Dang, we have the worst time schedule. Always missing each other by an hour.
Bjergmose og Ghostglider VS Maxi
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ja tak…
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ombestemte mig…ingen scramble
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 infantry moved from Romania to Bessarabia 2 bombers moved from Southern Italy to Bessarabia 1 bomber moved from Southern Italy to 110 Sea Zone Combat - Germans Russians scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Bessarabia Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia retreated to Bessarabia Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters and 1 submarine British defend with 1 destroyer and 2 fighters; Russians defend with 1 submarine Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits Russians roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits 1 destroyer owned by the British and 1 fighter owned by the British lost in 110 Sea Zone 1 submarine owned by the Germans Submerged 1 submarine owned by the Russians Submerged Germans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits Russians roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 destroyer and 2 fighters Casualties for Germans: 1 fighter Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 3 aaGuns, 14 armour, 3 artilleries and 24 infantry moved from Baltic States to Eastern Poland 5 infantry moved from Poland to Eastern Poland 5 armour moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Romania to Eastern Poland 2 armour moved from Norway to Karelia 1 fighter moved from Egypt to Southern Italy 1 tactical_bomber moved from Iraq to Egypt 1 tactical_bomber moved from Egypt to Southern Italy 2 bombers moved from Bessarabia to Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 4 infantry and 5 mech_infantrys placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany Germans undo move 1. 4 infantry and 3 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0,83 Germans regular : -1,50
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sorry… så det for sent…
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Novosibirsk to Tsinghai 1 armour moved from Belarus to Baltic States Russians take Baltic States from Italians 1 armour moved from Baltic States to Novgorod 10 infantry moved from Belarus to Novgorod 1 armour and 4 infantry moved from Belarus to Novgorod 5 infantry moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Belarus to Romania 1 infantry moved from Bessarabia to Romania Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 2 fighters and 2 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Russians regular : 0.17
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1 hit i round 1 i z113…
1 SUB+CRU vs. 1 DD+2 scramble FTRs (+2 TRns).
Hvem vil du miste? -
fighteren… ellers tager du jo bare hit på destroyeren:)
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hov mente cruiseren…
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Novosibirsk to Tsinghai 1 armour moved from Belarus to Baltic States Russians take Baltic States from Italians 1 armour moved from Baltic States to Novgorod 10 infantry moved from Belarus to Novgorod 1 armour and 4 infantry moved from Belarus to Novgorod 5 infantry moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Belarus to Romania 1 infantry moved from Bessarabia to Romania Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 2 fighters and 2 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Russians, 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -8 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 fighter Battle in Novgorod Russians attack with 2 armour, 2 artilleries and 19 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 armour, 2 artilleries and 19 infantry in Novgorod, round 2 : 4/23 hits, 5.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 5 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 4 infantry in Tsinghai, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 4 infantry in Tsinghai, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 4 infantry in Tsinghai, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 3 infantry in Tsinghai, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 2 infantry in Tsinghai, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Russians retreated to Kazakhstan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 4 infantry Battle in Romania Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Romania to Caucasus 3 infantry moved from Volgograd to Caucasus 1 aaGun, 2 artilleries and 8 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 4 artilleries moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 2 aaGuns, 4 artilleries and 15 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Smolensk to Novgorod Place Units - Russians 1 infantry placed in Ukraine 3 infantry placed in Volgograd 3 armour, 2 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 5 infantry EDIT: Adding units owned by Russians to Belarus: 5 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 1.33 Russians regular : -3.50
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Ikke helt det resultat jeg havde håbet på.
Held og lykke med Japan
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Korrekt ang. skibene, men viste jo ikke om du havde andre specielle planer for flyene :-)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kiangsi to Anhwe 3 mech_infantrys moved from Kiangsu to Anhwe 4 mech_infantrys moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe 1 bomber moved from Kiangsu to Shensi 2 infantry moved from French Indo China to Yunnan 3 artilleries and 4 infantry moved from Kwangsi to Yunnan 3 fighters and 1 tactical_bomber moved from Manchuria to Anhwe 1 mech_infantry moved from Kwangtung to Yunnan 2 mech_infantrys moved from Kwangtung to Anhwe 3 fighters moved from Japan to Anhwe 1 tactical_bomber moved from 6 Sea Zone to Anhwe Combat - Japanese Battle in Yunnan Japanese attack with 3 artilleries, 6 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/10 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 9 fighters, 1 infantry, 9 mech_infantrys and 5 tactical_bombers British defend with 1 fighter; Chinese defend with 1 artillery and 14 infantry Japanese roll dice for 9 fighters, 1 infantry, 9 mech_infantrys and 5 tactical_bombers in Anhwe, round 2 : 11/24 hits, 9,50 expected hits Chinese roll dice for 1 artillery, 1 fighter and 14 infantry in Anhwe, round 2 : 6/16 hits, 5,67 expected hits 1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 11 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 9 fighters, 4 mech_infantrys and 5 tactical_bombers in Anhwe, round 3 : 9/18 hits, 8,50 expected hits Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 3 : 1/5 hits, 2,00 expected hits 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the British and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 9 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 1 infantry and 6 mech_infantrys Casualties for Chinese: 1 artillery and 14 infantry Casualties for British: 1 fighter Battle in Shensi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2,50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to Kansu 1 bomber moved from Shensi to Kiangsu 2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria 3 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 battleship and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu 1 infantry moved from Siam to French Indo China Place Units - Japanese 2 transports placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Malaya Japanese undo move 3. 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5 Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 3,83
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Heller ikke helt det udfald jeg havde håbet på… Det fly havde jeg egentlig planer om skulle ramme en masse allierede enheder:)
Det her har udviklet sig spændende! Jeres aggressive spillestil med de allierede er markant anderledes end de modstandere jeg ellers spiller imod!
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Gibraltar to Algeria Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 transport Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Battle in Algeria Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,50 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from 98 Sea Zone to Caucasus 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Shan State 2 fighters moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from Midway to 54 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,00 Italians regular : -0,33 Japanese regular : 0,33 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Gibraltar to Algeria Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 transport Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Battle in Algeria Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,50 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from 98 Sea Zone to Caucasus 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Shan State 2 fighters moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from Midway to 54 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 8 infantry moved from Shan State to Yunnan 1 artillery moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from Shan State to Yunnan 1 armour moved from India to Burma 1 armour moved from Burma to Yunnan 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - British Battle in Southern France Battle in Yunnan British attack with 2 armour, 1 artillery, 8 infantry and 1 mech_infantry Japanese defend with 3 artilleries, 5 infantry and 1 mech_infantry British roll dice for 2 armour, 1 artillery, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 2/12 hits, 3,00 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 3,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan British roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 2/9 hits, 2,50 expected hits Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 4/7 hits, 2,17 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 3/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yunnan, round 5 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Southern France from Germans, taking Yunnan from Japanese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 8 infantry Casualties for Japanese: 3 artilleries, 5 infantry and 1 mech_infantry Battle in French Indo China British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 2 fighters placed in United Kingdom 1 artillery and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -0,00 Italians regular : -0,33 Japanese regular : 2,00 Germans regular : -0,33 British regular : 2,00
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@Maxiheimer For mit vedkommende handler det om at jeg i virkeligheden ikke har tålmodighed til at spille global…har spillet for meget tripleA så gider ikke alle mellemregningerne. Der kan ftf noget andet.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Persia to Northwest Persia Italians take Northwest Persia from British 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Iraq to Anglo Egyptian Sudan 1 submarine moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from British 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Combat - Italians Battle in 93 Sea Zone Italians attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 mech_infantrys British defend with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; French defend with 1 infantry Italians roll dice for 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/11 hits, 3,83 expected hits British roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/9 hits, 3,17 expected hits 1 infantry owned by the French, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 3/8 hits, 3,33 expected hits British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1,83 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 4/6 hits, 3,00 expected hits British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Italians: 4 infantry and 1 mech_infantry Casualties for British: 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Casualties for French: 1 infantry Battle in Southern France Italians attack with 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Anglo Egyptian Sudan to Southern Italy 1 bomber moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 armour and 2 mech_infantrys placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Russians to Italians EDIT: Changing PUs for Italians from 25 to 27 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,17
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Det er af samme grund jeg gerne erklærer krig med japan tur 1… Alt det venteri er for langtrukket…
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 3 fighters moved from Shan State to Malaya 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Malaya ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Malaya, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery and 2 fighters in Malaya, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 2 fighters moved from Malaya to Yunnan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.50