@The_Good_Captain allies-4-edited.tsvg
should be good now
[0_1603709222817_triplea_35886_6jap.tsvg](Uploading 87%)
My Japanese Cm is not posting for some reason. I saved it, rebooted and tried again, but no dice. I’m going to press on and hopefully everything will be cool when I finish. If not… We’ll figure it out.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
6 infantry moved from 42 Sea Zone to Java
2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hopei to Tsinghai
1 fighter moved from Malaya to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Malaya to Kweichow
3 tactical_bombers moved from Malaya to Java
3 fighters moved from Malaya to 42 Sea Zone
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kiangsu to Kwangsi
2 submarines moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
6 infantry moved from 42 Sea Zone to Java
2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hopei to Tsinghai
1 fighter moved from Malaya to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Malaya to Kweichow
3 tactical_bombers moved from Malaya to Java
3 fighters moved from Malaya to 42 Sea Zone
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kiangsu to Kwangsi
2 submarines moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 6 infantry and 3 tactical_bombers
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry; ANZAC defend with 1 aaGun and 3 infantry
ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 6 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits, 3.00 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry in Java, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 5 infantry and 3 tactical_bombers in Java, round 3 : 4/9 hits, 2.83 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Hunan, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from Szechwan to Shensi
1 bomber moved from Suiyuyan to Hopei
1 aaGun moved from Chahar to Hopei
1 armour moved from Shantung to Hopei
2 mech_infantrys moved from Shantung to Hopei
1 armour moved from Kiangsu to Hopei
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to Japan
3 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : -1.67
Japanese regular : 4.17
ANZAC AA : -0.50
Hold up, had ot edit my destroyer back to SZ06
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
6 infantry moved from 42 Sea Zone to Java
2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hopei to Tsinghai
1 fighter moved from Malaya to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Malaya to Kweichow
3 tactical_bombers moved from Malaya to Java
3 fighters moved from Malaya to 42 Sea Zone
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kiangsu to Kwangsi
2 submarines moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 6 infantry and 3 tactical_bombers
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry; ANZAC defend with 1 aaGun and 3 infantry
ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 6 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits, 3.00 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry in Java, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 5 infantry and 3 tactical_bombers in Java, round 3 : 4/9 hits, 2.83 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Hunan, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from Szechwan to Shensi
1 bomber moved from Suiyuyan to Hopei
1 aaGun moved from Chahar to Hopei
1 armour moved from Shantung to Hopei
2 mech_infantrys moved from Shantung to Hopei
1 armour moved from Kiangsu to Hopei
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to Japan
3 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : -1.67
Japanese regular : 4.17
ANZAC AA : -0.50
UGH. And that destroyer in SZ45 needs to be in 06 as well. Because I don’t know math.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
6 infantry moved from 42 Sea Zone to Java
2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hopei to Tsinghai
1 fighter moved from Malaya to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Malaya to Kweichow
3 tactical_bombers moved from Malaya to Java
3 fighters moved from Malaya to 42 Sea Zone
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kiangsu to Kwangsi
2 submarines moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 6 infantry and 3 tactical_bombers
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry; ANZAC defend with 1 aaGun and 3 infantry
ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 6 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits, 3.00 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry in Java, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 5 infantry and 3 tactical_bombers in Java, round 3 : 4/9 hits, 2.83 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Hunan, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from Szechwan to Shensi
1 bomber moved from Suiyuyan to Hopei
1 aaGun moved from Chahar to Hopei
1 armour moved from Shantung to Hopei
2 mech_infantrys moved from Shantung to Hopei
1 armour moved from Kiangsu to Hopei
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to Japan
3 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : -1.67
Japanese regular : 4.17
ANZAC AA : -0.50
There, that looks better I think.
@Stough
Looks good. I’ll get to it today. Busy week.
No worries. My week is/has been bonkers too. Good luck to you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 factory_minor, 2 fighters, 6 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Finland
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Siberia
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 submarines moved from 7 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 aaGun moved from 25 Sea Zone to Midway
2 fighters moved from Finland to Norway
Place Units - Americans
1 factory_minor placed in Norway
4 infantry placed in Eastern United States
2 fighters, 2 infantry and 2 tactical_bombers placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Shensi, round 2 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 factory_minor, 2 fighters, 6 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Finland
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Siberia
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 submarines moved from 7 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 aaGun moved from 25 Sea Zone to Midway
2 fighters moved from Finland to Norway
Place Units - Americans
1 factory_minor placed in Norway
4 infantry placed in Eastern United States
2 fighters, 2 infantry and 2 tactical_bombers placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Shensi, round 2 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 2 cruisers, 1 fighter and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Caucasus
2 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Egypt
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Persia to Volgograd
1 fighter moved from Volgograd to Russia
1 infantry and 1 mech_infantry moved from India to Burma
1 armour moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Non Combat Move - British
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : -0.33
Japanese regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Baltic States to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
4 mech_infantrys moved from Slovakia Hungary to Western Ukraine
4 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to South Australia
1 artillery and 2 infantry moved from New South Wales to South Australia
4 fighters moved from Queensland to South Australia
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 aaGun moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to South Australia
1 artillery and 2 infantry moved from New South Wales to South Australia
4 fighters moved from Queensland to South Australia
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 aaGun moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 artillery moved from Vyborg to Finland
5 infantry moved from Vyborg to Finland
3 mech_infantrys moved from Novgorod to Finland
4 armour moved from Novgorod to Finland
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 artillery moved from Vyborg to Finland
5 infantry moved from Vyborg to Finland
3 mech_infantrys moved from Novgorod to Finland
4 armour moved from Novgorod to Finland
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 4 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 4 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Finland, round 2 : 5/13 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Western Germany
2 bombers moved from Germany to Western Germany
5 infantry moved from Western Germany to France
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Western Ukraine to Western Germany
1 infantry moved from Vologda to Archangel
5 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 mech_infantry moved from Smolensk to Novgorod
2 artilleries moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
7 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
4 armour moved from Baltic States to Western Ukraine
2 mech_infantrys moved from Baltic States to Western Ukraine
2 artilleries moved from Western Ukraine to Ukraine
Place Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
3 transports placed in 112 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -0.33
Germans regular : 0.67
Is it too late to discuss a bid for the allies?