dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
axis-dominion vs allies-come-to-their-senses bm3
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone Place Units - Americans 1 carrier and 2 fighters placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,6,3,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Sikang: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from Iraq to Syria 1 infantry moved from Iraq to Syria 1 fighter moved from Persia to Syria 1 tactical_bomber moved from Persia to Syria Combat - British Battle in Yunnan British attack with 1 armour and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 armour and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Yunnan, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 armour and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Yunnan, round 8 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 armour in Yunnan, round 9 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Yunnan, round 10 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 10 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Yunnan, round 11 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 11 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Syria British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 3/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Egypt 1 tactical_bomber moved from Syria to Egypt 1 mech_infantry moved from Kenya to Egypt 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 marine moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from British Guiana to United Kingdom 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 3 infantry placed in Union of South Africa 1 carrier and 2 destroyers placed in 106 Sea Zone British undo move 2. 1 carrier and 1 destroyer placed in 106 Sea Zone 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,1 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 armour, 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.33 Neutral_Axis regular : -0.33 British regular : -3.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Romania to Bessarabia 2 aaGuns, 2 artilleries and 3 infantry moved from Romania to Eastern Poland 1 fighter moved from Alexandria to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 41 Sea Zone to 57 Sea Zone 1 transport moved from 57 Sea Zone to 60 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3 ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 2 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry 44 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 60 Sea Zone : 1 transport Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 51 Russians : 30 / 38 Japanese : 36 / 48 Americans : 52 / 80 Chinese : 8 / 9 British : 33 / 37 UK_Pacific : 17 / 19 Italians : 11 / 22 ANZAC : 21 / 24 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 118 times 2 was rolled 118 times 3 was rolled 126 times 4 was rolled 117 times 5 was rolled 100 times 6 was rolled 124 times Average roll : 3.477 Median : 3.000 Variance : 0.599 Standard Deviation : 0.774 Total rolls : 703 Null / Other 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 29 times Average roll : 3.372 Median : 3.000 Variance : 0.405 Standard Deviation : 0.637 Total rolls : 172 Germans Combat 1 was rolled 18 times 2 was rolled 16 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 22 times Average roll : 3.543 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 105 British Combat 1 was rolled 8 times 2 was rolled 15 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 9 times 6 was rolled 10 times Average roll : 3.488 Median : 4.000 Variance : 2.337 Standard Deviation : 1.529 Total rolls : 84 Italians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.591 Median : 3.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.545 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.182 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 15 times Average roll : 3.833 Median : 4.000 Variance : 0.576 Standard Deviation : 0.759 Total rolls : 60 Russians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.490 Median : 3.000 Variance : 0.630 Standard Deviation : 0.794 Total rolls : 51 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.750 Median : 5.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 29 times Average roll : 3.372 Median : 3.000 Variance : 0.405 Standard Deviation : 0.637 Total rolls : 172 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 41 Sea Zone to 57 Sea Zone 1 transport moved from 57 Sea Zone to 60 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3 ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 2 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry 44 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 60 Sea Zone : 1 transport Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry 81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 51 Russians : 30 / 38 Japanese : 36 / 48 Americans : 52 / 80 Chinese : 8 / 9 British : 33 / 37 UK_Pacific : 17 / 19 Italians : 11 / 22 ANZAC : 21 / 24 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 118 times 2 was rolled 118 times 3 was rolled 126 times 4 was rolled 117 times 5 was rolled 100 times 6 was rolled 124 times Average roll : 3.477 Median : 3.000 Variance : 0.599 Standard Deviation : 0.774 Total rolls : 703 Null / Other 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 29 times Average roll : 3.372 Median : 3.000 Variance : 0.405 Standard Deviation : 0.637 Total rolls : 172 Germans Combat 1 was rolled 18 times 2 was rolled 16 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 22 times Average roll : 3.543 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 105 British Combat 1 was rolled 8 times 2 was rolled 15 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 9 times 6 was rolled 10 times Average roll : 3.488 Median : 4.000 Variance : 2.337 Standard Deviation : 1.529 Total rolls : 84 Italians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.591 Median : 3.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.545 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.182 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 15 times Average roll : 3.833 Median : 4.000 Variance : 0.576 Standard Deviation : 0.759 Total rolls : 60 Russians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.490 Median : 3.000 Variance : 0.630 Standard Deviation : 0.794 Total rolls : 51 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.750 Median : 5.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 29 times Average roll : 3.372 Median : 3.000 Variance : 0.405 Standard Deviation : 0.637 Total rolls : 172 -
Guess I didn’t need to check all the boxes. Well enjoy the extra reading material.
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 2 artilleries moved from Gibraltar to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 5 bombers moved from Western Germany to Egypt 3 fighters and 4 tactical_bombers moved from Alexandria to Egypt Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Egypt Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63 Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Casualties for ANZAC: 2 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns moved from Eastern Poland to Belarus 1 fighter moved from Baltic States to Eastern Poland 3 armour moved from Romania to Belarus 1 carrier moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 4 tactical_bombers moved from Egypt to Greece 2 infantry moved from Bulgaria to Greece 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 5 bombers moved from Egypt to Alexandria 1 infantry moved from Algeria to Tunisia Germans take Tunisia from Neutral_Axis 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 1 mech_infantry moved from Western Germany to Poland 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 9 mech_infantrys placed in Germany 1 infantry placed in Germany 2 infantry placed in France 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.83 British regular : -1.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 2 artilleries moved from Gibraltar to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 5 bombers moved from Western Germany to Egypt 3 fighters and 4 tactical_bombers moved from Alexandria to Egypt Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Egypt Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63 Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Casualties for ANZAC: 2 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns moved from Eastern Poland to Belarus 1 fighter moved from Baltic States to Eastern Poland 3 armour moved from Romania to Belarus 1 carrier moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 4 tactical_bombers moved from Egypt to Greece 2 infantry moved from Bulgaria to Greece 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 5 bombers moved from Egypt to Alexandria 1 infantry moved from Algeria to Tunisia Germans take Tunisia from Neutral_Axis 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 1 mech_infantry moved from Western Germany to Poland 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 9 mech_infantrys placed in Germany 1 infantry placed in Germany 2 infantry placed in France 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 83 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.83 British regular : -1.00 -
edited a sub, use latest
-
Egypt looking barren
-
Thanks to your foolishness we still control Egypt.
-
@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
Thanks to your foolishness we still control Egypt.
lol I did that on purpose. if I had taken it with a tank, you’d just counter and retake, and so I’d lose the tank anyway. why lose a fighter in that case? Egypt will fall to the Italians no matter what now.
-
and getting a score of 63 is hardly foolishness :)
-
@axis-dominion said in axis-dominion vs allies-come-to-their-senses bm3:
@tanios said in axis-dominion vs allies-come-to-their-senses bm3:
Thanks to your foolishness we still control Egypt.
lol I did that on purpose. if I had taken it with a tank, you’d just counter and retake, and so I’d lose the tank anyway. why lose a fighter in that case? Egypt will fall to the Italians no matter what now.
You would’ve been paid an extra 7 IPC to replace the lost fighter, and would possibly take down an infantry or more when I go to retake it. Plus, it would’ve taken the port away from me. Now I can get that navy into the Atlantic in 3 turns if I choose to. Or I can use it to pick up 6 more units for the fight in the Middle East. Neither of those would’ve been options for me if you took it.
-
@tanios 4 more units, but yeah.
-
@axis-dominion said in axis-dominion vs allies-come-to-their-senses bm3:
and getting a score of 63 is hardly foolishness :)
That’s pure RNG.
-
yes I’m aware I would have made out a bit better due to the NO for Egypt, however, I really didn’t want to lose my fighter as I wanted that for another purpose up further north :)
and I don’t mind your fleet retreating, I don’t see much of a naval future for axis in the Atlantic anyway, so your having even more navy there is overkill in any case.
-
actually one more fighter needs to be in Greece. that stupid bug kicked in which fooled me into thinking I couldn’t, but in reality I could fly one more to Greece. god I hate the 2.x bugs they introduced… these issues were not in 1.9
-
if you already started the Russian turn, can you edit that fig that’s on my carrier in 98 to Greece? if you haven’t started, I can edit and re-post
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Greece: 1 fighter EDIT: Turning off Edit Mode Combat Move - Russians 1 armour, 8 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 mech_infantry moved from Smolensk to Belarus 1 armour moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 armour and 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Ukraine to Belarus 1 armour moved from Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries and 3 infantry Italians defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 17/37 hits, 11.67 expected hits Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys in Belarus, round 2 : 10/35 hits, 13.17 expected hits 10 infantry owned by the Russians, 3 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Belarus Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 8/27 hits, 10.00 expected hits Germans roll dice for 9 armour, 2 artilleries and 10 mech_infantrys in Belarus, round 3 : 10/21 hits, 8.50 expected hits 7 infantry owned by the Russians, 3 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 5 armour, 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/17 hits, 7.17 expected hits Germans roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 4 : 3/13 hits, 5.83 expected hits 1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans, 2 artilleries owned by the Russians, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 5 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 5/14 hits, 6.17 expected hits Germans roll dice for 4 armour in Belarus, round 5 : 3/4 hits, 2.00 expected hits 3 mech_infantrys owned by the Russians and 4 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 5 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72 Casualties for Russians: 5 artilleries, 17 infantry and 4 mech_infantrys Casualties for Germans: 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys Non Combat Move - Russians 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 aaGuns, 8 artilleries and 11 infantry moved from Ukraine to Bessarabia 4 infantry moved from Yenisey to Evenkiyskiy Place Units - Russians 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans AA : -0.50 Germans regular : -3.50 Russians regular : 4.50Dice Statistics:
Total 1 was rolled 129 times 2 was rolled 132 times 3 was rolled 135 times 4 was rolled 141 times 5 was rolled 125 times 6 was rolled 133 times Average roll : 3.503 Median : 4.000 Variance : 0.186 Standard Deviation : 0.431 Total rolls : 795 Germans Combat 1 was rolled 42 times 2 was rolled 38 times 3 was rolled 49 times 4 was rolled 46 times 5 was rolled 38 times 6 was rolled 43 times Average roll : 3.504 Median : 3.000 Variance : 0.374 Standard Deviation : 0.611 Total rolls : 256 British Combat 1 was rolled 11 times 2 was rolled 20 times 3 was rolled 19 times 4 was rolled 28 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.561 Median : 4.000 Variance : 1.725 Standard Deviation : 1.313 Total rolls : 107 Italians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.696 Median : 4.000 Variance : 0.856 Standard Deviation : 0.925 Total rolls : 23 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.545 Median : 4.000 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 22 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.182 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 15 times Average roll : 3.833 Median : 4.000 Variance : 0.576 Standard Deviation : 0.759 Total rolls : 60 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 23 times 4 was rolled 25 times 5 was rolled 31 times 6 was rolled 19 times Average roll : 3.386 Median : 3.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 153 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.750 Median : 5.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 30 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 24 times 5 was rolled 23 times 6 was rolled 27 times Average roll : 3.409 Median : 3.000 Variance : 0.237 Standard Deviation : 0.487 Total rolls : 159 -
This battle score of 72 for Russia evens out the nice score for Germany in the Egypt battle.





