dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Mainah V Stough OOB IV.2
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Kansu to Kazakhstan 1 armour moved from Kwangsi to Shan State Japanese take French Indo China from UK_Pacific Japanese take Shan State from UK_Pacific 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Java to 42 Sea Zone 3 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 2 infantry moved from 39 Sea Zone to India 3 carriers moved from 42 Sea Zone to 39 Sea Zone 2 cruisers moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 destroyers moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to India 1 fighter moved from 42 Sea Zone to India 1 tactical_bomber moved from Hopei to Yunnan 1 fighter moved from 42 Sea Zone to Yunnan 1 tactical_bomber moved from 42 Sea Zone to Yunnan 1 bomber moved from Hopei to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Szechwan to Yunnan Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 3 artilleries, 1 fighter and 9 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 6/12 hits, 4.00 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 4/13 hits, 4.67 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan 3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese retreated to Szechwan Chinese win with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 4 infantry Casualties for Chinese: 6 infantry Battle in India Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 cruisers in India, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Battle in Kweichow Japanese attack with 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 5 mech_infantrys in Kweichow, round 2 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 mech_infantrys in Kweichow, round 3 : 2/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 4 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter could not land in Malaya and was removed 1 tactical_bomber moved from 55 Sea Zone to Philippines 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 bomber moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Szechwan 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 artilleries moved from Manchuria to Jehol 7 infantry moved from Manchuria to Jehol 2 mech_infantrys moved from Hopei to Szechwan 2 armour moved from Hopei to Szechwan 1 aaGun moved from Hopei to Shensi 1 mech_infantry moved from Suiyuyan to Tsinghai Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.00 ANZAC regular : -0.33 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Midway to 25 Sea Zone 1 aaGun, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 aaGun, 1 artillery and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Midway to 25 Sea Zone 1 aaGun, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 aaGun, 1 artillery and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Southern France 1 armour moved from West India to India 1 fighter moved from Burma to 37 Sea Zone 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to Shan State 2 infantry moved from Burma to Shan State 3 infantry moved from Burma to India 1 infantry moved from Siam to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in India British attack with 1 armour, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Shan State to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from 37 Sea Zone to Burma 1 mech_infantry moved from Iraq to Caucasus 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Russia to Caucasus 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Burma to Yunnan Place Units - British 1 fighter and 5 infantry placed in United Kingdom 1 artillery and 2 mech_infantrys placed in Iraq British undo move 2. 1 artillery placed in Iraq 2 mech_infantrys placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,3,1,1,1,4,2,6 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 British regular : 2.50 Italians AA : 0.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 battleship moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Western Ukraine 1 armour moved from Slovakia Hungary to Western Ukraine 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 armour, 1 artillery and 4 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from South Australia to 55 Sea Zone 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 2 fighters moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to Queensland 1 cruiser, 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from South Australia to 55 Sea Zone 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 2 fighters moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to Queensland 1 cruiser, 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 56 PUs; Germans buy 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 4 bombers moved from Western Germany to 91 Sea Zone 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Finland to Norway 4 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 3 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 3 mech_infantrys moved from Ukraine to Caucasus 7 armour moved from Ukraine to Caucasus 1 fighter moved from Western Ukraine to Caucasus 1 tactical_bomber moved from Western Ukraine to Caucasus 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to NorwayCombat Hit Differential Summary :
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Scramble in SZ91 from Gib?
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and order of loss please.
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@Stough
Gd it. I have got to play fewer games and slow down. There was supposed to be a blocker at 110 - was in a hurry during NCM last turn. :face_palm:
Gonna be tonight before i can look at it -
It was a tough break not placing that destroyer. Destroying your fleet will end this game.
Let’s call it a day and start a new one.
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Or we can play it out; up to you.
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@Stough
We can play it out. At least another round or 2. Work got crazy - been ramping up, haven’t had the time I normally have to put into the game. Going to be worse for the next 2 weeks, working 7 days a week, 10-12 hours a day, but then should settle out. -
@Stough
OK - looked at it. Gonna be rough. But good time to learn for both of us.No scramble, OOL is Max Defense. Start with low defense, and just work your way up.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 56 PUs; Germans buy 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 4 bombers moved from Western Germany to 91 Sea Zone 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Finland to Norway 4 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 3 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 3 mech_infantrys moved from Ukraine to Caucasus 7 armour moved from Ukraine to Caucasus 1 fighter moved from Western Ukraine to Caucasus 1 tactical_bomber moved from Western Ukraine to Caucasus 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway Combat - Germans Battle in Norway Germans attack with 4 armour, 2 artilleries, 8 infantry and 3 mech_infantrys British defend with 1 aaGun, 2 artilleries and 3 infantry; Americans defend with 3 armour, 1 factory_minor and 1 infantry Germans roll dice for 4 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Norway, round 2 : 1/17 hits, 4.83 expected hits Americans roll dice for 1 aaGun, 3 armour, 2 artilleries and 4 infantry in Norway, round 2 : 5/9 hits, 3.50 expected hits 1 aaGun owned by the British and 5 infantry owned by the Germans lost in Norway Germans roll dice for 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Norway, round 3 : 4/12 hits, 4.00 expected hits Americans roll dice for 3 armour, 2 artilleries and 4 infantry in Norway, round 3 : 5/9 hits, 3.50 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Norway Germans roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Norway, round 4 : 3/7 hits, 3.00 expected hits Americans roll dice for 3 armour and 2 artilleries in Norway, round 4 : 2/5 hits, 2.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans, 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Norway Germans roll dice for 4 armour and 1 artillery in Norway, round 5 : 4/5 hits, 2.33 expected hits Americans roll dice for 2 armour in Norway, round 5 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 2 armour owned by the Americans lost in Norway Germans win, taking Norway from Americans with 3 armour remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys Casualties for British: 1 aaGun, 2 artilleries and 3 infantry Casualties for Americans: 3 armour and 1 infantry Battle in 115 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for Russians: 1 cruiser Battle in 91 Sea Zone Germans attack with 4 bombers, 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 6 transports Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British Germans roll dice for 4 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 9 transports in 91 Sea Zone, round 2 : 2/10 hits, 4.83 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 4 bombers, 2 carriers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits Americans roll dice for 2 cruisers and 9 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 3 fighters in 91 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Germans 2 submarines owned by the Germans, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 4 bombers, 2 carriers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 5/6 hits, 3.83 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 2 transports owned by the British, 2 transports owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone 4 transports owned by the Americans lost in 91 Sea Zone Germans win with 4 bombers, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 134 Casualties for Germans: 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 6 transports Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports Battle in Caucasus Germans attack with 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 4 armour, 3 fighters, 7 mech_infantrys and 1 tactical_bomber Germans roll dice for 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/12 hits, 5.17 expected hits Russians roll dice for 4 armour, 3 fighters, 7 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/15 hits, 6.83 expected hits 6 mech_infantrys owned by the British, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits, 3.17 expected hits Russians roll dice for 4 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 6/9 hits, 4.83 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 4 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus Russians win with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -41 Casualties for Germans: 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Casualties for British: 1 armour and 7 mech_infantrys Non Combat Move - Germans 1 tactical_bomber moved from 115 Sea Zone to Novgorod 4 artilleries and 6 infantry moved from Ukraine to Western Ukraine 4 bombers moved from 91 Sea Zone to Southern France 2 infantry moved from Western Germany to Germany 1 armour moved from Western Germany to Poland 1 aaGun, 2 artilleries and 10 infantry moved from France to Western Germany Place Units - Germans 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 carrier and 1 destroyer placed in 113 Sea Zone 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : 3.00 Russians regular : 0.83 Germans regular : -0.83 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 56 PUs; Germans buy 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 4 bombers moved from Western Germany to 91 Sea Zone 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Finland to Norway 4 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 3 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 3 mech_infantrys moved from Ukraine to Caucasus 7 armour moved from Ukraine to Caucasus 1 fighter moved from Western Ukraine to Caucasus 1 tactical_bomber moved from Western Ukraine to Caucasus 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway Combat - Germans Battle in Norway Germans attack with 4 armour, 2 artilleries, 8 infantry and 3 mech_infantrys British defend with 1 aaGun, 2 artilleries and 3 infantry; Americans defend with 3 armour, 1 factory_minor and 1 infantry Germans roll dice for 4 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Norway, round 2 : 1/17 hits, 4.83 expected hits Americans roll dice for 1 aaGun, 3 armour, 2 artilleries and 4 infantry in Norway, round 2 : 5/9 hits, 3.50 expected hits 1 aaGun owned by the British and 5 infantry owned by the Germans lost in Norway Germans roll dice for 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Norway, round 3 : 4/12 hits, 4.00 expected hits Americans roll dice for 3 armour, 2 artilleries and 4 infantry in Norway, round 3 : 5/9 hits, 3.50 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Norway Germans roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Norway, round 4 : 3/7 hits, 3.00 expected hits Americans roll dice for 3 armour and 2 artilleries in Norway, round 4 : 2/5 hits, 2.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans, 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Norway Germans roll dice for 4 armour and 1 artillery in Norway, round 5 : 4/5 hits, 2.33 expected hits Americans roll dice for 2 armour in Norway, round 5 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 2 armour owned by the Americans lost in Norway Germans win, taking Norway from Americans with 3 armour remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys Casualties for British: 1 aaGun, 2 artilleries and 3 infantry Casualties for Americans: 3 armour and 1 infantry Battle in 115 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for Russians: 1 cruiser Battle in 91 Sea Zone Germans attack with 4 bombers, 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 6 transports Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British Germans roll dice for 4 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 9 transports in 91 Sea Zone, round 2 : 2/10 hits, 4.83 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 4 bombers, 2 carriers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits Americans roll dice for 2 cruisers and 9 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 3 fighters in 91 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Germans 2 submarines owned by the Germans, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 4 bombers, 2 carriers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 5/6 hits, 3.83 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 2 transports owned by the British, 2 transports owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone 4 transports owned by the Americans lost in 91 Sea Zone Germans win with 4 bombers, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 134 Casualties for Germans: 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 6 transports Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports Battle in Caucasus Germans attack with 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 4 armour, 3 fighters, 7 mech_infantrys and 1 tactical_bomber Germans roll dice for 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/12 hits, 5.17 expected hits Russians roll dice for 4 armour, 3 fighters, 7 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/15 hits, 6.83 expected hits 6 mech_infantrys owned by the British, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits, 3.17 expected hits Russians roll dice for 4 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 6/9 hits, 4.83 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 4 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus Russians win with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -41 Casualties for Germans: 7 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Casualties for British: 1 armour and 7 mech_infantrys Non Combat Move - Germans 1 tactical_bomber moved from 115 Sea Zone to Novgorod 4 artilleries and 6 infantry moved from Ukraine to Western Ukraine 4 bombers moved from 91 Sea Zone to Southern France 2 infantry moved from Western Germany to Germany 1 armour moved from Western Germany to Poland 1 aaGun, 2 artilleries and 10 infantry moved from France to Western Germany Place Units - Germans 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 carrier and 1 destroyer placed in 113 Sea Zone 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 3.00 Russians regular : 0.83 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 27 PUs; Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Urals to Novosibirsk Russians take Novosibirsk from Japanese 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 armour moved from Bryansk to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Volgograd 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Russia to Samara 1 fighter moved from Archangel to Russia 1 fighter moved from Ukraine to Russia 1 armour moved from Yenisey to Buryatia Place Units - Russians 2 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 39 Sea Zone to Java 1 fighter moved from 39 Sea Zone to Java 1 tactical_bomber moved from Philippines to Java 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kweichow to Yunnan 1 artillery moved from Szechwan to Yunnan 2 infantry moved from 36 Sea Zone to Kwangsi 2 mech_infantrys moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kwangsi 2 mech_infantrys moved from Shantung to Hunan 1 armour moved from Shantung to Hunan 1 mech_infantry moved from Tsinghai to Caucasus 1 armour moved from Kazakhstan to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 2 infantry moved from Kazakhstan to Caucasus 1 fighter moved from Szechwan to Caucasus 2 tactical_bombers moved from Szechwan to Caucasus 1 bomber moved from Szechwan to Caucasus 2 cruisers moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Siam Battle in 42 Sea Zone Japanese attack with 2 cruisers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Siam from UK_Pacific, taking 42 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 3 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 tactical_bomber Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys Chinese defend with 3 artilleries and 2 infantry Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/6 hits, 1.33 expected hits Chinese roll dice for 3 artilleries and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 artilleries in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kwangsi, round 5 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 artilleries and 2 infantry Battle in Hunan Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 3 armour, 3 fighters and 1 tactical_bomber Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 3.67 expected hits Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 4.00 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British and 3 armour owned by the British lost in Caucasus Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Caucasus, round 3 : 4/5 hits, 3.00 expected hits Russians roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 3 fighters owned by the British lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 3 armour, 3 fighters and 1 tactical_bomber Non Combat Move - Japanese 1 fighter moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 2 armour moved from Szechwan to Kazakhstan 5 mech_infantrys moved from Szechwan to Kazakhstan 1 aaGun moved from Shensi to Tsinghai 4 mech_infantrys moved from Kweichow to Tsinghai 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 destroyers moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to Kweichow 3 fighters moved from 6 Sea Zone to Kweichow 3 tactical_bombers moved from 6 Sea Zone to Kweichow 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 7 infantry moved from Jehol to Manchuria 1 artillery moved from Jehol to Manchuria 1 tactical_bomber moved from Japan to Kweichow Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 3.17 UK_Pacific regular : -0.33 ANZAC regular : 0.00 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 39 Sea Zone to Java 1 fighter moved from 39 Sea Zone to Java 1 tactical_bomber moved from Philippines to Java 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kweichow to Yunnan 1 artillery moved from Szechwan to Yunnan 2 infantry moved from 36 Sea Zone to Kwangsi 2 mech_infantrys moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kwangsi 2 mech_infantrys moved from Shantung to Hunan 1 armour moved from Shantung to Hunan 1 mech_infantry moved from Tsinghai to Caucasus 1 armour moved from Kazakhstan to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 2 infantry moved from Kazakhstan to Caucasus 1 fighter moved from Szechwan to Caucasus 2 tactical_bombers moved from Szechwan to Caucasus 1 bomber moved from Szechwan to Caucasus 2 cruisers moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Siam Battle in 42 Sea Zone Japanese attack with 2 cruisers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Siam from UK_Pacific, taking 42 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 3 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 tactical_bomber Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys Chinese defend with 3 artilleries and 2 infantry Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/6 hits, 1.33 expected hits Chinese roll dice for 3 artilleries and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 artilleries in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kwangsi, round 5 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 artilleries and 2 infantry Battle in Hunan Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 3 armour, 3 fighters and 1 tactical_bomber Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 3.67 expected hits Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 4.00 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British and 3 armour owned by the British lost in Caucasus Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Caucasus, round 3 : 4/5 hits, 3.00 expected hits Russians roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 3 fighters owned by the British lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 3 armour, 3 fighters and 1 tactical_bomber Non Combat Move - Japanese 1 fighter moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 2 armour moved from Szechwan to Kazakhstan 5 mech_infantrys moved from Szechwan to Kazakhstan 1 aaGun moved from Shensi to Tsinghai 4 mech_infantrys moved from Kweichow to Tsinghai 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 destroyers moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to Kweichow 3 fighters moved from 6 Sea Zone to Kweichow 3 tactical_bombers moved from 6 Sea Zone to Kweichow 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 7 infantry moved from Jehol to Manchuria 1 artillery moved from Jehol to Manchuria 1 tactical_bomber moved from Japan to Kweichow Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 3.17 UK_Pacific regular : -0.33 ANZAC regular : 0.00 Russians regular : 0.00





