_bombers moved from Leningrad to Russia
1 armour and 1 mech_infantry moved from Samara to Gorky
4 mech_infantrys moved from Samara to Russia
3 mech_infantrys moved from Saratov to Russia
1 armour moved from Samara to Timguska
Germans take Timguska from Russians
5 armour moved from Samara to Russia
9 armour moved from Saratov to Russia
1 armour moved from Samara to Russia
1 fighter moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
@aagamerz13 scramble intercept?
@aagamerz13 Nothing.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Saratov to Penza
Germans take Penza from Russians
1 armour and 1 mech_infantry moved from Samara to Evenkiyskiy
Germans take Komi from Russians
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 bombers, 2 fighters and 2 tactical_bombers moved from Leningrad to Russia
1 armour and 1 mech_infantry moved from Samara to Gorky
4 mech_infantrys moved from Samara to Russia
3 mech_infantrys moved from Saratov to Russia
1 armour moved from Samara to Timguska
Germans take Timguska from Russians
5 armour moved from Samara to Russia
9 armour moved from Saratov to Russia
1 armour moved from Samara to Russia
1 fighter moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Gorky
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Gorky, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
Germans win, taking Gorky from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 15 armour, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 18 infantry
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 15 armour, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 15/28 hits, 13.17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 18 infantry in Russia, round 2 : 6/19 hits, 6.33 expected hits
14 infantry owned by the Russians, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 11/22 hits, 11.17 expected hits
Russians roll dice for 1 artillery and 4 infantry in Russia, round 3 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 18 infantry
Cleaning up after air battles
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 infantry moved from Saratov to Tambov
2 fighters and 2 tactical_bombers moved from Russia to Stalingrad
2 aaGuns and 15 infantry moved from Western Ukraine to Ukraine
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Germany to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from Russia to Leningrad
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
10 infantry placed in Western Germany
3 infantry placed in Ukraine
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4
Germans collect 60 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 94 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : -1.83
Germans regular : 3.00
Russians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tula to Gorky
1 infantry moved from Yaroslavl to Gorky
1 armour, 12 artilleries, 40 infantry and 1 mech_infantry moved from Tula to Russia
Combat - Russians
Battle in Russia
Russians attack with 1 armour, 12 artilleries, 40 infantry and 1 mech_infantry
Germans defend with 1 airfield, 15 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 12 artilleries, 40 infantry and 1 mech_infantry in Russia, round 2 : 11/54 hits, 13.50 expected hits
Germans roll dice for 15 armour and 1 mech_infantry in Russia, round 2 : 10/16 hits, 8.00 expected hits
10 infantry owned by the Russians, 10 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Russians roll dice for 1 armour, 12 artilleries, 30 infantry and 1 mech_infantry in Russia, round 3 : 13/44 hits, 11.83 expected hits
Germans roll dice for 5 armour in Russia, round 3 : 4/5 hits, 2.50 expected hits
4 infantry owned by the Russians and 5 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 12 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 53
Casualties for Russians: 14 infantry
Casualties for Germans: 15 armour and 1 mech_infantry
Battle in Gorky
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Gorky, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Gorky
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Gorky to Tula
1 infantry moved from Tula to Bryansk
1 aaGun moved from Tula to Bryansk
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : 3.50
Russians regular : -0.67
@Adam514 finally managed to take Moscow in a club game! Allies still ahead probably
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 armour moved from Buryatia to Chahar
1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
3 infantry moved from French Indo China to Shan State
3 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Szechwan
1 bomber moved from Kwangtung to Szechwan
2 fighters moved from French Indo China to Yunnan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 2.67 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 3/7 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 37 Sea Zone
1 battleship and 2 destroyers moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Sakha to Amur
3 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Buyant-Uhaa to Japan
2 aaGuns, 3 artilleries and 2 infantry moved from Buryatia to Buyant-Uhaa
1 fighter moved from Shantung to Japan
1 aaGun and 1 artillery moved from Fukien to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Fukien
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from Yunnan to French Indo China
2 bombers moved from Szechwan to French Indo China
3 fighters and 1 tactical_bomber moved from Buyant-Uhaa to Kiangsu
1 fighter moved from Shan State to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
1 airfield placed in French Indo China
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Southern Manchuria
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
1 destroyer placed in 21 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Japan
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,5,3,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5,2,1,2,3
Japanese collect 50 PUs (5 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.50
UK_Pacific regular : -0.33
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 38 Sea Zone to 37 Sea Zone
2 submarines moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 fighters moved from Queensland to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 37 Sea Zone
10 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Java to 37 Sea Zone
6 carriers, 1 cruiser, 4 destroyers and 9 submarines moved from 43 Sea Zone to 37 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@aagamerz13 Scramble sz 37?
@Adam514 no scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 38 Sea Zone to 37 Sea Zone
2 submarines moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 fighters moved from Queensland to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 37 Sea Zone
10 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Java to 37 Sea Zone
6 carriers, 1 cruiser, 4 destroyers and 9 submarines moved from 43 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Davao
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters, 14 submarines and 4 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Americans roll dice for 14 submarines in 37 Sea Zone, round 2 : 4/14 hits, 4.67 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 38 Sea Zone to 37 Sea Zone
2 submarines moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 fighters moved from Queensland to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 37 Sea Zone
10 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Java to 37 Sea Zone
6 carriers, 1 cruiser, 4 destroyers and 9 submarines moved from 43 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Davao
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters, 14 submarines and 4 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Americans roll dice for 14 submarines in 37 Sea Zone, round 2 : 4/14 hits, 4.67 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.17
@aagamerz13 Hmm well the save posting failed, but I got 17 hits total, OOL?
@Adam514 carriers first then max d
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 38 Sea Zone to 37 Sea Zone
2 submarines moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 fighters moved from Queensland to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 37 Sea Zone
10 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Java to 37 Sea Zone
6 carriers, 1 cruiser, 4 destroyers and 9 submarines moved from 43 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Davao
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters, 14 submarines and 4 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Americans roll dice for 14 submarines in 37 Sea Zone, round 2 : 4/14 hits, 4.67 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 6 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 8/22 hits, 10.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 6 carriers owned by the Japanese, 3 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 37 Sea Zone
Americans roll dice for 13 submarines in 37 Sea Zone, round 3 : 3/13 hits, 4.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 3 : 12/24 hits, 12.17 expected hits
Japanese roll dice for 2 battleships, 2 destroyers, 6 fighters, 6 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 9/16 hits, 9.00 expected hits
6 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 9 submarines owned by the Americans, 2 destroyers owned by the Japanese and 2 battleships owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 4 submarines in 37 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
2 transports owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 4 : 14/24 hits, 12.17 expected hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Americans win, taking Davao from Japanese, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 13 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 190
Casualties for Americans: 3 carriers and 10 submarines
Casualties for Japanese: 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Battle in Borneo
Non Combat Move - Americans
1 bomber moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 37 Sea Zone to Malaya
7 fighters moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 aaGun moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery and 5 infantry moved from Central United States to 104 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 113 Sea Zone to 105 Sea Zone
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Holland Belgium
2 artilleries and 4 infantry placed in Central United States
1 fighter placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Northern Sinkiang to Western Sinkiang
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Western Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Western Sinkiang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang
Chinese win, taking Kweichow from Japanese, taking Western Sinkiang from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Shansi to Anhwe
2 infantry moved from Honan to Anhwe
1 fighter moved from Hopei to Anhwe
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 28 PUs;
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour, 7 artilleries and 11 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
1 submarine moved from 94 Sea Zone to 100 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 4 infantry moved from Southern Caucasus to Northern Caucasus
Combat - British
Battle in 100 Sea Zone
British attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 100 Sea Zone
British roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 100 Sea Zone
Italians win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer
Battle in Northern Caucasus
British attack with 1 artillery and 4 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 4 infantry in Northern Caucasus, round 2 : 0/5 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 4 infantry in Northern Caucasus, round 3 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Caucasus
British win, taking Northern Caucasus from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 armour, 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 armour, 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Shan State, round 2 : 10/21 hits, 7.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 infantry moved from Eastern India to Burma
1 aaGun moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
2 artilleries and 4 infantry moved from Northwest Persia to Southern Caucasus
1 aaGun and 4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from 113 Sea Zone to Gibraltar
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from Holland Belgium to 113 Sea Zone
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 1.17
Italians regular : 0.67
Japanese regular : -3.50
British regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Belarus to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Non Combat Move - Italians
1 tactical_bomber moved from Greece to Southern Italy
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Stalingrad to Tambov
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
1 fighter moved from Java to Dutch New Guinea
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from Java to Dutch New Guinea
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Paulau
Battle in Manilla
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Dutch New Guinea, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Paulau from Japanese, taking Manilla from Japanese, taking Dutch New Guinea from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
2 fighters moved from Java to Davao
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer and 4 submarines moved from 43 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Northern Australia to Queensland
2 infantry moved from Southern Caucasus to Northern Caucasus
Place Units - ANZAC
1 transport placed in 55 Sea Zone
1 artillery placed in Queensland
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Southern Caucasus to Northern Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 fighter moved from Syria to Northern Caucasus
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 13 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Leningrad to Russia
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Timguska to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Northern Sinkiang
Germans take Northern Sinkiang from Chinese
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 8,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 infantry moved from Germany to Western Germany
3 infantry moved from France to Normandy Bordeaux
2 bombers moved from Russia to Leningrad
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Gorky
1 artillery moved from Saratov to Samara
1 infantry moved from Tambov to Saratov
1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov
1 infantry moved from Ukraine to Rostov
6 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
11 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov
1 aaGun moved from Ukraine to Rostov
Place Units - Germans
3 infantry placed in France
6 armour placed in Germany
10 artilleries placed in Western Germany
3 artilleries placed in Normandy Bordeaux
3 infantry placed in Ukraine
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
British AA : 0.67
Russians AA : -0.33