@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
axis-dominion vs allies-come-to-their-senses bm3
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 41 Sea Zone to 57 Sea Zone 1 transport moved from 57 Sea Zone to 60 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3 ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 2 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry 44 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 60 Sea Zone : 1 transport Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 51 Russians : 30 / 38 Japanese : 36 / 48 Americans : 52 / 80 Chinese : 8 / 9 British : 33 / 37 UK_Pacific : 17 / 19 Italians : 11 / 22 ANZAC : 21 / 24 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 118 times 2 was rolled 118 times 3 was rolled 126 times 4 was rolled 117 times 5 was rolled 100 times 6 was rolled 124 times Average roll : 3.477 Median : 3.000 Variance : 0.599 Standard Deviation : 0.774 Total rolls : 703 Null / Other 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 29 times Average roll : 3.372 Median : 3.000 Variance : 0.405 Standard Deviation : 0.637 Total rolls : 172 Germans Combat 1 was rolled 18 times 2 was rolled 16 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 22 times Average roll : 3.543 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 105 British Combat 1 was rolled 8 times 2 was rolled 15 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 9 times 6 was rolled 10 times Average roll : 3.488 Median : 4.000 Variance : 2.337 Standard Deviation : 1.529 Total rolls : 84 Italians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.591 Median : 3.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.545 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.182 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 15 times Average roll : 3.833 Median : 4.000 Variance : 0.576 Standard Deviation : 0.759 Total rolls : 60 Russians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.490 Median : 3.000 Variance : 0.630 Standard Deviation : 0.794 Total rolls : 51 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.750 Median : 5.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 29 times Average roll : 3.372 Median : 3.000 Variance : 0.405 Standard Deviation : 0.637 Total rolls : 172 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 41 Sea Zone to 57 Sea Zone 1 transport moved from 57 Sea Zone to 60 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3 ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 2 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry 44 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 60 Sea Zone : 1 transport Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry 81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 51 Russians : 30 / 38 Japanese : 36 / 48 Americans : 52 / 80 Chinese : 8 / 9 British : 33 / 37 UK_Pacific : 17 / 19 Italians : 11 / 22 ANZAC : 21 / 24 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 118 times 2 was rolled 118 times 3 was rolled 126 times 4 was rolled 117 times 5 was rolled 100 times 6 was rolled 124 times Average roll : 3.477 Median : 3.000 Variance : 0.599 Standard Deviation : 0.774 Total rolls : 703 Null / Other 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 29 times Average roll : 3.372 Median : 3.000 Variance : 0.405 Standard Deviation : 0.637 Total rolls : 172 Germans Combat 1 was rolled 18 times 2 was rolled 16 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 22 times Average roll : 3.543 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 105 British Combat 1 was rolled 8 times 2 was rolled 15 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 9 times 6 was rolled 10 times Average roll : 3.488 Median : 4.000 Variance : 2.337 Standard Deviation : 1.529 Total rolls : 84 Italians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.591 Median : 3.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.545 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.182 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 15 times Average roll : 3.833 Median : 4.000 Variance : 0.576 Standard Deviation : 0.759 Total rolls : 60 Russians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.490 Median : 3.000 Variance : 0.630 Standard Deviation : 0.794 Total rolls : 51 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.750 Median : 5.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 29 times Average roll : 3.372 Median : 3.000 Variance : 0.405 Standard Deviation : 0.637 Total rolls : 172 -
Guess I didn’t need to check all the boxes. Well enjoy the extra reading material.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 2 artilleries moved from Gibraltar to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 5 bombers moved from Western Germany to Egypt 3 fighters and 4 tactical_bombers moved from Alexandria to Egypt Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Egypt Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63 Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Casualties for ANZAC: 2 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns moved from Eastern Poland to Belarus 1 fighter moved from Baltic States to Eastern Poland 3 armour moved from Romania to Belarus 1 carrier moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 4 tactical_bombers moved from Egypt to Greece 2 infantry moved from Bulgaria to Greece 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 5 bombers moved from Egypt to Alexandria 1 infantry moved from Algeria to Tunisia Germans take Tunisia from Neutral_Axis 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 1 mech_infantry moved from Western Germany to Poland 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 9 mech_infantrys placed in Germany 1 infantry placed in Germany 2 infantry placed in France 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.83 British regular : -1.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 2 artilleries moved from Gibraltar to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 5 bombers moved from Western Germany to Egypt 3 fighters and 4 tactical_bombers moved from Alexandria to Egypt Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Egypt Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63 Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Casualties for ANZAC: 2 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns moved from Eastern Poland to Belarus 1 fighter moved from Baltic States to Eastern Poland 3 armour moved from Romania to Belarus 1 carrier moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 4 tactical_bombers moved from Egypt to Greece 2 infantry moved from Bulgaria to Greece 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 5 bombers moved from Egypt to Alexandria 1 infantry moved from Algeria to Tunisia Germans take Tunisia from Neutral_Axis 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 1 mech_infantry moved from Western Germany to Poland 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 9 mech_infantrys placed in Germany 1 infantry placed in Germany 2 infantry placed in France 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 83 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.83 British regular : -1.00 -
edited a sub, use latest
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Egypt looking barren
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Thanks to your foolishness we still control Egypt.
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@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
Thanks to your foolishness we still control Egypt.
lol I did that on purpose. if I had taken it with a tank, you’d just counter and retake, and so I’d lose the tank anyway. why lose a fighter in that case? Egypt will fall to the Italians no matter what now.
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and getting a score of 63 is hardly foolishness :)
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@axis-dominion said in axis-dominion vs allies-come-to-their-senses bm3:
@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
Thanks to your foolishness we still control Egypt.
lol I did that on purpose. if I had taken it with a tank, you’d just counter and retake, and so I’d lose the tank anyway. why lose a fighter in that case? Egypt will fall to the Italians no matter what now.
You would’ve been paid an extra 7 IPC to replace the lost fighter, and would possibly take down an infantry or more when I go to retake it. Plus, it would’ve taken the port away from me. Now I can get that navy into the Atlantic in 3 turns if I choose to. Or I can use it to pick up 6 more units for the fight in the Middle East. Neither of those would’ve been options for me if you took it.
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@tanios 4 more units, but yeah.
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@axis-dominion said in axis-dominion vs allies-come-to-their-senses bm3:
and getting a score of 63 is hardly foolishness :)
That’s pure RNG.
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yes I’m aware I would have made out a bit better due to the NO for Egypt, however, I really didn’t want to lose my fighter as I wanted that for another purpose up further north :)
and I don’t mind your fleet retreating, I don’t see much of a naval future for axis in the Atlantic anyway, so your having even more navy there is overkill in any case.
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actually one more fighter needs to be in Greece. that stupid bug kicked in which fooled me into thinking I couldn’t, but in reality I could fly one more to Greece. god I hate the 2.x bugs they introduced… these issues were not in 1.9
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if you already started the Russian turn, can you edit that fig that’s on my carrier in 98 to Greece? if you haven’t started, I can edit and re-post
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Greece: 1 fighter EDIT: Turning off Edit Mode Combat Move - Russians 1 armour, 8 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 mech_infantry moved from Smolensk to Belarus 1 armour moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 armour and 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Ukraine to Belarus 1 armour moved from Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries and 3 infantry Italians defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 17/37 hits, 11.67 expected hits Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys in Belarus, round 2 : 10/35 hits, 13.17 expected hits 10 infantry owned by the Russians, 3 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Belarus Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 8/27 hits, 10.00 expected hits Germans roll dice for 9 armour, 2 artilleries and 10 mech_infantrys in Belarus, round 3 : 10/21 hits, 8.50 expected hits 7 infantry owned by the Russians, 3 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 5 armour, 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/17 hits, 7.17 expected hits Germans roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 4 : 3/13 hits, 5.83 expected hits 1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans, 2 artilleries owned by the Russians, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 5 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 5/14 hits, 6.17 expected hits Germans roll dice for 4 armour in Belarus, round 5 : 3/4 hits, 2.00 expected hits 3 mech_infantrys owned by the Russians and 4 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 5 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72 Casualties for Russians: 5 artilleries, 17 infantry and 4 mech_infantrys Casualties for Germans: 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys Non Combat Move - Russians 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 aaGuns, 8 artilleries and 11 infantry moved from Ukraine to Bessarabia 4 infantry moved from Yenisey to Evenkiyskiy Place Units - Russians 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans AA : -0.50 Germans regular : -3.50 Russians regular : 4.50Dice Statistics:
Total 1 was rolled 129 times 2 was rolled 132 times 3 was rolled 135 times 4 was rolled 141 times 5 was rolled 125 times 6 was rolled 133 times Average roll : 3.503 Median : 4.000 Variance : 0.186 Standard Deviation : 0.431 Total rolls : 795 Germans Combat 1 was rolled 42 times 2 was rolled 38 times 3 was rolled 49 times 4 was rolled 46 times 5 was rolled 38 times 6 was rolled 43 times Average roll : 3.504 Median : 3.000 Variance : 0.374 Standard Deviation : 0.611 Total rolls : 256 British Combat 1 was rolled 11 times 2 was rolled 20 times 3 was rolled 19 times 4 was rolled 28 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.561 Median : 4.000 Variance : 1.725 Standard Deviation : 1.313 Total rolls : 107 Italians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.696 Median : 4.000 Variance : 0.856 Standard Deviation : 0.925 Total rolls : 23 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.545 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.182 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 15 times Average roll : 3.833 Median : 4.000 Variance : 0.576 Standard Deviation : 0.759 Total rolls : 60 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 23 times 4 was rolled 25 times 5 was rolled 31 times 6 was rolled 19 times Average roll : 3.386 Median : 3.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 153 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.750 Median : 5.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 30 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 24 times 5 was rolled 23 times 6 was rolled 27 times Average roll : 3.409 Median : 3.000 Variance : 0.237 Standard Deviation : 0.487 Total rolls : 159 -
This battle score of 72 for Russia evens out the nice score for Germany in the Egypt battle.
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EZ turn 4 win
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@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
This battle score of 72 for Russia evens out the nice score for Germany in the Egypt battle.
well it shouldn’t have. the odds on Egypt were 100% and a huge score, so that was to be expected. this one, however, you went against the odds which were considerably bad and with a bad average tuv. just plain lucky shot





