I moved 1 UK inf and 1 UK aa gun from London to sz 110 (USA transport)
no more edits
please use the 2nd map
Triple allied move done.
Italy may proceed
Godspeed :)
Test summary from TripleA, engine version: 2.2.20868, time: 9:51:58 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 aaGun, 1 artillery and 5 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Western Ukraine : 1 flag
Bessarabia : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Ukraine : 2 armour and 2 mech_infantrys
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Southern France : 3 infantry
Normandy Bordeaux : 1 infantry
99 Sea Zone : 1 destroyer
Yugoslavia : 2 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 52 / 68
Russians : 31 / 35
Japanese : 46 / 66
Americans : 50 / 75
Chinese : 22 / 21
British : 45 / 54
UK_Pacific : 8 / 11
Italians : 11 / 10
ANZAC : 10 / 13
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@ArtofWar1947 this doesn’t look good at all
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 67 PUs;
Germans buy 1 armour, 1 artillery, 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 infantry moved from Northern Belarus to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Smolensk
2 fighters and 2 tactical_bombers moved from Leningrad to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
2 bombers and 3 fighters moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Combat Hit Differential Summary :
@ArtofWar1947 you probably have a few scramble opportunities, let me know.
Test summary from TripleA, engine version: 2.2.20868, time: 9:16:59 AM
Savegame
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
No point scrambling to defend H-B.
Can’t scramble to defend either Smolensk or Rostov.
why aren’t your russian planes out of Russia not able to scramble to defend SMO?
@666 said in ArtofWar (allies) V 666 P2V:
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
No point scrambling to defend H-B.
Can’t scramble to defend either Smolensk or Rostov.
why aren’t your russian planes out of Russia not able to scramble to defend SMO?
I don’t think that is right…but I will proceed.
@666
As I understand the new rules, Smolensk would need at least 1 ground troop to warrant a scramble from Russia. Rostov does not have an adjacent airbase from which to scramble planes.
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
@666
As I understand the new rules, Smolensk would need at least 1 ground troop to warrant a scramble from Russia. Rostov does not have an adjacent airbase from which to scramble planes.
OH, that’s right. I thought you had an inf there, duhhh…oh boy, no wonder I am getting destroyed here!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 67 PUs;
Germans buy 1 armour, 1 artillery, 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 infantry moved from Northern Belarus to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Smolensk
2 fighters and 2 tactical_bombers moved from Leningrad to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
2 bombers and 3 fighters moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/10 hits, 4.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to Eastern Poland
2 fighters moved from Smolensk to Leningrad
2 tactical_bombers moved from Smolensk to Leningrad
1 armour and 1 mech_infantry moved from Kirov to Vologda
3 infantry moved from Leningrad to Novgorod
1 armour and 1 mech_infantry moved from Leningrad to Vologda
4 infantry moved from Western Germany to 116 Sea Zone
4 infantry moved from Norway to Finland
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Finland
1 battleship, 1 cruiser and 2 submarines moved from 116 Sea Zone to 118 Sea Zone
4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Romania
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
8 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western Germany
3 infantry placed in Romania
4 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 6.
3 infantry placed in France
Germans undo move 6.
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.83
British regular : 0.33
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Holland Belgium : 2 infantry
Romania : 1 factory_minor and 3 infantry
Germany : 1 factory_major and 2 infantry
Southern Belarus : 1 flag, 1 artillery and 2 infantry
Nenetsia : 1 flag
Smolensk : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 infantry
Karelia : 1 flag
Archangel : 1 flag
Bessarabia : 1 artillery and 1 infantry
Ukraine : 1 flag, 3 aaGuns, 13 armour, 7 artilleries, 1 factory_minor, 2 fighters, 34 infantry, 15 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag
Baltic States : 1 flag
Vologda : 1 flag, 1 aaGun, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Northern Belarus : 1 flag
Leningrad : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Kirov : 1 flag
Novgorod : 1 flag, 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 7 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Finland : 1 flag, 8 infantry
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 flag
113 Sea Zone : 1 destroyer
118 Sea Zone : 1 battleship, 1 cruiser, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 57 / 67
Russians : 29 / 35
Japanese : 46 / 66
Americans : 50 / 75
Chinese : 22 / 21
British : 42 / 54
UK_Pacific : 8 / 11
Italians : 11 / 10
ANZAC : 10 / 13
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 67 PUs;
Germans buy 1 armour, 1 artillery, 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 infantry moved from Northern Belarus to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Smolensk
2 fighters and 2 tactical_bombers moved from Leningrad to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
2 bombers and 3 fighters moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/10 hits, 4.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to Eastern Poland
2 fighters moved from Smolensk to Leningrad
2 tactical_bombers moved from Smolensk to Leningrad
1 armour and 1 mech_infantry moved from Kirov to Vologda
3 infantry moved from Leningrad to Novgorod
1 armour and 1 mech_infantry moved from Leningrad to Vologda
4 infantry moved from Western Germany to 116 Sea Zone
4 infantry moved from Norway to Finland
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Finland
1 battleship, 1 cruiser and 2 submarines moved from 116 Sea Zone to 118 Sea Zone
4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Romania
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
8 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western Germany
3 infantry placed in Romania
4 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 6.
3 infantry placed in France
Germans undo move 6.
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.83
British regular : 0.33
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Holland Belgium : 2 infantry
Romania : 1 factory_minor and 3 infantry
Germany : 1 factory_major and 2 infantry
Southern Belarus : 1 flag, 1 artillery and 2 infantry
Nenetsia : 1 flag
Smolensk : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 infantry
Karelia : 1 flag
Archangel : 1 flag
Bessarabia : 1 artillery and 1 infantry
Ukraine : 1 flag, 3 aaGuns, 13 armour, 7 artilleries, 1 factory_minor, 2 fighters, 34 infantry, 15 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag
Baltic States : 1 flag
Vologda : 1 flag, 1 aaGun, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Northern Belarus : 1 flag
Leningrad : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Kirov : 1 flag
Novgorod : 1 flag, 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 7 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Finland : 1 flag, 8 infantry
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 flag
113 Sea Zone : 1 destroyer
118 Sea Zone : 1 battleship, 1 cruiser, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 57 / 67
Russians : 29 / 35
Japanese : 46 / 66
Americans : 50 / 75
Chinese : 22 / 21
British : 42 / 54
UK_Pacific : 8 / 11
Italians : 11 / 10
ANZAC : 10 / 13
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@ArtofWar1947 can’t take rostov to save Hitler’s life…
The Russian units there, especially the one just lost, will forever be the Russian’s people’s hearts.
@ArtofWar1947 I am holding my own against Adam, as the allies, I wonder how many axis victories there are, the deck seems stacked against the axis in this game.
Wow, staying even with Adam, that’s impressive. I can see the new rules help the Axis in possibly a couple of instances. However, my overall impression is consistent with yours: The Axis has the deck stacked against it.
@ArtofWar1947 said in ArtofWar (allies) V 666 P2V:
Wow, staying even with Adam, that’s impressive. I can see the new rules help the Axis in possibly a couple of instances. However, my overall impression is consistent with yours: The Axis has the deck stacked against it.
well he has taken all of Australia but he is probably just toying with me because I agreed to play him. I think we are around turn 10, 11, taking 9 VC in the Pacific is a lot, especially if you can stop the euro axis, or slow them down considerably. I think we are making nearly the same amount of IPC’s and maybe even in TUV…but I think Germany and ITA are stopped cold. just have to hold HAW & IND and wear him down.
Maybe I am blind too.
9 VCs in the Pacific seems an insurmountable task to me. It was hard enough getting whatever it was.